[00:00:58] my ship ran out of fuel on its return with a periapsis just above 67 km [00:07:40] Good news: the post-1.0 atmosphere goes to 70000 m, instead of 69077.55 [00:08:26] So, it will eventually reenter if you focus and have sufficient patience. [00:11:05] get out and push [00:16:30] that too [00:34:57] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [00:36:15] I wonder if I could use my own hair on a violin bow [00:36:24] I have two that dont have hair on them anymore [00:36:54] technically yes, practically no. [00:37:08] if human hair was viable, we would be using it. [00:37:21] I dont even play violin, the one I have is decoration now [00:37:30] and I tuned it as like a guitar anyways [00:37:35] but I could try playing the saw [00:39:57] M249 or Bosch variety? [00:41:17] thin strip of steel in a roughly trapezoidal shape [01:35:14] kk [01:38:49] Greetings? [02:33:28] how long will it take to reenter? [02:33:56] push with the kerbal's rcs pack? [02:37:24] unclear, but long. And yes. (make sure to push retrograde, and be prepared to drift off the craft. It's finicky. ) [02:42:33] it was my attempt at an early Mun flyby [02:42:44] before I had maneuver nodes or patched conics visualization [02:44:25] what's the "Data Value" of an experiment? [02:47:59] That's the one in mbits, or something? It should be a "file size". This matters if you're transmitting experiments back, but not if you're returning them physically. [02:57:03] it's listed in the R&D building with the experiment archive [03:00:31] "Current Data Value" [03:03:29] It's a measure of how much science is remaining for that situation/experiment combination, and will go towards 0 as the gray bar fills. [03:03:40] I, er, forget the exact conversion. [03:06:30] I can't find anything about it on the wiki [03:09:36] hrm [03:09:58] Action: UmbralRaptop ponders poking at it with a test campaign. [04:53:14] i think with a mun AP, it's more likely that you get another mun encounter than a useful reentry [05:11:29] Push at Ap, and you'll get reentry next Pe? [06:17:20] no, I got the apoapsis down to about 5 Mm [06:18:27] why do I have so many contracts for testing parts on escape trajectories from the Mun? [06:19:33] hehe [06:19:40] but that is the easiest, just flybys [06:21:14] yeah, I guess I should be able to do it now that I have maneuver nodes [06:21:22] hey, what are rovers useful for? [06:24:09] sometimes there are contracts that require you to take measurements on some points on the surface. say on the mun or minmus [06:24:25] ok you can fly to each, but lot more fuel [06:25:00] ah [06:26:00] also there are contracts like have x kerbals, on the surface, have wheels, have docking port and like that [06:26:08] but it is enough to take one wheel :) [06:26:39] oh, I haven't seen any of those yet [06:27:13] does it matter whether I decline a contract or let it expire? [06:27:42] i think it does [06:27:48] which is better? [06:27:52] but never really checked [06:28:08] most of the time it is impossible to do everything [06:28:16] so some of them expires [06:29:57] would anyone be interested in discussing the best way to get back to Kerbin from Gilly? [06:31:00] technically the least amount of delta v is achieved by falling towards eve, then burn away from eve at the closest point. however that requires quite a bit of planning [06:31:21] and since eve is very close to kerbin, you wouldnt save all that much [06:31:53] the issue I'm struggling with is the eccentricity and inclination of Gilly's orbit [06:32:38] if I'm using the transfer planner to time the burn, wouldn't I need to (a) circularize, and (b) get into an orbit that's at least roughly co-planar with that of Kerbin? [06:33:09] not necessarily, because the required burn is probably already inclined [06:33:31] so again if you time it right, you might get away with a small plane chang [06:34:16] but these make it hard, so at the distance of gilly i usually just do whatever [06:34:18] you mean, combine a small plane change with the prograde burn to break out of Eve orbit? [06:34:19] how much time should I plan to spend pushing my ship with a kerbal? [06:34:30] how long before apoapsis should I start? [06:34:46] no, i mean time it so, that the inclination of gilly just gives you close to the required inclination anyway [06:34:59] so the required change is small [06:35:04] but as is said this is hard [06:35:32] because as eve moves around the orbit, the plane of gilly'xs orbit is rotating [06:35:40] it might be that it doesnt actually help you [06:35:50] so i would just escape gilly [06:36:00] and do a burn from that orbit [06:36:20] then you need to time it only where to burn there [06:36:36] right... I had assumed I would want to be in orbit around Eve, not around Gilly itself [06:37:03] let me put it this way... [06:37:35] say the transfer window planner says "burn a 'X' o'clock", relative to Eve and its orbit around the sun [06:38:06] could I burn from 'X' o'clock, even in Golly-Like elliptical-and-inclined orbit? [06:38:14] Gilly... stupid auto-correct [06:38:20] it also says the burn inclination [06:38:35] which means you have to correct to that oin that burn [06:38:44] oh, no [06:38:47] the less you need to correct, the better [06:39:08] I just intercepted the wrong abandoned crew module [06:39:14] one I had already gotten to [06:39:15] oh... interesting... give me a second, I'm going to look at KSP in the other window, but I may need to re-connect to IRC afterwards [06:39:36] hehe, just delete the ones you already rescued [06:39:49] i dont like that, because it is cheaty [06:39:58] but one you have the clay you can deorbit them [06:40:53] I have 1154 m/s delta v left [06:41:00] so "ejection inclination" in the planner window is the plane of the orbit you're departing from, relative to [06:41:02] Eve? [06:41:08] ye [06:41:09] s [06:41:19] do I try to catch up to the right one? [06:41:32] you could, but that moves your window [06:41:36] so it is hard to do [06:41:44] gilly is far out, it shouldnt matter al that much [06:43:32] that may not be enough :) [06:43:57] looks like I can catch up with about 300 m/s and maybe a couple hundred more for some inefficient fine-tuning [06:44:30] I tried departing from Eve from a very, very large orbit that was roughly co-planar with Kerbin's orbit, but the problem was I was days away from the right point on that orbit when the time came to burn [06:44:55] launch windows are pretty large, like usually weeks [06:45:38] the lowest energy escape is falling to eve first and do you escape burn as close to eve as possible [06:46:07] so... barely skim eve? a couple of hundred kilometers up? [06:46:17] but that means that has to be timed really carefully that you orbit is in such a way that when you reach periapsis, ythe prograde burn will create the desired injection angle [06:46:31] this is because of the oberth effect [06:46:42] right [06:46:48] the lower you are in a gravity well, the bigger you energy gain from the fuel [06:47:26] yup... so the transfer window planner still works for non-circular (even extremely non-circular) orbits? [06:47:40] why does adding a maneuver node make the marker for my location at the next intersect disappear? [06:48:18] probably a sensitive rendezvous [06:48:29] it disappears before I make any adjustments [06:48:38] the injection angle and inclination stays the same with the time [06:48:48] what you can change however, is the orbit you get there [06:48:51] oh, heh [06:48:59] it's being covered up by the periapsis marker [06:49:02] you have to burn until you get close to an intersection anyway [06:49:12] not just blindly follow the given delta v [06:49:16] which is displayed below it without a maneuver node but above it with one for some reason [06:49:41] right... I usually zoom out into a broad view of the map when executing the actual burn [06:49:47] so if you start from an elongated orbit, then the required delta v might be a lot smaller, and that is what the point [06:51:21] well... I'm going to have to experiment with this... [06:51:30] but even then it looks like that 1100 is probably not enough [06:52:02] maybe the oberth effect helps you to the other 300 [06:53:13] or you can just use the kerbal for the rest [06:53:18] they have morethan 400 [06:53:25] but then you leave the ship behind [06:53:29] the real question, then, is when to dive from Gilly to Eve, so that you're close to Eve when the window is ideal [06:53:37] and probably need to intercept the kerbal in kerbin soi to not burn up [06:53:49] yes that is the hard thing in it [06:54:13] no tool will help you in that directly [06:54:47] and the plane change is the hardest close to eve [06:54:53] well... I'm running a career game and a sandbox in parallel... so I'll experiment in the sandbox until I work out the timing, then apply it in the career game [06:55:19] the plane change from the inclined orbit of Gilly to that of Kerbin? [06:55:29] to that of the injection inclination [06:56:12] but even this may not be neough, so the simpler solution can be a rescue mission [06:56:27] how do I know I'm at the correct injection inclination? [06:56:35] the planner gives it to you [06:56:49] got the periapsis of the Mun mission down to less than 55 km by pushing [06:56:51] at least the alexmoon thing does [06:57:14] hehe sometimes you need to do that [06:57:52] okay... I'll take another crack at it. thank you very much for your advice, I appreciate the help [08:09:35] https://66.media.tumblr.com/11f2b9619266680b1f1f3462a3b3a508/tumblr_inline_pg7xg9d9VM1rap6r2_540.png [08:23:31] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [09:07:40] hello, anyone on this channel familiar with krpc and reference frames? [09:08:19] hi [09:08:22] might be [09:09:46] I'm trying to get my prograde direction in navball terms: pitch above horizon, yaw according the compass. [09:10:22] In order to get there, I think I have to compute the "angle of attack" between prograde and a vector pointing due north. [09:10:52] I can't for the life of me declare that vector. [09:43:04] my plane is mostly working [09:43:11] but the gps has a hard time getting a fix [09:48:13] But but but there was this new GPS sat launched!? [09:48:15] :D [09:48:50] probably not operational, and it is only 1 [10:00:35] what's the status of Glonass and the like? [10:07:59] working fine, according to my Android thingy [10:23:05] glonass should be working [10:23:20] baidu or whatsitsname and galieleo is in progress [10:24:51] probably glonass over here [10:24:58] but my gps unit used to get like 14 sats [10:30:00] On December 27, 2018, Beidou-3 officially began to provide global services. [10:30:13] what do you know, it is officially in business [10:50:48] Chang'e-4 explores the Von Kerman crater [10:58:12] Galileo is almost complete [10:58:32] and should be usable [11:09:46] the Galileo-compatible ublox chip I ordered from ebay was fake and isn't :/ [11:10:54] gps? [11:25:43] uh, don't order stuff from ebay? [11:25:56] get the stuff from an authorized reseller [11:31:30] i thought gps chips would be trivially compatible with the other ones? [11:31:47] as in "hardware is the same, just needs software support" [11:34:14] nop [11:34:24] the software within the cheep needs to support it. I was trying to buy a NEO-M8N which could be flashed with new software but got a NEO-M8M with ROM [11:34:25] different frequencies for the different navigation systems [11:34:51] and since many many parts are on the chip itself today you need some more hardware for it, too [12:02:35] so, the chinese finally managed to fake a moon landing on the dark side? [13:11:06] the flight controllers needs at least 6 sats to arm [13:11:11] it takes a few minutes [13:11:29] but it does work, I think I can fly the plane today or tomorrow [13:16:08] https://cdn.discordapp.com/attachments/186186471202357249/530373676965691392/DSC_0327.JPG [13:30:40] I still have to set up the failsafe of the flight controller tho [13:31:59] https://66.media.tumblr.com/c75e0560f43b8ff1bc67f463a7f9f9f6/tumblr_pd40co3qOe1v2btx7_1280.jpg [13:32:02] how far do you wanna go?! [13:32:11] for now, not too far [13:32:17] but eventually a dozen kilometers [13:32:22] also they didn't say that you can't go up. :D [13:33:30] now imagine you're an automatted car encountering that sign [13:33:48] it will just explode [13:34:58] https://66.media.tumblr.com/9d1c38a4ace19d4b18ac4a7de1622367/tumblr_mjpmbudtwY1r4o1rbo1_540.jpg [13:36:20] I believe not even nukes play this loud https://66.media.tumblr.com/6500e05a6c520aaf933754c4947dbfee/tumblr_inline_p7jo499O0I1r3qkvm_540.jpg [13:37:26] Hello, just wondering if I'm the only one encountering the bug where I can't move Kerbals out of pods in the VAB. I can drag a "ghost" icon of the specific Kerbal but they don't get removed, can't occupy other pods/bases either by dragging astronauts to it, it just won't work. I'm having the issue on a fresh install [13:37:53] Couldn't find anything this specific on the forum, at least not with the words I tried searching with [13:38:16] does the X button work? [13:38:23] do you have any mods? [13:38:37] It summons me [13:38:48] that is your own fault :p [13:39:25] who wins the summoning game? [13:39:43] the only winning move is not to play [13:41:46] The x button doesn't work, neither does the buttons at the bottom [13:41:54] lol the button sumons [13:42:18] Yeah I have mods, I tried reinstalling the game hoping it would fix it [13:42:35] Mods are MechJeb and Tweakscale [13:42:49] so i can skip the question of "have you tried turning it off and on again?" [13:48:53] Yeah lmao [13:49:12] Sorry for the slow replies, enabling/disabling and restarting as we speak [15:26:34] and scott indeed says something now [15:35:50] lol there was no sound in firefox, but now there is after a reboot [15:36:01] but now i can hear hullo [15:41:18] what,m another press conference tuday? [15:44:00] the video quality is garbage but at least the osd works https://youtu.be/q75pWsMQCis?t=30 [15:45:01] hehe, what is a won kerman crater? i guess he meant von krmn [15:48:37] this glider is quite fast$ [16:34:44] hehe, what is a won kerman crater? <- people that both played too much KSP and don't know that german v is more like /f/ than /w/? [17:17:46] lol 5 cameras on nokia 9? somebody must make a joke out of this. like the twenty something bladed razor [17:39:44] the biggest part of the joke is the word "nokia"? [17:43:24] that too [17:47:22] is it just me or does aeroflot.ru look like the UI of an early smartphone game [17:49:00] the pc version I mean, the smartphone one seems quite okay actually [18:02:52] if rick grimes was a physicist, he would say: curl! [18:56:00] next picture of ultima thule coming up in a few minutes [18:58:06] Care to hotlink one of those youtube streams for me again? [18:58:43] i am waiting for the faster stream [18:58:53] Last time your faster stream had no sound for me [18:58:57] the nasa tv is lagging behind with around 10 seconds [18:59:02] yes and then it died [18:59:08] but it had the picture first :) [18:59:20] https://www.youtube.com/watch?v=21X5lGlDOfg [18:59:20] YouTube - NASA Live: Official Stream of NASA TV [18:59:28] Cheers [19:00:46] the faster https://www.youtube.com/watch?v=9fhYADgnb2A [19:00:47] YouTube - New Horizons Press Briefing: Ultima Thule & Closest Approach (Results) [19:00:58] John Hopkins' [19:04:08] hehe stereo image [19:04:13] no i have polarizing ones [19:21:19] hehe a small snowman in the drawing [19:32:58] https://twitter.com/LaunchStuff/status/1080863154052190209 [19:32:59] The past and the present. https://t.co/w4MWNcm2WU [19:33:26] hehe of course bunny mascot [19:47:12] 🐇 [19:48:16] Lps lps [20:28:19] Action: packbart launches another space station [20:28:41] the Space Station Parts Expanded Reduxed mod has some nice parts but is quite large https://formularfetischisten.de/~packbart/temp/20190103212232_1.jpg [20:33:15] hehe expanded reduxed. thos cancel each other [20:35:04] now, where is the mod that lets you fly through this station in first person? [20:37:07] ( well, that's its name - https://github.com/ChrisAdderley/StationPartsExpansionRedux ) [21:48:28] china apparently landed on far side of moonm [21:49:51] 🐇 version 2.0 [21:51:55] UmbralRaptop: Nice rectangle. [21:58:57] nice rabbit [21:59:21] not sure what you meant by rabbit verson 2.0 though [21:59:43] darsie: get a better font. use Hack font :) [22:01:15] darsie: lagomorphs are not tofu! [22:01:47] Rolf: apparently the rover is "Jade Rabbit 2" [22:02:02] ahh interesting [22:04:05] bunny! [22:30:58] they created a really cute explanation video https://twitter.com/livein_china/status/1080703477049769984?s=19 [22:30:58] nk@xW_%4n÷;L https://t.co/7W2Zc8bonJ [22:31:27] https://usercontent.irccloud-cdn.com/file/AyTaXsxd/ec831d2.png [22:33:22] Rokker: ... [22:34:31] It's *really* well made though [22:37:49] wow that is fantastic [22:38:01] the closer you look the better it is [22:42:35] I love erupeo [22:48:27] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [22:58:38] Rolf: I don't like hack. Too bold. Spreads over fractional pixels. I'll keep using monospace for now. [23:00:46] GNU unifont? [23:04:06] Action: darsie restarts KVIrc to load unifont ... [23:06:21] ugly [23:06:34] Can you see 🐇 hopping around? [23:06:38] yes [23:06:43] Yay [23:06:50] Action: darsie switches back to monospace. [23:06:58] blarg [23:07:11] are we talking about not seeing emoji in monospace [23:07:27] defire emoji. [23:07:31] define [23:07:53] probably [23:08:15] [23:08:21] 🐇 [23:08:23] interesting [23:08:37] I think mIRC allows me to copy by not-the-entirety-of-the-multibyte-character. [23:08:40] Characters that are "supposed" to be colorful by default and/or on plane 16? [23:10:06] I thought mirc is dead. [23:16:41] is there a monospace font for linux that contains all the new emoji stuff? [23:34:56] noto-mono exists, right [23:35:00] i cannot remember [23:38:14] noto is missing the past 2(?) years. Symbola, maybe? [23:38:58] noto mono is here, but has pixel blur. [23:52:15] wasn't there a feature where missing glyphs could be pulled from a (possibly non-monospace) fallback font? [23:53:19] beause the situations where it needs to be monospace-aligned and the situations where there need to be emojis are rarely overlapping