[00:25:29] #KSPOfficial: mode change '+o NBones' by ChanServ!ChanServ@services.esper.net [00:25:30] #KSPOfficial: mode change '+o DuoDex' by ChanServ!ChanServ@services.esper.net [06:03:49] I got the old pwings working with FAR(c) again: http://taniwha.org/~bill/screenshot4612.png http://taniwha.org/~bill/screenshot4616.png [06:04:09] (plane cheated to Laythe and Duna orbits, used RCS to deorbit) [07:36:31] https://youtu.be/c9qlHyoG1GU [08:48:20] full earth! http://portsherry.com/comic/you-had-to-be-there/ [08:51:01] what [08:51:11] keep scrolling [08:51:21] still, what? [08:51:25] exactly [08:51:40] there is a lizardman or something in the rigth seat [08:51:41] even with that fish/whatever, what? [08:51:47] no, and no [08:52:32] with no context, the thing has no meaning [08:52:59] hes turning werewolf [08:53:13] apparently full earth works also lol [08:53:29] like I said, with no context, no meaning [08:55:23] lets just hope restrants hold lol [08:55:34] trapped in small spaceship with werewolf lol [09:07:29] light reflected off the moon... special properties? light reflected off Earth... would it be the same thing or? [09:07:43] apparently full earth works also lol [09:07:44] https://cad-comic.com/wp-content/uploads/2019/01/ENG_20190201.x60343.png [09:07:56] since theyre orbiting they would see full earth often enough [09:08:12] lol alt [09:08:16] Althego: hahah, nailed it. [09:08:27] they area faf from earth, probably going to the moon, they would see a full moon too [09:08:40] yeah evenually [09:09:00] that at least would have wrked as a joke [09:09:08] I'm in orbit of minmus... so kerbin, mun.. minmus, triple shot [09:10:02] meh... throw away your candles? I would'nt do that if you in the polar vortex... might need it for heat [09:10:44] lol [09:10:55] polar vortex? [09:11:02] yeah [09:11:03] east coast US... [09:11:05] its hitting usa hard [09:11:14] mean while... rain here west coast [09:11:22] thankfully im too far west at almost snowproof area [09:11:32] guy I watch RV'ing about the US... florida, he's sweat'n [09:11:34] which is sad, because it reinforces trump's belief that global warming is a chinese hoax [09:11:45] yeah [09:13:02] hm... whats a good orbital height around minmus? [09:13:14] for what [09:13:32] remote robotic lander probe [09:13:49] lowest possible? [09:13:56] for landing i recommend 0 :) [09:14:18] mother ship.. 18km only gives me small windows to command it down to the surfaec [09:14:24] pre-land orbit? last time I used 4k something [09:14:40] but remote control dunno [09:14:53] dont you add relays around moon? [09:15:08] https://imgur.com/a/4hRKZpk [09:15:29] lander sitting in service bay.. two pilots and science officer [09:15:51] tiny lander [09:16:02] hopefully none of em a kerbal version of werewolf [09:16:12] just land on the side that is facing towards kerbin [09:16:13] mind you.. think first time tried landing, I retro-d a little too hard [09:16:36] also in on the day side [09:18:29] just testing an idea... I can land, hop to another biome, redock, refuel, repeat at least once before I start delving into the ships fuel stores [09:19:04] sci package for at least two bioms.. sci officer can extra, reset things.. [09:19:48] half tempted to EVa a kerbal down to the surface.. I'm only done 150m/s at 18km orbit.. eva pack sitll has 600m dv right? [09:20:06] i would design the first minmus lander with 1 scientist, for one landing. if i land in a good way, with the reserves i can do maybe 2 other biomes [09:20:19] the second one would use a nuclear engine for all the biomes [09:20:42] the 3rd one would be robotic and take all the gravity and sesismic readings from all the biomes [09:21:07] and with that and similar probes mapping the moon in orbit, the sciencetree is complete [09:22:47] actually I was testing to see if the command ship and robotic lander probe thing works like before. [09:23:32] in teh past I had a crewed ship with dual relays tucked into a single service bay to be deployed around minmus or the mun [09:24:17] career... ya got teh lander can things. Just sto;; meed tp im;pcl sp,es ,pre [arts tp ,ale a [rp[er crew ;amder [09:24:27] oh whoops.. [09:24:32] hehe [09:24:59] gonna love wrong offset lol [09:25:04] hand shifted one key over.. was saying I'm in career, I still need to unlock some more parts before I can make a proper lander [09:25:25] .. bad habit, typing while looking at another screen [09:25:49] what, proper lander? by the tech you have for the capsule, you should be able to make a lander [09:26:22] I could but eh.. asthetics.. [09:26:24] there is the probe core cheat for 1 scientist: the probe core adds sas, the scientist adds out of line of sight control [09:26:47] if the lem was good enough for nasa, despite its looks, any ugly lander is good foir me [09:27:10] lem had windows you can use to look down with [09:27:20] so does the lander can [09:27:31] and you dont need windows [09:27:45] I don't know.. its just me, an all in one craft.. jack of all trades, but pro at none [09:28:26] got a mk1 crew cabin as a station around the mun ;) [09:29:21] brb.. got a signal to chase [09:29:46] a running toothpaste, must be inconvenient [09:51:22] back... satellite.. AO-91 [09:52:47] ah, real life signal [09:55:52] ya... and now to throw the recording onto a flash drive put it to my PC.. see what I got for telemetry [09:58:04] finallY! [09:58:05] https://twitter.com/NASAInSight/status/1091885511822651392 [09:58:12] i didnt expect it so soon [10:01:10] now off to the second phase [10:01:40] the placement of the self hammering probe [10:04:17] mars claw game [10:05:27] funny fact, the self hammering effect didnt work in total vacuum [10:05:31] when they tested it [10:05:44] they need a tiny bit of pressure to keep it in place [10:28:43] there is also a retroreflector on the lander, but there is nothing around mars that could use it. even if they have something in the works, it is around 2 years until it is launched and commissioned. doesnt it get all dusty until then? [10:32:53] depends how much wind they get [10:33:19] and bleh.. telemetry fail.. signal was too much garbage I guess [10:40:32] what kind of antenna do you use? [11:21:19] stupid thing was laying around for quite a while... it was one of the suggested items to use since its hollow anyways. [11:22:04] finding the wire rod was a bit of a pain at first. 'music wire'.... ya, not actually guitar wire, rather something you'd find in a hobby store... [11:23:48] was debating to wait till this flats reaches into sunlight again, on minmus, meh... just going to head back.. mission will already be 17 days long [11:24:24] you can land on the flats in complete darkness [11:24:26] easily [11:26:28] I could.. but don't feel like risking it... I've already made 4 good landings so far [11:30:18] debating redoing the mission again, now I've learned a few things, recording it [11:36:00] hmm.. anyone take notes during their missions or prior on the things they wanna accomplish? I know there is a mod that helps to let you know if there is available science during a mission [11:44:51] https://66.media.tumblr.com/a19186b4579eed300aaee8903a51068e/tumblr_pkxis34xSU1uwduqm_540.jpg [11:45:01] hwhw [11:57:55] https://imgur.com/gallery/FRstD3U [12:11:19] https://twitter.com/elonmusk/status/1091958352513425408 [12:11:24] hehe scott is the top comment [12:24:15] ya.. Scott was practically dribbling from the mouth about that engine in his last video [12:24:31] it is actually a really nice engine [12:24:33] if it works [12:24:38] groundbreaking in several ways [12:45:09] one thing lead to another... now reading on apollo life support systems... [12:50:55] https://www.youtube.com/watch?v=LYnoV2n5ptg [12:51:08] random link! https://maniacallabs.com/2019/01/22/billiard-ball-arcade-trackball-mouse/ [13:08:19] eh, no rapsberry 4 this year [13:08:31] i thought maybe i could buy a few to play around [13:09:19] but in my age time goes faster, we are in the second month og this year already [13:15:03] yep, February already. And I need a new project to work on [13:17:23] fast...? felt like time dragged on for me. only a month since new years, felt like its been far longer' [13:17:56] time is flying when you are having fun :) [14:42:39] https://www.youtube.com/watch?v=uqKGREZs6-w [14:42:45] Building a Marsbase is a Horrible Idea: Lets do it! [14:46:13] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [14:46:57] Eek. Fluburtur, I just passed the halfway point regarding fuel usage [14:52:02] time to send a cargo down the road to wait for your boat [14:52:27] or optimize fuel usage somehow [14:53:25] I'm already running two engines instead of four at 1/3 throttle [14:53:39] How much can I save by going even slower? [14:53:47] 20 m/s [14:54:12] https://cdn.discordapp.com/attachments/186186471202357249/541632472820088835/DSC_0398.JPG [14:55:41] nice [14:56:25] I put it in RTH so it was circling around home so I could take pictures [14:56:26] Uhm, you don't save fuel if you just throttle down in space. And running less engines doesn't help either if they're all the same [14:56:45] not in space [14:56:47] in water [14:56:50] ah [14:57:01] get rid of the extra engines ;) [14:57:38] also there used to be a mod with a fusion engine, that did get more efficient with throttling down (in scott's interstellar quest) [14:57:48] Yeah, getting rid of engines would save weight. I suppose I could ditch the plane [14:58:02] But I like my plane :( [14:58:08] because the fuel is the coolant, and the less collant you put through, the hotter it gets, so the faster it goes, thus isp goes up [14:59:33] i want to sell an old gallente control tower small and some research labs and things with it at dodixie ix moon 20, federation navy assembly plant. anybody buying? [14:59:45] it has been there in the hangar for years [14:59:48] Oh wait... my plane has a bunch of science points stored on it. I can't just dump it [15:00:00] collect the science [15:00:09] https://cdn.discordapp.com/attachments/186186471202357249/541633960917336074/DSC_0399.MOV.Image_fixe004.jpg [15:00:23] I can collect the science and store it in a pod, right? [15:01:23] yes, if it doesnt have the same science [15:01:52] Hmm, let me calculate a little here... [15:02:31] The plane has 52 units of fuel I can salvage to get a tiny bit more range on the boat [15:03:12] And since I has planned to do more missions with the plane, I have oxidiser stored on the boat to power the vernor thrusters on the plane [15:03:30] (The plane has Vernor's for VTOL control) [15:03:50] So... if I dump the plane, I can also dump some unneeded oxidiser [15:04:31] ... and I do have quite a bit of that. Why on earth did I pack so much?? [15:04:54] OK... we're taking extreme measures. The plane has to go [15:05:58] I suppose... I could crash the plane into some unneeded external parts of the ship to save weight there too, but I think the fuel use and Kerbal risk of doing that isn't worth the weight saving [15:06:53] Also you can fly in another plane any time [15:07:34] you can also just flay the plane somewhere and recover it [15:07:43] Well that's true. This particular one has has quite a few successful missions on this flight, though [15:07:56] in fact recover it with the science on board [15:07:59] It's going to be painful to just dump it in the ocean [15:08:04] Well I could do that [15:08:47] I always felt that it seems cheaty to recover from the other side of the world, but I suppose there is a cost penalty [15:08:53] https://www.youtube.com/watch?v=QFonmHnNb_c&feature=youtu.be [15:09:19] Hmm an oxidiser dump would be useful right now [15:09:40] lol horns handsign [15:09:49] maybe if you put some metal as bgm [15:10:48] Wat... hatch is obstructed [15:10:53] hehe [15:10:55] always [15:11:01] when you see nothing there [15:11:04] I've been on EVA from this plane before though [15:12:36] It's no big deal. He can't open the clearly free hatch, but he can crawl through the claw that's holding the plane and into any of the crew compartments he chooses [15:13:09] She*, sorry Lagerforf [15:13:10] hehe [15:13:20] what a name [15:21:47] Oh I spelled it wrong. It's Lagerdorf [15:22:13] dorf [15:22:14] doesnt really make it better [15:22:33] so it is a combination of a beer and a village [15:22:37] Next we'll find a surface sample contains microcline! [15:28:51] See, selecting the pilot and going EVA has no problems [15:29:00] But clicking on the hatch? nononono [15:30:18] hehe [15:30:34] Ah, I might have been clicking on the invisible extra hatch at the attachment node for that part [15:54:48] Verti-Go has been dumped in the sea :| [15:55:54] you have been fined for littering [15:56:00] Hmm. Dang [15:56:29] On the plus side, it has noticeably affected my efficiency. [16:02:07] Could have been worse - I could have dumped oxidiser in the sea if I had a mod, so... [16:32:41] it depends on what the ksp oxidizer is. if it is oxygen, it just evaporates after a while [16:47:13] Action: UmbralRaptop assumes that it's IRFNA or something. [16:47:56] hehe [17:04:13] Deddly: I still don't know why we can't vent stuff we don't need :/ [17:05:38] yes that should be in the base game [17:05:49] for sstos it can often happen that you carry some surplus oxidizer [17:10:14] Well there have been a lot of suggestions for that and as far as I know, the devs are aware that some people want it. So who knows? [17:10:53] simply they should add a way in the tank menu to pump to dev null :) [17:13:08] Yeah. The only downside with that would be the potential for accidental miss-clicks [17:17:49] well, there are so many things that can go wrong in the dialogs... [17:18:02] like pressing "decouple" on a decoupler... [17:18:08] True [17:18:12] one thing that really bothers me with pumpiong [17:18:16] it moves the buttons [17:18:21] so that you cant click fast enough [17:18:28] just why do this? [17:18:38] What do you mean? [17:18:50] when you click start [17:18:59] then the cursor will be above the window [17:19:02] and the stop button moves [17:19:13] just who comes up wioth such inhumane interface [17:19:55] HarvestR ;) [17:20:25] alternative would be a popup with amount [17:20:28] Yes that is awful [17:20:50] If you want to just pump a tiny bit, you can't stop it fast enough [17:20:57] exactly [17:21:03] especially if you want to balance [17:21:09] bevauce you mispumped :) [17:21:28] attention. mis-jump. warp drive destroyed [17:21:48] oh wait it is hyperdrive there [17:34:12] Althego: the camera is centered around the CoM. If you move fuel the CoM changes and so the camera... [17:34:23] I still don't get why the camera is fixed like this [17:34:35] It has annoyed me from the start [17:34:51] why can't I move the camera around like in the airplane hangar? [17:35:14] He was talking about the buttons for fuel transfer start/stop [17:35:17] Especially on huge ships this would really help [17:35:25] As to this other issue, you can "aim camera" now [17:36:02] ah, by "move button" you mean the "Stop" button is in a different position than the "in" and "out" buttons? [17:36:11] yes the camera movement, or the lack of it is also annoying [17:36:13] Yup [17:36:23] But the camera can easily be fixed [17:36:24] oh yes, that's annoying, too :D [17:36:28] for large ships if you want to look int on almsot hidden part, you have hard time [17:36:46] Guys... it's so easy... [17:36:56] Right click a part - "aim camera" [17:37:09] yes, now, but only a small help :| [17:37:13] and that didnt exist not so long ago [17:37:42] But now it does :P [17:39:22] now, where KSP is slowly dying ;P [17:39:34] It is? [17:39:49] well, there are less and less mods updated to the latest version [17:39:57] which gives a decent indication [17:40:35] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [17:40:41] Maybe that's because a lot of mod's functionality is now stock [17:41:10] KAS? Infernal robotics? [17:41:27] I mean, sure, KSP is several years old now. A lot of the initial fervour is over, but the game itself has never been better IMHO [17:41:55] OK KAS and IR are absolutely the things I WISH were stock [17:42:00] What version are they on? [17:42:03] true. But it needs a major overhaul for the next 1ß years [17:42:08] *10 [17:43:09] If they ever did make hinges and mechanical parts, I bet an entire new player base would appear [17:43:36] well, we'd need an engine overhaul for this to handle more parts [17:43:49] My eve lander didn't have too many and it lagged a lot. [17:44:03] I've got a Ryzen 2700X. It shouldn't. [17:44:21] Either that or a way to use all cores on gaming CPUs [17:44:33] All cores simultaneously [17:44:41] The problem here is unity and C#. For so many scientific calculations you want something that runs on bare metal, as fast as possible. [17:45:08] A custom engine would be amazing. But then we'd still be on 0.7 [17:45:29] The original scope of the game was much smaller [17:46:07] If you find the original KSP thread on Orbiter, HarvesteR's plans for the game were not at all advanced [17:46:24] KIS is on 1.6, KAS on 1.5., IR? No idea. [17:46:45] And it's version locked? [17:47:09] For a small, funny game Unity is enough. But if you do something on the scale of KSP you need something faster. [17:47:36] Like Unreal Engine 4 for the graphics and all the calculations done in C/C++ and as optimized as possible [17:48:09] C is for wimps. I demand x86 assembler [17:48:11] ;) [17:48:13] and then the UI needs more planning tools. [17:48:24] use gcc, it makes ASM from C/C++ code ;P [17:49:45] Well, that's one way to optimize calculations. Write the code in C, generate ASM from it with gcc, see if it is efficient and if not optimize the C code (there are many language constructs that can help you) [17:50:39] But adding assembly code makes it neither portable, nor readable/understandable [17:51:23] https://github.com/meirumeiru/InfernalRobotics/releases the most recent thing I can find about IR [17:52:00] Yeah, it's nice we have Mac and Linux versions of the same game [17:53:29] well, a KSP2 will probably never happen. That's why I'm going to fetch dinner now. Laters! [17:55:32] Seeya Mat2ch. [17:55:44] I personally think there will be a KSP 2 eventually. [17:55:57] T2 obviously had big plans for it [17:56:05] hehe [17:56:15] the real programmers use butterfies [17:56:48] https://scontent-vie1-1.xx.fbcdn.net/v/t1.0-9/50964382_2016324221813083_3020514804080050176_o.jpg?_nc_cat=107&_nc_ht=scontent-vie1-1.xx&oh=ca14e95b3b89a90358549fd1f7235291&oe=5CF118B5 [17:56:55] Well, Unity is, on occasion, questionable for what KSP does [17:56:58] note that this is an old table [17:57:37] Althego, that is actually an amazing idea. I may try to do just that next time when I get to design a shower [17:59:20] Also serves as a time ID, providing future archaeologists with an accurate estimate on when the shower was built [17:59:58] hehe [18:01:32] for goodness sake, i got the hippy hippy shakes [18:16:32] https://66.media.tumblr.com/8a64ae38e6c57ce05ef104f8d7888183/tumblr_pm58uhbKHk1womklo_540.jpg [18:22:17] http://taniwha.org/~bill/screenshot4626.png http://taniwha.org/~bill/screenshot4627.png [18:22:41] lol [18:22:55] what is that, navigational flags? [18:23:10] more mile-stone flags [18:23:15] (but 10km) [18:23:36] 172 (minus 1 or two forgotten, and several eeten by the kraken) [18:23:55] plus a few for points of interest [18:54:06] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [19:01:14] weird https://www.bbc.co.uk/news/uk-england-wiltshire-47108382 [19:01:56] LOL awesome [19:09:23] https://66.media.tumblr.com/fb342b67206bef4cc19d100f33aa138b/tumblr_pm5ldpqbcp1u1f3gg_540.png [19:09:59] hehe [19:46:17] https://twitter.com/bldgblog/status/895728956724322304?s=19 [19:50:40] nice [20:02:28] How long until we get a film based on that premise? [20:02:57] the question it, how long until that film is a documentary? :) [20:03:20] sequence is going to become more common, and used more aoften as it gets cheaper [20:03:24] Big business and criminal entities all fighting over one person who has this secret code that could bring the world to its knees [20:04:54] Or nobody knows what the code does, but it must be important because it was planted in this little girl's great grandfather's DNA and passed down through the generations to her, the only known living relative [20:05:46] Fluburtur, I'm at the bottom of the "heart about to head south soon. [20:05:51] Well under half fuel remaining [20:06:01] tiptirariri tiptirarara [20:06:39] Did you just encode a virus in my machine, Althego? [20:07:07] Did you just encode a virus in my virus? [20:07:08] no i was trying to imitate a few notes from the space battle in return of the jedi :) [20:07:31] Of course, I mean "did you just encode a virus in my bacteria" [20:08:04] My virus has a virus [20:08:14] It's gone viral [20:08:17] xzybit [20:08:58] So... is it theoretically possible that computer viruses could be spread by biological viruses? [20:09:11] yes [20:09:21] It's a thrilling time we live in [20:09:28] The possibilities! [20:09:56] Unfortunately not the other way around [20:11:12] I don't know, I don't know [20:11:37] We're just short of transmitting smells and stuff electronically, so there might be some complex chemical exploit [20:15:02] Yeah the thought had crossed my mind [20:15:38] https://xkcd.com/327/ [20:15:46] hehe [20:16:12] little bobby tables we call him [20:16:28] But, in all honestly, just making someone's TV fart loudly and stink out their living room would be anazing fheadlines [20:16:35] amazing headlines [20:16:54] This xkcd literally forms the basis of the group of friends I hang out with saying "DROP TABLE!!!" every time they are about to do something silly [20:17:21] hehe [20:17:26] It's an inside joke that caused many a confused look and provided hours of entertainment [20:17:36] i dont think i know anybody who doesnt know xkcd :) [20:17:47] Sure, I know some people [20:18:24] I mean, most of the people I know are not related to physics or IT in any way, so they don't share the ideas xkcd brings up [20:34:02] Deddly, a computer virus could take over a bioprinter and produce bioweapons [20:34:32] that contain the virus [20:34:40] and as soon as they start to anaylize the virus [20:34:45] to find a cure [20:34:53] bam, it starts again [20:35:09] hehe, enders's game descolada? [20:35:21] Let's hope the people who analyse the virus don't have a bioprinter attached to the same machine, then eh? [21:26:14] the atmosphere is a jerk [21:32:32] lol [21:32:49] Having trouble with re-entry? [21:34:05] take off [21:34:29] aeros of my rocket seem to make it hard to control through the atmosphere [21:34:50] it ends up wanting to prograde below the horizon [21:35:53] 100 m/s to 1000m [21:36:04] 200 m/s to 10km [21:36:13] 300 m/s to 20km [21:36:21] 500 to 30km [21:36:34] then peddle to the metal [21:37:39] Aha [21:38:12] So your nose dips down? [21:39:19] Sounds like maybe your gravity turn is too aggressive. [21:40:44] I'm trying to do a sub orbital on kerbin 200km [21:40:51] Ah [21:41:06] Straight up? [21:41:27] I was tilting to the right [21:41:36] is that a bad plan? [21:42:07] Straight up is fine for a suborbital flight. Could you post a picture of the rocket? [21:42:51] Tilting isn't necessary and will just make you land farther away from KSC, reducing your recovery value [21:42:58] Maybe just a little [21:44:25] https://imgur.com/a/eybvprJ [21:46:05] straight up worked perfectly [21:48:27] NeilKerman: That looks like it could go to orbit. [21:48:52] I am using the swivel engine [21:48:57] ok [21:48:59] I think with the reliant it could [21:49:08] Swivel can, too. [21:49:13] hmm okay [21:49:21] If you know how to fly ;). [21:49:26] I could get it to about 80km [21:49:39] 70.5 is enough for orbit ;). [21:49:42] not sure if i'd have the dV to burn to orbit [21:50:58] Testing a decoupler suborbital? [21:51:05] Yep, that was my first reaction... "it looks like you don't have the fuel to orbit, but you can easily go suborbital" [21:51:06] correct [21:51:35] mission success [21:52:37] and yes, ~3k dV isn't quite enough to get to LKO. [21:52:58] 3300 eh? [21:53:12] pack 3.4 k, just to be sure [21:53:15] 3027 in your case (reading the stage stack) [21:53:18] but it's possible with 3.3 k [21:53:27] yep, you're low by about 10%. [21:53:50] KrazyKrl: I did it below 3 km/s. [21:53:52] I picked up a suborbital tourist mission [21:53:55] should be easy now [21:54:34] yes, 3k should be possible; if you keep your TWR low, and you keep your ascent speed to near terminal velocity. [21:55:09] https://i.imgur.com/T3ahZAK.gifv [21:55:19] swivel motor not really needed then for straight up [21:56:48] let's see how high 2500 m/s does [21:56:59] ehh yes and no... you need either a gimbal engine, or flaps. pod control authority is meh at best. [21:57:13] you have stability in those fins, but not control. [21:57:35] as long as it goes mostly straight [21:58:04] well, it'll certainly go straight with a few fins... now the problem is will it go straight where you want it to go [21:58:27] Make sure the initial TWR is above 1.5 [21:58:31] tourists just want a suborbital [21:58:53] It will gain speed fast enough not to tip over before the fins get effective [21:58:59] which means altitide > 70km. [21:59:13] In that case, 2.5 km/s is overkill [21:59:20] And dangerous, even, when you are coming down [21:59:23] you can probably do with with 1km/sec or lower. [22:00:02] Make sure to angle the craft just the slightest bit, you don't want to come crashing down vertically (you will either burn up or not slow down quickly enough) [22:01:26] tourists are happy :) [22:03:38] mission success [22:03:47] cut it close with the chutes too, yikes! [22:08:28] NeilKerman: Orbit: http://bksys.at/bernhard/temp/screenshot41.png [22:09:46] very cool [22:09:51] :) [22:10:25] I accidentally accepted a test x in escape trajectory mission early [22:10:47] Wanna know a trick? [22:10:48] and i haven't upgraded mission control so I can really only do one mission at a time [22:11:30] Hmm, isn't it 2 missions? [22:11:40] yes 2 on the go [22:11:46] ahh, yeah. [22:11:55] and I accidentally took one that I wont do for a while [22:12:03] otherwise I'd try to get 2 birds stoned at once [22:14:50] haha I forgot to load the tourists up [22:15:12] 938 m/s from LKO to escape. [22:16:05] Make a second stage and add some boosters or get the terrier and you're gone. [22:16:50] isn't it slightly cheaper to burn straight for escape? [22:17:32] Escape velocity is independent of direction. [22:18:18] But yeah, burning prograde probably saves you some gravity losses. [22:18:39] straight away [22:18:54] is there any returning from that though? [22:19:07] or are you going away for a long time? [22:19:09] Compared coasting to near Ap for circularization. [22:19:22] you can go back, sure. [22:19:31] If you find your way. [22:19:41] Manoeuver planning definitely helps there. [22:22:09] You didn't answer Wanna know a trick? [22:22:21] sure [22:22:23] hit me [22:22:41] my chutes just failed on a tourist mission [22:22:42] RIP [22:23:10] Need redundancies :( [22:23:22] In the normal setting your bank account won't go negative. So you can accept contracts, upgrade buildings and cancel the contracts. You'll loose a bit reputation. [22:23:45] upgrade buildings wiht the contract advances. [22:24:07] Can't cancel a time unlimited contract, though. [22:24:11] sounds like Trump Space Program [22:24:16] :) [22:24:51] But even without that trick you could cancel the contract. [22:30:38] is there any way to improve my parts recovery? [22:30:43] chutes on my booster? [22:30:54] or whatever you call 1st stage [22:35:09] That's really tricky. Dunno if it's actually possible. There's a mod for that, though. [22:35:15] https://cdn.discordapp.com/attachments/533692229693210656/541748407799250958/FB_IMG_1548429970141.jpg [22:35:48] hmmm [22:36:20] You can't switch vessles in the atmosphere. So if you switch to your booster you're stuck with it till it's on the ground. [22:37:23] Hmm, you can switch to nearby vessles. Maybe you can arm the chutes. [22:37:41] Dunno if they'll open correctly while you're in space with your second stage. [22:38:21] The game isn't made to simulate a lot of stuff simultaneously. [22:50:45] NeilKerman: Just upgrade the mission control. [22:51:11] roger [22:51:23] I want to upgrade to get manouved nodes first maybe [22:51:26] or maybe EVA [22:51:38] EVA would allow scienceguy to reset stuff, correct? [22:52:06] Manoeuver nodes need both mission control and tracking station upgraed. [22:52:20] The scientist has to have a certain level, but yes [22:52:26] right [22:52:51] Right now the only upgrades I have are launchpad and rocket building [22:55:39] When will the new demo be? [22:58:49] https://imgur.com/a/5UC4bjU [23:00:13] NeilKerman: I'm not sure that'll succeed. [23:00:26] It got me to orbit nicely [23:00:31] mhm [23:00:45] But you want escape, right? [23:00:55] Nah, I'm not doing that yet [23:00:59] ok [23:01:11] Maybe do that mission when I go to do a Mun one [23:08:08] funny you should mention the science guy... i was reading up what levels do, he can reset at level0 according to the wiki. Unless its been changed [23:09:03] I know, at least with pressure and temp sensors, you don't need someone out there to reset it. One the data is offloaded, you can use it again. [23:09:28] so I probably dont need 4 temp sensors? [23:10:21] you can... then just return home with the data.. you loose some points transmitting certain things. [23:13:06] if you have a command pod or if its a probe with science container, you can transfer the data over [23:18:56] Is going to the mun a bad idea without manouver nodes? [23:24:18] impact, fly by, orbit, land? [23:24:26] flyby [23:24:48] It's not ideal, but certainly viable [23:25:12] Well, it'll be a bit tricky to burn at the right time so you are there when Mun is there. [23:25:53] from a low kerbin orbit, burn at/just before munrise until you have a ~14 Mm apoapsis [23:26:38] This will put you on a free return trajectory. (may need a correction post flyby for a safe landing) [23:27:48] ouch ya.. I tried doing the no upgrade to the moon thing... ya... I got lucky once [23:32:11] hmm yeah [23:32:15] time to upgrade this maybe [23:33:12] Action: UmbralRaptop 's above lines are the result of people on the forum manually determining how to get a good flyby in the era before maneuver nodes. [23:34:28] hardcore [23:39:46] Neilkerman I've done mini versions of delta heavies as well... also a bigger version [23:40:09] delta heavies? [23:41:27] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [23:41:56] https://media.defense.gov/2012/Jun/29/2000137982/-1/-1/0/120629-F-NQ666-001.JPG [23:46:28] ahh neat [23:46:34] that's kinda what I have for going to orbit [23:53:42] I do'nt seem to have a lot of pics on boosters.. I do have a few design habits I tend to go with.. [23:54:03] Alright, I got manouver nodes now