[00:59:26] "i can't read the other sign" why? it's easy: "penalty 10000whatevercoin, WC is over there" [01:37:13] hello [01:37:30] how are you doing? [01:38:41] anybody here play KSP with KOS? [01:50:33] joke time! what is purple and takes a damn hour on startup? [01:52:07] i don't think i ever managed to get greeted by Mod9000 [02:11:15] I thought us meatbags weren't supposed to mention the existence of our totally human overlord, Mod9000. [02:23:51] maybe we should remove all the vowels from his name, so uninformed readers don't accidentally mention his actual name? [02:28:19] hi [02:28:29] <_< [03:11:53] Does anyone else staty spinning once they land on Gilly ? It's very annoying [03:22:28] spinning? [03:23:00] I'm wondering if trim has gotten set somehow and the reaction wheels are causing torque once you turn SAS off. [03:23:12] in what orientation can one spin while landed, without immediately exploding? [03:23:43] pique [03:24:25] is that an english word? [03:24:54] i believe its french [03:24:59] a ballet term [03:25:31] https://en.oxforddictionaries.com/definition/pique - it's used in English, for instance, lobbing your game controller at the screen in a fit of pique :P [03:25:48] :D [03:26:52] anyway, alt+x should reset trim if there is any. Also if you have a wheeled vehicle, there is a known bug with Unity wheel physics that can cause rotational torque while the brakes are on. [03:27:13] on a very low G body like Gilly, even tiny forces can have large effects. [03:31:37] so of all the definition i read now, none of them concern ballet [03:31:48] or anything about spinning [03:32:01] pique sur la pointe homie [03:32:09] if at all, it's about stabbing [03:32:11] anyways, just a VERY poor attempt at a joke [03:32:15] ;) [03:33:12] like the card "colour", which gets translated into english as "spades" [03:33:54] (i believe. i never actually played cards in english) [03:38:54] its a spade though, as in a shovel [03:39:23] i mean... spades has a single main pointy... then you have roundy pointy, quad pointy, and triple bulge. [03:43:44] everyone knows that the true colours of cards are acorn, leaf (or green), heart (or red), and bells [03:47:38] looks a bit like this https://upload.wikimedia.org/wikipedia/commons/1/1a/Schafkopf_Tarock_bayerisches_Bild.jpg [03:49:07] and then there are crazy abominations like https://upload.wikimedia.org/wikipedia/commons/2/28/Schnapskarten_dt-fr.jpg [03:52:21] wikipedia mentions the exact design i have in mind, but doesn't have a picture [03:53:41] oh, and this attempt at "there should be one standard to unify all standards" https://upload.wikimedia.org/wikipedia/commons/e/e7/Skatblatt_Turnierbild.jpg [04:02:08] "the tax on playing cards peaked at 26 Million Mark per deck at the height of the inflation in 1923" [09:10:19] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [10:38:18] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [11:15:58] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [11:47:31] why are printers like this [11:57:37] it's a conspiracy. [12:49:23] my grandma decided I was sick because of my 3d printer [12:49:46] pulled a paper about thin particles and ABS but I don't even use ABS [12:51:51] what does this mean [12:52:32] what [12:53:02] pulling a paper, thin particles, abs, and how is this related to 3d printers [12:53:29] so i have trouble understanding these 4 [12:54:04] well ABS can produce bad fumes but I don't care because I don't have ABS, idk how a printer can produce thin particles [12:54:25] also I have been having good ventilation in my room when I got sick because it was too hot [12:54:34] PLA is pretty much harmless [12:55:02] a sheet or a thread can be thin, i dont see how a particle can be thin. maybe small, tiny, fine [12:55:19] yeah small particules [12:55:25] you know I can't actually english [12:55:35] like i am that much better [12:55:55] so what is with the paper. is that some kind of filter now? [12:56:16] nah she just gave me a paper about that [12:56:27] as in article [12:56:33] As in a scientific paper [12:56:35] ok i am starting to understand it [12:56:41] In academia they're called 'papers' for some reason [12:56:55] i know [12:57:05] but didnt think that wasthe meaning there [12:57:14] doesn't seem very scientific at all [12:57:19] it seemed unrealistic a grandmother looking up scientific papers about stuff [12:57:35] they use homeopathy [12:57:39] Respected science journals have been on downhill alas [12:57:40] haha [12:57:57] And the advent of pseudoscience is palpable [12:57:59] I want to replace all that with regular sugar [12:58:04] because there is no difference [12:58:52] you think so? imagine what happened here in the 90s. during socialism there was not much about religion or occult. so in the 90s all these things just exploded here from nowhere [12:59:41] compared to that we have a slight background noise increase from flat earthers [12:59:53] OTOH, we didn't have KSP during the 90s either [13:00:00] Althego: asbestos is a perfect example of fine particles that are thin and cause health problems [13:00:07] So I'd say we're making progress [13:00:12] but even then my fear is after a while anti-science idiots may win in the ling run, ruining all that humanity has achieved [13:00:27] you know homeopathy sugar pellets are actually covered by health insurance in france [13:00:34] eh [13:00:36] refunded 20% and 80% in some areas [13:00:49] they do have some effect, just not better than placebo [13:00:56] 20% and 80% = 100%? [13:01:00] no [13:01:06] :P [13:01:13] most is 20 but some are 80 [13:01:51] and like, actual doctors made an assiciantion or something to get those refuns removed because it's not actual medicine so the homeopathy peoples started suing the real doctors [13:01:57] I wouldn't agree however that homeopathy is useless. Herbs do contain certain compounds that are helpful in some cases [13:02:21] even when disolved like 1 molecule in the whole ocean? [13:02:43] I can just go outside eat a flower for free [13:03:20] there was a time when homeopathy was not useless. at that time medicine was so primitive it actually harmed people, so homeopathy doing nothing was better than that [13:03:23] Synthetic medicine tends to have greater effects [13:13:03] https://www.youtube.com/watch?v=2_NZ1ql8B8Y [13:13:04] YouTube - THE SCUTOID: did scientists discover a new shape? [13:13:15] hehe, they found the shape in living cekks [13:13:17] cells [13:14:09] but even then my fear is after a while anti-science idiots may win in the ling run, ruining all that humanity has achieved <-- we're straight on the path to a new "middle/dark age" [13:15:04] where in 500 years historians will digg up stuff about "wow, they were so advanced, and over the course of 50 years, everything disappeared" [13:21:30] and they'll wonder why the exploding nuclear power plants were the cause or the effect of the decline [13:23:33] you know homeopathy sugar pellets are actually covered by health insurance in france <-- that isn't particularly hard to do, you just need a big enough lobby [13:23:55] but that's stupid [13:24:49] and the key parts of pseudoscience are 1) it sounds plausible to an intelligent but untrained-in-the-field ear, and 2) the people promoting them are a loud minority [13:25:37] like they made studies about the placebo effect, and found that it works better on highly educated people [13:26:12] hehe [13:26:40] https://twitter.com/mainframed767/status/1025023780416966656 [13:26:41] EVERYWHERE https://t.co/CFTijCvaTT [13:27:50] what if i want to kick cards instead of punching them? [13:28:07] hehe comment from soldier of fortran [13:28:08] also things that increase the effectiveness of placebos: injections work better than pills, and operations(!) work better than injections [13:28:25] ah yes there are operations conducted regularly [13:28:28] and placebos work better if administered from high level doctors [13:28:32] that dont have any effect better than placebos [13:29:49] Okay, so what happens if you prescribe a homeopathic placebo? [13:30:18] i consider myself one of the last fortran programmers. when a while back i was thinking what non scripting language i can use on an ok level it turned out fortran was right behind c. now maybe c++ got up in front of fortran, but still it is in the 3rd place [13:31:12] FORTRAN is very much still in use. [13:31:12] UmbralRaptor: the world implodes from the paradox [13:31:36] Action: UmbralRaptor eyes high performance computing [13:38:09] mmm... [13:38:13] oooornning.. ugh.. [13:38:26] well at least this morning gone off to a better start than most of the others. [13:38:30] east coast? [13:38:31] 15:38, good morning [13:38:41] west coast.. 0638 [13:38:48] hehe that is quite earlz [13:38:56] you get up at those ungodly hours? [13:39:02] no.. early is waking up at 2am... can't sleep [13:39:30] mostly because couldn't stay up past 7pm.. end up crashing on chair.. [13:39:36] 6:38 is when i'm asleep for 2 hours give or take [13:39:44] lol [13:39:49] i woke up at 5:30 today [13:40:02] which was still yesterday for americans [13:40:17] my office opens 530 [13:40:41] i quit my last job because they wanted me to show up at 9:00 [13:40:48] lol [13:40:51] i would too [13:41:00] no way i could waste several hours in the morning until i go to work [13:41:37] 9am I can do [13:41:46] no, trying to shift my sleeping pattern literally made me sick [13:42:51] can't say the heatwave here really been helping matters, just as I was getting at the tail end of dealing with a loss [13:43:00] that is hwy you dont shift, but control them :) [13:44:17] easier said than done sometimes [13:44:24] Althego: if you go to bed at 22:00 and then spend 6 hours wide awake desperately attempting to fall asleep, then have to get up after effectively sleeping for 1 hour... it wears you down pretty quickly [13:44:34] Action: UmbralRaptor 🔪 sleep with  [13:44:35] it was a joke, but you can also try to alt them :) [13:44:59] even lot less does [13:45:16] like leaving the base around midnight, then being there at 7 next morning [13:46:18] in my case it was more ending up sleeping on the floor to help avoid most of the heat, then waking up several hours later, sore back, slightly damp, headache... >_< [13:46:37] i told them when i started that 10:00 is the earliest i can realistically sustain, but they kept pushing and pushing [13:46:43] and it didn't get any better [13:47:23] over the course of about a year [13:47:46] honestly.. I'd rather consistent hours. One of the jobs I had, kept moving the start time, then it was random overtime nearly every day, then wanted to work Saturdays. Once was 14 days straight, only 2 off, then 5... back to normal..or what passed for normal there. [13:47:57] Its a wonder I got burnt out there after 5 years [13:52:56] I'm tempted to stream an older ksp... [13:54:03] have to admit that ksp is not really an action packed game. so streaming it is mostly trying to do something in the hangar with occasional explosions around ksc [13:54:10] in short not too interesting [13:54:36] why would streams need to be action packed? [13:54:51] because if nothing happens it is boring [13:55:04] lol.. well I could always fire up the first release of KSP I have... see whats changed since [13:55:20] were you attending the michael bay shool of entertainment? [13:55:27] hehe [13:55:28] +c [13:55:30] i like ksp [13:55:37] but watching a game is not like playing it [13:56:02] ya well.. I found watching golf, not the same as playing [13:56:38] I could just record, edit, post... [13:57:00] I've been putting off a certain rescue mission for far too long... [13:57:16] flying a mission that is already built and planned [13:57:21] that could be mroe interesting [13:58:32] so... just going through the motions, no sense of mystery and suspense? [13:58:55] there is plenty of that if an actual human is flying it [13:59:01] you must be watching completely different lets plays than i am [13:59:11] i dont [13:59:29] I don't mine the occasional 'chill' playthroughs... sometimes the banter between players is funny [13:59:32] i would rther play something myself [14:01:16] #KSPOfficial: mode change '+o Technicalfool' by ChanServ!ChanServ@services.esper.net [14:02:34] I remember some people talking about streaming through twitch or youtube, but I've also wondered if better just to record alone and edit/post after. [14:03:08] I'd probably feel 'bad', leaving out the potential for intereaction... [14:12:51] hehe my new x-15 has mad it into orbit [14:12:59] Depends on the people you know and your goals. [14:13:05] ok, it was launched from a test platform instead of a b-52 [14:13:17] Althego: quick, claim it was an X-20. [14:13:18] and uses one of the dlc engines [14:13:59] The DLC engines are silly. Like, they attempt balance& [14:15:26] haha https://www.youtube.com/watch?v=OPbXgVBUkeA [14:15:26] YouTube - Master Replica Group HAL 9000 Product Line [14:16:00] man, i spent crazy amounts of money to build this big dam in cities skylines, but it doesn't seem to run full :/ [14:16:30] so it just sits there producing 0 energy [14:18:41] you just plunked a dam on the water and thats it? [14:19:39] it was a narrow valley with a speedy river [14:20:14] i built the dam, it started filling up on one side, and at some point the currents all stopped [14:22:01] investingating [14:23:28] i'm currently assuming it's overflowing in some part of the map that i can't see [14:23:45] fills up to to the top.. you sure? [14:23:57] some people been reporting this issue since 2015 [14:27:03] filled up about half way i'd say [14:27:16] nowhere near the top [14:27:44] the dam needs to fill to the top before it can produce anything [14:30:51] if this is of any help... https://forum.paradoxplaza.com/forum/index.php?threads/dam-problem.842244/ [14:33:51] JVFoxy: "EDIT2: after checking out the map editor, i suppose the problem is that a water source doesn't have a real outflow volume but a desired waterlevel (and some sort of arbitrary outflow value between 0 and 1) and if a dam is higher then the desired water level, water just stops coming if that water level is reached at the dam, even though its supposed to be a river that never stops bringing in [14:33:57] more water " probably that, ie. a map quirk [14:35:27] they suggest trying to lower the dam... at least one person complained, why does it have to be filled to the brim before it works? [14:35:43] Because. [14:35:46] too simplistic/unforgiving [14:36:06] Make a game of your own then. [14:36:07] a damn that isn't filled, could still run, just not ideally at the 100% [14:36:22] Mod it in! [14:36:26] Etc, etc, etc [14:36:37] this was a comment on the forums.. not me saying this [14:37:14] I've been feeling like playing something for a few days now [14:37:25] But I just can't figure out what to play [14:38:58] Evidently I'm suffering from an acute case of gamer's block [14:50:47] ok, no idea what happened now :/ [14:51:26] mm? [14:51:32] ping timeout happened [14:51:33] you get my link from earlier? [14:51:37] ah that [14:51:49] my system froze [14:52:06] in a different way than the graphics card problem earlier [14:52:20] regarding the dam issue... if this helps any? https://forum.paradoxplaza.com/forum/index.php?threads/dam-problem.842244/ [14:52:21] no, last line i got was the dam needs to fill to the top before it can produce anything [14:53:17] someone suggested lowering the dam slightly, see if it fills to the top... then produces (ugh i keep wanting to type damn.. stupid muscle memories) [14:53:31] hehe [14:53:38] i have no money to move the dam though [14:54:03] this was my "the solution to all energy problems" project, so i sunk everything into it [14:55:48] I don't know the game very well... no way to retry? [14:59:39] with roads you get some money back if you destroy them short after construction, but there was no such tooltip when hovering over the dam, so i didn't try [15:00:21] was thinking more.. restarting the session from a save point... not sure how the game deals with sessions if it auto saves as you play [15:01:08] i made a savegame, but i probably overwrote that by now, as i did other stuff that warranted saving [15:01:23] are you on a windows system? [15:01:27] no [15:01:56] ah.. if you were, I'd offer up looking into 'revert from previous version' feature.. [15:11:53] well, it's not that big of a problem to have sunk all the money in it, but it's too much to just tear it down and try again [15:15:50] woulda been nice if you knew ahead if it wasn't going to fill.. not a 'ya if it fills, you'll get this much'.. instead, it doesn't even consider if it can fill up to that point or not [15:22:39] they removed the legs after all https://www.youtube.com/watch?v=iZVvt17BagY [15:22:40] YouTube - SpaceX - Block 5 Merlins - Remote Cap - 1047 08-02-2018 [15:28:38] yeah, the estimate is pretty useless [15:37:09] maybe I should get from the depths [15:37:15] is it still a good game? [15:37:51] lol... just me or does anyone wish they could 'pin' the data in map mode from closest approach? [15:38:12] Removed the legs for what? [15:38:19] for transport [15:38:22] Ah [15:38:29] supposedly the block 5 legs should be just folded back [15:38:33] that was one of the improvements [15:38:34] less work [15:38:40] they tried to do that [15:39:03] but it seems ultimately it ws too hard to do [15:39:03] Perhaps they're still testing and trying things out [15:39:41] SpaceX strikes me as a company that does not necessarily sticks to schedules, but eventually, they do deliver what they promised [15:40:00] the b-52 has a length of 48 m. in the ksp editor it is huge [15:40:15] That is, if the Block 5 is not reusable for 100 + times yet, I am confident they will achieve that eventually [15:40:26] Even if they claim that it would be the final iteration of the rocket [15:40:53] i cant build a plane that long [15:41:42] Althego just scale it down to kerbal size [15:41:55] i use the editor readouts [15:41:56] I'm guessing you using 48m as in the real world length? [15:42:22] for a kerbal.. 1m is pretty tall... [15:42:24] but then the body width is not proportional [15:47:23] i think i scale it down a bit. which is a problem, because the x-15 is around as big as it should be [15:49:44] Build two planes half the length and launch both at once [15:49:45] eh I think I might just get from the depths [15:49:56] seems like I could waste a lot of time in there [15:50:58] ok... remember reading you can move a point of a strut around.. but jsut the one end? [15:58:27] frig... ok maybe a bit too much power.. [15:58:39] overshot the rescue orbit by a lot :P [16:02:09] http://www.planetary.org/explore/space-topics/space-missions/mer-updates/2018/08-mer-update-opportunity-sleeps.html [16:15:43] funny that we are not even on mars yet we already need a weather report [16:17:20] Define "we", meatbag. [16:17:26] hehe [16:17:33] humans [16:17:33] (2 rovers, 5 orbiters) [16:19:26] kind of nice to know what to expect for when we do go there [16:19:33] the clock uses one full watt? [16:19:38] that sounds like a lot [16:36:59] take one tourist into orbit, rescue two kerbals from contracts... [16:37:12] ok, built something for the mission to do those in one go... [16:37:28] first attempt fails... lack of fuel. revert to fix [16:38:33] go back out, managed to rescue both stranded kerbals, only to realize revert threw out my tourist. >.< [16:56:30] JVFoxy: Better yet, when this happens on a tourist only mission [16:56:44] So you flew for nothing [17:11:43] well well, americans know their engineering, this flies http://warpology.com/k/b52.png [17:12:43] yeah and it will fly long after their newer crap [17:12:45] somehow [17:12:55] note that this is about 2 times smaller than the original [17:13:00] still quite big in ksp [17:13:11] yeah ksp sizes are weird [17:14:46] well at least with a tourist only mission, the lack of kerbal face cams would be a c,lue something's wrong [17:15:59] Althego A-10... [17:16:23] the A-10 was designed by a french traitor [17:17:06] if i wanted to fly any plane above enemy territory, that would be the a-10 [17:17:35] can fly back with the loss of hydraulics, one engine, one half of a wing, one tailfin, and a puncured fuel tank [17:18:02] all at the same time [17:18:28] which was the plane they used in a war... enemy was expecting super sonic bombers, instead, the US switched down to prop planes, slow and low. Enemy had hard time hitting because sites weren't calibrated for slow [17:18:32] what if it is all on the same side [17:19:39] one f-15 pilot flew back with whole wing missing [17:19:57] had no clue till he landed... spewing so much fuel it disgused it [17:20:05] yeah it was nice [17:20:17] it inspired the story of Pixy in ace combat zero [17:20:53] yes but that plane has lot of lift on the body [17:21:26] and doubt it could fly back with the damage a-10 can [17:21:32] JVFoxy: he had to use the F-15 tailhook for it [17:21:48] Althego: depends on where the damage is [17:22:09] all tall should be ashamed, talking usaf without me [17:22:40] had to fly pretty fast to make the jet body act like a wing.. because it was pretty wide already [17:23:31] now i am supposed to cut a slit in the right wing for the tail of the x-15 [17:23:37] but maybe i dont bother with that [17:23:54] I think with the f-15.. also helped that roll control was also provided by the elevators as well. Think some developers used the experience to make better control recovery systems [17:24:23] does it have thrust vectoring? probably not [17:24:46] no... just throat control on the nozzles [17:24:47] nah [17:24:59] a lot of planes with full flying tail also have roll [17:25:20] I know they added that on the sukhoi 27 for added stability [17:25:47] I wouldn't be surprised if the f-15 had been considered for thrust vectoring.. usually with twin engines, don't typically have yaw control by engines [17:25:59] now this has 1.3 twr, which is too big for the b-52, but that is for full loading of 220 t, while this is slightly lighter than an empty b-52 [17:26:01] since you can differential thrust [17:30:44] the f15 probably doesn't actively use dif thrust [17:30:58] because jets take some time to respon and they are still somewhat close [17:31:10] now the painful part, integrating the x-15 [17:32:17] throttle for each engine.. [17:32:40] it wouldn't be instant... [17:32:45] yeah but would you actively think about changing that while in a situation that would require it [17:33:14] also it would be better for a long slow turn that anything in a combat situation [17:33:22] Fluburtur: gaijin hates its fanbase [17:33:30] yeah it does [17:33:36] I hate this pilot damage thing [17:33:52] perhaps not.. though with the b52.. does make me wonder if they had at least some partial differential thrust to overcome carrying the x-15 [17:33:55] I was flying my yak 3p the other day then my pilot was slightl yellow and I couldn't turn anymore [17:33:56] Fluburtur: nah I'm grinding the ground forces summer event [17:33:59] its awful [17:34:21] JVFoxy: they didnt [17:34:34] that's what the big tail was for [17:34:52] lol.. so just like taking off in a prop plane [17:34:58] gotta give it some rud [17:35:02] I think the only times peoples used engine for steering is when they had no other controls left [17:35:11] I know ksp isn't quite as forggiving [17:35:31] Fluburtur: and for, yknow, the B-2 and other tallest vehicles [17:35:46] the a-37 Firefly, they would cruise around on one engine a lot... so much power, wasn't really needed for loitering in areas [17:36:20] you mean dragonfly [17:36:55] ya.. sorry dragonfly.. lol. I'm so used to the trainer version, Tweeter [17:37:05] I've a couple of models of the T-37b [17:37:14] trainer version was tweet [17:37:32] well one version is dragonfly but leave off a few things, it becomes the tweeter [17:37:49] I so wanted to buy one when they retired [17:38:10] and single engine thrust was a thing, but it wasnt ever used for the differential thrust bit of it [17:38:19] no... [17:38:29] but did get me thinking on engine out sorta thing [17:39:35] probably with the wheesley engines are not going to take it high up [17:40:25] the B-52 here lost 2 engines on her last mission [17:40:45] thnk wheesley's suffer a lot starting around 8km [17:41:08] yes, so probably even 10 km is hard with this [17:42:10] depends... might loose a lot of speed. [17:42:25] idk I got to 10km with a juno once [17:42:57] Most of my flights to the poles, takes up a bit of fuel till I get to crusing, around 6-7km.. then engines don't use as much even at full throttle [17:44:36] I used to do a lot of jet plane stuff, these days I prefer to do a suborbital spaceplane [17:45:07] I still do plane stuff... [17:45:09] dangit it did it again, i built another dam lower this time, and it fell still a tiny bit short :/ [17:45:24] though.. sometimes I get a contract to do some survey half way around the planet and wonder... 'why?' [17:46:08] yeah it's much faster to make a suborbital spaceplane with an auxiliary jet engine for the final part [17:46:41] oren did something like that a few times for just around the KSC... mostly for 'above 16-18km' stuff [17:47:24] if you use the mk1 command pod as a nosecone you can come in at 2500 m/s in a ballistc arch [17:47:46] JVFoxy: https://media.defense.gov/2005/Dec/27/2000572458/-1/-1/0/051018-F-1234P-025.JPG [17:48:00] rip engineybois [17:49:27] Rokker huh? [17:49:38] one engine on each pilot or ..? [17:49:44] bleh.. [17:49:53] one engine on each yeah [17:49:55] sorry... I mean b52 lost an engine on each pylon or..? [17:50:05] SA-2 asploded near it [17:50:14] ok so .. not as terrible [17:51:28] Hmm, why can't ksp planes fly so well with differential thust like that [17:51:40] could have been a lot worse, yeah [17:51:54] oren: cause it's a lot harder to trim out? [17:55:41] i could get up to 10 km, but that was without the x-15 [17:58:49] x-15 quite a bit of weight? [17:59:06] probably also adds a lot of drag too.. [18:00:24] fire the x15 engine to compensate [18:13:47] lol... [18:14:05] while EVA... I keep getting forwards/backwards mixed up with up/down keys for jetpack [18:15:12] kind of annoying yes [18:17:36] kind of stems from playing a lot of descent game for me [18:25:21] I use a custom control scheme [18:25:28] FGHRTY [18:26:16] FGHRTY for jet pack, IJKL for rover wheels, QWEASD for spacecraft [18:26:29] fps with awsd... 3d with awsd+shift/ctrl [18:26:39] er wait... no.. descent I used keypad [18:26:46] a/z was forwards and back [18:26:58] ctrl was fire, space missile [18:27:05] yes the vertical stabilizer cuts into the wing, just as in the real one :) [18:27:43] but because of the scale differences the wings also clip into the body and the engines [18:28:34] found a webcam at a local thrift store....can I use the microphone on it by itself too? [18:28:42] oh and I changed the rcs and sas to C V [18:28:49] Draconiator which webcam? [18:29:27] I shoudl try using a three axis joystick though [18:31:03] Windows says it's a Creative VF0350 LIVE [18:34:39] https://youtu.be/Y7nvsZaZ2ik [18:34:40] YouTube - vg33 tail controls [18:35:33] Althego should I get from the depths [18:35:52] im not sure I want it just because robbaz makes it look like a nice game or if I will actually enjoy it [18:36:15] i dont know about it [18:36:56] uh [18:37:18] http://warpology.com/k/problem.png [18:37:47] eh screw it I will get it [18:37:51] then maybe I will play it [18:37:55] Draconiator might be able to.. depends on the software you use [18:38:15] I know OBS lets you chose which sound source [18:39:16] with this i assume they used fuel unbalance to compensate [18:39:28] and i cant do that because the wings dont contain any fuel [18:42:54] could throw on a few fuel tanks [18:43:10] but maybe now i can use the fact that the i-beams are made of osmium or something [18:43:24] or throw on a few reaction wheels [18:43:28] just a few [18:43:35] wow FTD is super quick to download [18:44:30] again because of the size differences the bottom fin is close to the ground [18:45:23] lol now there is fog on the runway [18:45:51] two beams at the tip were not enough [18:51:09] I used my old nick in ftd because it sounds more pirate [18:52:09] my internet nick before this one was "Kreptouk" [18:57:41] and after clipping a few tonnes of metal plates in the left wing, the com is alright again [18:58:01] and with this after the decoupling the plane is going to steer left on its own, getting out of the way [19:01:48] hard to fly even with the com in the middl,e because of drag and thrust problems [19:02:01] whoops... [19:02:09] i will be happy with even 8 km [19:02:11] ok so eva between ships.. [19:02:37] went so fast, orbit went below surface, changed perspective. messed me up badly. was wondering what the heck happened. scared me [19:03:11] weight the extra weight... [19:03:17] what'll happen after you drop the x-15? [19:07:57] around 8 km is the limit. but it still reached orbit :) [19:08:46] when i tried to check the b-52 after the x15 stabilized, it was already gone [19:09:21] ya... usually poof after2km or a little more [19:11:22] normally i would just add some detachable counterweight [19:17:25] yeesh.. whats with the constant rescue missions [19:22:34] JVFoxy: rest of bases are as good as your average player [19:22:43] so lots rescue needed ;) [19:25:19] rest of bases? [19:25:31] all your base are belong to us [19:25:31] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [19:40:05] JVFoxy: rescue missions give u free kerbals, they are my favorite missions [19:40:21] profession tends to be randomized [19:40:49] I get they are free.. but I believe each one you add, bumps the cost of buying new ones later on [19:40:50] once u unlock probe cores with SAS profession doesn't really matter [19:41:02] I never buy kerbals anyway [19:41:28] lol... one craft lost a core but engineer I rescued was in pod still.. I could pilot but ya.. chutes failed [19:41:30] it gives me pilots, i dont need those [19:41:41] so hard to get even an engineer, let aloen a scientist [19:44:32] #KSPOfficial: mode change '+v phroa' by ChanServ!ChanServ@services.esper.net [19:49:03] of course, if you're gonna do rescue missions it's important that none of your mods have pods with no hatch [19:50:30] hehe [19:50:33] especially since my preferred rescue method involves zooming by the stricken vessel at 100 m/s and having the kerbal quickly get out and run [19:50:42] you could just capture the pod and take it home [19:53:58] hmm, how fast can you run into a pod klaw-first without destrying it [19:54:21] does the game check for klawing or destructive collision first [19:54:38] this calls for science [19:59:12] I found some old 1.44MB disks at a thrift store for my floppy drive...I guess even the new ones in box are sort of degraded a bit. [20:00:11] Draconiator I wonder if my 5.25" 720 disks are dead or still workable.. [20:00:17] they always degrade really fast [20:00:23] at least in industrial environment [20:00:34] they had a half life of a week [20:00:39] or maybe twoo [20:00:49] the one I have still in box plastic wrap, brand new.. [20:00:57] hoping I can use them later to transfer retro games to my 8088 box [20:01:04] ah the joys of formatting thee :) [20:01:08] +s [20:01:45] Second one I tried is okay. [20:01:49] format a: /q /u or something? :) [20:03:13] magentically are messed up or just the data on them? [20:04:55] :3 [20:06:25] https://i.gyazo.com/0c9700f5df9efdff8f296b3c5bee8ff7.png - There's the bad one. [20:06:39] The floppy in my twenty year old Mavica seems to work. [20:06:44] what happened to the 0.04 MB? [20:08:46] well the first time I tried it said Track 0 bad. reformatting all of them to make sure theres no other ones. [20:10:00] bad sectors.. don't make me come and whip you [20:10:12] hehe it has been a while since i last saw that message. you cant do anything about that [20:10:53] Mmmm bad sectors [20:15:29] oooh this one's pretty bad., 3,584 bad bytes. [20:15:41] Can I srtill use the bad ones though? [20:18:11] why I bought a whole boxful, I knew there were ones that MAY be a bit bad. [20:32:47] seems the ones near the middle of the box are all good. [20:44:33] Vast majority are good, but here's the worst one so far. https://i.gyazo.com/e34accd02ab64b4026e1f88761ac7aa7.png [20:44:57] if they are FAT formatted, you can mark the bad sectors, and carry on using the good ones [20:46:27] but assume they are going to degrade further, so don't keep any important data on them [20:50:47] what format flag does that? /q? [20:52:18] does what? /q was quick, so it just erased the filesystem info, notthe data, /u was no unformat, both spared some time [20:52:30] i dontremember the others [20:56:02] ah there was the /s, that made it bootable, so looong ago [21:00:57] https://i.gyazo.com/8aafb0798d06396cc87660eaeda67ea5.png - I found a small program that's helping me with the repair process. [21:02:42] maybe i should try to build the full scale b-52 tomorrow [21:02:45] i am not satisfied [21:03:23] which would mean even bigger wings, so lot of time on those, also a body from scratch, maybe from fairings [21:09:06] so only one disk has bad sectors scattered all over. so gonna get rid of that one. I wonder though, if the damage is magnetic could I just use a magnet to manually erase and reformat? [21:16:52] Doing that SeEEEEEEEMS to work, still reading bad sectors but a lot less than before I did that. [21:17:56] And I JUST repaired a disk that way, NO bad sectors. [21:19:59] i wonder if i still have VGACOPY anywhere [21:20:25] that could do a number of weird formatting options [21:26:06] and it seems that was all I needed to do. so irt seems those disks had no physical damage, just data degradation. [21:33:30] I think only ONE has physical damage, because no matter how much I rub the magnet on it, the format still hits a snag at the same place. [22:57:48] Yep, I think I've verified only ONE disk has physical damage, the others needed to be completely wiped with a magnet. [23:09:36] soooo out of 25 disks I cannot fix 2 of them. [23:11:22] i have about a hundred 3,5" disks here where some of them have (had) data on them that i'd still like [23:11:35] but none of my running computers have a disk drive [23:12:02] if you didn't need it in the past decade, you dont really need it [23:12:11] thats how i deal with boxes of paper. if i dont go into the box for years, i can throw out the box [23:12:25] that's not how i work :p [23:13:05] in my experience, the moment i throw something away, i need that exact thing a week later [23:20:44] For me it's just my retro computer hobby via DOSbox. [23:31:22] i have win 3.1 running in dosbox [23:32:04] huh.. makes me wonder what my dos machine still has on it now [23:32:13] (i think that was actually 7 out of the 100 disks in the box)