[00:00:22] water is almost the same as space :p [00:00:32] gah, was scrolled back [00:00:54] "Can't afford to launch this vessel" [00:00:56] rip [00:01:21] ... playing hard mode or something? [00:01:26] nope [00:01:40] I just spent all my cash to get manouver nots [00:03:17] or just bought it too soon [00:03:27] :) [00:03:48] Time to go to the mun [00:04:13] NeilKerman: Get another contract :). [00:06:49] And if you don't like the one available, wait a week. [00:06:59] ones* [00:24:54] I went to the mun and missed [01:32:29] I just tried KSP 1.6.1 with all my mods, and I'm blown away by how much better the performance is vs 1.4.5 [08:27:21] https://66.media.tumblr.com/e861a05ba392eff1ab222a27d20ddf8a/tumblr_o6murnff3B1qgh75xo1_540.png [08:37:30] https://66.media.tumblr.com/e26e4c9823737d4bcc2ba0421496375d/tumblr_pjspxigbCx1sm2zm6o1_540.jpg [09:34:49] i think "all men with a beard look the same" is both racist and sexist [09:36:29] they kinda look similar tho [09:36:30] that picture it looks like brothers. maybe even twins [09:52:07] Has anyone done a Kerbin flyby to change inclination for Eve? [09:52:36] Hmm, should happen at AN/DN. [09:52:41] near [10:06:50] wouldn't a mun flyby be quicker? [10:07:08] Sure. Would it deflect enough? [10:07:43] Hmm, I guess using Kerbin's Oberth effect outweighs a Kerbin flyby. [10:08:20] a kerbin flyby seems excessive to just go to eve [10:08:37] maybe worth it for Earth/Venus. [10:09:16] in my head i have this image of Mercury flyby missions that used an Earth flyby and several Venus flybys [10:09:24] Venus inclination is 3.4°. [10:10:08] Mars inclination is 1.9°. [10:10:36] Mercury inclination is 7.0°. [10:11:03] i don't think the inclination is the big problem with mercury [10:11:21] Less so for flyby's. [10:11:49] flybys [10:12:05] i don't think we did mercury orbit yet [10:13:29] there was something about multiple-flyby, but i don't remember if that was a mission we did or one that we planned [10:14:23] https://en.wikipedia.org/wiki/MESSENGER orbited Mercury. [10:14:45] https://en.wikipedia.org/wiki/BepiColombo will, too. [10:15:19] ah, ok, so that did end with mercury orbit after the multiple flybys [10:17:54] a kerbin flyby seems excessive to just go to eve <-- yeah, but some might still do it, e.g. for realism, e.g. to minimise mission cost. [10:47:32] https://i.imgur.com/RR4wTFv.jpg [10:50:58] lol [10:56:31] :3 [10:58:39] fake [10:58:59] hmm [10:59:01] Fake? [10:59:49] maybe not [11:01:29] Why should it? It's obvious. Why create a new die for every puzzle? It's cheaper that way [11:03:06] it's ok. [11:05:48] theres puzzles that each peice is different and random color [11:06:00] chance of 2 puzzles having same set is zero. [11:06:14] well not QUITE zero but close enough to not matter [11:06:46] how they do it is have piles of same location of puzzle from all same color puzzles and each box have random one [11:59:40] ok, that is a thing https://www.banggood.com/Loskii-HT-220-Sewing-Laser-Guided-Scissors-for-Home-Crafts-Wrapping-Cuts-Straight-p-1279405.html?utmid=6345&cur_warehouse=CN [12:00:41] fancy [12:07:36] lol [12:12:49] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [12:37:54] Fluburtur, exiting the "Heart Ocean" through the strait now. From here it's pretty much a steady course down to the Antarctic. [12:38:07] nice [12:38:17] you will have enough fuel? [12:38:37] 69,500 fuel remaining out of 150,000 [12:39:03] I have serous doubts about that [12:40:22] But I dumped the plane and a load of unneeded oxidiser, and my speed went up maybe 5% or so at the same throttle setting. An extra 5% of range might make all the difference [12:40:49] At these ranges, 5% is a lot [12:41:06] And of course, as I burn fuel, the ship continues to get lighter and faster [12:42:28] I can send a tanker your way if you want [12:42:34] But I don't think I'm close to half way on the route [12:42:38] Hehe [12:42:56] I should have done this on an LMP server so we could collaborate like that [12:43:10] yeah [12:51:34] actually you could use the savegame on a lmp server [12:51:41] Really? [12:51:45] yeah [12:51:49] I think that would work [12:51:51] I've never tried LMP to be honest [12:52:07] The only thing I'd be worried about is corrupting the save [12:52:29] well you can save it somewhere [12:53:02] True. If I start running out, we can maybe try that [12:53:23] my tankers cant carry that much fuel but I can drop pods along the way [12:53:45] Well, I'd not need a full fuel load to complete the mission [12:53:52] Far from it [12:55:59] It will be interesting to see how far this amount of fuel gets me [12:57:02] Heart Ocean was much bigger than I anticipated. It spans half the globe [12:57:16] Well, maybe a third [13:01:52] I could maybe come up wiht a vtol tanker to refuel your ship but it would probably sink it [13:03:30] LOL that would be funny. [13:03:55] Landing a large craft on this little landing area would be a challenge [13:04:55] would need rcs and well baolanced vertical engines [13:11:29] where is the cheat menu in the new version [13:11:32] I need my noclip [13:11:46] same place as always [13:11:54] alt f12 doesnt work for me [13:12:53] odd [13:13:03] works here [13:13:34] well alt gr and f12 works for some reason [13:14:12] NOCLIP??? bah ;) [13:18:12] Fluburtur: alt and alt gr are different keys [13:18:16] unlike ctrl [13:18:32] well, iirc ctrl left and right does send a different key code as well [13:18:36] but not often is it used [13:18:47] *but that's not used very often [13:19:06] Action: UmbralRaptor feels like unity is to blame, somehow [13:23:16] huh, the prototype vtol tanker is so heavy that the wings break of [13:30:46] I might have to use vectors for vtol mode [13:37:53] I noticed that with Kittopia. Left-Ctrl + P brings up the menu, Right-Ctrl doesn't [13:46:46] perhaps 161 tons is a bit heavy for a vtol [13:50:44] why is this plane so brittle [13:51:03] it is like when they added the spaceplane update and parts would fall off at the slightest bump [13:54:28] https://youtu.be/MBqysv_7o54 [14:15:47] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [14:18:31] I'd need to spam 420000 RA-100s on a relay in Kerbin orbit to reach the 5km probe core antenna near Duna (~36Gm). not worth it [14:18:41] its antenna was left on the VAB floor during redesign [14:20:18] oops [14:24:13] I missed a digit in the result. 40^2/0.000005/100/0.75 = 4266666 RA-100s [14:25:55] Wouldn't it be cheaper to send a relay to Duna? [14:26:28] it would. I just wondered how many relay antennas I'd need to reach the thing from Kerbin orbit ;) [14:32:27] Well it was an interesting detail :) [14:38:53] indeed, I expected a much smaller value for some reason. the ratio between 5km range and 36Gm distance is quite huge, though [14:46:09] I will try to make lost pla molds for the rocket engine nozzles next time [14:46:17] this way I can have a more accurate and complex shape [14:47:31] will try to make a rocket with 10mm core and 8mm nozzle throat, should give better chamber presure [14:48:39] with 50° convergent part for smoother flow [14:48:58] Are you talking about your rocket candy experiments? [14:49:05] lyes [14:50:20] the recommended divergent angle is 15° and my previous rockets had bad chamber presure so they had flow separation [14:52:48] Ah [14:53:07] What are you making the nozzle out of? [14:53:18] cement [14:54:26] Can you reuse them? [14:54:47] when they dont blow up [14:54:58] also I glue them in the tube with high temp epoxy so not really [14:55:14] and im not looking into reusing them yet, I need to make one that works well [14:56:25] cant reuse the molds either but eh [14:56:31] Yeah that makes sense. [14:57:03] Get a design that works well, then think about reusability. I can imagine you having a rocket plane that you can refuel just by replacing the candy [14:57:09] old ones ware made in 4 parts and removing the nozzle from the mold could damage it [14:57:44] and because I had to assemble the molds they werent accurate enough [14:58:09] also I want to try that to make more advanced lost pla molds later [14:58:23] Do you think you'll move on to hybrid rockets in the future? They are not all that much more complicated than solids [14:58:42] im planning on that but I would need proper piping and nozzle [14:58:52] I want to make a parafin and no2 rocket [15:02:26] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [15:11:18] Parafin wax? [15:11:36] yeah [15:13:51] I have heard that's very good [15:14:25] easy to do as well [15:30:31] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [15:50:34] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [16:14:26] https://www.youtube.com/watch?v=avWcpRymkZo [16:24:43] Can you use the claw to fix something to the ground? [16:25:03] sadly no [16:25:11] Shame. [16:25:14] I wanted to do that with my sumbarines [16:25:21] Can you get resources from ice? [16:26:04] ice? [16:26:11] I was thinking about sending a small floating refinery to the edge of the ice sheet and docking to that to refuel [16:26:42] I mean, in KSP, ice and the rest of the surface are basically the same thing, but different biomes [16:26:49] well, send a scan plane over there I guess [16:27:14] Ice in KSP isn't even really ice. It's a solid lump of rock that goes all the way to the ocean floor [16:27:55] really cold ice then [16:28:07] maybe there is cryovolcanos there [16:31:09] That would be amazing [16:46:41] is there something worth checking out under water? [16:50:00] Mat2ch, well, there's not less than there is above the water... [16:50:20] There are some interesting underwater features. There is even an easter egg [16:51:51] I had intended to explore the easter egg on this mission but I accidentally wrecked the sub [16:54:54] o/ [16:55:05] Hi APlayer [16:55:44] It's quite fun piloting a submarine [16:56:10] Much more fun than boats [16:56:19] Except maybe really fast ones [16:56:56] Talking of which... I'm going to have to have another try at making a supersonic boat [17:02:45] sailboats are neat [17:05:00] well, if wind and waves would be a thing in KSP, I'd sail around Kerbin... [17:05:43] do not give me that kind of power https://cdn.discordapp.com/attachments/186186471202357249/542027920001073172/pwa.jpg [17:06:19] i really wish naval action wasn't such a flop :< [17:06:53] they had a good game but then they added a bunch of boring crap [17:07:27] Uh, I like that they're using OpenStreetmap data :) [17:08:16] I could throw the plane manually, activate waypoints mode and let it do its thign and then land itself [17:08:18] Truga: scroll up, I talked about this a day ago ;) [17:08:28] naval action? [17:08:37] now, I just want to be able to move servos at waypoints so I can drop crap from the plane [17:08:45] nah, but all the missing things and how it could be better [17:09:04] Fluburtur: seedlings? ;) [17:09:22] anything [17:09:50] if you ever can give me that kind of power, think about the future of humanity [18:03:07] https://xkcd.com/2107/ [18:05:17] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [18:16:41] In KSP, Jeb is not nervous about the rocket launch. The rocket launch is nervous about Jeb! [18:18:07] he might turn it into a block [18:19:35] hehe [18:19:56] this counter is nice, i can always know how many days are left of this year :) [18:21:40] Right, cross the days off of your life calendar. "Sir, today is a special day. You have one day less left to live!" :P [18:55:20] what was this few seconds long engine testing? [18:55:27] i thought they would burn it for minutes [18:55:31] spacex [18:58:05] Well, it's SpaceX, not TestX :P [19:08:39] https://preview.redd.it/3tba391ndle21.jpg?width=960&crop=smart&auto=webp&s=9187c74b155cb201e7d9064904035f213705511a [20:10:28] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [21:01:03] i made new loading scrren [21:02:53] thanks [22:48:30] What RO antennas can relay? HG-20 says in the description it can be used as relay, RA-2 and RA-15 are named RelayAntenna5/50.