[00:02:40] Action: Scolar_Visari ponders using snacks as a requirement for new technologies in KSP. [00:03:10] Your scientists require further SNACKS to complete research of ADVANCED ENGINEERING. [00:11:25] https://cdn.discordapp.com/attachments/231106102693986314/452262807396941845/20180602020747_1.jpg [00:13:01] Fluburtur: I suppose those payment options are superior than having to pay for baldness? [00:13:17] mullet [00:14:09] Action: Scolar_Visari ponders if publishers/developers would simply give in and adjust game prices for inflation instead of keeping them at $60 American or below and making up the difference with DLC, [00:15:30] At $15 a month, The Old Republic should've *given* subscribers those silly paid items for free. [00:16:40] That doesn't go well with their "White Whale Exploitation" revenue plan. [00:17:03] Action: Scolar_Visari grumbles at existing features never being enhanced ala the rail shooting and starfighter elements. [00:17:18] https://78.media.tumblr.com/aaa34717605cf29cc409cf4f8af316ff/tumblr_nz2i4eUv231sjq0vho1_540.jpg [00:17:30] As terrible as Galaxies was, at least it felt like you were probably getting your moneys' worth before that dreadful update. [00:17:39] https://78.media.tumblr.com/25ec3fbfb35e803b07ea45142393d4e0/tumblr_orrrbn8dCa1tw38cfo1_540.jpg [00:18:41] TOR just feels like KOTOR3 but with mediocre online elements. [00:19:14] Action: Scolar_Visari grumbles at the dastardly level design with the enormous maps that take ages to navigate ala Star Trek Online's interiors. [00:19:18] https://steamuserimages-a.akamaihd.net/ugc/706272610036790285/FA58EC7794FD47786FC25A178A2C9DF8A730DF71/ [00:20:44] I don't recall the crew of the Enterprise having to yell at each other to communicate across the bridge, but I'm sure you'd have to do that with any Galaxy-class ship from STO https://d1u5p3l4wpay3k.cloudfront.net/sto_gamepedia/thumb/3/3a/Justice_Over_Console.jpg/800px-Justice_Over_Console.jpg?version=5d31d92bce6c117ae5ab4173c11bd9d5 [00:21:00] KrazyKrl: Is anyone there? [00:21:46] https://steamuserimages-a.akamaihd.net/ugc/924807294608438182/1DE6CEC61FACC6C64F9359A7AAE46859D2E9DCBD/ [00:22:50] Dat periscope and armor plate would help more if they were placed in the down position. [00:24:40] What is this "safe" thing people talk about? https://steamuserimages-a.akamaihd.net/ugc/1622805983459829975/9A118159DB158829B2B7F5DF18B1185E7924B78A/ [00:25:39] I believe a, "safe" is simply where you keep your missile launch codes. [00:27:32] What are these "mississillles" you speak of? https://steamuserimages-a.akamaihd.net/ugc/570024674348247491/FBFC4E35F7B5DFAF01DFDCADD83665D41E4D8F8B/ [00:28:37] They're like rockets, but not. [00:29:33] Action: Scolar_Visari sees article, "Could Japan Have Won World War II by NOT Attacking Pearl Harbor?". Already knows answer: NOPE. [00:30:20] Their only winning move was not to play. [00:31:37] Supercheese: Amusingly, that would've had to happened well before the attack on Pearl Harbor, as the petroleum and scrap metal embargoes were very bad things for the war in China. [00:31:52] So, the only winning move is not to play the Sino-Japanese Wars. [00:32:01] How about a nice game of Shogi? [00:32:35] Mahjong. [00:34:43] The author seems to think Pearl Harbor was a Mahanian victory, ignoring that the most important American capital ships were still afloat. [00:35:32] And from the story's comments, "Yamamotos greatest mistake was not to capture the Hawaii Islands from the USA when he decided to attack Pearl Harbor". [00:35:44] Yes, because a conquest of Hawaii was a totally realistic option. [00:36:05] Admittedly, that's slightly less stupid than Sealion. [00:37:00] Unternehmen "SeeLOL" [00:37:34] Board games? But what about mah particle effects? https://steamuserimages-a.akamaihd.net/ugc/548640734165841305/3603BFA76C0D13A695BE051332F41A83EDC004F7/ [00:38:04] The Treaty of Portsmouth was a mistake. [00:38:16] I almost wish some one had attempted it, as that could've led to amusing film reels of British destroyers sinking impressed riverboats with their wake. [00:39:19] a mistake how? [00:39:27] Assuming they even made it across the Channel. [00:40:58] Action: Scolar_Visari ponders if Hearts of Iron has mods that make Axis players unable to win but scores them on how well they lose. [00:42:04] Action: PosterRaptor seems to recall an estimate that if Midway had been a flawless Japanese victory, it would have bought maybe 6 months. [00:42:14] Endsieg mod is kinda like that [00:42:16] Oh dear, "I don't know if Japan could have but it's a very possible scenario that Hitler would have taken Britian and then started across the ocean." [00:42:42] PosterRaptor: That would've required lots of savescumming though. [00:43:23] The World War II players were all using Ironman mode, so no saving. [00:43:32] Japan can easily win WW2, just gotta flip democratic and join allies [00:43:34] simple [00:43:46] hah [00:44:37] or the Unthinkable option: flip communist and ally with Soviets [00:44:38] Supercheese: There was at least one coup attempt during the war period. [00:44:57] Action: Scolar_Visari ponders communist rebellions in Japan ala Germany's WWI mutinies. [00:45:13] Only successful. [00:46:37] I think the most realistic path to success was to join ADVENT and use Chryssalid reinforcements. [00:48:17] Or maybe have the Chosen Hunter show up and fight Roosevelt, only to find out the president's was in a wheelchair because he was cybernetically enhanced into an XCOM MEC. [01:05:10] #KSPOfficial: mode change '+v erio' by ChanServ!ChanServ@services.esper.net [01:07:07] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [01:22:32] Introducing - SalLock! The brains over at the KSC Development Center came up with a brand NEW way to secure our assets. It scans your DNA! The only downside is you have to lick it... [01:31:07] Please do not lick the science. [01:49:16] https://picturearchive.gunauction.com/238455/9534746/acfac05.jpg [01:49:19] fast bois [02:00:34] https://www.youtube.com/watch?v=u429Qgvoxw4 [02:00:34] YouTube - Never Do a Superhero Landing [02:06:24] ConductingCat: copying ideas off deadpool are we? [02:48:03] With CommNet, do I need a large antenna at both the craft and the receiver? [02:50:14] Not sure what you mean. [02:50:41] Are you using a craft to extend the commnet range? [02:50:52] yeah [02:51:03] Specifically, I'm using OPM and the JX2 antenna mod [02:51:20] And I'm wondering if I just need a JX2 in Kerbin orbit, or if I need one on my craft [02:51:28] The craft extending the range needs a relay antenna, the other one just a normal antenna. [02:51:33] IIRC [02:51:57] alright, but it does need a long-range antenna [02:52:05] ...of course it does [02:52:48] Yes (may need to define "long") [02:53:05] Long enough to reach Kerbin if the Relay is at kerbin [02:53:27] Yeah, so the real efficient way to do this would have been if I stuck a relay at Jool. [02:53:48] Oops [02:53:53] yep [02:54:35] Let's see, should I drop this contract, or try to fulfill with a nuclear powered craft with a giant antenna and an enormous electric requirement [05:26:13] #KSPOfficial: mode change '+o purpletarget|zzzz' by ChanServ!ChanServ@services.esper.net [06:59:26] aw.. no liver streamers.. ponder.. [07:00:28] o/ [07:00:33] livestream of liver function [07:00:36] \o [07:00:44] live streaming ksp... [07:00:49] also hellos [07:00:58] blurp... OSB wants update [07:00:58] How're things around these parts of the town? :P [07:01:01] but there was a succesful long march launch not so long ago [07:08:56] Umm.. derp... so KSP loaded, but.. menu never showed up. Uh.. ok thats a new one for me. *gives ksp the three finger salute and forces shutdown* >_< [07:09:54] I'm going to go on a limb here.. suspect OBS threw a proverbial wrench into the loading somewhere when both were starting up [07:10:19] 3 finger salute? [07:15:38] Ctrl Alt Del [07:16:18] wikipedia said it was some kind of serbian orthodox thing. or sicilian separatist thing [07:17:16] uh [07:18:15] i have never encountered this phrase, but if it means reboot it is way down the list [07:18:26] what Althego said... old PC term.. I've been around a while [07:19:20] I could have given it the one or two finger saluts... but doubt that would help me pc wise. :P [07:19:35] i would have understood the 1 finger one [07:20:17] oh.. n/m.. I managed to blindly click the Quit... [07:20:57] looks like it was just that first menu that decided to go invisible.. clicked back into the game, somehow managed to hit continue.. it did that pan across, other menu showed up [07:21:11] hehe [07:21:15] again.. I think OBS messed things up when both were loading [07:48:36] also sigh.. Manley and some of his videos not posting... [07:58:30] i would have assumed a "liver stream" is something involving alcohol [07:59:50] .... -face palms- live stream... sorry, was just waking up again. [08:00:08] what I get for crashing 7pm.. only to wake up just before midnight [08:19:06] livest stream [08:52:31] https://78.media.tumblr.com/fe2e4713bb3bf0cc1286fc91aabc487d/tumblr_olhyoirGre1qm6azoo1_540.png [08:59:29] you missed word [09:00:00] what [09:01:14] author acciently a word [09:01:42] trust me, i never word accidentlz, because i dont have ms office installed :) [09:03:24] lol [09:21:23] TheKosmonaut, https://i.imgur.com/TwDGYI0.jpg [09:21:57] something japansese [09:22:04] a piece of rail [09:22:17] strange lines [09:22:20] what is this [09:24:50] from the left, section of overhead wire, a "this door doesn't open" indicator from an old hibiya line train, a piece of rail, and a piece used to connect traction motors [09:26:33] can see the carbon deposits on the wire.. almost looks like a section of copper pipe [09:27:29] also, interesting shape to the rail. Any idea if this was local service or high speed? [09:27:38] JCB, that is actually the top of the wire, the bottom is flat from friction [09:28:10] alright... sort of hard to tell either way, but thanks [09:29:17] I understand that overhead wire is setup in a pattern, so that it plays back and forth on the pickup head, preventing wear spots [09:29:39] ... well reducing I should probably say instead [09:29:53] JCB, here's the underside https://i.imgur.com/IqKTlZQ.jpg [09:31:43] 2000 yen [09:32:01] ah got you... usually when one says wire.. tend to think more round. I never really got a good look at the size of overhead wire, even though my city uses them for trolley buses [09:32:41] JCB, the bottom probably was round at some point [09:32:53] although, why make it round if it doesn't stay that way [09:34:19] I guessing the wear is after years of service... [09:35:55] JCB, the thing you should know about contact wires is that they have two notches on the top, which the hangers grab into without contacting the pantographs [09:36:46] rail line overhead wire vs trolley bus wire... [09:37:46] thanks, its ok. Its just I never seen rail line overhead wire up close before [09:42:08] JCB, trolley bus wire is probably slightly different [09:42:46] this is going in a weird direction. how wires are different [09:42:47] far as I know.. its just copper wire... the pickup heads are different [09:43:45] Althego just came across a vintage video on rocket propellant safety. They said KSC... my mind went to the one in KSP game... [09:43:53] hehe [09:44:26] squad probably intentionally chose that name for the space center exactly for this reason [09:44:27] I see it before.. just wasting time a little [09:44:35] I was thinking of streaming a mun mission [09:58:41] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [11:00:23] so about that door indicator I bought, I can't find anything about how to correctly wire it up online, and I can't even measure a resistance across the connector [11:02:51] I took the screws out but the back plate doesn't move [11:03:13] what is a door indicator? signals door open? [11:05:39] signals which door *doesn't* open [11:06:24] the hibiya line used to have three doors per car per side, but some trains actually had five on the first and last two cars [11:06:38] these did not open on all stations however [11:07:01] past tense used loosely because some of them are still in service for now [11:15:51] what do you call screws which have a hole for another screw in their head, because I just encountered four of them [11:16:05] inception? [11:16:06] screwception [11:16:11] hehe [11:16:47] some screws have holes for a wire to go through, that fixes them tightly [11:17:09] I don't have the tools to get them off so I'm done with this thing for now [11:17:09] but that is mostly in aviation. maybe they exist in trains too [11:19:46] I have two resistors, two capacitors, two diodes and two columns of five eight legged through hole components on the inaccessible side [11:20:09] now on the front there are two columns of two characters each [11:20:32] then google it [11:21:33] I already did [11:22:12] closest I found was someone saying that the other type works if you just plug it into a 100v outlet [11:22:40] unusual voltage [11:23:21] even ignoring the fact that I would kill myself messing with mains voltage, I do not know if there is any difference between the two types [11:23:50] (the other type is horizontal, mounted above the doors inside the train, mine is mounted outside) [11:24:36] I mean it'd be unusual if they were different but [11:35:13] here's a picture where you can't see the component that's on the hidden side, except for some shine through indicating that it's there https://i.imgur.com/e59LJFx.jpg [11:35:59] sorry bad pic, traces on the lower half are almost invisible [12:20:20] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [12:24:40] https://en.wikipedia.org/wiki/Alien_hand_syndrome [12:54:08] ...can you die from ingesting a sharp edged piece of cereal [12:54:28] probably not [12:55:23] I don't see why not [12:56:12] you can die of many things easily [12:56:23] this included. would it happen? probably not [12:58:13] Althego, by that logic you could also answer the question "can you die in a plane crash?" with "probably not because aviation incidents rarely end in a crash" [12:58:30] which is all true [13:15:35] https://youtu.be/2WDCjVne9EE [13:15:35] YouTube - tail glitch [13:16:31] hehe [13:16:45] cant you fly something above the island to see if the plane is still there? [13:17:32] well I have nothing in flying conditions right now [13:17:38] went to the store and they have no foam [13:17:46] and even then I don't think I could see the plane [13:42:20] That's exactly the kind of thing NASA would call a "glitch" in their spacecraft [13:42:48] "We've had a minor fuel valve glitch, caused an explosion in the engine and loss of the spacecraft" :P [13:46:05] well helis are as complicated and suicidal as rockets [13:46:07] perhaps more [14:27:32] uh all my familly will be here soon exept the cousin that play drums [14:27:39] how are we supposed to do musioc then [15:21:53] nice slippers [15:29:27] Fluburtur: tail strike? [15:29:45] not initially [15:29:45] It had a fly on its tail and tries to shake it off [15:29:57] servo went derp and then it got a tail strike [15:30:22] Servo? Where does it have a servo? [15:30:58] https://i.imgur.com/iK8Z2J4.jpg [15:31:13] APlayer: the tail rotor needs a servo to control the pitch of the blades [15:31:26] Oh, I see [15:31:32] And what does this affect? [15:31:34] the main rotor has one, too [15:31:52] anti-couple stuff [15:31:55] ans yaw [15:32:00] APlayer: the tail rotor is there to compensate the yaw which is caused by the main rotor [15:32:03] https://imgur.com/a/chRmZHZ [15:32:17] see, if you turn something in space one direction, you have to turn something different in the other [15:32:29] that's what's happening to helicopters all the time [15:32:42] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [15:32:47] Yes, but that's the tail rotor [15:32:52] so you control the pitch of the tail rotor blades to generate more or less movement to compensate [15:33:04] Why don't you just control its speed? [15:33:26] the tail rotor is mechanically linked to the main rotor [15:33:27] that would be possible, but would need a second motor [15:33:36] also it might be much slower [15:33:45] they are all driven by a signle motor and keep a constant speed [15:34:02] and changing pitch is faster than changing speed [15:34:10] Humm, I see [15:34:23] I think the tail rotor spins like 5x faster than the main rotor [15:34:40] Though, you don't need to change the tail rotor speed any faster than the main rotor changes its speed [15:34:49] Ah, then [16:07:05] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [16:07:49] Fluburtur: can you do this? https://www.youtube.com/watch?v=f5U63IGmy6Q [16:07:49] YouTube - Floating an Anvil on Liquid Mercury [16:08:04] not sure I have enough [16:11:53] maybe with a tiny anvil :) [16:38:54] so i was thinking [16:39:22] if the NB-36H ever actually went into full testing [16:40:01] you would have had the first 3 mixed power aircraft that i can think of [16:40:29] 4 conventional jet engines, 6 piston powered props and 4 nuclear jet engines [16:40:56] no, 4. 4th being the faith of the pilots :) [16:46:36] https://www.youtube.com/watch?v=0v2xnl6LwJE [16:46:36] YouTube - Waterfall [16:46:42] escher power [17:39:05] https://www.yahoo.com/news/m/b08e7949-33d0-3999-b57d-7b53aee08153/ss_a-major-physics-experiment.html [18:01:22] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [18:05:00] Althego: the museum has a waterfall too [18:05:01] http://www.nationalmuseum.af.mil/Visit/Museum-Exhibits/Fact-Sheets/Display/Article/198022/wasserfall-surface-to-air-missile/ [18:16:54] uff... wanna ksp but too out of sorts. :\ [18:21:44] Mess around with stuff in sandbox? [18:22:23] (flight between dessert airfield and woomerang?) [18:23:00] desert airfield in latest version right? [18:23:15] i think only with expansion [18:23:49] ya.. no have that.. [18:24:57] sorta started messing in 1.3 though now I feel bad for having ditched a few career saves in earlier versions that I really wanted to progress with [18:25:39] eventually.. I'll go back, since I wanna record something of a neat little mun mission [18:25:55] why not move the whole save in the new version? [18:26:41] I wasn't sure if they'd be compatible.. [18:26:57] If stock, comparability is likely [18:27:03] practically nothing has changed from 1.3 to 1.4 [18:27:19] mods of course are an issue [18:27:22] oh sorry, don't have 1.4, couple of missions were in 1.2..... [18:28:12] speaking of 1.4, anyone have issues with fixed airplane landing struts? [18:28:40] struts.. gear... those level 1, Cessna like landing gear. [18:30:04] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [18:31:44] the diagonal wheel things? [18:31:47] thsoe are horrible :) [18:34:50] k... remembered they didn't used to be so bad.. [18:35:03] no, the were pretty much always bad [18:35:13] did a plane 4-5tons, flaps even. slowest I could touch down, stupid things still blows up [18:35:43] I even doubled up on landing them.. no such luck. sometimes even just one whole side goes byebye [18:36:23] plane takes off ok... just ended up with a drogue and parachute to land with.. ugh. anyways [18:36:44] going to guess they only really good for tiny drone planes [18:42:23] Haven't installed anything from DVD for a while. Just realised that mine sounds like some of the plane engines in KSP [18:43:37] I have DVD drive yet to get installed for years here too. [18:43:50] haha dvd [18:44:10] ever since got machine built for KSP... got lazy and just totally sucked into the game.. forget anything else [18:58:44] https://www.instagram.com/p/BjdAcCuFegz/ [18:58:54] nice pictures, but they still cant get this working [18:59:19] not bad from 2 metal covers, but not enough [19:01:40] lol.. just add a little gas outboard.. drive it back to land [19:18:59] #KSPOfficial: mode change '+v bathtub_shark' by ChanServ!ChanServ@services.esper.net [19:19:13] must be a small shark [19:22:26] bwoop [19:22:33] bwoop [19:22:49] betty boop [19:23:12] in the process of terminating redundant flights, and renaming ships to better keep track of the ones that will remain [19:23:51] in general i've been naming ones that need to be terminated "delete me" to avoid confusion [19:24:28] 90 ore craft to sift through x-x [19:24:33] more [19:25:15] transitbiker they spread across different versions, or all in same one? [19:25:43] the older mongoose probes are generally going to be retired, because they lack the docking port sr that the space tugs are built around [19:26:09] they span from 1.0.5 to 1.2.2 [19:26:53] I've a few craft... quite a few planes in the much older versions of the game. [19:26:54] those older craft have already mostly been retired from flight and updated in the editor [19:27:35] you can sort of see the age of the game itself through the parts used. Some updates were good, though I wish they didn't keep changing the actual part shape each time [19:27:41] Doesn't the new EULA make Kerbal Space Program spyware? [19:27:50] yeah, SPH is difficult because some of the planes ive flown around kerbin but then i gotta terminate/recover leaving no evidence that it ever took place [19:27:59] i dont use 1.3 [19:28:07] likely never will [19:28:09] uh...? [19:28:14] whats wrong with 1.3 now? [19:28:21] no, someone just for once read into the usual EULA taht apps have nowadays Guest38928 [19:28:25] the microsoft EULA is worse from what I can tell [19:28:37] so if you use ksp on windows you're already out of luck [19:28:52] hehe [19:28:57] huh? [19:28:58] everything you build in 1.3 onward is technically not "yours" which i find both offensive and legally dubious [19:29:11] Hi Guest38928 [19:29:14] heh not this idiocy again [19:29:19] ^ [19:29:21] Guest38928, no, it doesn't [19:29:26] why do they come up with these schemes [19:29:40] That probably has something to do with recent arguments about allowing mods to be paid for [19:29:41] maybe it keeps them entertained [19:30:05] oh.. geh.. [19:30:06] KSP probably wants to keep their community free [19:30:17] i've read the new agreement on the forum, and thats the language... yo post it, build it, message it on their platforms and its no longer "yours" [19:30:33] Bye [19:30:44] it spans the entire thing, game, forum, this channel, all of it [19:30:58] this channel is hardly theirs [19:31:06] isnt' hte whole idea to build and share with others? [19:31:12] they dont maintain the server or the channel at all [19:31:17] that's why i do not post on the forum any longer [19:31:21] Guest38928, the EULA is a mess because it's basically a copy/paste from other games, but that doesn't make KSP spyware, and it doesn't mean bad things are going to happen. There has been a lot of scaremongering [19:31:41] Deddly oops.. guesty already poofy [19:31:42] he wquit [19:31:46] yeah [19:32:14] transitbiker, that's just legalese to allow them to host your text [19:32:20] don't suppose any of you seen Adam Savage's sermon from the latest maker's fair on creating things? [19:32:33] i didnt watch it [19:32:35] normally i do [19:32:40] but it was only 4 minyes [19:32:44] minutes [19:32:44] transitbiker: it dosen't change ownership, you are giving them a license, which they need anyway [19:32:48] its not spyware, no, but when a legal document says things you contribute are no longer your own, that is where i personally draw the line... like... i'm not getting paid to contribute, or i'd maybe feel differently [19:32:57] transitbiker, if you post text, yeah the EULA technically allows them to copy what you write and sell it as a book. But it's not likely to happen [19:33:01] if you upload your code to github, they obviously need a license to host the code [19:33:15] so when does it becomes theirs? [19:33:20] when you create it in the editor? [19:33:24] sorta why I've been reluctant to get on steam... you don't pay for the game, you pay for the rights to have access to it... :\ [19:33:45] yes, this is what i hate, tyou dont own the thing you bought [19:33:48] then again... I sort of prefer a more physical copy, maybe I'm oldschool [19:33:58] JCB, on DVD! [19:34:04] the people who come up with these... worse than anything [19:34:13] i know ksp is just a game, but it provides me with an important creative outlet that i can't get elsewhere, so my creations stay on my side of the screen till i get paid or till they change the text in the document [19:34:17] remember some time ago, people were pulling games off your pc through steam, didn't even need a reason for it [19:34:49] transitbiker, did you ever read an EULA for another game forum? [19:34:50] I don't mind sharing... just sorta nervous when it comes to makign videos [19:34:54] transitbiker: you still have ownership of your creations so you can still sell/share/post them everywhere [19:34:59] like actually read the section [19:35:06] https://www.take2games.com/eula/ [19:35:28] i post my stuff to kerbalx, but do not expect the craft files to be linked on the forums [19:35:42] i host them myself [19:35:56] transitbiker, a link to the forums does not make the file come under the EULA [19:35:58] that is why i asked when it becomes theirs [19:36:05] I would love to do a 'how to' build guide... then again, kind of harks from days of lego stuff [19:36:35] how to build a what? [19:36:36] transitbiker, they only "own" what they actually host. And since they don't allow file uploads, that means all mods and craft files are unaffected [19:36:53] they don't even own it, you're just giving them a license to use it for anything [19:37:18] Right [19:37:32] in tis era of data breaches, over-reaching EULA's and sue-happy legal teams, i'm happy waiting till KSP is passed on to a less boiler-plate-ish company that seems more interested in making money than making money while respecting the end users [19:37:42] ok yea but i dont want them to have access [19:37:48] thats my argument [19:37:52] And the only use they have for that license is to e.g. transfer the text you wrote to a new server or accidentally lose it in a forum migration without getting sued [19:37:56] transitbiker: how can they host the forum without having access to what's on the forum [19:38:12] right, im not posting to the forum, so problem solved [19:38:26] they dont need to ask my permission to host things i do not post [19:38:40] I mean, you have the same exact problem with kerbalx too [19:38:44] they need a license to host your stuff as well [19:39:13] rahter than, 'oh look at this thing I made, showing it off in a mission' more a how to guide? Sort of like when Lego did those idea books. [19:39:35] their ELUA is like a page long and is standard "buyer beware" common sense stuff like dont upload a craft file that may damage someone's game files etc [19:40:43] ya go read it [19:40:53] i wish more companies could figure it out [19:41:20] hehe no way i am wasting any time on that eula [19:41:23] I would argue that's worse, they aren't putting limits (or even explaining) on what they can do with the files you upload [19:41:46] (it also 500 errors for me :C) [19:42:33] kerbalx is simply a warehouse for craft files, the owner has stated such [19:42:57] kinda like the warehouse in indiana jones movies i suppose [19:43:11] transitbiker: the only way to keep your files "yours" by your def at least, is to host them yourself, if you let anyone else host them, they obviously need a license to host it [19:43:40] i think we are talking past each other here a bit [19:44:28] meh.. if I ever get around to posting videos of what I do in KSP.. someone ask's if they can try a craft, I may just email directly [19:44:36] kerbalx does not claim to need my permission to host my craft files, me uploading it is agreement enough for them, and i'm ok with that [19:44:39] I did say the EULA is a mess. But it doesn't give them control over your stuff. [19:45:06] i guess im just acting protectively [19:45:16] i dont like the wording, so i didnt agree [19:45:33] I did a pretty neat, simple twin engine super sonic plane, half tempted to submit it to that Fighter Jet showdown a certain youtuber does. I just never got into the weapons mod [19:46:57] well, have you ever considered a "build this craft" challenge on youtube? you show a craft built and you explain what part packs you used (if any) and challenge viewers to come up with a solution of their own [19:47:28] lol... asymmetrical planes... [19:47:35] can only use each part once [19:47:41] i have two of those [19:48:31] I did something of a weird plane... its got a main wing, boom on each side. One has cockpit, other Mk1 crew cabin. engine in middle of wing. Not exactly 'one part each' not entirely asymmetrical. [19:49:06] the roll/pitch coupling is still odd on both because of uneven overall lift capability of the parts... add a control surface to roll, but you also add lift... quite the puzzle [19:49:23] someone complained, 'your cockpit is way off to the one side, it'll cause your plane to spin around it, not hte middle of the plane.' Actually, its based on where center of mass is. [19:50:44] actually.. the wing flies ok.. I just balanced with ballast on one side. It does have a slight bit of control imbalance, but its not a flight killer. Planes IRL already have a lot of quirks that are far worse than what you used to in KSP [19:50:45] in some games you can set the view to focus on the cockpit, in ksp you can use the alt click menu to focus view, but yeah, its fun to watch it rotate around nothing and the cockpit off to one side [19:51:26] I did a roll.. centered around the engine. :P [19:51:27] b-wing? [19:51:56] the ones i have built are more of a "b-wing" where the center of mass is in an air void but it kinda twists so it rotates closer to the cockpit, again the roll/pitch issue [19:52:37] a real b wing in ksp is nearly impossible without some mods and cheating a bit [19:52:47] yes the moving parts [19:52:48] see related scott manley vid [19:53:27] long ago [19:53:39] (in a galaxy far away) [19:53:41] repulsorlifts are not a thing in ksp, so you're stuck with thrusting fuel using engines, and listing surfaces that are hidden [19:53:48] lifting* [19:54:43] heh.. starwars... I just usually go with my own thing [19:54:49] ok now i want to build a box frame aircraft that has a central open cargo area [19:55:07] i just cant copy existing designs [19:55:24] when i try to copy i always end up changing it [19:55:47] i always wanted to build a millenium falcon [19:56:04] very part heavy [19:56:05] but making it also work is jsut hard [19:57:08] I've wanted to do my own custom parts... help with parts count [19:57:25] part count is not really an issue anymore [19:57:48] one of the experiments I did in early ksp version was making a version of the rockomax adulator into a sort of service module. [19:58:23] I mean.. its a structural part with all that empty space... [19:58:40] adulator? [19:58:55] fff... adaptor [19:59:17] that cone shaped structual part [19:59:40] strangely adulator seems to be a valid word [20:00:07] adulate: to show excessive admiration or devotion to; flatter or admire servilely. [20:00:08] ok.. maybe why I didn't see the 'misspelled' underline [20:00:22] lol.. ok [20:00:26] i always used hollow parts to hide things [20:00:45] probably doesnt hide them from the physics, but at least they are not visible when they shouldnt be [20:01:14] and with the current decouplers i lost one of the big empty spaces [20:01:16] guess some cases I could just use the service bay... at least its doors if I want [20:02:06] that is extra mass [20:02:06] just shame the mk1 fuselage structure part is only one size of length. [20:02:28] but there was something more flexible [20:02:37] oh wait that is probably expansion only [20:02:43] you could set the legth [20:02:50] fairings? [20:03:43] way I figure it.. structural going to be fixed mass anyways, then you add things in side if you want. [20:04:28] french country-western on a celtic music channel... [20:04:35] sure why not x-x [20:08:33] lets see if i fixed the catamaran first [20:11:05] looks like i fixed it [20:11:46] i wish there was a real water simulation [20:11:51] #KSPOfficial: mode change '+v Guest32088' by ChanServ!ChanServ@services.esper.net [20:12:09] these are not the droids you are looking for [20:12:22] https://i.imgur.com/Bd9eyYe.png [20:13:28] https://i.imgur.com/VzG90Ig.png [20:15:42] https://www.youtube.com/watch?v=2LmoXm-EIXE i should name it Dorothy :) [20:16:37] transitbiker lower speed, more civilian ... perhaps? https://imgur.com/a/RqJopSa [20:16:37] https://i.imgur.com/qAiC8r9.png [20:17:06] nice [20:17:24] had version with dual engines but that was just too much :P [20:17:49] couple of I-beams on the one side helped with balance a bit [20:24:11] https://twitter.com/runnymonkey/status/1002911961586307072 [20:24:11] Test line render of a spinning LOK. Î Full res version on Vimeo: Î https://t.co/H9ZmVNp97t https://t.co/Is9RFfB0Ta [20:24:57] nice, but what is al ok? [20:25:56] Nice [20:31:48] Proposed lunar !>N7, IIRC. [20:42:42] LOK is the Russian LM, approximately [21:56:50] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [23:19:39] Making a Jool-5 video is hard. [23:20:17] It's not as if the plot would lend itself to suprising twists... [23:20:37] Tylo or Laythe first? Oh the suspense! [23:24:43] https://youtu.be/n-DTjpde9-0 [23:24:44] YouTube - Spinning a Record to Pieces at 12,500fps - The Slow Mo Guys [23:31:37] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [23:31:59] Evening, Gentlemen. [23:38:11] https://78.media.tumblr.com/4e34f9e32af1e24fd53422d6d1499b84/tumblr_inline_p8i03n7QpZ1rj482j_540.jpg