[01:27:34] KSP launch day [01:34:32] As in 1.10? [01:36:17] Apparently not [01:37:37] it's supposed to. the day just started in a few timezones. [01:50:59] it's still june in the americas [01:52:35] #KSPOfficial: mode change '+v Hikaru' by ChanServ!ChanServ@services.esper.net [04:19:49] I'm going to assume that either there was a surprise delay, or it'll be released during the day in CDT or PDT [06:53:27] One of the coauthors is about who you'd eggspect for a silly paper https://arxiv.org/abs/2005.12280 [08:23:44] #KSPOfficial: mode change '+v kbuck' by ChanServ!ChanServ@services.esper.net [08:49:16] Hello everyone, good morning [08:49:41] . [08:49:57] 2 s, that's a record, I guess. [08:56:12] Nop [08:56:25] it can be even faster [08:56:27] _D [08:56:29] :D [09:03:25] hehe [09:18:07] But has it been faster, yet? [09:18:43] wb Guest11201 [09:20:02] How is life on the badenwuerttemberg? [10:08:42] hello and good morning [10:08:53] i have a "little" problem [10:09:16] i use kOS hoverslam scripts, and the tundra exploration spacex stuff [10:10:01] all the Tundra (SpaceX) engines are not throttling instantly but with half a second or more lag. [10:10:18] its enuff to mess up my landing script [10:10:40] how can i remove this slow throttling or spooling and make it instant ? [10:11:10] i tried looking at KW Rocketry and the Instant Response Config for the engines [10:15:14] and i added "useEngineResponseTime = false" to the tundra ones but no luck [10:34:20] or, you prepare the script [10:34:26] that is a nicer challenge [10:40:16] i have zero know how [10:40:48] can you teach me how i add a specific timeframe to the burn ? [10:41:13] https://paste.gg/p/anonymous/0db6f5e9ce7a4702bafa8be28eb4ed6a [10:41:41] it should fire half a second earlier [10:41:52] than the formula outputs [10:42:05] can i just add a "+1s" somwhere ?! [10:42:10] but where [10:42:55] or i change the engines to Instant Response somehow ? [10:46:46] huh. looking at its .cfg files, I don't even see why they would not throttle instantly [10:48:02] ah, that's done by a patch labeled "realplume" m) [10:50:35] hmm. installing MechJeb might help, if I read this right ;) https://github.com/damonvv/TundraExploration/blob/master/GameData/TundraExploration/Patches/Extra_RealPlume_Engines.cfg#L4 [10:50:54] or, patch it again with a :FINAL patch [10:53:30] is there a way I can lower RCS thruster below 0.5? [10:53:34] with a mod or anything? [10:54:38] Argetz: something like this might work: https://pastebin.com/vFzJNzVm - reset all "useEngineResponseTime" to false where set [10:56:25] hatrix: with module manager almost everything can be configured [11:03:14] I'll just edit the RCS Thruster Block cfg file [11:07:52] ok so didn't work [11:23:18] https://www.youtube.com/watch?v=AKQgP1JekP8 [11:23:19] YouTube - International Space Station Spacewalk, July 1, 2020 [11:41:55] ha yes! [11:42:07] https://i.imgur.com/w9aW6CJ.png [11:42:08] #hackerman [11:44:08] so, your RCS looks a bit like this? https://www.cleanstore.co.uk/images/large/15090a.JPG ;) [11:44:19] :) [11:44:59] ahah guess what, 0.05 thrust with a 0.5 multiplier is still too much [11:54:50] 0.001 thrust now, works perfectly [12:00:17] #KSPOfficial: mode change '+v kbuck' by ChanServ!ChanServ@services.esper.net [12:04:05] #KSPOfficial: mode change '+v phroa' by ChanServ!ChanServ@services.esper.net [12:04:11] I've got all my periods equal but I'm not sure they won't drift [12:04:30] I can't go beyond 3 decimals [12:04:30] 2d 1h 44m 12.700s [12:04:33] I don't know ifd that's enough [12:07:31] sync their SMA in the save file ;) [12:08:33] I don't like doing that but that's the only way to have something correct :/ [12:08:36] (that's what the "Station Keeping" mod does. it's no more unrealistic than expect a constellation to keep in sync over aeons, imo) [12:10:45] hatrix: can't you throttle them? [12:10:45] I can set them to 1 % of the usual power [12:10:45] at 0.5 throttle it's still too much [12:10:50] which would be 0.01 throttle [12:10:57] with 0.001 kN of thrust and 0.5 throttle it's OK [12:11:18] for small moons the RCS are way too powerful [12:13:47] I just understood why my deep space network wasn't there [12:13:49] wrong KSP :) [12:15:21] Our probe is in a another universe [12:15:37] same system, different universe [12:15:49] I'm not fond of the Interstellar Extended mod after all [12:15:51] too complex [12:15:54] and no documentation [12:18:15] ah. hmm. I see. https://forum.kerbalspaceprogram.com/index.php?/topic/172026-x/&do=findComment&comment=2927445 [12:18:29] :D [12:18:30] I thought Kerbalism was complex [12:18:44] I can't even get an engine to work [12:20:21] I'm losing somt stuff by reverting to the previous KSP but at least my network is intact [12:23:41] I'll look into the Near Future stuff [14:08:37] 1.10 is here, says Steam [14:45:31] nice double comet tails