[00:08:03] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [00:08:14] Evening, Gentlemen. [00:13:06] evening [04:15:28] .... just a cruise'n.... [05:04:05] well, the whole poffice infrastreucture is down [05:04:12] at least i can watch the spacex launch in peace [05:04:40] Taking down the network so you can watch a launch? [05:04:49] the network is mostly ok [05:04:58] just around 80% of essential services are down [05:08:48] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [05:09:32] .... that doesn't sound too good [05:10:46] i like "das blinkenlights" on the towers [05:11:41] supposedly the sysadmin is on his way already [05:14:33] before sleeping yesterday i thought of the rodriguez formula, which means if i choose the axis correctly, 1 axis folding should be enough to rotate the wings from the minimal space flat from the body to spread horizontally from the body [05:14:56] 3 minutes until launch [05:16:59] geez.. 44k people watching [05:17:13] 1 minute [05:17:33] they could be a successful entertainment company [05:17:42] they just need to do launches all the time :) [05:18:18] launch! [05:18:26] woo we into space [05:18:58] because the ends are pointing in the right directions :) [05:19:13] wait, the noise, is that from the rocket camera? [05:19:42] no probably it was from the ground [05:19:53] oooh dual screen :) [05:19:55] because i can hear people now [05:20:35] pretty flames [05:20:59] the green ignition flash :) [05:21:13] i love watching the impulse from the second stage acting on the first <_< [05:21:14] staged.. fire in the hole! ;P [05:21:37] hehe the upper stage was lighting up the grid fins for a while [05:21:49] geez.. that second is pretty glowy [05:22:42] going to land booster I guess? [05:22:54] on the timeline [05:24:05] i didnt think the cold gas rcs would be visible [05:24:10] or what is that [05:24:42] hmm that was the main engine [05:25:12] those lights [05:25:29] heh [05:25:39] i wanted to say, sure we will not see the landing this time either [05:26:12] this was the main event [05:26:18] and we cant see it [05:26:33] and the ship loses connection in the last seconds too [05:26:41] as always [05:26:51] the masses are not satisfied [05:26:54] by the sound [05:27:31] heh [05:27:35] as usual [05:27:41] they're getting good at this <_< [05:27:53] it is starting to be suspicious. do they really land these? :) [05:29:50] ugh.. flying my new plane back to ksc.. then so many things hit me just as I was about to land.. [05:29:58] this launch.. then a couple of calls asking for help tomorrow... [05:30:04] bird strike? :) [05:31:15] As long as it's not a bird strike from behind& [05:31:21] .... that name for the landing barge... [05:31:27] bird what..? [05:31:34] of course i still love you and just read the instructions [05:31:46] 3rd one is built currently [05:31:59] oh.. eh.. [05:32:22] bird strike is when a plane hits a bird, it can cause serious damage [05:32:23] no just game paused.. went ot watch launch then stupid call came in just a few second after ignition [05:32:49] well more hit as in, surprised this is going on [05:33:40] given how much stuff floating around up there, wonder they ever figured chances of smacking something going up.. [05:33:53] yes there are chances [05:33:58] have to plan carefully [05:35:23] I see ISS on other side of south america at the moment [05:35:45] i cant see that far [05:36:24] the 3rd one is the shortfall of gravitas [05:36:30] (drone ship) [05:36:44] no, not the, a [05:36:45] well according to tracking... [05:38:40] ick... think this plane a little OP'd... landing literally have to throttle engines down to almost nothing [05:39:01] iss pasing over middle of Chile... ;) [05:55:04] .... need.... for .. speed! https://imgur.com/a/goMC5xK [05:55:05] https://i.imgur.com/tkdvkgI.jpg [05:55:25] hehe [05:55:31] flies pretty good.. [05:55:38] try the tiny engines for this size [05:55:39] 12km up.. does around 500m/s [05:56:02] 4km up, does nearly 700m/s but problems with over heating... [05:56:17] the engines? [05:56:24] because the body should do fine [05:56:31] I think jeb was complaining. He went eva at the pole, had a heat guage over his head [05:56:37] hehe [05:56:57] body was fine.. engines started going red... same with intakes [05:57:04] Thermally limited craft generally need really low throttles to land. [06:15:35] Althego before i got the 1.4.5 update a little bit back, previous vervsion of KSP did do a smaller engine version. https://imgur.com/a/8aMenMR [06:15:36] https://i.imgur.com/cs9Yv7F.jpg [06:15:51] i remember this [06:15:57] ah ok [06:17:28] Action: UmbralRaptop is amused at how easy it is to go at mach 2 with the basic jet these days. [06:19:28] with the juno's it could only do just slightly less than mach 1.. and only around 7km.. [06:19:44] weezer version does 400-500m/s around 12-13km up [06:22:04] panther version.. be a little ... nuts [06:22:09] put on a pair of whiplashes for shenanigans. [06:28:38] ugh derp [07:26:49] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [07:27:05] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [07:27:38] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [07:35:59] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [10:19:33] https://www.youtube.com/channel/UCfq9IoUJBIKORP6Q0Zp4dIg/videos enjoy [10:24:45] Have wobbly rockets been addressed, or ddo you still need to us docking ports/whatever https://www.reddit.com/r/KerbalSpaceProgram/comments/3z90gv/why_rockets_wobble_and_how_to_fix_it_blame_the/ used? [10:25:05] kraken is mean [10:27:34] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [10:31:42] Rolf: some parts have be strengthened and you can now select that you want a hard connection [10:32:19] stock game? [10:34:22] Hm [10:34:26] I see [10:34:42] Well back to trying to find a video that explains to me why my rockets are hard to control inside the atmosphere :D [10:37:15] Rolf: yes [10:37:35] Inari: can you show us a picture of your rocket? [10:37:58] cool [10:40:03] Ahh... I have a 128 GB SSD and a 512 GB HDD on my PC. The SSD is the main memory device I use, and the HDD is always disabled, because of noise, and because of ransomware anxiety, so it is empty since I installed it half a year or so ago. Naturally, the SSD fills up and I only have 15 GB or so left for things. I just remembered that I have the HDD and moved most of my images and backups over to it, and it [10:40:03] feels so good to free up like 40 GB of space :D [10:40:35] It's so slow, though [10:44:12] heh I got a 512G NVMe and a 1T spinning rust.. the latter only does about 130MB/s but that's fine for random media [10:46:53] Mat2ch: I get it with various rockets, but sure, just a second [10:53:47] Mat2ch: https://media.discordapp.net/attachments/295953846054944768/476341705386360856/unknown.png?width=349&height=676 [10:54:22] looks ok to me, unstable but controllable [10:56:25] They often work for a while, but then end up becoming very sensitive and nudge over and spin at the slightest provocation (or none at all). Especially once you get fast enough to see the wind effects [10:58:34] it's not wind effects heh [10:59:02] plus where do they become unstable? higher when the atmosphere is too thin for the control surfaces> [10:59:05] ? [11:00:13] Lower in it [11:00:27] Hm whats it called it not wind effects :D [11:03:21] Mostly when trying to fly at angles in the lower atmosphere I guess [11:04:06] then don't get ouit of the controllable AoA [11:06:19] Hard to do when the explicit goal is to fly at angles :D [11:07:08] well you gonna compromise anyway [11:08:20] https://cdn.discordapp.com/attachments/425858490532102154/476297354593566740/unknown.png [11:13:21] Hrm [11:13:36] E.g. trying to shoot a rocket to the mountians. Or trying to do the first mission of Making History [11:14:25] to the mountain to the east? [11:15:49] lol big planes eat small planes [11:16:40] Aren't the mountains to the north? [11:16:58] i think eastern ones are closer [11:17:24] sorry, fetched some lunch for me [11:17:47] Hm well whichever ones are on those grasslands [11:18:06] Inari: well, ok, the main problem is the probe core [11:18:34] I had a rocket that seemed to work well for that :D But then I added more weight for sicence stuff and that probably changes something, but I'm not quite sure how the aerodynamics vs weight work [11:19:03] lol [11:19:05] it has no stability control, so with the slightes tap it will fall over [11:19:13] CoM behind CoL [11:19:24] I guess keyboards aren't ideal for piloting [11:19:38] what do you want to achieve with that rocket? Just height? [11:19:41] they are sufficient if you keep that in mind [11:19:51] Also yay I need to restart MakingHistory I guess, because when I load my save I'm in the Tracking station and exiting that freezes the game [11:20:07] Mat2ch: The one from the picture was for a mission of Making History, to fly through specific spots [11:20:14] ok [11:20:22] Oh guess it loaded [11:20:27] Just needed a minute or so o.o [11:20:31] first, move the control surfaces back. As far back as possible [11:20:58] also you want to have more or bigger wings at the lower stage [11:22:02] Inari, do you realise that such flight that you try to have is a balance of forces? [11:22:14] and reduce the control surface movement [11:23:18] Mat2ch, sounds like fine tuning in a place where there are much more larger issues [11:24:20] Gasher[work]: I suppose? It's just forces I have neither a clue about, nor any indication of [11:24:58] you have [11:25:23] turn on CoM and CoL and thrust indicators in VAB/SPH [11:25:35] yellow blue and magenta balls [11:26:09] Gasher[work]: You missed my first suggestion it seems :/ [11:26:29] Mat2ch, about picture? [11:26:50] moving the control surfaces as far back as possible [11:27:22] but getting CoL and CoM right (and maybe not using two stages for such a small rocket) may be the better thing to do [11:28:30] Mat2ch, rigth but i thought it would be better to get Inari to see what happens when stuff is moved around in the rocket [11:28:56] you're absolutely right. That will help Inari for future builds (and also planes. ;) [11:28:59] I know those overlays, I just barely know what they mean (at least the lift one) The left one also seems to sometimes vanish entirely [11:29:14] uh, wait, there's a great forum post about this [11:29:15] *the lift one [11:30:31] https://forum.kerbalspaceprogram.com/index.php?/topic/47818-basic-aircraft-design-explained-simply-with-pictures/ [11:30:47] This is about planes. But it also applies to rockets [11:30:57] because rockets are like planes. Just without the wings. :D [11:31:02] What somewhat confused me is that the CoL on the rocket has no "direction" pointing out [11:31:38] The idea of making it a two stage rocekt was mostly since smaller rockets seemed easier to turn :D [11:32:18] Though somehow in this example the upper stage is a lot harder to control, even in the thinner air [11:32:22] Rotate the rocket a bit [11:32:40] rotate the rocket just like you're flying through the atmosphere [11:32:50] if you fly straight up, you don't have any lift [11:33:00] even if there are lifting surfaces, there's no lift generated [11:33:12] lift is only generated if you press the wings into the wind [11:35:33] I see [11:35:52] Any way to see the CoL and CoM of individual stages without finnickly removing stuff? [11:36:46] Not that I know of [11:47:54] Hmm so the lower stage seems more responsive now, the upper stage is hard though :D [11:49:29] sorry went afk [11:52:05] Inari: why two stages? Is that in the mission description? [11:52:24] A big rocket seemed more unwieldy, mostly [11:52:46] it's not [11:52:50] Plus I need more fuel for it of course [11:52:52] when designed correctly ;) [11:53:01] you save one engine [11:53:06] space to pack more fuel :D [11:53:28] That rocket seems like it has a too high TWR anyways [11:55:09] Potentially haha [11:55:13] I should install engineer redux again [11:55:48] yes, you should [11:56:02] I never understood why thats not in the basegame :P [11:56:15] Nobody here does [11:56:30] we've talked about this for years, but the devs don't care [11:56:31] Hehe [11:57:00] also an autopilot for long missions [11:57:11] a better lift model maybe [11:57:18] because right now we have lift and drag. [11:57:23] And in reality it's all the same [11:57:32] there's only air particles hitting surfaces [11:57:39] *there are [11:57:39] One reason why I dislike playing with science is that I hit the point where it seems best to explore all the biomes for science points. But that seems like a pain to do :P [11:58:01] Go for Minmus and do some science farming there :D [11:58:08] it's pretty fast. [11:58:12] Bring a few tanker [12:13:07] k im gonna try to go fly one of my flying wings [12:13:16] can't fly the vg33 yet otherwise the curse will hit [12:24:53] what curse? [12:51:15] oh god it's too hot outside [12:51:32] the curse is that if I fly a plane alone, the day will be bad [12:51:38] and bad things will happen [12:51:44] and I don't want to risk the vg33 [12:56:42] and no one would record your epic fail piloting? [12:56:58] yeah exept I always pilot nice [12:57:01] Bring Jeb [12:57:07] Fluburtur, ok :) [13:26:19] oh my [13:27:43] look at this https://imgur.com/a/pg3O3qL [13:28:05] looks like a nice desk lathe, right? [13:28:10] yeah [13:28:17] or are they called bench lathes? [13:28:20] nevermind [13:28:24] Fluburtur, NOPE https://imgur.com/a/1gfoMgL [13:28:24] https://i.imgur.com/9YU9YcQ.jpg [13:31:07] so it's like pocket-size lathe [13:31:33] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [13:31:42] people speculate that it might be some kind of souvenir or exhibition piece from the past [16:26:41] y'all know any tricks to speed up KSP load time? [16:26:53] CKAN + tons of mods makes it very slow [17:06:07] kremlin: 1) Delete all the parts you don't use, 2) Don't change your GameData folder contents often, as Module Manager checks it against a previous hash and loads the cache if, but only if, it was not altered since last time. Otherwise, it has to fully re-parse the patches [17:06:33] The load time is largely loading high-res part textures and the Module Manager part [17:07:07] May also keep KSP on an SSD, but I am not sure how much that speeds up loading [17:11:05] experiments with the ball rcs and thermal electric prop are thus far not yielding the expected result [17:15:37] APlayer: ty [17:42:30] https://i.gyazo.com/4a6783da5f54487dc54be77dcb7db76f.png - Got a friend that is getting this on a loop, I think she's on Windows 10. Attempting to solve the problem with her. [17:56:25] i tried the slanted axis hinges to do the 2 axis rotation of the wings in one, just cant get it right, maybe it is not possible [18:16:31] Draconiator: Sounds like a BIOS problem [18:46:06] maybe with the working bearing i can go back to the wing rotating on top concept [18:55:47] yes it is not working very well. it would fly and fit in a cargo bay, but accomplishing the rotation is tough [19:19:45] hah it works [19:50:45] Are there any fixes for stuff like the reputation being deducted twice with the Rep->Science strategy? [19:50:57] As far as I can tell, the bug has been known since 2014 -.- [19:56:43] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [20:13:16] #KSPOfficial: mode change '+o BPlayer' by ChanServ!ChanServ@services.esper.net [20:47:07] what is the difference between light/medium/heavy struts? [20:47:11] functionally [22:01:43] i'd assume the amount of stress they can take? [23:35:35] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net