[02:08:14] https://forum.nasaspaceflight.com/index.php?action=dlattach;topic=40509.0;attach=1390581;image [02:10:21] What's the big one? [02:10:22] oo what are those [02:11:27] UmbralRaptor: castor 4xl [02:11:50] tawny-: SS-520-5 the world's newest and smallest launch vehicle [02:11:51] tawny-: The small one is that Japanese sounding rocket that carried a small payload to orbit the other day. [02:11:59] ooo neat [02:12:08] compared to a delta ii booster [02:12:13] *sounding rocket* o_O [02:12:27] UmbralRaptor: eh, it had a 3rd stage added [02:13:26] That would help. [02:14:54] tawny-: just in case you cant picture how small it was https://www.globalsecurity.org/space/world/japan/images/ss-520-image2.jpg [02:15:02] oh WOW [02:16:51] tawny-: put a 3U cubesat into orbit [02:17:00] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [02:28:00] well I just played like 3 hours of stellaris [02:28:22] felt like 1 [02:29:28] https://78.media.tumblr.com/9f7ecd407a2a643992106d628db099b1/tumblr_inline_p34qx7nq4y1rywcu6_540.gif [02:56:39] I wonder why launching a rocket like that from a jet/plane is not more often a thing [03:01:22] Epi: too long? [03:01:50] maybe, seems like they could save a little fuel, maybe fit 1 or 2more kg of payload in it [03:01:59] and too heavy [03:02:09] ah yeah [03:04:34] actually... [03:05:08] https://en.wikipedia.org/wiki/Novator_KS-172 [03:05:13] only 750kg [03:06:25] length is okay [03:06:34] diameter/mass is not [03:08:24] I think you could save lot more fuel by launching from a railgun or something than a plane [03:09:05] *lofstrom loop intensifies* [03:09:55] really any situation where you can derive energy from the ground is a win [03:11:04] Action: bees slaps mach3_oren around a bit with a large air [03:11:21] and lose it to atmosphere [03:11:27] _especially_ with a small vehicle [03:12:57] bees: that's why we need lofstrom loop. to get ground-based energy while sitting at 50 km altitude [03:13:06] yeah yeah 50km altitude [03:13:34] you need something successful at ground level first [03:13:39] as a technology demostrator [03:13:55] i propose ram/scramjet + rocket ssto [03:14:11] accelerated at ground level to ram/scram speeds [03:15:53] bees: any altitude is a massive win really. so, ground-based, should ideall mean Ecuador [03:16:15] or Tibet [03:20:42] hooray, my moho rover is almost at a new biome [03:21:34] and sets the Mohovian land speed record at 15 m/s [03:21:46] OOC, how are you handling the science? Transmission, remote lab? [03:21:50] Return? [03:22:55] Mathuin: transmission right now sisnce it's unmanned. All my manned missions have returned thye science [03:23:32] Well, if the kerbals are coming back, they might as well truck back all their notes. :-) [03:24:40] I have tried to do unmanned return missions before but they all failed [03:25:07] I should try again with the moons of Eve [03:28:02] is moho lacked to the sun? [03:29:22] oh, it's just got a 123 kerbin-day long day [03:30:00] which is longer than its year. lol [04:10:34] There's only one moon of Eve, unless you're modded. [04:10:56] I had OPM myself but got rid of it because I realized I never ysed it lol [04:11:02] *used [04:19:35] Draconiator: try New Horizons [04:20:08] (only problem with NH, imo, is it nerfs the science) [04:41:15] https://i.gyazo.com/46ae55cbe57e7be7471152ebd7880739.png [04:46:27] https://www.yahoo.com/entertainment/scientists-may-found-planets-another-185500621.html [04:49:32] that's... impressive [06:04:32] Hello? [06:04:36] Anyone [06:04:51] Unn hello HELLLO [06:05:11] please respond if your here [06:05:18] UMMMMMMMMMMMMMMMMMMMMM [06:06:26] Ok Bye [06:07:46] VaheTheAwesome: I'm playing Civ6 with my wife, not focused on IRC. If you have a question, ask, and if someone can answer it, they will. [06:08:04] It's ten at night Pacific time in America and it's Saturday night, so folks probably have other things to do. [06:11:00] and it is 7 in the morning in eu [06:11:34] have to know people will not always reply instantly on any chat [06:13:30] It's a round, round world. [06:25:03] rounded float :) [06:25:46] God is real (unless declared integer). <-- old, old joke probably only appreciated by folks who wrote code in 70 columns, possibly on cards. [06:26:02] 72 [06:26:23] and better use implicit none [06:26:25] Althego++ [06:26:35] That stupid eight column tab ruined my day [06:43:16] If that's how someone talks in IRC then maybe it's better they didn't stick around [07:08:30] oh yes, action is fixed, i can make videos with it again [07:08:53] ok, the nvidia thing worked too but it was kind of bare bones [07:11:51] why is the reputation meter that strange bar what you cant read, while the other 2 are simple numbers? [07:14:01] lol i didnt know the administration building had its own music. i never clicked it [07:15:48] something's wrong with my browser [07:16:07] it's literally stuck playing sounds of passing trains [07:16:20] hehe [07:16:23] restart [07:17:29] it's kinda concerning to be honest, the only explaination I have is that a video tab I closed is somehow still managing to play through the entire playlist [07:18:06] the rowsers today usually separate tabs to processes, look for the extra one with sound [07:18:18] now it appears to be playing an ad [07:18:23] hehe [07:18:25] then mute it [07:18:29] how do I find a *process* which has sound? [07:18:42] i would just look in the sound mixer in windows [07:18:54] each firefox tab is showing up there [07:19:14] but of course you can mute those tabs by their own little icon too [07:19:21] for me it just shows one firefox entry [07:19:39] and I can't mute the tab because I closed it [07:19:59] it may have stopped [07:20:12] The solution is obvious. [07:20:19] no, still going [07:20:36] Burn the computer. For it practices witchcraft [07:21:01] not sure if I should burn my own PC or youku's servers [07:21:07] both probably [07:21:53] it looks like this http://warpology.com/x/mixer.png [07:22:49] a bit annoying, because since the multi process thing happened there are constantly a lot of firefox entries there and i cant find ksp if i want to mute it (because listening video in the background) [07:23:15] GlassYuri: why can't you just terminate Firefox? [07:23:23] yes the obvious solution [07:23:37] TheKosmonaut, because I want to know for how long it keeps going [07:23:43] lol [07:23:51] it is a computer, it will not stop on its own [07:24:57] I've never had a computer problem that I can't fix with a good ol fashioned shotgun [07:26:08] that is a problem, those are somewhat rare here [07:26:25] although if you have a hunter's permit, you can have one [07:26:26] If the movies have taught me anything, shooting a monitor will delete everything [07:35:38] still going [07:39:36] oh btw TheKosmonaut I bought this yesterday https://i.imgur.com/xyFQVH3.jpg [07:40:12] Why [07:40:36] because it was only 300 yen [07:40:54] lol [07:41:07] You can get them free if you try hard enough [07:41:13] hehehe [07:41:21] yes, some people take home these [07:41:23] even here [07:41:24] they had tokyo metro logo plates but they were 10k [07:43:36] TheKosmonaut, can't brag about it if it's been obtained illegaly [07:45:00] Brag more if srolem [07:45:58] I'm not gonna get myself arrested for a holding strap. for a whole train, maybe, but not for this [07:47:08] it appears that the youku phantom sound has stopped after about half an hour. probably just the end of the playlist [07:48:48] https://twitter.com/elonmusk/status/959902950964453376 [07:48:48] Falcon Heavy launch simulation almost ready. Will be set to Bowies Life on Mars. [07:48:54] what does he mean by simulation? [07:49:06] Althego: he's trolling [07:49:16] and lol ideas, falcon heavy keychain, with a mini tesla inside [07:49:21] He occasionally trolls flat earthers [07:49:40] yes i remember that [07:51:11] hehe the profit comparison (tide pods beat tesla) :) [07:52:30] hehehe. ground control to major musk, commencing countdown, merlins on :) [07:53:07] check your staging and may mars' love be with you [10:20:32] how does the sentinel infrared teledcope work [10:20:49] is it only collecting science fro ma sun orbit? [10:21:11] or does it collect science at all? or ust explores asteroids [10:37:06] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [10:41:58] hi, APlayer [10:42:14] Hi there! [10:44:07] Althego, it reveals asteroids (or makes them appear lol) and also there are mission which ask ou to get it to certain sol orbit to find certain amount of asteroids (that would passively happen over time then mission is accomplished and you reap its rewards) [10:44:55] APlayer: do you use Tokamak Industries? [10:45:36] taniwha: I happen to, yes. Do you have trouble with it? [10:45:44] https://github.com/linuxgurugamer/Tokamak-Refurbished-Parts/pull/5 [10:45:47] :) [10:46:01] APlayer: I made a few minor improvements to it :) [10:46:24] Woops, I did not realize it was you who maintained it, haha [10:46:30] I don't [10:46:59] Ah, you just contributed? [10:47:04] but I grabbed it to test some code in EL (also because I like the hab parts) and found a few things I didn't like [10:47:13] Ah [10:47:28] so, yeah, I did a bit of work and pushed the changes in lgg's direction [10:48:46] That's awesome! [10:49:17] what started it all was the requirement for USITools [10:49:49] Unfortunately, though, I am stuck on 1.3.0 for now, until Kerbalism updates :-( But I will be sure to check out the new release ASAP [10:50:39] if you grab the cfgs and .mu from that PR, I can get you a dll compiled for 1.3.0 [10:51:56] That would sure be awesome, but I mean, I can't go around and expect that people recompile stuff to 1.3.0 for me ;-) [10:52:33] would be nice to have some feedback, though [10:53:43] Alright, I have plenty of time for KSP today, so I may test it for you. [10:54:05] What files do you need, exactly? [10:54:05] just making sure my 1.3 build works [10:54:16] and I'll do a full zip (easier that way) [10:55:51] You mean a full zip as one with both releases? [10:56:14] day 16, reached all the science instruments [10:56:19] current release + my patches with recompiled dll [10:56:36] Ah, got it [10:56:44] if i have enough money i could try to send the early duna probe, that gets there when the launch window opens :) [10:56:58] so it needs like 9000 m/s delta v from kerbin [10:57:03] lko [11:01:21] hmm, 1.3 does not like something [11:10:56] APlayer: for some reason, the PAW breaks on the inflatoflat in 1.3 [11:10:59] looking into it [11:11:13] Sure, no hurry [11:21:00] narrowed it down to my DeployableHabitat rewrite [11:21:06] testing some suspect lines [11:24:23] found it :) [11:25:31] thinking I'll start a new science game since I got some new mods, will also let me practice for my main save. [11:25:43] heh, bigger zip than I expected, but... http://taniwha.org/~bill/TokamakIndustries-taniwha-dev.zip [11:25:46] APlayer: ^^ [11:26:02] Thank you! [11:26:39] Is it OK to run it on my ultra-modded install, or shall I make a fresh one? [11:26:50] should be ok [11:26:54] do folks play with the part pressure and part/kerbal g-force limits on? [11:27:04] I do [11:27:15] Pakaran: I use kerbal g-force limits [11:27:17] I always thought it was a bit silly when the first craft was doing 8g at booster burnout [11:27:24] FAR takes care of the part limits for me [11:27:28] But, TBH, I've never had a situation where any of those mattered [11:27:39] Those are really extreme environments [11:27:48] kerbal limits can be a RPITA with planes [11:27:59] Reminds me, I wanted to install FAR on this save before it is too late [11:28:16] Ah, I rarely use planes [11:28:22] I should move this game somewhere Steam won't sync it too, given how many mods I have installed. [11:28:24] (very easy to pull high enough acceleration to cause a kerbal to black out) [11:28:35] It is my "stock" game, but that really just means they're launching from Kerbin at this point [11:28:41] APlayer: yeah, it's hard to hit the limits in a rocket [11:28:50] taniwha: The folder in the zip goes directly into GameData? [11:28:54] APlayer: yes [11:28:58] Alrighty [11:29:05] What is the limit? I know it's dependent on pilot/nonpilot and level, but the base? [11:29:12] don't think I came across that on the wiki [11:29:17] Around 25 G IIRC? [11:29:30] Pakaran: 5-10g, I think [11:29:40] for blackout, anyway [11:29:43] ah, yeah, that is a bit low for planes [11:29:57] at least assuming trained pilot, pressure garment, etc [11:30:08] Really? That's less than I thought, because I've not experienced problems even during the most fierce reentries [11:30:09] that might be for tourists [11:33:23] now, parachutes are controllable in FMRS [11:33:38] That's a setting, yes [11:33:47] honestly that seems cheaty, and in a lot of scenarios, just having a chute arm on undocking would be enough [11:33:52] so I'm turning it off [11:34:42] I'm not sure how it all works, but there are a bunch of kerbalG settings in Physics.cfg [11:35:15] courage and badass play into it, though [11:35:30] thanks [11:36:40] hmm, and there is a GeeForceTolerance effect [11:36:42] taniwha: Your recompile just successfully passed the loading test :D [11:36:45] so lots and lots of multipliers [11:36:49] APlayer: :) [11:37:28] OK, going for a new, normal difficulty sandbox save [11:38:36] Let me specifically test the things you mentioned in the pull request, then [11:42:57] Humm, I'm afraid the inflato parts are not showing up here [11:43:15] inflato flat is in command pod [11:43:15] 90% sure that's not your fault, though, given the number of mods I use [11:43:39] Nope, can't find it [11:44:03] That is, all but the inflatable parts are there [11:44:06] /GameData/TokamakIndustries ? [11:44:42] Yeah, of course. But I've been messing around specifically with inflatable parts patches recently, so I am pretty sure I created some incompatible beast [11:45:03] Let me just load it on a Tokamak-only install [11:45:30] Plus DPAI, of course :D [11:46:08] DPAI is Da Bee's Knees :) [11:46:41] just testing the 1.3 fix in 1.3.1 [11:47:50] yup, turns out the problem line wasn't actually necessary [11:53:01] Alright, launching the new install [11:54:28] and minus that quick fix (which I'm now going to investigate further), it's already merged [11:54:57] Now the parts are there :-) [11:55:12] :) [11:56:42] Actually, I don't think I will keep Tokamak in my main install, though. It will be one pain to find which of my patches broke it, another pain to fix it and it will all be likely redundant, because I already got SSTU inflatable habitats working in my setup [11:57:00] yeah [11:59:49] Parts seem to work in the VAB, though the animation is not there, or too quick to notice [12:01:03] Is the Sentiel a Tokamak part, or stock?? [12:01:13] Uh, ignore that second question mark [12:03:55] yes, animation is quick in the VAB [12:04:45] will I get in trouble using both interstellar and USI? [12:06:15] There is a "Deflate Habitat" action in the VAB, even when the habitat is already deflated. Clicking on it seems to blink quickly between inflated and deflated, after which the option disappears [12:06:57] But: Deflated Habitat can have crew capacity: Check [12:09:22] Garr, I should have kept KER in this save [12:09:50] Action: APlayer goes to manually calculating rocket delta-v now [12:10:54] Stock delta-v to orbit was 4 km/s, right? [12:12:19] 3500 [12:12:41] I'll go with 4 km/s, because I totally forgot how to launch rockets in the stock system [12:12:43] or 0 [12:12:53] Well, true that [12:13:19] APlayer, want me to dig up one of the old screenshots I posted here? [12:13:20] But I don't think I'll do that [12:13:39] Pakaran: Heh, but where's the challenge? :D [12:13:42] as long as I'm installing mods, kind of tempted to keep stock parts but go to stock sized RSS [12:17:55] I've already forgot how short stock rockets look compared to ones from larger scale systems :D [12:18:51] Anyway, launching an Inflato FLAT and some probe to dock with it [12:20:10] APlayer: that VAB "deflate habitat" glitch is a stock bug, I think (since it's in the stock module) [12:20:40] Wait, inflatable habitats are a stock thing? [12:20:59] no, but the animation module TI now uses is [12:21:27] (ModuleAnimationGroup) [12:21:29] Ah [12:21:47] it's the same module the stock drills use [12:22:07] Probably the inflatable heat shield too? [12:22:43] Note to self: Don't forget reaction wheels next time [12:23:10] no, not the heatshield [12:23:31] stock parts that use it: survey scanner, orbital scanner, ISRU, mini drill, radial drill [12:23:37] (going by cfg names) [12:24:02] Well, anyway, it's a stock module [12:24:13] yeah [12:24:26] I'm pretty sure I didn't notice that while testing in 1.3.1 [12:26:01] Control from here working as expected: Check [12:26:27] Docking port name suffixes working: Check [12:26:59] took me a while to get them working on the root part :/ [12:27:37] Did not check different root parts, indeed [12:35:25] Both vessels in orbit [12:52:17] Docked! Can confirm distance readout is OK. https://imgur.com/a/7rxtx [12:53:01] try the other direction [12:53:10] because the /stock/ distance readout is not ok [12:53:10] Other direction? [12:53:20] (uses vessel origin? root part?) [12:53:40] docking the station to the tug (ie, controling the station) [12:54:19] or really, just switching to the station while docking doing control from here on the appropriate port and setting the other port as the target [12:54:22] I did not pack any means of attitude or translation control on it [12:54:45] Alright [12:55:12] Hello all, how do i delete my ksp account [12:55:14] No undock option on the Inflato [12:55:24] Forum account ** [12:55:28] hugio88: you wish to delete your forum account? [12:55:44] Yes [12:56:13] APlayer: because of the way docking ports work [12:56:21] only the child vessel can undock [12:56:22] Please PM me on the forum hugio88 [12:56:37] Sure [12:56:51] hugio88: https://forum.kerbalspaceprogram.com/index.php?/profile/40652-thekosmonaut/ [12:57:16] Thanks. We will sort it out for you from there. [12:58:03] TheKosmonaut, i send it [12:58:24] Okie dokie. We will work on it from there! thanks [12:59:23] taniwha: Inflato-tug distance was 3 m, tug-inflato distance was less [12:59:36] Unfortunately, I could not record both at the moment of docking [12:59:45] yeah, that's because stock readout uses the vessel root as the source position [13:00:10] but DPAI should show the right distance [13:00:28] I figured I only had an orientation indicator there, heh [13:00:35] Navball DPAI version [13:00:39] ah [13:00:47] thought you meant NavyFish [13:01:00] was wondering at the lack of a window [13:01:04] Not sure whose it is [13:01:22] The red circle on the NavBall [13:01:30] That's the marker I have [13:02:41] Practically speaking, it fully replaces the functionality of DPAI, can dock in the dark with only that and the stock distance readout [13:04:51] Anything else to test? [13:05:12] not that I can think of [13:05:42] Well, then, congratulations, your modifications work! :D [13:05:50] btw, I sometimes like to have NavyFish, Navball /and/ NavHud installed :) [13:06:10] My screen is usually very overloaded anyway [13:06:23] I cannot afford adding so many things [13:07:22] yeah [13:08:15] Typical screen setup of mine: https://i.imgur.com/pvvF4oS.png [13:08:42] and new Tokamak released [13:08:51] The big kOS window is not always there, but when it's not I use this area for other things [13:11:17] yeah, never enough screen realestate [13:11:34] Anyway, I am removing the Tokamak test install, yes? [13:19:16] yeah [13:19:23] thanks for your help [13:21:53] https://78.media.tumblr.com/db215f9ad916a96fd80ec14543b62932/tumblr_npqexyhnWu1u54zazo1_250.png [13:22:53] Fluburtur: HELLO I'M NOT VIRUS. PLEASE HELP ME PROTECT YOUR COMPUTER [13:23:06] ENTER SOCIAL SECURITY NUMBER FOR MAXIMUM PROTECTION [13:23:29] heh [13:23:45] -- Mr. Tech support not virus PhD [13:24:23] PorkJet did do some nice parts :) http://taniwha.org/~bill/screenshot4212.png [13:24:35] that inflato makes for a nice mini station [13:24:48] I think if I ever let people download some software, I will include an EICAR test file and call it totally-not-a-virus.exe [13:26:20] uuuuhhh 3 days until I go get my rc heli [13:28:33] Wrong [13:28:40] 2 days until FH launches [13:28:47] I guess [13:29:27] APlayer: what time? [13:29:35] 1 PM ET, IIRC [13:29:48] ET? [13:30:11] 1:30. ET = Easter Time, GMT-5, IIRC [13:30:41] ok, 18:30 UTC [13:30:50] 0330 here :/ [13:31:21] 1:30 ET is not 18:30 UTC [13:31:27] Oh, wait, it is [13:31:30] Woops [13:32:18] 19:30 for me. I am /so/ watching [13:32:32] If it was 3 AM, I'd set myself an alarm, though [13:34:03] btw you need to remind me before it launches because I will probably forget [13:34:33] same [13:34:37] Is there a kmath event? [13:37:22] no idea [13:38:15] Trying to dissect the commands of the bot ATM, haha [13:44:50] I don't think it's kmath that had those event reminder [13:44:51] s [13:45:04] It was kountdown, but that does not seem to be here [13:45:10] ;query kountdown [13:45:15] Woops [13:48:12] How long has it been since Kmath was useful? [13:48:26] it can't even google anymore, last I checked. [13:48:29] ;g test [13:48:50] We need a bot to remind people of launches [13:48:58] Uh what [13:49:07] Hmm, wrong bot [13:49:07] Well, that's an option, but [13:49:16] Just a sec. [13:49:18] It does a lot more than that [13:49:29] Lemme check something, I do know a bot dedicated to launches specifically [13:49:48] Qboid kicked from #kspofficial by APlayer: Qboid [13:51:15] APlayer: I could have sent him away myself ha. [13:51:20] Poor qboid [13:51:30] see, the bot came and got ya [13:51:34] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [13:57:05] .nextlaunch [13:57:06] Falcon Heavy | Demo Flight 1 (Maiden Flight) - http://www.spacex.com/webcast/ - NET February 6, 2018 18:30:00 UTC - T-2 days, 4:32:53 [13:57:39] That's pretty cool stuff right there [13:58:00] Cool thanks NicknameHere [13:58:18] Ermm. One moment, it doesn't join the other channel. Debugging... [13:58:32] Action: TheKosmonaut gets the bug spray [13:58:32] (This was just quickly thrown together) [14:01:50] .nextlaunch falcon [14:01:51] Falcon Heavy | Demo Flight 1 (Maiden Flight) - http://www.spacex.com/webcast/ - NET February 6, 2018 18:30:00 UTC - T-2 days, 4:28:08 [14:02:33] This bot is getting better by the minutes [14:10:46] aye how tf do i install Kopernicus. I'vetried putting it in the Squad folder and other like Gamedata [14:10:57] others* [14:12:00] There are detailed instructions included in a PDF file, IIRC [14:12:25] But regardless, please do not swear in here, we like a very civil language ;-) [14:12:53] understandable [14:16:05] Have you found the instructions yet? I may be mistaken about the PDF [14:53:10] couldn't find a PDF but i did manage to install it. any solution to why it won't load in-game? [15:11:56] Kopernicus on its own does not do anything [15:12:54] You should put the folder of Kopernicus into GameData along with whatever mod you actually want to install, which presumably depends on Kopernicus. [15:15:04] i have the partner mod. so basically just put them side by side? [15:17:01] Both should be in KSP/GameData/ [15:17:07] Yes, side by side [15:22:46] my folders are a mess haha [15:25:45] Tutankhamun: never a good thing [15:28:57] BWAHAHAAaa~~~ it verks it verks: http://taniwha.org/~bill/screenshot4214.png [15:29:04] nope. won't load [15:31:28] (the display format is temporary for dev purposes) [15:38:02] that shape lol [15:38:55] yeah, but my resource manager gets the topology :) [15:39:16] (I alt-f12ed the bits into orbit) [15:50:11] now that I've got that bit done, I can focus on the UI [15:50:26] and then make sure the symmetry sets work properly [15:50:42] (ie, that they transfer resources symmetrically) [15:58:12] went to fly with my friend [15:58:22] it's the first time we are both in the air at the same time [16:05:21] Action: APlayer pictures Fluburtur and friends suspended in the air, wildly screaming and waving their arms and legs [16:05:33] lel [16:06:22] wow godless engineer and professor stick in the same video, and it is anti flat earth [16:55:34] New favorite design: core liquid engine, onion-staged drop tanks with SRBs on the bottom timed to run out at the same time [16:58:03] It's kinda silly but it's neat [16:58:24] sounds complex but also somewhat fun [17:05:19] lordcirth: so the SRBs are cheap & cost less than LFO engines, right? [17:05:28] think I've seen / heard of that design before [17:16:58] Onion staging? [17:18:12] AFAIK, that's another word for asparagus staging [17:18:51] Ah. [17:19:13] or maybe parallel staging? [17:19:13] More of fake asparagus, dropping off entire layers instead of pairs of boosters. [17:19:31] I used to use asparagus but it's too complicated to set up. [17:20:49] my launch vehicles tend to just be one main stack of liquid fuel with a few boosters to help it go up for the first 30 seconds to a minute so it can burn off enough liquid fuel for the main stack thrusters to do their thing properly [17:21:47] Same. [17:30:05] I SOOOOOOOO wish there was a way to clean out RAM without restarting..... [17:34:02] Annnnd I found something lol [17:40:22] only way I can speecd up my PC now is if I get a SSD....but problem with that....still too expensive. [17:42:02] This is what I meant: https://imgur.com/a/Kr8s7 [17:50:35] oh THAT IS IT, I'm boycotting Kerbodyne, they monopolize the 3.5 diameter market with their "Rhino" :P [17:56:17] Draconiator, Near Future Launch Vehicles [18:04:55] I have never used asparagus staging or any of the crazy "bolt on moar boosters" things. [18:11:03] I don't use it a ton, since FAR doesn't like it as much [18:11:13] But I often use a pair of boosters with crossfeed [18:20:59] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:25:42] I need to record this...dunno what's causing it but it's insanely hilarious [18:38:14] https://www.youtube.com/watch?v=lpSiKlQTGnU&feature=youtu.be [18:38:14] YouTube - INSANELY hilarious KSP Bug [18:41:29] it's alive! [19:02:43] fun oscillations, if you can harness that flapping you may have an atmospheric kraken drive [19:05:35] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [19:07:52] I consider this a launch failure [19:46:31] hmm just binge-watched Altered Carbon ... [19:58:27] apparently I got a very rare event chain in stellaris [19:58:38] which one? [19:58:47] the one related to a black hole [19:58:53] with time paradoxes and stuff [19:59:05] https://stellaris.paradoxwikis.com/Horizon_Signal_events [19:59:06] it's not *that* rare [19:59:26] also... WHAT WAS, SHALL BE [19:59:40] heh [20:00:08] I also got dudes living in gas giants asking me to relocate them [20:00:13] they are pretty cool [20:00:17] It's a very fun and very weird even chain [20:00:37] Thoses? [20:00:46] they give some boost in research so I don't mind [20:00:55] and I got a science ship for free anyways [20:01:14] one of mine got trapped in another dimension for a moment then another appeared [20:01:21] plus the one that I got from the black hole [20:02:24] I put Stellaris on the backburner [20:02:32] waiting for the 2.0 stuff [20:02:59] yeah [20:03:08] will chaneg the whole game apparently [20:03:22] but well im still rather bad so at least I wo'nt have to re-learn everything [20:03:49] Right now I have FF12, Cities:Skyline, Anno2205, Halcyon 6, Steamworld Heist and KSP to finish [20:04:16] I want to get the natural disasters dlc for cities skyline [20:04:22] to add more fun [20:04:22] Stellaris 2.0 will be hyperlanes-only [20:04:30] yeah [20:04:38] i obsess over ways to improve traffic intersections irl still [20:04:39] Warp will be a late-game thing [20:04:40] well anyways all the games with the friends are hyperlane now [20:04:43] havent even played cs:s in a few months [20:04:43] to get used to irt [20:05:11] Fluburtur: you have friends? lucky you [20:05:23] tyeah we are 4 on the same game [20:05:34] im usualy the weakest one however [20:05:43] My friends are too old... or not into Stellaris [20:06:35] Although, I might convince them to get Starcraft : Remastered [20:06:54] We could play a game of BigGameHunters for old time sake [20:09:51] Should I get Factorio, They are Billions or Rimworld? [20:19:38] ve2dmn: yes [20:20:43] "Steam has finished Downloading Factorio" [20:21:48] #KSPOfficial: mode change '+o BPlayer' by ChanServ!ChanServ@services.esper.net [20:22:48] I should just take a week off and enjoy these games [20:22:55] or maybe a month [20:31:31] serious anti flat earther geodetic surveyor https://www.youtube.com/channel/UCqfP3eAXAyBkuOmvIU9J2dQ/videos [20:37:07] yt;dw [21:05:29] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [21:24:16] well I jsut lost my two special science ships [21:24:26] the transparent glowing one and the one from the future [21:26:06] Fluburtur, Stellaris? [21:26:10] yes [21:32:45] I still have a stellaris key I don't need :P [21:46:00] I have a friend that wants stellaris [22:54:01] Fluburtur: sounds like a trade offer ;) [22:54:13] yeah kinda [22:56:36] Let's talk tomorrow, have to get my sleep cycle back on track [22:56:38] Nighty night [22:56:52] heh good luck [22:56:58] night* [23:07:02] Hey Flub, check out what happenned to me today heh https://www.youtube.com/watch?v=lpSiKlQTGnU [23:07:02] YouTube - INSANELY hilarious KSP Bug [23:07:17] yeah I saw that [23:07:20] became a bird [23:20:10] Still not sure what caused it...but probably the top half of my new station was to blame. Took it off and will have to complete it manually later [23:30:09] My solar panels are empty boxes with no panels inside [23:30:18] Who knows what bug did that [23:34:14] Draconiator: it looked like some weird resonance that kept building in strength for each oscillation, aided by the procedural fairing joints being very stretchy [23:35:16] also I cast another nozzle for my rocket and I think it might work [23:35:25] if I can get it out of the mold