[02:15:34] there is a hole in the divergent wall of my nozzle [02:15:39] well still gonna test it [02:18:16] It's a speed hole. [02:18:25] Fluids go faster when going through a speed hole. [02:18:57] https://cdn.discordapp.com/attachments/405528003997859842/409895623672725504/DSC_8367.JPG [02:30:23] alright I glued the nozzle to the fuel assembly [02:32:11] https://cdn.discordapp.com/attachments/405528003997859842/409898957779632128/DSC_8368.JPG [02:32:54] I will set that glue for the night and fire it tomorrow [03:07:08] this is just fun... https://www.youtube.com/watch?v=PE6TAvX18eA [03:07:08] YouTube - Duna Attacks: a KSP Movie [03:17:08] Yeah he put a lot of work into those [03:18:23] .nextlaunch [03:18:24] Falcon Heavy | Demo Flight 1 (Maiden Flight) - http://www.spacex.com/webcast/ - NET February 6, 2018 18:30:00 UTC - T-1 day, 15:11:35 [03:18:30] HYPE [03:22:33] so I changed enough mods that I think I'll restart, and maybe do a science game for fun/to test ideas for the career game I run in paralle. [03:22:52] also move KSP out of Steam control so it doesn't break in future [03:57:18] Pakaran, and keep a clean copy of each KSP version outside of Steam. Saves on downloading later, and you never know how far back they'll keep providing them [03:57:44] Supernovy: check PMs [04:00:12] Rokker: no [04:00:32] TheKosmonaut: yes [04:00:57] Rokker: did you watch the super plate [04:01:17] ? [04:01:36] The Mega Bowl [04:02:00] The Hyper Carafe [04:04:25] TheKosmonaut: I don't watch foosball [04:06:20] Rokker: what are you, Canadian [04:06:29] TheKosmonaut: yes [04:06:36] Rokker: ew [04:06:44] TheKosmonaut: I'm gonna have to find a way to watch the launch at work... [04:24:12] Cirth - I still have 1.2.2 elsewhere, and I only use the Steam copy to keep a fresh update. [04:27:09] Rokker: hmm [04:28:08] hmmm... [06:03:27] .nextlaunch [06:03:28] Falcon Heavy | Demo Flight 1 (Maiden Flight) - http://www.spacex.com/webcast/ - NET February 6, 2018 18:30:00 UTC - T-1 day, 12:26:32 [06:10:22] TOMORROW huh? [06:10:32] falcon heavy? [06:12:30] yep. [06:12:48] hehe free/available 5.7 megabytes [06:13:18] it is just a hair's width away from oom killer [06:14:03] good, at least it will test my script. also goodthat the others are ok, so my fix is seem to be working [06:16:59] Althego: we have a new bot [06:17:36] So if you type .nextlaunch, you'll have a response [06:17:46] You can also do cool stuff like this [06:17:55] .nextlaunch atlas [06:17:55] Atlas V 541 | GOES-S - http://www.ulalaunch.com/webcast.aspx - NET March 1, 2018 22:02:00 UTC - T-24 days, 15:44:04 [06:18:05] Or [06:18:27] .nextlaunch SLS [06:18:28] SLS | Orion (uncrewed) - TBD/NET September 1, 2018 00:00:00 UTC [06:19:16] .nextlaunch LGM-30 [06:19:17] Next launch for query 'LGM-30' not found. [06:19:28] well that's sort of reassuring [06:21:19] tomorrow.. as in tuesday? [06:21:25] I might be at work... [06:25:53] In about 36h [06:27:14] weee [06:36:12] .nextlaunch UmbralRaptor [06:36:12] Next launch for query 'UmbralRaptor' not found. [06:36:18] hm. [06:36:22] hehe [06:36:35] he's an op so he can't "launch" himself from the room. [06:41:01] don't confuse kicking hard and actual launching [06:51:10] down to 5.2 MB. surely it will fail today [06:51:22] go on, and die for science [06:59:44] just came across youtube vid... some info on how to pull down image data from weather sats... hmm.. [07:35:19] "when dimensional weight is larger than actual weight, for example cushion, the amount will be based upon the dimensional weight." whaaat [07:38:34] it's like bombs [07:41:12] lol [07:41:18] what is dimensional weigth loll [09:11:54] https://i.imgur.com/H9T4jMp.jpg [09:17:07] Glass|phone: I hate when these Izakayas bring you these stupid little amous-bouche like items and will imply it's a free sample [09:17:21] Amuse* [09:19:21] They straight up tell you µüÓ¹ then you look and there's a ¥300 charge for something you definitely never ordered [09:46:22] TheKosmonaut: that's your fault for eating out, you could try eating cup noodles at home while arguing with the ÍȦè or so [09:47:17] Why do you do that to yourself [09:47:27] Also don't put politics in here [10:39:31] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [10:43:43] .nextlaunch Antares [10:43:44] Antares 230 | Cygnus CRS OA-9 - TBD/NET May 1, 2018 00:00:00 UTC [10:43:55] .nextlaunch Falcom Heavy [10:43:55] Next launch for query 'Falcom Heavy' not found. [10:44:00] .nextlaunch Falcon Heavy [10:44:00] Falcon Heavy | Demo Flight 1 (Maiden Flight) - http://www.spacex.com/webcast/ - NET February 6, 2018 18:30:00 UTC - T-1 day, 7:45:59 [10:44:18] ."nextlaunch" by itself will just give you whatever happens next too [10:44:30] \o/ [10:44:43] Nice that it includes the time in UTC instead of Elon Musk's vague "Florida time" [10:45:15] Especially as Florida apparently has two time zones [10:45:27] .netlaunch [10:45:31] .nextlaunch [10:45:32] Falcon Heavy | Demo Flight 1 (Maiden Flight) - http://www.spacex.com/webcast/ - NET February 6, 2018 18:30:00 UTC - T-1 day, 7:44:28 [10:46:10] Why the "backup" in the name, Kosmo? [10:46:14] Deddly: destroy all timezones, use SwatchBeats [10:46:19] it's a replacement for Wil's bot [10:46:28] Deddly: oh. Because the original creator that made it has been away for a while [10:46:47] NicknameHere is someone from the SpaceX channel and has graciously brought it over [10:47:22] Cool [10:47:26] btw, it was just made with bits of pieces of random python code, so there's a chance that it may randomly die. [10:47:55] As is tradition with IRC bots on this network [10:48:20] The key is it doesn't have all the garbage with it that I hated about *certain* other bots [10:48:36] Action: TheKosmonaut stares at Kountdown and Kmath's graves [10:52:59] .nextlaunch Unha [10:53:00] Next launch for query 'Unha' not found. [10:53:42] Deddly: North Korea doesnt tend to publish that :P [10:53:49] . Next [10:53:52] Errrr [10:54:11] .nextlaunch Dnepr [10:54:11] Next launch for query 'Dnepr' not found. [10:54:51] TheKosmonaut, interestingly, they did actually notify the International Maritime Organization there was going to be a launch. [10:55:23] Oh that is right, Dnepr is retired [10:55:25] :( [10:55:52] .nextlaunch Electron [10:55:53] Electron | NASA VCLS - TBD/NET March 1, 2018 00:00:00 UTC [10:56:35] .nextlaunch JAXA [10:56:35] Next launch for query 'JAXA' not found. [10:56:55] Oh, so you can't query for an agency? [10:57:03] .nextlaunch SpaceX [10:57:04] Next launch for query 'SpaceX' not found. [10:57:20] .nextlaunch SS-520 [10:57:21] Next launch for query 'SS-520' not found. [10:57:59] I like the bot, NicknameHere. It would be even better if we could query by agency :) [10:58:11] it uses the http://launchlibrary.net/ API [10:58:18] So tell it to bencredible :P [10:59:09] Ah OK :) [11:00:22] Hmm. You might be able to search for agency, but I just use the basic launch search function http://launchlibrary.net/docs/1.3/api.html#launch [11:06:01] NicknameHere, apparently, search by agency is possible http://launchlibrary.net/docs/1.3/api.html [11:06:30] Oh, you sort of already said that [11:26:36] https://78.media.tumblr.com/654693ed07916ba40c68b525d53db4a4/tumblr_owb2p8r14N1ttrxmxo1_540.jpg [11:28:25] lol [11:29:37] https://78.media.tumblr.com/9914d90f6bdc4cbc8459f575ab244a95/tumblr_p17r6w7Bd31t1a1iao1_400.gif [11:29:45] I should be able to test my rocket engine today [11:29:49] exept that it's snowing [11:30:09] lol [11:30:37] cold is good for jets. is it good for rockets too? [11:31:23] I guess but irt's not good for me [11:31:35] hehe [11:32:38] also I don't want the thing to get wet [11:32:51] because rocket candy loves to absorb water [11:33:10] Fluburtur, pic of rocket? [11:33:21] fuel https://cdn.discordapp.com/attachments/405528003997859842/409898957779632128/DSC_8368.JPG [11:33:31] nozzle https://cdn.discordapp.com/attachments/405528003997859842/409895623672725504/DSC_8367.JPG [11:33:51] Nice. Are you mounting it to anything? [11:34:02] to a kitchen scale [11:34:40] hah force measurement [11:34:49] Nice idea. Are you testing different mixes? [11:34:56] I might [11:34:57] and different nozzles? [11:35:10] my current one is 60/40 but apparently 65/35 works better [11:35:18] also the throat of this nozzle is a bit too big [11:35:44] and I can't make another one exactly like this anyways so i will have to make a different one [11:35:49] unless this one survives [11:38:45] What are your long-term plans? [11:38:51] rocket plane [11:39:11] put a 3d printed kerbal on it [11:39:25] give me a 3d printer then [11:41:13] I might also make a proper rocket [11:41:17] but rocket plane is more fun [11:41:27] you can order those figures [11:41:56] at least use a paper one on the plane [11:42:16] https://i.ytimg.com/vi/1nT4E164CeA/maxresdefault.jpg [11:42:42] tbh if I order one of those I won't want to break it [11:46:36] Fluburtur, nice you're actually going to do the rocket plane :) [11:46:49] Fluburtur, are you planning to stick with solid fuel? [11:47:21] nah I also want to do hybrid [11:47:30] but I have 1kg of nitrate so I will have ot use it [11:49:09] Cool. [11:49:24] What are you planning on using for fuel in the hybrid motor? [11:49:33] parafin and nitrous oxide [11:50:22] Good choice [11:54:42] Not using salamis? [11:54:45] Psh [11:55:16] This guy over here living in 2018, I'm living in 1861 [11:56:19] hehe mythbusters? [11:56:37] i was thinking of the salami too after the mentioning of paraffin [12:08:09] https://jalopnik.com/tesla-model-3-teardown-by-engineering-firm-reveals-qual-1822678045 [12:08:54] so my "stock" game is now renamed stockish [12:10:22] well, always forgetting that it took BMW three years to get the gaps right in their US factory... [12:10:27] and I've decided I'm going to do a career, and a science, game in parallel. Mostly because (1) the science game lets me do seriously kerbal stuff just for the fun of it, and (2) when I use sandbox for testing craft, especially with the various parts mods I'm using (plus USI), I tend to get overwhelmed by the sheer number of available parts. [12:11:07] I'm tempted to either give myself a couple hundred K at start, or disable part unlock costs, though. They encourage me to do things the way I always have. [12:11:30] "Munro and Associations is an engineering consultancy" ahahaha [12:11:37] sorry, can't be take seriously [12:12:31] yeah. [12:12:50] the real issue for electric cars is the initial cost of purchase [12:12:56] and Tesla's working on that. [12:24:20] The issue with the Model 3 is panel gaps. If that's a big deal for you, then it's a terrible car to buy. On the other hand, there appear to be a great many people who couldn't care less about panel gaps. [12:27:25] help [12:27:57] I'm pretty sure Musk is going to get a range record on one charge quite soon. [12:29:44] Tomorrow, you mean? [12:30:02] im preparing the test stand for my rocket engine [12:37:05] nice, and yes [12:38:21] Falcon Heavy | Demo Flight 1 (Maiden Flight) - http://www.spacex.com/webcast/ - NET February 6, 2018 18:30:00 UTC - T-1 day, 5:51:38 [12:38:25] I prepared some ignition assisting powder [12:38:58] or like it is called, sulfur from match heads [12:45:30] I'm pretty sure match heads don't use sulfur (rather, phosphor) [12:47:20] Indeed [12:53:49] One time in Bali I got surrounded by police because a dog barked at me [12:54:03] Turns out, I reeked of sulphur [12:54:41] Because I had climbed into a volcano which had a ton of molten sit [12:54:46] Sulphur* [12:54:47] TheKosmonaut, why were you mixing gunpowder in public? [12:55:26] Deddly: if you have a better way to load a musket then I'd love to hear it [12:57:50] TheKosmonaut, paper cartridge? [12:59:13] Mr fancy tech over here [13:01:46] I just smoked my room by testing an electric igniter [13:06:44] Fluburtur: RIP [13:08:48] TheKosmonaut: sulfur* [13:14:46] Rokker: what'd I say [13:14:48] Oh look [13:14:49] Lol [13:21:35] TheKosmonaut: the commie spelling is what you said [13:22:07] Rokker, TheKosmonaut: Brimstone* [13:29:17] Rokker: sorry, but that's the Soviet Canuckistan spelling, not the commie one. [13:29:36] TheKosmonaut, and yeah, no need to plug bayonets right into the barrel [13:37:25] Unrelated random fact: the 'Brimstone Butterfly' is called the 'Citrus Butterfly' or 'Lemon Butterfly' in French, Espagnol, Deutsch, Norwegian, etc.. [13:37:45] because of color i guess? [13:38:23] Because of colour names, yes [13:46:28] back from testing the rocket engine [13:46:33] it went very wrong [13:47:05] it was very hard to ignite and when it did it produced a whole 3 grams of thrust and didn't even burn all the fuel [13:52:36] I think I put the propellant in the tube too soon and it still had water in it [13:52:47] combustion ofit was really dirty [13:53:21] https://cdn.discordapp.com/attachments/405528003997859842/410070366774493188/DSC_8379.JPG [13:53:47] https://youtu.be/5aYB96wPAKY [13:53:47] YouTube - misfire [13:56:10] Aaw, that's a shame, Fluburtur [13:56:16] yeah [13:56:26] I will try to burn what remains of the fuel [13:56:33] Very slow combustion [13:57:51] yeah [13:57:58] most of it was probably the igniter too [13:58:22] my next engines will have a partial hollow core for the igniter to sit in and ignite easier [13:58:45] Fluburtur: I like that snort you do at the end of the video [13:58:54] "mmm.. breathe in the smell of failed engine!" [13:59:07] that was only the 9th try to ignite it [14:00:55] Failed engine dust. Don't breathe this [14:01:47] sniff sniff [14:12:15] no wait there was actually no thrust [14:12:23] the whole engine just got lighter by 5 grams [14:12:29] well maybe 1 gram [14:15:46] Fluburtur: soooooo [14:15:50] https://youtu.be/G8ajD3efTD0 [14:15:50] YouTube - candy propelled failure [14:16:38] Did you watch the "How to make Screw-Lock Sugar Rockets" video? ;) [14:16:59] yeah years ago [14:17:07] I know why this one didn't work [14:17:12] fuel is wet [14:17:32] yeah, that would've been my next question... [14:17:43] there was too much steam coming out of that thing [14:17:57] used only 5 grams of fuel [14:18:06] from the 20 grams in the engine [14:19:00] but it is rocekt science, we learn more from failure than success [14:20:13] well, you also can learn from books and stuff. You don't have to invent everything again :D [14:20:33] I knpow I did my research first [14:20:38] this was just bad cooking [14:25:49] well anyways I can still use that nozzle for another one [14:27:11] Moar booste, ehm, cooking! [14:27:51] yeah but I will go to get my heli in two days so it will have to wait until im back [14:28:48] well, I'd suggest to cook it today and let it sit to loose all moisture. But sugar absorbs moisture... [14:28:57] yeah [14:29:19] I cook it with water but water is supposed to evaporate while it cooks and then I can store it [14:29:25] but when I cooked it I didn't wait enough [14:30:25] when you're done cooking it seal it somehow [14:30:37] yeah I put it in a tiny plastic box [14:30:57] put some rice into it, too [14:31:15] I would rather put those tiny silicated bags but I don't think I have any [14:31:41] so use rice :D [14:49:19] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [15:21:39] BadRocketsCo https://www.youtube.com/watch?v=G8ajD3efTD0&feature=youtu.be [15:21:39] YouTube - candy propelled failure [15:22:54] Fluburtur: huh, looks like mixture failure? [15:23:07] yeah the fuel was wet [15:23:22] cooked bad, didn't wait long enough for the water to evaporate [15:23:38] Oh, dang. [15:24:14] yeah [15:24:23] but at least I can still use the nozzle [15:24:30] yeah, that´s good. [15:24:43] I just need to fix it because it was cast badky and the divergent part is bad [15:42:22] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [15:57:10] I need to build better igniters too [15:57:22] steel whool seems to work quite nice [16:08:37] I did a high speed video fo one of my electric igniters and I think I see a problem [16:09:28] Oh? [16:09:55] https://youtu.be/MAC82heJXRQ?t=24 [16:09:55] YouTube - electric igniter test [16:10:37] they are contained in paper tape so I think that blocks the fire [16:11:13] so next time I should prepare a bunch of igniter heads and coat it in molten rocket candy so that it is self contained and more powerful [16:17:56] also the wire in this one doesn't actually burn so I can potentialy make reusale ignitors [16:18:07] if they don't get absolutely molten by the rocket engine [16:25:56] Althego https://youtu.be/MAC82heJXRQ?t=24 [16:25:56] YouTube - electric igniter test [16:27:16] wow slow mo [16:27:23] woopin 400fps [16:27:29] is that the 50 hz that is flashing? [16:27:35] can go to 1200 but is ugly [16:27:38] and yea [16:27:44] should have used my led lamp [16:30:00] joy of under and over sampling [16:58:25] https://cdn.discordapp.com/attachments/254984631512858634/410116938111385600/20180205175515_1.jpg [17:04:01] I wonder how well uncooked rocket candy burns [17:04:08] probably too well [17:30:45] Fluburtur: you mean this? https://images.chickadvisor.com/item/45635/original/ca1ffca95dd8c2b0e4111a9e03075d06.jpg [17:30:52] probably, not that well [17:31:00] lel [17:31:14] I have a mechanical pencil case I want to turn into a rocket [17:31:42] For the Americans, there is an intenational trademark dispute: http://orgjunkie.com/wp-content/uploads/2010/12/candy.jpg [18:08:08] ve2dmn: the chocolate ones are smarties [18:20:31] https://www.youtube.com/watch?v=l8rybha9v4c [18:20:32] YouTube - RC flying wings formation/combat flying [18:23:40] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:23:42] that rolling shutter [18:24:01] https://www.space.com/39595-mad-mike-hughes-launch-fail.html [18:24:02] nice video [18:24:15] but you could have toned down the wind noises in the microphone a bit [18:24:27] ahaha the steam rocket flat earther [18:25:30] this is just stupid beyond belief. he could just pay a pilot to take him to even higher [18:26:36] literally any kind of plane would do [18:26:44] oren: I live in Canada. We have Smarties [18:26:52] https://www.youtube.com/watch?v=Q1OQHKKPSlw [18:26:53] YouTube - Top 15 Unusual Strangest Engines Starting Up And Running [VIDEOS] [18:29:39] https://www.space.com/39595-mad-mike-hughes-launch-fail.html [18:29:46] Draconiator: What have I just seen?! [18:32:35] I dunno. [18:32:56] another one of those flat earth whackjob nutcases [18:34:21] Falcon Heavy Hype train: https://gfycat.com/DapperMessyIrishwaterspaniel [18:35:20] ve2dmn: We're a few minutes past T-24:00:00 [18:35:44] yes [18:35:57] You should have linked this at exactly 19:30 [18:35:59] :P [18:36:20] haha isthata hype train? [18:36:35] blame my headache [18:36:41] http://nextrocket.space/ [18:36:49] Althego: Yesitis [18:48:20] Althego: That guy dreamed of making his own rocket... He became a flat-earther to get funding [18:51:00] I like https://www.reddit.com/r/KerbalSpaceProgram/ but the amount of "My first landing on X" is annoying sometimes... [18:51:13] although, I upvote most of them. I've been there myself [18:52:35] dont make a steam powered rocket then [18:52:49] technically hydrolox is steam powered [18:53:10] hehe [18:53:19] yes but he made a literal steam powered one [18:53:36] nobody does that. maybe never did. why? because id is bad [18:54:02] It's steam locomotion powered by hype [18:55:14] I think the idea is he doesn't need actual fuel, he can just heat the steam accumulator. [18:55:26] and for that you need fuel :) [18:55:39] Pakaran: why not run on compressed air then? [18:55:43] exactly [18:55:45] Didn't he just plug it to an outlet? [18:55:48] you can just hook up a compressor [18:56:03] And then only mess with cold water as reaction mass, yep. [18:56:05] electricity also comes from fuel. well, most of it [18:56:29] It's all Sun-Powered in the end [18:56:32] water bottle rockets are a thing. maybe they scale up to this too [18:56:38] Can someone help me ? I am trying to transfer fuel to my vessel and it does not work [18:56:39] air has higher mass so will have more thrust for a compressed supply [18:56:45] hah, behold my fusion powered rocket! [18:57:02] per unit mass yes. [18:57:05] forget nuclear propulsion, fusion is the way to go! [18:57:16] he probably doesn't want to carry air compressed to the density of water [18:57:24] (or if he DOES want to, the FAA probably doesn't) [18:57:40] Dawson: across a seperator or not? [18:57:43] but he's proposing steam-powered [18:57:49] https://gyazo.com/cf07a9dd59c7f7d95a0be402028d3bac [18:57:52] Yes [18:57:53] he would still be better off with a hybrid rocket, like scaled [18:57:59] but I enabled the crossfeed [18:58:14] dawson's creek [18:59:08] Oh ops I left [18:59:13] Dawson: there are a few things you can try, including scene change [18:59:23] Scene change ? [19:01:31] Sorry whar is scene change ? [19:02:37] go to space center and back [19:02:44] or switch to other craft [19:03:02] I have tried that I still can't transfer fuel [19:03:31] I can only transfer between the two on the right side before the docking port [19:03:55] docking port should be able to transfer fuel [19:04:05] unless there is something in the way that doesnt [19:04:37] Oh... I have a few things in the way I think [19:04:38] https://gyazo.com/cf07a9dd59c7f7d95a0be402028d3bac [19:05:03] lol So I will not be able to ? [19:05:22] that depends on the things [19:05:35] some things explicitly state with orange letters: no fuel crossfeed [19:06:10] Oh I see I am going to check that [19:06:27] If so, you can always bridge it with fuel lines, no? [19:06:55] yes, fuel lines work [19:07:23] it can also be a bug [19:07:28] Pakaran: not once the craft is already in space [19:07:33] or some other rule, like needing to upgrade some building [19:07:53] I would try disabling and re-enable crossfeed on the seperator [19:08:03] I can but you see I already sent it in orbit around gilly lol [19:08:08] ah wait, isnt it the devoupler or the heatshield? [19:08:11] ve2dmn, oh, right. [19:08:18] you can turn on crossfeed for the decoupler [19:08:22] I will try [19:08:48] yep, heatshield has no crossfeed [19:08:55] I was going to say that I believe that the Kerbal X is a good example of fuel transfer [19:09:10] Damn [19:09:14] so even if you turn on crossfeed for the decoupler [19:09:21] the heatshield needs a pipe around i [19:09:23] t [19:09:24] So that is my problem [19:09:36] Thank you [19:10:15] I've been thinking about how heavy (and even more so, how tall) I can get away with using the basic heat shield. [19:10:41] you can turn on fuel flow visualization in the editor. simulate transfer by putting a tank on the docking port [19:10:52] Being able to return a science can, and a few other things, would be handy, but that's becoming more than a "bare" lander, and chute on top raises the risk that if plasma sneaks over the shield anywhere, it'll hit the chute. [19:11:06] How do I do that Althego ? [19:11:33] right click on a tank or engine and select fuel delivery overlay [19:11:58] How do I get that option ? [19:12:00] Science can lateral on the pod wouldn't cause that problem, but would really skew the mass balance on launch, especially around maxq (1 kps?) [19:12:17] it is in the editor only [19:12:17] Dawson__: which version of KSP are you running? [19:12:25] and maybe advanced tweakables need to be on [19:12:33] once I get that far, I could put fins on the second stage... [19:12:34] but it doesnt make any sense to have them off anyway [19:12:34] The newest one I belive [19:12:45] but THEN level 2 VAB is closer to a requirement [19:13:30] Just thinking out loud, and I have an hour or two of play before this save gets there, but I'm open to thoughts. [19:14:24] I could use a 2.5M heat shield, but FAR is not going to like me pushing what's practically a circular airbrake. [19:27:38] I wonder how Elon Musk feels [19:34:04] Honestly, he pretty much has to be seen driving the latest Tesla car, which means he's never going to wear one out. [19:34:17] He probably doesn't mind that much. [19:35:05] I was not talking about the payload [19:36:05] I'm sure he's anxious, but there's been plenty of other launches. [19:37:10] And I have very poor sources that there's a KSP sticker inside the Telsa [19:37:33] Tesla* [19:37:59] awesome if so. [19:38:33] We did establish in the KSP facebook group that, even if there were provision to land, it's not possible to drive a Tesla on mars due to cooling issues. [19:39:03] ? [19:39:56] cooling the motors in particular [19:40:19] though I guess you could drive really slowly. [19:42:28] .nextlaunch [19:42:29] Falcon Heavy | Demo Flight 1 (Maiden Flight) - https://www.youtube.com/watch?v=wbSwFU6tY1c - NET February 6, 2018 18:30:00 UTC - T-22:47:30 [19:42:29] YouTube - Falcon Heavy Test Flight [19:43:32] simulation [19:43:34] as elon called it [19:45:05] but it's an average of -24C on Mars, no? [19:45:14] is it the air pressure? [19:45:21] lol https://www.youtube.com/watch?time_continue=8&v=Tk338VXcb24 [19:45:21] YouTube - Falcon Heavy Animation [19:45:59] let me check [19:47:14] dont you all hate how the science bay is so big, it never fits on anything [19:49:09] Althego: you mean the material thingy? [19:49:13] that [19:49:19] science junior materials bay [19:49:40] what is the point of making the video unlisted then tweeting it out? [19:50:18] Then it's secret [19:50:24] it's a shared secret [19:52:34] You could say that it's a secret to everybody [20:02:47] I kind of wonder if it's that big to impose a design constraint [20:10:18] probably. More so in older versions when it massed more. [20:15:31] Althego: /me wants KSP exhaust plumes like the ones SpaceX has in their animations [20:16:49] Also, /me wonders how many mission control centers they need for three booster landings and a second stage ascent [20:19:01] Didn't KSP have some absurd volumetric smoke that utterly killed FPS? [20:19:19] APlayer: It's probably like Voltron: It seperates in parts [20:20:02] KSP has never had anything close to as fancy as volumetrics [20:20:04] there is soem realplumes or whatever [20:21:31] there was that one mod that increased the number of smoke sprites to like 2k that would hog a lot of resources, but then it got better in later versions [20:21:36] I mean the exhaust from about 5 years ago. The thick stuff that was probably overdrawing itself with transparency and particle effects. [20:22:50] A) good particle smoke should be drawing over itself constantly, it's gonna look kinda crap otherwise B) pretty sure it was just a really bad particle controller [20:23:57] I honestly think it was every game tick, a large smoke sprite particle was drawn with transparency; and was iterated with animation for each particle every subsequent tick. [20:24:14] ... that's still done [20:24:18] that's how particle effects work [20:24:23] the old controller was just crap [20:24:38] exactly... there was a ton of overdraw. [20:24:59] No, you WANT overdraw for good smoke [20:25:10] otherwise it's very obviously just a series of blobbed partibles [20:25:25] the controller was just crap, again. Unrelated to rendering [20:27:42] I mean the exhaust from about 5 years ago. [20:27:52] for some reason i thought about lunar atmosphere [20:27:59] and that chinese lander [20:28:56] Luna has an exophere, no? [20:33:17] Well it would probably be possible to make a part module using the Shuriken System - but as KSP is already torturing many systems with its phyics calculations it would probably break most computers necks [20:56:03] will I have problems generating enough science for USI, et cetera, using the stock solar system and outer planets? I know it's possible to get infinite science on the pad using the lab (which I've never gotten to), even in stock? [20:57:32] stock system on its own has always been excessive amounts of science no matter how many mods I've used [20:59:10] in stock kerbin and its moon give you all the science you need lol [20:59:14] moons [20:59:24] and that's without labs [20:59:27] even if you have some extra huge tech tree [20:59:35] thanks [20:59:36] using other planets you can fill out as many mods as you want [20:59:41] with all the other planets you cant run out of science [20:59:45] well the most expensive node is 10k [20:59:50] thanks [21:00:01] I'm asking all this stuff because I want to start a play-through to play more long term. [21:00:18] I might turn off (or way down) life support initially, but other than that, challenge is fun. [21:00:28] lab should really be altered to an alternate return location or something. it's really unnecessary to have it scale collection (and allow repeating between different labs) [21:00:47] because of the abundance of science [21:01:05] i never used the lab since it was overhauled (originally it allowed resetting the experiments) [21:01:19] nod [21:01:32] I don't really figure on abusing multiple labs, et cetera. [21:01:34] brotherhood of nood [21:01:37] nod [21:01:42] global defense initiative [21:02:00] I just figure it would be a reason to get something heavy in orbit long-term, and then dock, rotate crew, et cetera. [21:02:04] even a single lab is kinda abusing it IMO [21:02:34] there is soem mod, maybe called station science, with wwhich you can do... station science [21:02:47] hm, there's an idea. Science can only be directly collected from recovery at KSC, or at a lab [21:03:07] either precision interplanetary recovery, or dock it to a station [21:03:11] Iskierka, that's kind of what I was thinking. [21:03:26] Also allows things like landers commuting between the Mun lab and the surface [21:04:06] then if I get that far, the landers could do mining etc [21:05:02] always wanted to do an Apollo style program with multiple craft [21:05:06] https://forum.kerbalspaceprogram.com/index.php?/topic/50145-112-station-science-v20-new-models-by-speedyb/ this mod? [21:05:49] thanks. [21:07:24] planning to watch this for ideas too [21:07:25] https://www.youtube.com/playlist?list=PLNDuU-8x2Smxp0-_aFFvETgYOISCy1pJ1 [21:18:12] Pakaran, have a look at StationScience [21:18:35] it has experiments that must be brought up - done over time and returned [21:19:13] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [21:19:41] Using DMagic Science Parts and Station Science + Stock Science - you get well along the techtree - without squeezing out every biome [21:20:46] I personally am no friend of biome hopping and hoping to get every science point there is kerbally possible [21:21:27] I like being able to complete all the things, and I think the KSC science is very effective at bridging gaps. [21:22:46] yeah it is coming in handy, if you are like 10 points short of the SpaceEcploration Node or something in that regards [21:22:48] yeah, I use the one mod that auto-collects KSC science [21:23:10] That's Kerbal Environmental Institute, yeah? [21:23:13] but I try to put off using it, do a hopper, then a single-stage swivel based craft [21:23:14] yeah [21:23:15] The single annoyance I have in that area is that upgrading the VAB to level 3 actually takes away a "biome". [21:23:29] that is indeed annoying [21:23:38] I haven't gotten around to building a science car [21:23:50] but I will land solid-fuel rockets in new places while grinding funds etc [21:23:51] Someone was a jerk on my Kerbal-X science buggy upload [21:24:05] So, one more question before I start the actual game... [21:24:14] I was all "I'm not uploading this for *you*, it's for *me* when I start a new game I can download it." Whee. [21:24:18] "Science car" sounds like something out of Thing Explainer [21:24:20] do I want to play normal diff with part unlock costs, or moderate without? [21:24:34] I hate part unlock cost [21:24:38] You will not go to science today [21:24:42] part unlock cost seems silly IMO [21:24:45] "House with four round things made to collect science" [21:24:46] so without isn't "unfair"? [21:24:47] thanks [21:24:51] you can just disable it [21:24:56] heh [21:24:58] I play a 'pretty hard' g forces etc. [21:25:06] but no part unlock costs [21:25:19] yeah, I just want a balance where I can do some "fun" flights, or with no contracts, maybe a part test in the air etc [21:25:24] Pakaran: there is no 'unfair' [21:25:33] and not have to do 2 other flights to grind funds. [21:25:35] Yeah, IMHO unlock costs are simply a mild annoyance but add no difficulty and/or depth to the game [21:25:46] also, they discourage tinkering. [21:25:54] except uploading some content somewhere and bragging that you did it in harder settings then you actually did [21:26:01] I don't like when every, e.g., third stage I make ends up with the same engine [21:26:14] if you want 'hard' [21:26:18] Well, I have deeadly reentry on this time [21:26:20] That's the case for me if I play with stock only parts :P [21:26:25] use USI-LS + ConnectedLivingspace [21:26:26] had FAR before [21:26:52] I have all of USI, even Orion. [21:26:59] There are mostly niche use cases for engines, except the poodle and the small LV one (whatever is its name), and those two are incredibly useful [21:27:02] that means that Minmus is out of reach until you get the hitchhiker [21:27:06] Also, occasionally the spark [21:27:25] You can't just add a 1 tonne LS container or something? [21:27:25] I love the spark for landers [21:27:43] Anyway, I am off for today [21:27:48] Pakaran you need habitat for more than 7 days [21:27:49] My mun craft, last game, was based on a daschund (?) second stage [21:28:03] Have a nice night's sleep before tomorrow's Falcon Heavy action [21:28:03] capsule is only good for 7 day of travels [21:28:22] ah, it's a psychological thing? [21:28:42] I don't think I'll get that one this run, though I will maybe leave USI-LS on. [21:28:56] yep USI-LS needs food, electricity, habitat and home [21:29:05] Mining and such sounds fun to do in science games [21:29:26] habitat is how long you can remain on the current vessel, and home how long you can stay off kerbin [21:29:39] Does higher level impact it? [21:30:09] with a few hitchhikers and a small crew you can do several years [21:30:11] Hmm, that would also mean that if I do use a lab in intermediate Kerbin orbit or something, I'd have to arrange crew rotation. [21:30:25] That would actually give interesting things to do in a science game. [21:30:34] yep - use KerbalAlarmClock - it's your friend [21:30:53] for crew rotations, estimated science downloads etc. [21:31:02] I have that already. [21:31:17] for example I have normally a lab with me on my interplanetary trips [21:31:19] I can always edit myself more funds, or allow negative funds, if it gets grindy [21:31:45] My starting routine already involves finding some reason to get Val into Kerbin orbit so she's capable of basis SAS for future flights. [21:31:50] *basic [21:32:04] hmm I use "Final Frontier" [21:32:19] and my startup is - Jeb get's First in Space [21:32:28] Val gets First Orbit [21:33:25] But I do use MechJeb - I am more a FlightDirector than a Pilot [21:33:40] have Final Frontier too. [21:34:05] The advantage of having been in orbit is to eyeball transfers to Mun without nodes. [21:34:55] I can handle Mun transfers on the Level 1 Tracking Station - even without patched conics [21:35:05] One thing I wanted to do, suggested here before, that sounds like it might be too hard with USI is to get a craft into polar, and ideally fairly low, Mun orbit to harvest science. [21:35:09] but beyond that I need at least patched conics [21:35:31] hmm [21:35:44] you can do some Mun Landings with USI [21:35:56] its within range of going there and back [21:36:03] just the thermometer/barometer would add a lot. [21:36:14] at least in OPM - it is bad with KerbalStarSystems [21:36:21] nod, just need to limit the number of orbits. [21:36:28] I started a new safe with that and I am still struggling [21:36:33] I don't have that, playing 1.3. [21:36:53] 1.3.0? [21:37:26] 1.3.1 actually, it was the latest Steam version when I moved it out yesterday. [21:37:53] but Roverdude is really good about compatability, and I basically have USI, FAR and a few parts mods [21:38:17] well KerbalStarSystems does 1.3.1 - but it makes Minmus a comet and moves the Mun to about 2/3 of Minmus Orbit [21:38:23] (don't know what I did without an engine between the Swivel and Terrier, in particular, I see that as an oversight in stock). [21:38:25] ouch. [21:38:29] so with USI-LS you can barely reach it [21:38:52] I was going to try almost real solar system, or whatever [21:39:09] I would love to try it if it was available for 1.3.1 [21:39:14] but the default scaling is 2.5x kerbin size, which I found made it a real challenge to even get into orbit, much less mun [21:39:33] I believe it is, and in ckan even, let me check the name [21:39:55] you can edit any scaling factor in, 2.5 is just the default (a bit easier than quarter scale RSS) [21:40:57] I actually want to go interstellar - because I also wanted to make some mods based on a pen&paper Space Opera Game I am developing with some friends [21:41:03] There is also a 'micro-scale' KSP [21:41:12] where everything is 1/6 the size [21:41:28] yeah I saw that on ScottManleys Channel [21:42:08] Pakaran: I rarely use anything other then the best ISP engine... [21:42:16] I'm too afraid of running out of dV [21:42:20] EricPoehlsen, (almost) real solar system [21:43:06] Okay gotta go - It's getting late in my time zone ... [21:43:11] station science sounds worth adding [21:43:20] ok, sleep well. I'm going to watch some more videos [21:43:27] Pakaran: I love it [21:43:54] I like career mode, but it's annoying when it feels like grinding funds. [21:44:04] that lets up quite a bit with tourists and rescues, though. [21:46:07] I automated my tourist 'orbits around kerbin' and I was rolling in $ in no time [21:47:19] I found any craft that can perform rescues via EVA can also quite effectively perform tourist delivery [21:47:44] didn't get that far last game, but it's fun. [21:48:44] Pakaran: I would also suggest KEI [21:49:38] I have it. I try to stay a bit ahead of the science curve and not use all of it, but don't always succeed. [21:50:27] I had a fleet made of 407 corvettes in stellaris [21:50:33] just to kill some ether drake [21:50:40] didn't lose a single one [21:51:10] https://cdn.discordapp.com/attachments/231106102693986314/410190400612073472/20180205224058_1.jpg [21:51:35] nice [21:51:40] Fluburtur: I can never play any of these games in french... [21:52:07] I had to put it in french because my friends had their gme in french and we didn't have the same names for stuff [21:52:55] ha [21:54:11] actually screw it, I'm going to start the game. [21:56:14] keep procrastinating [22:02:41] anyone what's the name of the barge at 2:00 ? https://www.youtube.com/watch?v=Tk338VXcb24 [22:02:41] YouTube - Falcon Heavy Animation [22:14:35] .nextlaunch [22:14:36] Falcon Heavy | Demo Flight 1 (Maiden Flight) - https://www.youtube.com/watch?v=wbSwFU6tY1c - NET February 6, 2018 18:30:00 UTC - T-20:15:23 [22:14:36] YouTube - Falcon Heavy Test Flight [22:41:42] .nextlaunch [22:41:43] Falcon Heavy | Demo Flight 1 (Maiden Flight) - https://www.youtube.com/watch?v=wbSwFU6tY1c - NET February 6, 2018 18:30:00 UTC - T-19:48:17 [22:41:43] YouTube - Falcon Heavy Test Flight [22:53:49] https://www.yahoo.com/news/spacex-animation-shows-ideal-outcome-210200670.html [22:55:33] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [23:11:00] I wanna go home and play. :( [23:13:32] I am home playing. :-) Baby is asleep, cat is asleep, housework is complete, I have about 90 minutes until the wife gets home. [23:20:43] I separated a booster, and even though it was at high altitude (and I stuck with the parachute defualt settings), I immediately saw realchute saying the booster's parachutes were destroyed. [23:21:03] It seems like staging the chutes "should" only arm them, the same way you can arm them on a crewed craft still in orbit? [23:21:15] Do I need to do something specific for stagerecovery? [23:22:36] ooh, looks like it used a spare chute. the booster is still down there, not yet landed [23:23:20] Mathuin: same, except no baby, no wife, cat is annoying and hosework is 2 weeks overdue [23:23:55] that's the drogue chute. well, I'll figure it out. [23:24:00] hosework? [23:24:05] lol [23:24:13] ... [23:25:05] yes my dry cleaning of hose work pants is weeks overdues [23:28:46] need to set the chutes correctly so they don't go off during launch [23:28:58] would think there would be a "down velocity required" checkbox... [23:33:00] what's reasonable drogue/main chute settings to recover a booster? [23:34:32] You can move around the various stages Pak. [23:36:41] oh, I'm trying to recover boosters. [23:36:59] in this case succeeded, because the main chute was enough, but I'm not sure that would be the case if they hit a mountain. [23:38:39] Still need to get someone in orbit... [23:39:55] Stupid kOS mini thing is just too tiny. [23:40:52] do I want Recycling, Miniaturization, Heavy Rocketry or Propulsion Systems? [23:43:31] pakaran: Remind me what recycling gives you [23:46:02] It's a USI-LS thing, gives two parts that reduce Supplies consumption. [23:46:59] looks like it and Storage Technology (to carry more supplies, et cetera) are essential "eventually". [23:47:20] right now I've got the first level of AC and Launchpad upgrades, and am about to go for orbit. [23:48:08] have 156 science, any of the nodes I mentioned are 90. [23:48:51] Still need to get Kerbin science from poles and highlands, at least, so all of the above isn't unreasonable "eventually". [23:51:40] recoverable boosters end up being quite cheap. [23:57:31] eh, you really don't need any of those to make orbit [23:57:58] maybe recycling because it's an investment