[20:35:52] nice feature. I noticed that when landing manually, I mostly just look at the KER readout. Altitude above terrain, vertical speed and vertical acceleration with SAS on retrograde hold [20:35:53] bwoop [20:36:37] gonna launch this orbital tug depot (tugs included), then install 1.6 [20:37:52] i am slightly tempted to push the launch mass to 1000+ tons [20:38:14] only 40 tons off [20:38:49] poll: starting wet mass of your biggest craft? [20:38:56] https://www.autoblog.com/2019/03/05/goodyear-aero-concept-tire-flying-car/?ncid=edlinkusauto00000021&yptr=yahoo [20:39:07] ahoy drac [20:39:21] AHOY MATEY! How ye be? [20:39:34] how goes it? [20:40:02] can't remember, I'll have to load up ksp and see what I have saved [20:40:26] i need to load this up to kerbalx, along with many other craft [20:40:51] can't remember exactly, either. but it was beyond 1kt [20:41:03] so i modified 4 of the 12 tugs to allow long distance solo travel [20:41:10] kind of excited [20:41:38] I haven't been here lately, spending time with other games. but I'm feeling the KSP bug again. [20:41:45] my "venus heavy" is taking a long time to load into the VAB [20:42:28] typically i pair two on heavy stuff, and one on smaller stuff, so i think i could take one regular one to pair it with the remote one [20:43:23] Action: hoglahoo taps foot impatiently [20:45:44] how many parts? [20:46:15] ok, this is starting to piss me off... why in gods man is the control orientation 90 degrees off? [20:46:20] name* [20:46:29] 603 [20:46:46] that is big [20:46:54] I've loaded some with twice as many parts so not sure why this is struggling [20:46:59] i have 692 hehe.. i could be like "700 parts, 1000 tons" [20:47:02] Action: packbart couldn't bear the lag beyond 400 parts or so [20:47:05] yeah it's quite large [20:47:14] using big rockets in RSS [20:47:36] 6 twin boar with 3 of those radial liquids each, and a mammoth in core [20:47:41] all stock [20:48:18] my biggest stock rocket was built for a moon landing in RSS and failed spectacularly [20:48:23] crumbled on the pad everytime [20:48:32] i love failing almost as much as i love success [20:48:58] I feel like I have a wide range of acceptable failure to success ratios, but there certainly needs to be both [20:49:37] reloaded the game [20:49:53] my biggest sucess is that i have built lifting vehicles that can lift anything without part clippy explosions and wibbly wobbly flippy floppy strangeness [20:50:05] venus heavy is really just heavy lifter plus a payload [20:50:09] i can try to load heavy lifter [20:50:29] heavy lifter is 97,753.5 tons [20:50:36] 100% launch vehicle reliability.... capable of lifting 1500 tons into orbit [20:50:47] nice [20:51:05] yeah, it's pretty amazing, actually [20:51:16] took me a solid 3 months to perfect [20:51:16] thats about as much as mine puts up, actually, I think [20:51:26] based on the two tankers I have in earth orbit [20:51:40] if i want to put more up, i have to add solids to get it up off the pad [20:51:41] pretty sure doing that with stock parts would drive me nuts [20:51:54] I'm pretty good at making planes....so I'm gonna try to get one of my existing ones to Laythe heh [20:52:14] once it's off the pad, i can typically get rid of the solids... mostly just fuel weight [20:52:48] but the last time i had solids on this lifter,,, they were the issue, and the max mass was like 600 tons [20:52:55] it doesn't want to calculate my venus heavy 3 [20:52:57] so... we shall see [20:53:02] hehe [20:54:40] my actual space station (manned) has huge electric charge thanks to a massive power module [20:54:40] found another big one [20:54:52] 100,057.6 tons [20:54:58] titled refuel [20:55:04] let me grab the screen shot of this one though [20:55:12] a million tons? [20:55:17] it puts the saturn s-ic first stage tank into orbit [20:55:22] no, 100,000 tons [20:55:27] oh [20:55:36] mine is just 1000 [20:55:41] the tank is 2500 tons [20:55:49] but you have rss [20:55:55] yeah and using big parts [20:56:01] might calculate things different [20:56:13] I dont think it calculates masses any differently, no [20:56:22] 1000 tons stock vanilla is pretty big on the pad [20:56:28] yeah it is [20:56:36] might see if I can find my big stock one [20:56:45] the tug depot itself is something like 450 tons, though [20:56:50] these big ones I'm listing way overshadow the pad [20:56:54] can't see the pad [20:57:02] i have yet to see what the revised depot looks like on orbit [20:57:07] I think we need some screenshots [20:57:11] heheh you gotta see this then [20:57:36] my big stock rocket isn't on this save. must search [20:58:19] its quite ugly as well [20:58:25] actually i do have screenshot i think [20:59:04] https://i.imgur.com/G7NTwdo.png [20:59:27] loool [20:59:30] ;) [20:59:48] only reason it has a fairing is some of the PV panels [20:59:59] would come off [21:00:43] alright here's my stock parts attempt to get to the moon. 1600 parts and 29,000 tons https://i.imgur.com/jOcmSC8.png [21:00:44] https://i.imgur.com/HAqbZPN.png with resource panel open [21:01:03] wow [21:01:11] very transitbiker [21:01:19] very laborious [21:01:28] i can imagine [21:01:29] https://i.imgur.com/epAjY9y.jpg [21:01:41] why do i need 115 thousand electric charge? o.o [21:01:46] hehe [21:01:52] just in case, of course! [21:02:33] i dont even know where it all is ... and that kilbasa in a hotdog bun o.O [21:02:46] yes, nice shape [21:03:20] the tiny lil solid fuel is for the nose cone - has a single sepratron to jettison it [21:04:53] or, rotating it once 90 degrees worked.. correct orientation now [21:05:11] i dunno what way it rotated though, since it's 4x symmetrical hah [21:05:57] ok back to work for me, distraction overload [21:06:14] :D [21:16:39] Need to switch my monitor from this backup to the new one that just arrived [21:17:11] and i need to decouple and de-orbit the second stage [21:20:02] done.. now lets see the on orbit mass [21:20:31] only 117 tons HAHA [21:20:41] but it's not just LKO [21:20:53] i can get kerbin escape [21:54:13] New monitor has a native resolution of 1920x1080 [22:04:16] time travel dates mhm [22:05:00] 1080 might be interesting [22:30:48] I should cook and try to launch two rockets tomorrow [22:32:05] hay [22:32:10] bwoop [22:32:27] hullo [23:03:40] hello? [23:04:12] hi? [23:04:18] goodbye? [23:04:20] Action: hoglahoo taps phone [23:04:22] wut [23:04:23] who is this [23:04:31] a person [23:04:36] who needs help [23:04:40] with a joystick [23:05:26] so...yeah [23:06:03] ok cya [23:06:09] the empty rocket shoudlnt be more than 100g [23:06:20] maybe 160max loaded with fuel [23:06:23] wut??? [23:06:31] and should have a thrust of at least 400g [23:06:34] model rocket [23:07:46] ok cya [23:08:47] well, oneof those peoples that leave if they dont get an answer within 10s [23:15:58] heh [23:20:46] in my world, joysticks went out of style even before the CD-ROM [23:31:11] maybe they thought this was #joystickfreecustomersupport [23:33:00] well, I read somewhere that KSP does support joysticks. analog inputs might even make for a smooth flight [23:49:21] Joysticks in KSP are a wonderful thing, especially for horizontally built planes, but also for squirlly rockets and even for watercraft and orbital/docking-type manuevers. [23:50:41] OOPS. IRC client update. [23:53:51] um rofl, On the way out of Kerbin SOI, I've sometimes hit the Mun's SOI, but this time my Jool burn has me smacking right into it. I think [23:54:32] nope, a miss by 324km [23:57:48] I still get a Jool encounter though.