[00:05:06] ve2dmn, never mind, found it. [00:05:58] ve2dmn, but that too is an atrocious website, yes :) [00:07:25] Here's kinda of a silly question [00:08:04] From like an RP perspective, is there any sense in following up a low-kerbin orbit station with a high orbit station and stations around the Mun and Minmus? [00:12:58] I refuelled my Eve sample return rocket an LKO, Gilly and Eve. [00:13:05] at* [00:13:33] Curiosity looks back at what it did to all those defenseless rocks. https://www.nasa.gov/feature/jpl/vista-from-mars-rover-looks-back-over-journey-so-far [00:14:03] dlrkdesktop: No, yes, and yes, I think. [00:14:51] High Kerbin orbit seems more suited to a robotic telescope? [00:28:48] I thought Kerbol orbit was where telescopes wanted to go [00:32:17] High Kerbin orbit is pretty useless, Inter-Lunar Orbit (only possible in Kerbin, not Earth) is kinda useful sometimes [00:34:49] "inter-lunar orbit" makes me think of some kind of shuttle between Mun and Minmus [00:37:01] Mathuin: yeah imagine a station in an orbit above Mun but below Minmus [00:52:26] I don't hardly touch Mun at all in my game. I just sent a small probe there, but that's it. [00:54:44] Hrm, now I'm wondering if commnet could be enhanced by a small constellation in that area. [01:01:14] I have an electrics problem if anyone here knows about that [01:01:20] flyback transfo to be exact [01:11:30] Electrics is a mod? [01:15:30] Draconiator, I'm debating whether to start dinking with planes, or get into polar Mun orbit to harvest science. [01:15:31] no [01:15:35] real electricity [01:16:01] ah [01:16:19] I just looked it up and learned that SpaceX is aiming for a reusable *second* stage [01:16:29] fairings too [01:16:39] which seems amazing. though I know Scott Manley did a reusable program [01:17:25] I have 47 hours played. I could definitely do recoverable boosters in stock, with chutes. [01:17:37] Scott Manley's reusable program relied on KSP 0.19 [01:18:26] How do you keep the fairings from burning up? [01:18:31] Pakaran: if you want impressive reusability in KSP, check out TAPE Gaming's Road to Exploration and Road to Colonization [01:18:41] https://cdn.discordapp.com/attachments/186186471202357249/408792658232868864/qgqsrg.jpg [01:18:47] (KSP 1.1 iirc) [01:19:18] thanks, I'll look that up. [01:19:39] I wonder... [01:19:41] https://www.youtube.com/watch?v=fQjegtyaj_c&list=PL_b0SF7edY1GFdUbKNRyoJYEY7ky0VN90 [01:19:41] YouTube - Road To Exploration #1, Kerbal Space Program [01:19:58] https://www.youtube.com/watch?v=8Ev_xwl46LM&list=PL_b0SF7edY1HXV6U0DffoOQR_ZjvmYiXw [01:19:59] YouTube - Road To Colonisation #1 - Odin Station - Kerbal Space Program [01:19:59] I actually DO have a whole lot of tiny size parts from parts mods. [01:20:05] I could make liquid fueled boosters. [01:20:15] Trying to land a pair of them, while ascending the main craft, though... [01:20:35] Watch how TAPE does it [01:20:58] thanks. [01:21:21] if nothing else, it should be fairly inspiring [01:21:28] nod [01:21:38] and one impressive thing, two series, and not one kerbal death [01:21:42] well, I have a bad cold [01:21:51] so amusement is good [01:21:54] inspiration is also good [01:21:57] yeah [01:22:14] not one kerbal death. [01:22:19] I have... [01:22:21] oh, and if you need just raw amusement, check out his fighter jet showdowns :) [01:22:52] I actually felt bad last night saying I reverted for FAR disassemblies at 1 kps, etc, but "not in situations that would cause loss of life". [01:23:00] when that's pretty much exactly what happened to challenger. [01:23:11] I mean, it wasn't hitting yaw too hard, it was an engineering issue, but. [01:23:35] I revert all the time due to FAR :P [01:24:12] ah [01:24:21] I did learn from the forums about caps lock. [01:24:31] I wonder if that's part of the problem. [01:24:51] I don't know if 1 kps is stock max-Q, but it's definitely a situation that can be like driving on ice. [01:31:14] but yeah [01:31:44] regarding FAR, would thrust vectoring engines on the boosters be useful? [01:32:12] In stratosphere, I found the swivel invaluable as a first stage for that reason, with or without fins. [01:32:23] very useful [01:32:39] in fact, FAR boosts gimbal range [01:44:32] I'm starting a sandbox game to test some stuffs... [01:50:08] Well, I managed to screw up this rescue oppositely to the usual way (Jeb sneaking aboard). I quickloaded and forgot to transfer the rescuee again. Wondered why there was no completion when I recovered. XD [01:54:30] ouch [02:00:12] So, from an RP perspective, a high-Kerbin orbit station doesn't make sense, but Mun nad Minmus does? [02:02:09] Hmm. [02:02:59] High orbit, depending which orbit, the Van Allen belts are a concern. [02:07:38] I was thinking like 1,000,000 [02:07:41] km [02:10:47] hmm [02:16:16] Uh [02:17:35] Kerbin's SOI is only ~82,000 km. [02:20:06] I meant 1,000 km [02:20:11] Got my units mixed up [02:27:55] Generally though, any thoughts on the realisticness of following up a low orbit station with a second kerbin orbit station and mun and minmus stations? [02:29:19] In general reasonable. Especially if the second kerbin station uses lessons learned from the first (monolithic ’ orbital assembly?) [02:30:05] both orbital assembly, but the second will be assembled a bit more efficiently and be capable of longer duration stays [02:30:23] (and uses new parts) [02:37:18] fair enough [02:44:27] though I do wonder whehter kerbin, mun and minmus orbit stations would be redundant [02:44:28] thoughts? [06:02:24] less than 23 hours until we possibly have a new smallest orbital rocket [06:41:30] Rokker: that record seems to get broken like every other month now [06:41:48] It'll get to the point where they go by wetmass of the rocket and start shaving paint off [06:42:13] what record [06:43:07] Althego: less than 23 hours until we possibly have a new smallest orbital rocket [06:43:19] hehe [06:43:25] how? who beat electron? [06:43:38] Japan is working on a rocket [06:43:46] https://www.youtube.com/watch?v=s5OiWm4Gn7I&feature=youtu.be Althego [06:43:46] YouTube - SS-520 5÷_kˆ‹…‹[Sa RnŸ<Ÿ [06:43:47] ah there was something a year ago [06:43:48] but it failed [06:43:51] in 22h [06:43:53] Althego: electron isn't the smallest [06:44:08] smallest current, sure [06:44:32] yes, the japan launch was a bitmore than a year ago [06:54:59] KSP.x86_64[31644]: segfault at 7f46fa5268b8 ip 00007f462b460874 sp 00007ffd9436ed30 error 4 in liblingoona.grammar.kerbal.so[7f462b383000+1ca000] [06:55:02] juhu [06:55:17] hehehe [06:56:44] the evil robot is coming, run for the hills https://mars.jpl.nasa.gov/msl-raw-images/proj/msl/redops/ods/surface/sol/01950/opgs/edr/ncam/NLB_570614277EDR_F0680214NCAM00290M_.JPG [07:52:25] Hey do you know a fast way to convert m/s to m/h in my head [08:18:26] *sigh*, gone [08:18:46] anyway, 2.25 [08:19:32] yeah, for "close enough" [08:20:25] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [08:25:59] blurgh this isn't working [08:26:46] I guess I have to just cheat a scansat into a polar orbit of each planet... [09:48:00] https://imgur.com/a/fhGLk [09:48:00] https://i.imgur.com/ICQsTgP.png [09:49:19] Nice [09:49:29] yess [09:49:36] I decided it was a waste of time labeling each slopes invidually [09:49:58] Hullo [09:50:04] it's not him [09:50:50] lol [09:51:33] Heh [09:53:06] next I'll do the mun, then Duna [11:09:00] I got my nitrate [11:09:16] How coarse is it? [11:09:42] not much [11:09:46] less than sugar [11:09:51] ok [11:09:58] But more than powder sugar. [11:10:03] and anyways I will cook it with water [11:10:19] Not melt it with sugar? [11:10:27] Much more exciting :). [11:10:40] put in the pan with sugar, put enough water to dissolve all then cook [11:10:45] to make sure it's all mixed well [11:10:49] fully dissolve? [11:10:54] yeah [11:10:56] wow [11:11:30] I should be able to cook the first one today [11:11:35] exept I don't have any nozzle made yet [11:11:47] BTC is about to break 8k [11:11:57] And by that, I mean the floor :D [11:12:06] To the Moo-- Core of the earth! [11:12:17] I though of making nozzles with fired clay, but dunno how to mount them securely. [11:13:28] I was thinking making nozzles with plaster and gluing them with epoxy [11:13:30] mtgox may not pay all debts if the drop goes too far. [11:13:49] so I guess first one will be a glorified smoke [11:15:09] cardboard tube? [11:15:21] yes [11:15:28] better than pvc [11:15:36] eco [11:15:45] exept I don't have enough [11:15:51] tube? [11:15:54] yes [11:16:06] @grandma you need to use more aluminium foil [11:28:51] https://www.ebay.com/itm/25-Fireworks-M80-Kraft-Gloss-Red-PYRO-Cardboard-TUBES-9-16-x-1-1-2-x-1-16/281982812698?hash=item41a77c421a:g:1WwAAOSw9Z1aciSP [11:29:38] https://www.ebay.com/itm/25-NEW-Fireworks-Kraft-Gloss-Red-PYRO-Cardboard-Tubes-9-16-x-3-x-1-16/253400386305?hash=item3affd70b01:g:Dn4AAOSwWEZaciJU [11:54:54] well I still need a nale for my rocket engine series [11:58:48] I found a website that makes acronyms from words [11:58:55] and it suggested "entropy" [11:59:04] and "herpes" [12:04:39] nale? [12:04:43] what is a nale? [12:04:57] name [12:05:16] english broke [12:06:21] lol names then [13:33:42] https://cdn.discordapp.com/attachments/405528003997859842/408978270357553162/DSC_8356.JPG [14:44:21] https://youtu.be/W3tDa-kfj_E?t=64 [14:44:21] YouTube - rocket wide angle [14:46:54] umm [14:46:58] is that supposed to happen? [14:47:03] yeah [14:47:08] it's more a smoke than a rocket [14:47:15] no nozzle and the fuel wasn't packed well [14:47:25] oh [14:47:44] so it's just a tyre fire then :D [14:47:58] probably burns cleaner than rubber [14:48:00] what are you using for the fuel? [14:48:05] rocket candy [14:48:12] lol nice [14:48:28] i didn't know they called it that [14:53:55] https://www.inverse.com/article/40798-falcon-9-elon-musk-spacex-rocket [14:54:11] "Brady Kenniston, a rocket launch photographer in Bay City, Michigan, developed a simulation of the rocket landing in a video game called Kerbal Space Program." [14:55:35] heh [14:55:44] https://youtu.be/c9pVArNdxM4 [14:55:44] YouTube - smoke test [14:56:00] hehe a literal smoke test [14:58:37] now I need to make a nozzle and make another rocket [14:58:42] and try to get some thrust [15:15:35] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [15:16:23] https://cdn.discordapp.com/attachments/405528003997859842/409003542582657026/nozzle.jpg [15:16:24] mhhh [15:18:35] doesnt look like a usual nozzle [15:20:28] yeah [15:20:36] it's nozzles for rocket candy [15:20:45] the choke is only 1cm wide [15:20:49] to fit the igniter [16:10:23] Fluburtur: I can't look away from the name at the top right corner, asking myself if there is a secret meaning [16:14:54] lerl [16:14:59] tomaaaaachin? [16:15:01] that's my mail adress for random crap [16:16:11] i know what it reminds me of, tomiaaaaaaa [16:20:33] Fluburtur: btw, was it really true? Was there riots over Nutella? [16:23:53] apparently yes [16:24:08] best riots [16:24:14] lol? [16:24:49] i never understood why people like nutella so much. without the nut part, if it was just creamy chocolate, i would like it too. but they put in the nut so it is useless to me [16:24:53] Nutella was on sale [16:24:59] yet nobody tried the chocolate only version [16:25:06] so i cant even buy it [16:26:06] well time to make a nozzle for a rocket engine [16:26:25] I will try to turn the shape of the inside of the nozzle in foam and then cast plaster around it [16:26:27] nutella is sugar, sugar, some more sugar, nuts (C6 diluted) and then some sugar [16:26:29] :P [16:28:01] Truga: so it's a drug. A sweet, sweet drug. [16:28:12] yeah [16:28:15] doesnt even make it on my list [16:28:29] (c6 dilution is a homeopathy thing if you didn't know :v) [16:28:57] is that the 1 per 15millions millions millions parts thing? [16:29:03] it's 1 per million exactly [16:29:09] I think? [16:29:16] still insane [16:29:18] I might be wrong [16:29:29] yeah, there might be some nut molecules in some of the jars :v [16:29:48] I knew a coworker who use homeopathy for everything. I stopped talking to her after that [16:30:14] hehe [16:31:23] There is a joke somewhere about a homeopathic doctor who fell asleep and never woke up again: He forgot to take his sleeping pill [16:37:48] sadly, there is no cure for stupid [16:40:16] well... unless you count get the 220V version of this type of item: http://i.imgur.com/gn8XwjC.jpg [16:40:52] But a darwin award is not really a 'cure' :/ [16:41:37] hehe [16:41:46] there is a demand for it [16:44:14] Any students want to build sounding rocket payloads with NASA? https://www.nasa.gov/Wallops/2018/feature/nasa-seeks-participants-interested-in-learning-to-build-rocket-payloads [16:47:33] UmbralRaptor: sounds fun [16:58:44] uh I need to find a better way to make a nozzle [17:27:44] Anyone play Lobotomy Corporation? [17:28:52] just got it on sale [18:13:51] Mathuin: did you look at this month Humble Monthly? [18:21:00] I need to find a reliable way to turn wood on my press drill [18:22:56] It's easy to get anything to turn on a drill... [18:23:02] Just use insufficent clamping. [18:24:21] https://www.youtube.com/watch?v=spUNpyF58BY [18:24:21] YouTube - But what is the Fourier Transform? A visual introduction. [18:25:34] Magic (the good kind). [18:25:50] UmbralRaptor: Mathmagic to be more precise [18:26:01] Mathemagic* [18:27:37] hah now i remember some 1/sqrt(2pi) in front of it. so that the inverse looks better [18:30:08] ve2dmn: No, but I need to cancel it if it's not worth $12. ;-) [18:30:49] It's worth the price... it's just not the type of games I would play, aside from Civ6 [18:31:21] I'm sure "Life is strange" is awesome, but looking at my backlog, I have to draw the line SOMEWHERE [18:32:04] LIS was really good [18:32:09] it would be nice to have multiple selves. like harem in grrlpower. you could live multiple lifetimes at the sime time [18:32:30] a) thoughtful and emotional, b) graphics worked really well on lower-end gear, c) easy to grind through for achievements if that's your bag. [18:32:46] Althego: I would prefer to live longer then have multiple parallel lifetimes [18:33:35] (I'm too curious about what is going to happen in the year 2172) [18:34:16] (or any futur year, really) [18:35:09] Uh, can we please talk about 2175 instead. 2172 was^H^H^Hwill be, er, bad. [18:35:26] Hmm... I think I will make my map bigger next time [18:35:53] I just want to survive 2038 [18:36:15] Mathuin: Nobody will [18:37:10] We are already pass unixtime 1234567890 [18:37:16] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [18:37:21] instead of 1440x720 I'll make it 2160x1080 [18:37:46] oren: my 2018 resolution is the same as 2017: 1920x1080 [18:38:49] ve2dmn: well does this need more pixels? https://i.imgur.com/ICQsTgP.png [18:39:05] in the year 2525! [18:39:43] https://wiki.kerbalspaceprogram.com/images/0/04/Minmusbiome.png [18:39:45] how did you get the gradients? altitude data? [18:39:53] this is the old biome map [18:39:58] yes [18:40:18] the green one is the current [18:40:18] but the projection is a bit better [18:40:21] Althego: yeah there's some options in scansat [18:40:31] hehe [18:40:42] you mean this is scansat data and not extracted texture from the game? [18:40:56] hmm [18:40:56] yeah scansat [18:41:01] got th new monitor [18:41:08] with a bunch of custom options and stuff [18:41:12] 3840x2160 [18:41:30] ksp is unplayable on that resolution :( [18:41:48] i think i watch the blue danube parallel spacex landing video [18:41:51] again [18:42:41] also take that flat earthers [18:43:13] not even the flats of minmus are actually flat [18:43:42] what i dont understand, why they are frozen [18:43:50] for any orbital locked bodies I will include a marking of where the other body hangs over [18:43:56] minmus is not farther away from the sun than kerbin i [18:43:57] s [18:44:50] What the temperature at the surface of minmus? [18:45:18] Althego: I have clauds on minmus so I assume it is slowly sublimating [18:45:44] also what do you think abotu the boring flamethrowers? [18:45:56] 'meh' [18:46:01] exactly [18:46:10] yet they are hot [18:46:17] at least in the eyes of most people [18:48:54] the minmus lakes are frozen because hard candy needs a decent amount of heat to be liquid [18:49:01] like 190C or so iirc [18:49:13] hehe [19:08:14] https://www.facebook.com/greatbigstory/videos/1663233130645780/ -- NASA origami guy, lots of neat unfolding space probe stuff, probably good for mod designers looking for inspiration. [19:09:08] Mathuin: what's the mathematical speciality behind origami? [19:09:45] topology? [19:09:49] IDK [19:10:06] probably. [19:12:11] #KSPOfficial: mode change '+o Badie' by ChanServ!ChanServ@services.esper.net [19:12:46] I would be curious to know how you come up with these things... mathematically speaking [19:13:18] My guess is that it's as much intuition as mathematics at the start. [19:16:32] somewhere on youtube there's a video explaining how to fold a map properly and how that technique was used to unfold solar panels in space [19:17:22] I think I found it https://www.youtube.com/watch?v=PHrWzF2VuAg [19:17:23] YouTube - Origami In Space [19:17:44] I was of the impression it was a numberphile video, but it was a Tom Scott one [19:22:04] https://en.wikipedia.org/wiki/Mathematics_of_paper_folding [19:24:42] https://en.wikipedia.org/wiki/Miura_fold [19:25:19] cool, but quitting a nasa job for origami is not cool [19:28:01] ? [19:45:14] cvsr bytttt4g5hZ [19:45:25] oops, cat says hi lol [19:46:28] My cat would sit on the keyboard all the time, my friends would say hi back. :-) [19:48:56] Action: UmbralRaptor meows at DracoNetbook's cat. [20:00:27] a secret cat code [20:01:31] a meowtiplexing code [20:02:03] eh, my perfectly going science mission on minmus just exploded because of scene switching [20:02:10] was on the slopes [20:02:15] 1 biome was remaining [20:02:34] nooo [20:02:40] i dont want to do allteh collection again [20:03:12] ok, cheat saves the day from the bug [20:04:35] heh have to go into the dark again for the last flat. and i have a nice reserve tank, i can land there without the external tanks and legs [20:05:51] Althego: I used a rocket-propelled rvoer [20:06:01] that would take forever [20:06:10] and i would die 1000 tiems [20:06:20] hoppers are a lot sagfer [20:06:36] why do you think i long for an electric prop? so that i can explore eve and duna safely [20:07:40] Out of curiosity, how viable are oscar tanks and ant engines? [20:07:55] The scene switching thing is the MOST ANNOYING BUG [20:08:00] IMHO [20:08:02] Mathuin: on minmus? great [20:08:13] oren: What about Eve and Duna? [20:08:18] on gilly, ant engines are super OP [20:08:57] Mathuin: nah, use aerospike or vector for Eve, and use poodle or terrier for duna [20:11:53] (assuming you don't have some mod-based method for Eve, such as nuclear jets, baloon-launched rockets, or just some crazy fusion-drive with tens of thousands of delta v) [20:14:03] I'm partial to baloons since that's the method for Venus proposed the most [20:17:12] yes in 1.3.1 it seems to be that i alway get large hops out of scene switching [20:17:20] but i have no way to check the planned nodes [20:17:32] only around 8 missions running in parallel now plus the science on minmus [20:17:52] In 1.2.2 I don't ahve problems from scene switch unless thengs are connected by pipes [20:18:05] with the reserve tank i could go out of the kerbin system and come back [20:18:13] So I just don't leave things connected by pipes [20:18:36] Mathuin: what scene switching thing? [20:18:48] ground shoots craft up [20:20:06] Althe, I have an electric prop, I'll send you it as soon as I isolate it. [20:20:21] longstanding problem, they basically don't save the tension values of legs and wheels [20:20:44] so every time something is loaded, it starts with all legs/wheels fully extended [20:20:55] and then has to settle [20:20:57] never cause problems to me, but I can see what you are referencing [20:21:33] ve2dmn: it happens less in 1.2.2, more in 1.1, and more in 1.3. never caused any problems back in 1.0.5 [20:21:43] i have one too but it is very ugly [20:21:52] I no longer save planes on the ground. [20:21:53] and probably even 2 wouldnt be enough for duna [20:22:23] and yeah there is a generalized problem where planes don't really work properly anymore [20:22:32] because the wheels are too bouncy [20:23:22] so you have to fiddle with the wheel parameters alot or use KSPWheel mod which gives you wheels that are less buggy [20:25:01] ha, I never use planes. That explains [20:25:14] I used to use them so much [20:25:39] Planes are key for me for science collection. [20:25:40] i'm really pissed that they screwed it up so badly and haven't fixed it even in 1.3 [20:26:04] https://app.box.com/s/nyg8r2ujdtahpkiy58iun8ifi5mgxgtv - Here's that electric prop. it's 1.2.2 so you may need to edit it. I think it'll still work though. [20:45:01] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [20:55:10] ah kax is a mod [20:55:18] thanks though [21:02:49] wait, it is february, wjere is my crosscode next release [21:03:00] hah, tehre is an article [21:10:36] of course there is no ksp devnotes yet [21:10:58] based on the previous one they are getting close to finish 1.4 [21:16:15] ... I should make sure I disabled Steam auto-update [21:31:00] Anyone have an issue where symmetry doesnt work on attach nodes [21:31:15] Like I can use symmetry on surface attachments, but it doesnt work on nodes [21:31:46] hm [21:31:54] none or just some? [21:32:14] none [21:32:20] never seen this bug before [22:06:07] hi guys [22:06:30] i'm suffering from a terribly annoying glitch if anyone could hear me out? [22:07:27] it;s day time on any planet, but at certain scroll points from my active vessel/kerbal, it will flicker between day and night [22:08:05] and will stay day in the distance, no idea what's causing this? anyonw have any hunches? i'm modded up to balls so it's a mod i reckon [22:15:40] no idea, i never used mods for looks [22:17:48] Is the flicker when you're directly under/looking straight up? [22:18:12] Action: UmbralRaptor recalls running into a similar glitch in stock. [22:18:41] Then again, maybe Unity is doing lighting wrong? [22:19:09] it happens anywhere at certain camera points [22:19:40] certain distances from target every near thing will be under light of night. move the camera and it will go back to day again [22:20:28] o had a rough landing on Duna with my ssto so i'm running around repairing it with my engineer, it's very annoying trying to see parts under a jet at night -.- [22:22:57] you know, it's some kind of KSP curse that every time you need to do something that requires actually seeing the object of manipulation it is night there. The worst are screenshots. [22:23:28] have you experienced it before? is it a stock glitch or modding? [22:24:24] and what kind of tomfoolery is this? i just fell on my closed sealed and protected solar panel and it broke? i cannoy repair it?! [22:26:45] Not sure about that. o_O [22:27:17] nick1: [flicker] I have a similar problem, but it's hard to reproduce. [22:27:49] One mostly reliable way to reproduce it: start from the normal game view while in orbit, with the planet taking up roughly two thirds of the screen. [22:28:18] Go into map mode. Sometimes you'll get the sphere flickering here, no matter which way you change the screen's view direction, the sphere flickers [22:28:33] Go back into normal game view, and rotate your view. It happens here too, less often. [22:28:42] No idea why. Might be one of my visual mods, might not be. [22:29:06] oh yeah [22:29:23] i get the flickering sphere too, also annoying [22:29:29] probably connected somehow [22:29:50] If you figure out how to kill it, plz ping me [22:32:39] i'm gonna do some screenshots and get that out to reddit [22:33:42] btw is there an easier way to get screenshots on a pc than pressing the prtscrn button then pasting in wordart and saving as png? macs you just grab that and it pops on your desktop [22:34:13] There's an in-game screenshot, one of the F keys. [22:34:29] F1 [22:34:35] IDK if Steam steps on tha tor not [22:35:54] I have already complained about per-game mods this week so no rant for you. [22:36:35] lol [23:08:07] nick1 pasting in wordart? WORDART? [23:08:29] plz tell me u peant paint [23:15:53] https://imgur.com/a/GtQGA [23:16:00] example of my lighting situation [23:16:11] plus shots of my ssto and hovercraft [23:36:06] nick1: looks like one of those scatterer bugs [23:36:26] but it doesn't look like u have scatterer. weird [23:37:42] Physically cleaned out my computer....there was a LOT less dust than I expected. [23:40:19] My brother got a used computer and it was totally dust free. I wondered if it was in a cleanroom. [23:42:34] I need to clean out mine. It's in a high airflow case so it gets super dusty