[00:32:56] Last message repeated 1 time(s). [00:32:56] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [00:33:13] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [00:57:47] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [00:58:05] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [00:59:49] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [01:04:09] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [01:08:10] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [04:04:44] ooof... so.. umm.. so.. quite a lot of sci points, left me at a loss on what to do. Only just started unlocking a couple of them 90 point research notes. [04:04:46] *nods [04:04:50] nodes >_< [04:35:03] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [04:36:22] derp [10:34:04] supposedly crs 19 in 7 hours 15 minutes [10:34:07] i hope i dont forget it [14:02:22] Hey ya'll [14:02:54] Anyone can recommend some mods for 1.8? Anything you like, anything that adds new mechanics, good module packs, etc [14:06:12] Smart Parts is pretty cool. lets you automate a lot of staging for minimum fuel wastage [14:06:31] pretty easily, too. just slap on a fuel drain sensor on the tank [14:08:45] Any mods that let you build space factories? [14:09:05] dunno about that [14:09:45] Any campaign-friendly mods? I,e mods that have built in tech trees etc [14:10:15] realism overhaul *ducks* [14:11:14] It's 1.8 :C [14:11:18] 1.7* [14:12:27] I have kerbalism [14:13:56] Although ikd about it [14:14:16] Are there any good mods that add more EVA/Life support/Kerbal side of things mods? [14:15:21] Kerbalism doesn't seem to be that compatible with a lot of stuff rn [15:12:24] so i played through surviving mars 3 times in a row [15:12:32] maybe i should start on the 4th time [15:13:14] also 2.5 hours untel spacex [15:18:40] not a rocket: https://kep.cdn.indexvas.hu/1/0/3063/30633/306330/30633053_b6560e0e2cf70602938368059871ed96_wm.jpg [15:19:52] lol indexl ink [15:20:38] so what is this? [15:21:07] something for a chem plant [15:23:10] https://en.wikipedia.org/wiki/Butadiene [15:23:45] I'd cook some fermented fruit instead :) [15:32:25] https://www.youtube.com/watch?v=3FBPFGNaJ4M [15:32:26] YouTube - Mars Martian Mega Rover | Full Documentary [15:32:39] i havent seen this one yet [17:12:30] aaand spacex delayed [17:12:33] tomorrow [17:49:28] saw that coming [17:54:51] wintergatan [18:13:05] i feel sad [18:13:35] darsie: how is your alcoholism developing? [18:20:42] I skip some days. Usual dose is 50 g 35%/day, in severe cases 100 g. [18:21:17] Action: darsie just flew >3000 km in RSS/RO/RP1 [18:22:53] All crew retired. [18:23:17] as in dead? [18:23:28] No. They retire if they get too bored. [18:23:35] hehe [18:23:38] :) [18:23:42] I didn't use them at all. [18:23:57] From 1951-1968. [18:24:24] Building some rockets takes years ... [18:24:32] And researching tech ... [18:24:34] i am not hardcore enough for that much realism [18:24:41] :) [18:24:45] i like the 'snacks' mod [18:24:54] Fortunately there are always victims for hire. [18:25:32] The bugs are really annoying at times. [18:26:48] all bugs are annoying [18:27:20] especially the shield bugs that want to come in to the warm :) [18:27:52] man, i had to drop all the monoprop AND reduce the ablator to like 50 for my mun landing mission [18:28:24] ...then i had to retry the launch four times before i did it well enough to have the delta-v to land and get back [18:28:25] tight delta v budget [18:28:31] but you dont need more than that ablator [18:29:29] Action: packbart uses a MM patch to set ablator to 20% full by default [18:30:00] and even that is most often more than enough (and when it's not the heatshield survives even without any ablator left) [19:14:43] scott