[04:10:00] Somewhere in the distance you can hear a shadowbird sobbing. https://photos.app.goo.gl/Wix2daRsA64DCsoKA [04:40:30] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [06:15:12] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [10:10:32] grmbl... kernel: Out of memory: Kill process 25272 (Cities.x64) score 443 or sacrifice child [10:10:52] so in a choice between killing an entire city or sacrificing a child, what would you do? [10:11:02] both [10:11:30] https://cdn.discordapp.com/attachments/186186471202357249/474519494979616769/DSC_9392.JPG [10:12:05] also, i had to swap out my malfunctioning graphics card for an older one :/ [10:14:08] why is your "mousepad" in german? [10:14:39] it's the instruction stickers you stick under the hood of kubota tractors for maintenance [10:14:45] like when to change oil and stuff [10:14:51] works very well as mousepads [10:17:14] oh, hi Fluburtur [10:17:21] yo [10:17:23] already back from work? [10:17:30] im on vacations [10:17:57] ah [10:18:27] ah, good week you chose. This heat wave is hard [10:18:46] didn't choose it but is still a good week [10:20:24] here heat wave finally broke woot [10:22:01] yeah, it broke with a giant bang [10:25:13] dont worry it'll come back next year. then next [10:25:31] (i was literally woken up by a loud bang this morning) [10:25:51] no rain here still. just cooler [10:26:03] no rain in rainjungle biome region for 2 months [10:26:28] might rain tomorrow which might mean 100 car accients in city I live at [10:26:59] it was raining a bit here, but not nearly enough [10:27:34] it's one of the dryest regions in the whole country, anyway [10:27:52] here it used to rain maybe 40% of time [10:28:12] it used to rain 5 to 10 heavy rains across summer [10:28:24] it happens quite regularly that 20km away people almost drown on the streets, while here it barely rains a drop [10:33:00] forgot where but that area was so hot planes could not fly [10:33:06] air density being too low [10:34:57] wow not bad [10:35:11] but I do recall some of my rc plane flying better in cold air [10:35:27] weird really - it should not matter that much close the the surface [10:35:31] * to the [10:35:38] yeah much thicker air, meaning could fly slower [10:35:51] Gasher[work]: oh it makes a huge difference, temperate on air [10:36:02] i rememeber a stalling accident because of heat and usual air currents but it was on the echelone [10:36:18] i know, but that close to the ground? [10:36:25] yeah [10:36:34] that region I think reached 115f? [10:36:36] well idk, might be enough for takeoff when its heavy with fuel [10:36:51] yeah cant reach flight speed before it meets grass [10:36:56] that's hot [10:36:59] heh [10:37:08] then it's the runway issue lol [10:37:27] the hotter the air, the higher speed is nesscary for flight [10:37:41] though im not too sure on how it scales up and down [10:38:22] not sure on what math function would fit. is it exponental growth of speed needed or? [10:39:01] ah https://i.stack.imgur.com/iPYzc.png [10:39:49] the hotter the air the thinner it is [10:40:06] indeed. it slopes down pretty quick [10:40:58] ah so it's standard atmosphere's altitude adjusted to temperature? [10:41:22] check it out, at 60f say its at sea level, that is 0 [10:41:36] or rather to deviation of temperature [10:42:02] 60f 0 feet high, at 120f its like being in 10,000 feet [10:42:14] so its harder to take off that "high" [10:43:14] say if at 60f land spot is at say 5,000 feet higher than sea level, its at insane 15,000feet from sea level in terms of density of auir [10:43:25] can planes take off on that? [10:43:44] *when its as hot as 120f [10:46:05] idk [10:46:12] look up at the plane's specs [10:46:28] me either. though its from chart that its olvious that its definitely harder [10:46:37] while cooler much easier [10:47:57] pretty cool chart [10:48:16] sometimes its interesting to see nonstandard chart like that [10:48:24] i mean, it's obvious that it is harder [10:48:39] that chart helps us realise how harder it is [10:49:00] indeed. [10:49:18] I doubt ksp has temperates (of air so on not parts) [10:51:15] hm, it has outside temperature but it's kinda trivial because it does not have any correlation to time of day or place or weather (so to time and place) [10:51:59] ugh.. [10:52:20] ok wait... what you guys trying to figure out... air density, temps and altitude? [10:52:35] air density given temperate and height from sea level [10:52:43] and how easy it is to take off [10:52:52] hotter it gets, lower the density [10:52:59] higher you go.. the lower the density [10:53:01] well olvious yes [10:53:11] however we wanted more hard data [10:54:05] no we are looking at the chart and thinking what would happen on one real altitute when it gets hot up to 42C and how we can model that with higher altitude [10:55:00] density altitude is the perceived altitude given a certain temperature at ground. [10:55:27] well youre explaining exactly what we already talked about, you are just repeating [10:55:37] trouble is... [10:55:44] is that what it is like when lady gets manplained? [10:55:57] if you were actually going up higher, temps get colder [10:56:08] yep maplaining [10:56:57] you thinking 42c at ground or like say if you were in mountains? [10:57:08] read backlog [10:58:01] sorta skimmed over it a little, still waking up a bit [10:59:18] we started off discussion bit ago, when I talked about one area planes couldnt take off [10:59:36] because it was so hot air wasnt thick enough to keep flight speed low enough to take off [11:00:19] but then I wondered what math function of air density vs temperate vs altitude was like, then found chart, then we chatted about it [11:00:53] well considering commercial airliners take off from places like the Emirate states, like Dubai all the time.. where its regularly 120f... take off roll is generally a lot longer. I think even max loading is reduced by quite a lot. [11:01:29] they might even extend landing and take off strips much longer so planes have more time to take up speed [11:01:40] sorry thats what you said lol [11:01:55] 4 am, getting ready to sleep soon. [11:02:09] jets don't find it as much of a problem as pistons though.. [11:02:16] Rolf, also i suppose that area was at some altitude? [11:02:28] above sea level [11:02:29] Gasher[work]: good question as I cant remember where it was [11:02:39] there is a formula.. I'd have to pull my book out. Its.. actually a couple of them.. [11:02:45] yeah jets is so insanely powerfyl it almost dont need wings [11:03:26] well.. they not exactly perfect... [11:03:26] heh I had planes in ksp game strong enough to keep flying with one side wing fallen off. [11:04:03] lol.. I've given up on wings in some cases.. couple of MK1 command pods butt-to-butt, last creation had 6 juno engine pods [11:04:19] heh my most extreme example was snowflake [11:04:29] it seriously abused physics of old aur [11:04:31] *air [11:04:56] I read a lot of people had troubles trying to hover... its old hand for me now [11:05:35] I have a plane that is good at hovering [11:05:40] and going bacwkard [11:05:49] challenge for me really, was landing high in the mountains behind the KSC... juno's nearly loose half their thrust 4-5km up [11:06:42] originally I used one mk1 pod.. but stupid thing keeps wnating to flip around.. so, second back to back, cancels that out ;) [11:07:31] try this plane https://drive.google.com/file/d/0B5o6Ua0BeJXYUllCUWIwVjE5TFE/view?usp=sharing [11:08:02] mm.. no pic? [11:08:35] lemme grab one [11:08:38] I'd look but.. ksp off now, something else sucking up 3d graphics at the moment [11:09:16] JVFoxy: https://imgur.com/a/ADDs4MH [11:09:40] it is the k29 in this list https://docs.google.com/document/d/1gKErTtSDeXghSratEEcZYyzc6ip9X1mD_mRe2sR_7ks/edit [11:09:43] .oO( 13:00, time to close the blast shields ) [11:09:47] however I sent you the stock version [11:11:37] lol.. chibi fighters [11:11:41] also lol tt50 [11:12:17] edited captions to make it funnier [11:14:06] Rolf what... am.. I seeing? [11:14:14] hard to make out what those are.. fins? [11:14:16] Snowflake. :) [11:14:25] yeah lots control fins [11:14:41] ah ya... spinning fan blades to space [11:15:11] one fin had 4 fins per side on it, 9 fins total per "point" of snowflake, * 2 layers [11:15:15] spinning nah [11:15:38] just start with rocket and detch before it gets too uncontrollable, then just fly around flaming whole time [11:16:08] that flaming picture was hardly highest speed it reached. I think it was 3400 or so? [11:16:32] final altuide was 200km I think [11:16:40] I find it funny Scott bounced a craft off jupiter, 5x speed of lights the other direction [11:16:57] JVFoxy I originaly made that list when doing a collab warfare with draconiator [11:17:06] we did a bunch of collabs together [11:17:23] Fluburtur you ever check on Tapegaming's stuff? [11:17:30] sometimes [11:18:03] I've a few things of my own, though I tend to not get too complicated with my creations like some people [11:18:11] however ksp is too limited and glitchy for what we wanted to do [11:18:32] JVFoxy: my favorite will be always be first plane pictured in https://imgur.com/a/ebd2xfX lol [11:18:40] using kerbinside, crafts often glitch under terrain and explode when loading [11:19:32] I've used kerbinside.. did a few of my own things.. [11:19:41] think there was a fix for the spawn under terrain thing.. [11:19:47] its been a while though :\ [11:19:54] idk, I update my mods liek once a year [11:20:05] second plane was hard. almost crashed in sea or land so many times while trying to land. [11:20:10] I messed with it a bit back when I had early version of firespitter [11:20:10] but I do enjoy flying from base to base and look at the scenery [11:20:19] it also tends to fly backwards [11:20:29] I also have a very nice shuttle that I sometime land at other bases [11:20:40] I use it as taxi to my station [11:21:04] I did a pretty cool heli or two... a couple of prop planes [11:21:29] I have so many planes [11:21:34] my best ones were made by accident [11:22:38] problem with kerbinside and well.. terrain in KSP.. is findign a good spot to plunk down a runway to be of any use [11:22:57] my station with two shuttles https://cdn.discordapp.com/attachments/186186669324500993/474537551990882316/20171224141722_1.jpg [11:23:14] so you want terraforming? [11:24:12] and that is my heavy lifter https://cdn.discordapp.com/attachments/186186669324500993/474537864441626644/20180310143312_1.jpg [11:24:35] you remember the old ker-town spot? [11:24:44] I have a manual for it too https://docs.google.com/document/d/1evlV8b5IQX8zfoL6flQkF_3B2TG7UUSwUkYbnHTPeF4/edit?usp=sharing [11:25:08] ... kerb-town.. or whatever it was called. I flew over that area, didn't realize it been used for kerb-town. Built up a little something of my own.. started simple of course [11:25:08] i have no sense of scale in this screenshot [11:25:09] https://imgur.com/a/LmOMqeT [11:27:31] kerb-town is that mod or stock? [11:27:40] mod [11:27:49] never heard of that [11:27:56] it adds new launch to whereever? [11:28:04] sorry.. kerbal city [11:28:23] was a massive city thing that would be placed south of the center down near the end of the mainland area [11:29:26] pic of it.. sometimes kerbin city too: https://i.imgur.com/Sdp5x2q.jpg [11:29:36] it was an old project... I don't know the current status [11:50:00] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [12:01:32] https://cdn.discordapp.com/attachments/254984631512858634/474547100986638336/20180802140009_1.jpg [12:07:13] Fluburtur, that mod has some real armor i think [12:07:26] bda? [12:07:28] yeah it does [12:07:51] i saw your AA gun and it has vanilla panels which don't do much there [12:09:51] Fluburtur landing that thing ever a problem? :) [12:10:20] yeah it doesn't land [12:10:31] kinda figured... a touch top heavy I'd say [12:10:41] bouncy and drifty [12:10:54] drifty not always bad [12:10:58] at least some kids think [12:31:47] Fluburtur: decouple the landing gear assembly and say this is a permanent satellite [13:09:05] https://cdn.discordapp.com/attachments/429717171002933269/474564253504897024/DSC_9394.JPG [13:10:00] très chic [13:11:19] now say that with your german accent [13:11:48] :D [13:13:34] nice and smooth [14:26:24] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [14:31:15] hmm, kerbal engineer redux 1.1.5.3 impact marker [14:40:50] dey airframe f the vg33 weights at 597g [14:40:55] which is not too bad [15:33:51] https://cdn.discordapp.com/attachments/254984631512858634/474600438415753216/DSC_9396.JPG [15:33:56] https://cdn.discordapp.com/attachments/254984631512858634/474600457982181396/DSC_9399.JPG [15:38:04] is that meant to be hold together by tape? [15:53:17] Flub2: when is the maiden flight? [15:53:54] idk, maybe next week [15:54:02] I need for my camera guy to be there [15:54:49] hehe [15:59:28] uh I didn't post that https://youtu.be/u9Hk1DyVWW8 [15:59:29] YouTube - vg33 motor run [16:16:35] Ahhhhh....old DOS games make no sense sometimes. "Why yes, sandwiches on a filthy floor restore health." [16:18:30] I prefer drinking out of the toilet [16:20:06] well it is supposed to be clean water [16:21:07] for some reason, the ESC I have on this plane acts like a motor brake after I disconnect it and while there is still sime power in the capacitors [16:25:54] Draconiator heh which DOS game is that? [16:33:31] https://cdn.discordapp.com/attachments/254984631512858634/474615398596345866/DSC_9401.JPG [16:33:36] https://cdn.discordapp.com/attachments/254984631512858634/474615410650513408/DSC_9402.JPG [16:53:14] i somehow don't think the fact that it's a dos game particularly matters for that kind of story deficit [16:58:52] 3d printed body? [16:59:03] yeah [17:07:26] anybody know a gpu memtest tool that runs on linux? my google skills are not helping me [17:23:26] Eddi|zuHause: https://sourceforge.net/projects/cudagpumemtest/files/?source=navbar [17:23:36] could work [17:26:32] or for openCL: https://github.com/ihaque/memtestCL [17:28:07] so far i arrived at the second one, but i can't get it to link to mesa's opencl implementation [17:28:45] Do you have an error message for me? [17:30:12] /usr/lib64/gcc/x86_64-suse-linux/7/../../../../x86_64-suse-linux/bin/ld: -lOpenCL kann nicht gefunden werden [17:30:56] if i change that to -lMesaOpenCL, i get about a hundred "symbol not found" errors [17:31:50] So either the mesa CL implementation doesn't support those extensions yet or you forgot to add the path to the library [17:32:20] however, i need to go out for a bit now [17:34:53] my thermometer says something about 41.5° C outside. I'm not going there... [17:35:09] oh wow [17:35:12] hardcore [17:35:39] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [17:52:38] man I'd TOTALLY buy a game with SpaceEngine as the core of it. [17:58:04] drac you remember our collab warfare idea we had? [17:58:13] there is nothing new about that but I thought about that earlier [17:59:15] Oh. yeah if we could find a way to do that wityhout KSP screwing up on both of us.... [17:59:39] exept that doing everything mostly scripted and set up for what we want it would be hard [17:59:44] and even that would take a lot of time [18:09:06] Time I do not have these days :/ [18:17:00] btw have you seen the progress on my vg33? [18:20:52] #KSPOfficial: mode change '+o Technicalfool' by ChanServ!ChanServ@services.esper.net [18:35:42] outside temperature is actually pretty reasonable here [18:36:20] my car thermometer said 16°C, but that is typically off by about 10°, so it's more like 26°C [18:38:00] I wanna go where you are [18:38:04] at least for the next two weeks [18:45:13] well, it was much hotter like 2 days ago [18:50:18] It's going to get even hotter here next week :/ [18:50:30] I guess I should start living at the public pool [18:52:21] so, back to my problem. i definitely have a file "/usr/lib64/libOpenCL.so.1.0.0" [18:52:26] why is that not found? [18:54:05] maybe add the path with -L/usr/lib64 [18:54:13] i did that [18:54:38] oh, do you have a file with the name /usr/lib64/libOpenCL.so? [18:54:55] and is it a link? If yes, where does it point to? [18:55:09] hm, as far as i can see, .1 is symlinked to .1.0.0, but nothing without suffix [18:55:29] there's your problem [18:55:35] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [18:55:53] shouldn't the package manager handle that? [18:57:49] so... that seems to have solved that [18:58:27] yes it should [18:58:49] I only have libOpenCL.so.1 as well. Not sure why. I'll ask the debian guys, maybe they know something [18:59:20] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [18:59:44] now, it doesn't seem to detect my card (or i'm doing it wrong?) [18:59:53] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [18:59:57] UmbralRaptop: We should really call you UmbralChanOP :P [19:00:10] Eddi|zuHause: depends. What card do you have? [19:00:55] my original one was a Radeon HD 7750, i put in a spare one right now that seems to be a 6570 or something. not entirely sure [19:01:37] ah, those cards are too old for OpenCL and such things [19:01:59] Well, the 7750 should work, iirc [19:02:07] you can look what card it is with lspci [19:02:08] but https://github.com/ihaque/memtestCL said something about 4xxx [19:02:45] well, probably the radeon driver doesn't support it, only the amdgpu? [19:03:28] i was hoping to test this program with the 6whatever before i attempt to put the 7750 back in [19:05:43] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [19:06:07] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net [19:07:37] Hrm. Wikipedia says that OpenCL only works on cards with GCN 1.0 which is Southern Islands and upwards, which is the 7xxx series [19:07:54] uhm, ok [19:08:12] anyway lspci says "01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Turks PRO [Radeon HD 6570/7570/8550]" [19:08:41] and "01:00.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Turks HDMI Audio [Radeon HD 6500/6600 / 6700M Series]" [19:08:48] oh, wait, no, since the R700 series OpenCL1.0. [19:08:59] But it's possible that mesa doesn't support it below GCN 1.0 [19:09:38] anyway, back to taking apart the computer, i guess [19:10:52] what could possibly break... [19:11:20] Eddi|zuHause: https://dri.freedesktop.org/wiki/GalliumCompute/ there's the list what is supported by the mesa OpenCL driver [19:13:22] so which one is the 6570? [19:14:11] both cards now in the system? [19:14:25] no [19:14:39] so 6570 seems to be northern island [19:15:40] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [19:17:02] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [19:20:27] Last message repeated 1 time(s). [19:20:27] https://www.youtube.com/watch?v=M0_U1FHwACk [19:20:27] YouTube - Rock Skip Robot- The SCIENCE of PERFECT ROCK SKIPPING [19:20:52] im pretty good at rock skipping [19:21:03] but that robot is cheating [19:22:34] I wouldn't call that a robot ;P [19:22:46] there's no electronics inside [19:22:49] *are [19:22:57] Eddi: the .so.1 and .so files probably are contained in different packages. Did you install your distribution's ocl *devel* package(s)? [19:22:58] doesnt really matter [19:23:15] I don't think the definition of robot includes electronics [19:23:30] I guess the difference between robot and machine is blurry [19:23:39] it doesnt [19:23:45] that is why this could be a robot [19:23:58] it's a thing that does a thing [19:24:00] Wastl2: at least for Debian there's no such package [19:25:49] Mat2ch: strangely, apt-file search libOpenCL.so lists both nvidia and icd packages for that file. [19:26:19] reminds me I need to make some sort of water skipper boat [19:26:29] that uses hydrogliding [19:26:44] irl? [19:26:51] yeah [19:26:55] how big? [19:27:02] for plane recovery purposes? :) [19:27:03] as big as needed [19:27:11] nah the bottleboat is enough for plane recovery [19:27:28] https://twitter.com/MollyOstertag/status/1024783437087961088 [19:27:29] today in good things I found on the internet, there is a winery in Spain where they leave small glasses of sherry o& https://t.co/bWu34WSAHA [19:27:55] like this https://www.youtube.com/watch?v=WtXmpI0Gx8w [19:27:55] YouTube - RC Foam Hydroplane - RCTESTFLIGHT [19:27:59] Wastl2: you're right. I used apt-cache and it couldn't find that package [19:28:47] apt-file is your friend [19:28:53] That's because you're only searching in package descriptions and tags that way. [19:30:04] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [19:30:40] I search for the package name, where the library is in. Usually the dev files pop up, too. But the lib package is called ocl-icd-libopencl1 and the dev package ocl-icd-opencl-dev... [19:30:47] *searched [19:31:15] Anyway, since Eddi is using SuSE and amd, he'll probably need a Mesa-libOpenCL-devel* package instead. [19:32:25] lol suse [19:32:48] why would anybody inflict such a pain on themselves [19:33:21] damn that's pretty impressive https://youtu.be/930TWN-_6og [19:33:21] YouTube - Lego In Real Life 3 [19:33:47] eh stop motion all the way, with a live huma [19:34:29] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [19:35:16] kinda reminds me of the old lego star wars animation from like 2008 [19:35:19] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [19:35:30] super amateurish but that was the good stuff back then [19:35:51] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net [19:40:05] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [19:40:48] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [19:50:09] uhm... everything is even more broken now :/ [19:51:04] i couldn't get booted up with the 7750 at first, then i got into "init 3". there the memtestCL just immediately segfaulted... and i couldn't get into "init 5" [19:51:56] so i'll have to live with the fact that the card is just broken, i suppose [19:52:08] but the older card isn't free of faults either [19:52:21] Eddi: as I pointed out before I noticed that you'd quit irc, you probably need some Mesa-libOpenCL-devel* package for your .so file. [19:53:01] i did install some opencl header stuff [19:53:22] otherwise it would have failed compiling, not linking [19:53:39] But the devel packages are also where the unnumbered shared object files are kept. [19:55:55] there's only a Mesa-devel, no Mesa-whatever-devel [19:56:58] avctually, there are some [19:57:04] but not for opencl [20:03:45] aaanyway: http://paste.opensuse.org/87836109 [20:04:29] no idea why it lists the card twice [20:04:47] and also, it doesn't list the card if i call it without "--gpu 0" parameter [20:05:03] behaviour was the same with what little i could test with the 7750 [20:05:22] uh, getDeviceInfo fails. That's not a good sign... [20:06:15] i somehow don't believe that is a problem with the card [20:06:16] (means: Something's broken with the lib or more likely the tool) [20:07:05] it's entirely possible i messed something up with the lib [20:07:39] hold on, i just installed a mesa update, gonna restart [20:08:21] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:13:07] Eddi|zuHause: I guess that will not help. There might have changed something in the API and the tool didn't get updated for it [20:13:55] Or there's a bug in the openCL code... absolutely possible [20:16:19] "num_devices == -546936925" that sounds wrong [20:16:47] ;wa -546936925 in binary [20:16:48] Eddi|zuHause: convert -546936925 to base2: -10000010011001..._2 (30 digits) [20:17:08] ;wa -546936925 in hex [20:17:09] Eddi|zuHause: convert -546936925 to base16: -2099985d_16 [20:19:22] ;wa -546936925+2^32 in hex [20:19:24] Eddi|zuHause: convert -546936925 + 2^32 to base16: df6667a3_16 [20:19:31] ;wa -546936925+2^32 [20:19:32] Eddi|zuHause: -546936925 + 2^32 = 3748030371 [20:22:24] ok, something doesn't look right there http://paste.opensuse.org/37310575 [20:23:15] besides the obvious buffer overflow [20:24:54] line above that missing: " cl_device_id devids[32];" [20:25:41] will faily by the time they pass "devids+num_gpu+num_accel" (assuming that's some pointer math) [20:28:56] I think I should finish the vg33 tomorrow if I actually work on it [20:30:05] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [20:30:18] Eddi|zuHause: ehm, why does the tool not check the return value of clGetDeviceIDs? [20:31:23] That's the problem here. The device is not found. So nothing is saved in e.g. num_cpu and you get whatever was in that memory location beforehand [20:32:16] try with uint num_gpu = 0, num_cpu = 0, num_accel,num_devices = 0; [20:32:21] I'd guess it does find the cpu, but not the accelerator. [20:34:56] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [20:36:46] so the return values of the 3 calls is 0,-1 and -1 [20:38:25] What's that in terms of OpenCL defines? [20:39:22] ok, if i now check for return value -1 and set the value to 0, it seems to actually run [20:40:04] CL_SUCCESS, CL_DEVICE_NOT_FOUND, CL_INVALID_VALUE? [20:41:36] i can't find a page listing those [20:44:01] Don't compare the return value to literal numbers, use those #defined names instead. (There's two more possible return values.) [20:45:34] sure, so now i put in "if(call() != CL_SUCCESS) num_blah=0;" [20:46:57] Isn't that only appropriate for a return value of CL_DEVICE_NOT_FOUND? The other fail cases probably shouldn't be ignored silently. [20:49:58] dunno [20:50:11] worksforme :p [20:50:34] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net [20:51:11] If you only get 0 and -1 (success and device not found), okay. :) [20:51:56] some error case isn't handled correctly here either: http://paste.opensuse.org/91186047 [20:53:22] Is the buffer meant to be that big? [20:53:57] no, i just was inputting larger and larger values [20:54:26] that's the amount of memory it tries to test [20:54:33] default is 128MB [20:54:41] and i was trying larger values [20:54:57] so far it ran fine with 128 and 512 [20:55:10] was not with 1024 [20:56:35] this is what glxinfo says http://paste.opensuse.org/54003860 [21:03:01] https://i.imgur.com/4z92jnJ.jpg - Someone stuffed a Gameboy Micro into a SNES controller. Neat. [21:03:39] not sure what's the point of that :p [22:18:05] so, current status of diagnosis: 6570: memtest ran fine. 7750 with amdgpu driver: memtest didn't even get to the testing phase, but got stuck in the test for the memspeed, X hangs after a few seconds on boot. 7750 with radeon driver: memtest ran fine, X starts up normally (so far, but i've had a random system hang with that as well yesterday which prompted me to cards in the first place) [22:19:14] what's weird to me is that the amdgpu driver ran fine for a few weeks, then i started getting random glitches, with increasing frequency, and now it doesn't even survive boot [22:24:22] during the amdgpu test i did receive this message: [22:24:25] Aug 02 23:40:50 Johannes-II kernel: [drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring sdma0 timeout, last signaled seq=68, last emitted seq=70 [22:24:26] Aug 02 23:40:50 Johannes-II kernel: [drm] No hardware hang detected. Did some blocks stall? [22:25:34] but i'm afraid i'd need an actual expert to debug that... [22:29:31] Eddi|zuHause: that means that something died there. [22:30:33] my last graphics adapter burnt itself to death. Got to hot to often and then the silicon degrades and if it gets bad enough it just wont start anymore or give random glitches [22:30:41] just let it rest in pieces... [22:31:19] i haven't actually seen the temperature sensor go beyond 60°C [22:31:41] then it may have died of old age. [22:31:45] typically 45°C idle, 55°C busy [22:33:15] You know, there are many many many electrons flowing through a chip. Some have full hits on the siclion atoms and move them. Over time that can lead to the destruction of the wire. [22:34:01] That's why you almost never see 90° corners on PCBs as well [22:34:06] card is about 5 years old [22:34:58] the thing is, only with the amdgpu driver i could get DX11 games to work in wine :/ [22:36:10] and the question remains, why is the radeon driver (mostly?) fine, while the amdgpu driver dies pretty much immediately? [22:37:23] I don't know. Maybe does something different with the card that uses different registers. [22:38:15] btw, I always thought that the amdgpu driver is only for newer cards? Like the RX family? [22:38:37] When I had my 7950 I never used the amdgpu driver, always radeon [22:38:57] amdgpu goes back to SI, but on those it prefers the radeon driver unless you specifically set some kernel parameters [22:40:26] but you have problems with both drivers, right? Only with the amdgpu they happen right at boot time? [22:41:05] well, i had one single problem with the radeon driver so far [22:43:16] ok, now you got me confused [22:43:25] I thought the card had a problem [22:53:21] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [23:04:34] ok, there it went again [23:05:19] Mat2ch: yes, the card has obviously a problem, but i'm still in the denial phase :p [23:58:52] internet relic https://youtu.be/ydAEkc8piKo?list=PL0112A1E098506D7E