[01:14:12] !mission [01:14:12] raptop: You code an IRC bot that spews random lines when prompted. Your dual-fusion 1500-megawatt heavy-duty super-colliding pneumatic-diversified quantum space tape untangler fails. [01:14:32] Okay, that technically works [02:53:37] raptop, can you read tengwar? [03:05:11] I cannot, why? [03:05:42] raptop, just curious [03:54:45] #KSPOfficial: mode change '+o Althego' by ChanServ!ChanServ@services.esper.net [10:24:55] hmm, hardware unboxed. on 1st of april. even in the previous one they were joking about marketing with a total serious face [11:10:46] Furthermore, the games from Steam and GOG platform are not compatible, thus even if you'd be able to buy the DLC, you won't be able to combine it with a Steam base game. [11:10:56] from gog support [11:12:01] Someone here said I could simply copy some folders. [11:12:12] if you can extract it from the installer [11:12:20] say they are some form of sfx [11:12:28] then you probably can just copy them [11:12:51] otherwise you would need to fake a destination for it [11:12:55] and copy from there [11:18:41] wait a sec, i thought that shiny virgin galactic plane was a spaceshiptwo, but it is spaceshipthree [11:18:54] it seemed to me like 2.1 at best [11:20:35] there is a scott manley comment on top on the rocketlab video https://www.youtube.com/watch?v=WWvrXtPK6gI [16:09:34] Action: flayer is tired [16:44:42] Action: Mat2ch too [16:45:07] Action: raptop same [16:45:23] 🦈? [16:45:37] hehehe [16:45:38] tako [16:45:49] nice rectangle [16:46:13] a shark [16:46:14] Althego: 🐙 [16:46:18] isntall fonts [16:46:47] The emoji are showing up for me fine in *checks notes* LXterminal / irssi [16:47:09] yes it doesnt really depends on anything else just fonts [16:47:24] basically everything is unicode capable now [17:01:26] sigh [17:01:31] always dark when trying to dock [17:01:56] always [17:02:18] flayer: bring some lights in the storage compartment and install them ;) [17:03:53] i usually dock with the navball [17:04:15] but still annoying to have complete darkness [17:04:33] There's the galactic shine. [17:04:48] And parts light up when you put the mouse over them. [17:04:52] yes you can use it as a backdrop of two siluettes [17:05:03] use planetshine to set the global illumination [17:05:09] And you can set docking ports as target and navigate wiht the navball. [17:06:12] but it is always dark [17:06:16] dark when landing on the mun [17:06:24] dark whemn rescuing kerbals [17:06:31] dark when you need to do an ion burn [17:06:43] the mun really should be hi-vis, glow-in-the-dark green [17:06:52] for convenience [17:07:05] Action: raptop eyes Minmus [17:07:20] green but not glowig [17:07:33] glo-wig, a wig that glows in the dark [17:07:49] pretty sure they sell those for halloween [17:11:56] Action: raptop is reminded that kerbal names can include munwig and munbald [17:12:08] hehe [17:20:57] scott [17:21:20] https://guillotines.nl/media/success.png [17:21:29] despite the incredibly awkward angle, i made it work [17:21:50] is that the ssto? [17:22:10] the thing i launched yesterday yeah [17:22:18] calling it an ssto is technically false [17:22:30] since i dropped the cargo-booster [17:26:43] haha well done scott [17:28:36] flayer: the cargo booster helps pushing it up? [17:28:51] yeah, half an orange tank with a skipper [17:29:05] open the cargo bay at ~25 km to give the ship that extra push to make it to orbit [17:29:22] if i want an almost ssto i normally go with drop danks [17:29:25] tanks [17:29:36] or maybe solid boosters to get the jets going [17:30:03] SSTOs with MK2 parts are easy [17:30:16] I fail at creating one with MK3 parts. [17:30:39] once i did an ssto to laythe and back [17:30:43] now that was hard [17:30:56] you can make that work better with gravity assists [17:30:59] this vessel was supposed to be carried to orbit and then act as a carrier for interplanetary missions [17:31:07] but that would be largely guesswork for me [17:31:17] carrier has arrived [17:31:26] gravity assists on manned missions are very difficult if you require snacks [17:31:43] even without it, you just dont have the tiem constraint [17:34:07] hehehe fanservice https://www.youtube.com/watch?v=ea4lRCsxaQU [17:35:55] that is disturbing [17:36:07] yes, disturbs the air [18:47:18] every space youtuber wants to be on dear moon [18:47:31] even though starship doesnt look so good at the moment [18:48:43] including scott of course [18:48:48] tim, etc [18:49:15] you know what, i want to be on it too :) [18:50:31] I go if they provide artifical gravity [18:50:33] :P [18:51:25] i dont want gravity [18:51:46] my spine is not in good enough condition to constantly endure gravity [21:35:56] Can I kick a tourist out of a command seat? Or destroy the seat? [21:37:33] Found a scientist willing to test it, hrhr [21:48:07] Lufred Kerman practicing yoga: https://i.ibb.co/vPtD1zK/screenshot432.png [21:56:31] Yay, OpenTTD made the frontpage of Steam [21:58:10] Action: darsie released a tourist into the wild: https://i.ibb.co/NZytfNw/screenshot435.png https://i.ibb.co/gMfbvGh/screenshot434.png [21:59:31] I thought you couldn't put tourists in those anymore? [22:00:08] You can put them into command seats, but they're not allowed to leave. But I destroyed the seat :). [22:02:03] I see [22:06:20] Action: packbart uses the Kourageous Tourists mod [22:06:36] a properly trained tourist may EVA but not use jetpacks