[00:26:05] ugh.. so last night, finally got around to doing a docking mission. Used the target booster to get into high orbit, then back down to low. Got the command pod through re-entry. Then didn't get chute open soon enough because ground was 2km higher than I expected. [00:27:19] and ya.. I know I should have hit chute way sooner, let it do its thing, but didn't feel like waiting the 5 minutes for it to come down on full chute and i think I was a little sleepy [00:32:38] uff.. anyways.. [00:34:54] booster has a little over 3k dv on its own.. my surprise when the little command pod docks to it, the extra weight, still has just under 2k dv.. [12:41:03] https://youtu.be/-Si6iRL5Fj8 [12:41:04] YouTube - Intermediate Axis Theorem - Explained [12:50:42] hehe [12:50:45] what an ame [13:56:28] Action: darsie launched a tiny rocket http://bksys.at/bernhard/temp/screenshot80.png and then this happened: http://bksys.at/bernhard/temp/screenshot79.png . (sorry for clickbaiting you :) [14:03:21] rocket scientists hate him [14:06:19] :) [15:42:22] wintergatan [15:47:39] Wintergarten [16:01:01] Nop, Milchstraße for you [16:08:54] Where's Fluburtur? Burning cars in Paris again? [20:01:39] ugh.. so this delta v thing... I know engineer and mods helped but.. anyone else having to spend more time thinking and designing stuff now they know the preformances? [20:02:54] that makes it less, easier to to design it for specs than to try and try again [20:03:21] I've used Kerbal Engineer for so long, I can't remember [20:03:40] without.. long as I work through progression, didn't seem to have too much of a problem... [20:03:50] Althego: well, if you don't know the numbers, it's easier to choose. "this engine looks about right" [20:04:17] now its like.. does this have enough DV to get to orbit, or.. do I add a stage. How much DV to get between orbits, out to the other planet or moon... [20:04:55] usually I went by what feels right. granted, most of my designs are fairly basic.. [20:04:56] if in doubt, add another Mammoth [20:05:16] can't say I've really went /that/ big... [20:05:53] my first sandbox creations were like that. huge rockets to send a tiny probe core to every planet. I just wanted to look at the artwork ;) [20:06:56] heh.. artwork huh? [20:07:08] same lines as pixel art in minecraft? [20:07:31] well, I wanted to look at the planets and moons and not wait for efficient transfer windows and such [20:07:58] so I just bolted a few large engines and tanks together. because I wanted to go to Moho *now* :) [20:08:03] oh of the planets themselves. [20:08:21] thought meant ship creation as being the 'artwork' :P [20:08:52] well, that's some form of art, too :) [20:11:34] I've been pondering some mods to help add clouds a few graphical changes. not so much on dramatic gameplay changes.. although KIS/KAS does have a rather huge appeal and connections to a few mods I wouldn't mind. [20:27:42] guessing some day I should throw myself onto the forums... keep wanting to share what I do in the game, but not exactly thinking myself very good youtube material. :\ [21:27:17] JVFoxy: You can use the solar system map. [21:27:49] darsie sorry.. system map for which now? [21:28:29] I also cheat a dummy into orbit and plan manoeuvers. Also helps find where I should put my apoapsis when I have a rocket that doesn't easily make a low circular orbit. [21:28:37] JVFoxy: see the topic [21:29:13] I prefer the latter one: https://i.imgur.com/gBoLsSt.png [21:32:49] oof.. roommate knocked router out I think [21:33:19] darsie I know of the dv map.. a few other things... wasn't really teh issue.