[01:03:12] Yay DLC! [01:03:49] . [01:13:50] uh [01:48:17] DL wat? [01:50:00] New content™ that can be downloaded and will cost 15 USD [04:38:48] Hello [08:07:21] Last message repeated 1 time(s). [08:07:21] at work the old system of loudspeakers in corridors is alive with the ww2-era songs and it sounds eerie. also i had no idea it was in working condition [08:16:24] russian songs? [08:27:11] yes [08:27:38] hehe [12:25:41] Gasher[work]: There's not much in a loudspeaker that could fail... [12:26:35] well the intact wiring was what surprised me [12:27:24] New DLC? Called it! [12:27:33] Oh wow, so sad, Squad, so sad. [12:34:33] We get things in a DLC, we talked about for years for the stock game. Not impressed at all. [12:44:12] so today was my first day actually working at an online game company and I have four characters at lv30 already [12:52:13] Mat2ch: Like what? [13:13:03] I found some relatively cheap pear wood laminate [13:18:26] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [14:22:44] #KSPOfficial: mode change '+v bathtub_shark' by ChanServ!ChanServ@services.esper.net [15:11:15] hmm... [15:12:03] to coordinate things. probe landed on minmus, booster on way back but will take 9 days. What to do while waiting for a day or so. Don't want to launch probe just before getting in to radio darness. [15:12:05] *darkness [15:15:34] ugh had to redo a few flights out to desert and ohter places. landing kept blowing off my wings because of terrain edges causing plane to bounce [15:19:34] darsie: robotic actuators. [15:19:39] We wanted those for years [15:19:41] never happend [15:19:45] ok [15:19:48] or more to do on planets. [15:20:01] Can we make those with mods? [15:20:14] There are already mods that can do that... [15:20:24] but some of them aren't ported to 1.7 :/ [15:20:40] Do htey work in 1.7? [15:20:45] Infernal robotics [15:21:25] magnets, how do they work? :) [15:21:33] sadly had it's last update a year ago :( [15:21:39] Can we make a space strut printer? [15:21:42] that probably doesnt work [15:22:56] like these: https://www.designboom.com/wp-content/uploads/2013/08/nasa-3d-printing-SpiderFab_designboom01.jpg [15:23:11] hehe that would be awesome [15:24:57] Can we make parts that spawn other parts? [15:25:15] in some mods [15:25:41] So we could make a space center on Minmus? [15:25:50] you already can [15:25:52] Or in solar orbit? [15:25:54] ok [15:26:15] And yes, there is a mod that lets you "spawn" ships in orbit [15:26:40] several even, I think. [15:26:46] i mean in making history dlc we got the launchpads, so at least in some way you can do it, and in extraplanetary launchpads you can also make bases and launch from other planets [15:26:57] Extrasomething Launchpads and GroundConstruction [15:27:27] dont call it e p l unless you want the creator to appear :) [15:27:52] I see e p i. [15:27:55] I play with the other one ;) [15:28:11] still need to launch or mine the materials needed to construct the vessel [15:29:04] A space factory should have a tech tree. [15:29:37] was reading up on space station construction... no idea those cross trusses were so big.. [15:30:09] irl or KSP? [15:30:24] irl... [15:30:25] https://thumbs-prod.si-cdn.com/tBWL4s4WcoPojx4p6nzg13lut-0=/800x600/filters:no_upscale()/https://public-media.si-cdn.com/filer/truss-631-mar07.jpg [15:31:18] is that real? [15:31:40] yes it is [15:31:49] https://upload.wikimedia.org/wikipedia/commons/0/04/International_Space_Station_after_undocking_of_STS-132.jpg [15:32:04] ok [15:32:23] a soyuz for size in center top [15:32:52] may be a progress [15:33:01] Why are radiators white in KSP? Should be black. [15:33:15] look they are the copies fo the real radiators on the iss [15:33:22] Or are they black in IR? [15:33:24] in the previous picture [15:33:58] the white zigzag structures are the radiators [15:34:15] I was reading up on the Z truss while htey were constructing things. Turns out it docks onto one of the nodes. While it provides structure for the gyros and a few other things, it also has a pressurized dome to provide extra space and grounding points for equipment inside [15:34:16] as far as i know black would help them radiate more [15:34:25] black absorbs.. [15:34:39] there is a reason passive pc cases are always black [15:34:41] white reflects.. trying to get rid of the heat [15:34:47] adds a bit of radiation [15:34:55] Must be black in IR. There are mirrors coated with transparent IR emitting stuff. [15:35:02] black emits, too. [15:35:49] Perfect white would not emit at all. [15:36:40] wouldn't be perfect white if it glows red hot ;) [15:36:58] but it can be perfect black :) [15:37:10] see the sun, perfectly black and it is white :) [15:37:49] the plasma absorbs all radiation, so it must be black. its own thermal glow is unrelated to this fact [15:38:19] Cold plasma is possible. [15:38:41] e.g. at low density. [15:38:49] pressure [15:40:40] its a weird thing.. what makes something white. it reflects all the colors back at you. what makes black, it absorbs all the colors. radiator panels give off IR energy from the heat. since there isn't anything else around it to conduct heat energy. Panels are probably white to help keep things cool if it does get hit with the sun. Ideally you want [15:40:40] same said panels in darkness as much as possible. [15:41:53] If you don't have much to cool maybe low drag attitude is better. [15:42:47] speaking of plasma.. learned this morning, ISS uses it to help with static discharge.. [15:59:32] residual atmosphere plasma? [16:01:14] its called a Plasma Contactor [16:01:38] two of them on the Z truss.. never heard of it before and was curious.. [16:01:39] https://en.wikipedia.org/wiki/Plasma_contactor [16:59:27] ok.. don't know if a bug but.. when you click the total delta V thing on bottom of staging, but its brown and doesn't do anything..? [16:59:42] usually it brings all teh info out on all the stages... [17:02:40] ok.. reloaded, seems to fix.. ah well [17:19:06] or not.. seems popping EVA then going back in messes with something [19:00:35] hmm, scott [19:16:18] Explody McRocket.. [19:16:57] didn't know about the painted shark teeth.. guess it came to bite them after all [19:17:24] stairs kill more people than sharks :) [19:17:42] cars are mass murderers [19:17:56] yet we are afraid of sharks [19:18:10] afraid of things? What about spiders? [19:18:34] i am faster tha na spider [19:19:42] same... which is good. Means I can pick them up out of the tub, set them out the window [19:23:59] yo [19:24:20] well.. 8 hours (in game) to have fun with... guess fly to north pole, catch some RPs.. hopefully is enough fuel [19:24:22] ya [19:26:48] speedy spiders [19:27:35] I don't understand why people think Breaking Ground is going to kill krakentech. [19:27:44] .... [19:27:50] go to look up fastest spider... [19:28:05] Action: JVFoxy finds: The fastest spider is the giant house spider [warning: link goes to a photo of a gross spider], which can reach speeds of 1.73 feet per second. That's only about 1 mile per hour. [19:28:15] that warning.. [19:46:20] wtf kind of unit is "feet per second"? [19:46:52] ;wa 1 feet per second in km/h [19:46:53] Eddi|zuHause: convert 1 ft/s (foot per second) to kilometers per hour: 1.097 km/h (kilometers per hour) [19:47:18] Eddi|zuHause: It's a performance figure for human shredders. [19:47:41] ;wa 1.73 feet per second in km/h [19:47:42] https://twitter.com/OSIRISREx/status/1125815402343231488 [19:47:43] Eddi|zuHause: convert 1.73 ft/s (feet per second) to kilometers per hour: 1.898 km/h (kilometers per hour) [19:47:43] <✔OSIRISREx> This is what I see when the meteorologist says, "And here's what's happening in your neck of the woods..." ⏎ ⏎ This Be… https://t.co/jUFvUUMiP3 [19:48:03] 1.73 foot per second, turns to 103.8 foot per minute... [19:48:38] Spiders have an advantage. They have 8 feet. [19:48:46] so.. 8 times the workout? [19:48:54] ... sorry 4 times [19:48:59] 4 pairs.. [19:49:01] yeah [19:49:30] remember someone tried to figure out if more legs was better.. or if critters had to spend more energy moving compared to ones with less legs [19:50:51] UmbralRaptor: so what they're saying is the average temperature on bennu is around +2°C? [19:51:44] Sounds plausible. Mind the deviations [19:52:42] Also, speaking of spiders… https://twitter.com/ctrlcreep/status/1125816019984027648 [19:52:43] Every spider humans crush is martyred, and in arachnoid sainthood gains powers unfathomable; their armies await you… https://t.co/0eM0nluSIz [19:54:23] every seal that gets clubbed, every cow that gets turned to burger... ya.. everything's out to get us in the end. [19:56:34] there are a looooot of cows being made into burgers [20:01:05] Althego https://youtu.be/ey-bbM7m1L8 [20:01:05] YouTube - Why Rockets Fail: 1997 Delta II Explosion - When a Booster Comes Unzipped [20:01:26] saw this when i said hmm scott [20:01:35] around an hour ago [20:01:47] so how is episode 4 going? [20:06:11] Earth has 15 C wiht greenhouse effect. [20:06:17] average [20:26:47] Yeah, bennu's a bit farther out [20:37:58] on average ;) [20:48:26] greenhouse adds what? like 10°C? [20:48:50] ;wa average surface temperature on the moon [20:48:52] Eddi|zuHause: Moon->average temperature: -36 °C (degrees Celsius) [20:49:00] hm, a bit more? [21:28:55] uff.. ok so 4 juno plane, at altitude, 450m/s... add mk1 fuel tank.. 400 or so... the add sci-jr, speed crashes around 300.. the heck? [21:30:06] hoping I can make it to ice sheet before I burn off more than half my fuel [21:31:39] Something related to the engine performance dip around mach 1? [21:33:55] just seems odd.. 8km up I can do around 450-500... soon as I add sci-jr.. it slogs down [21:34:16] 8km up right now.. its 280-310 only [21:35:15] Could also be drag related. Just enough performance loss to make it impossible to get through the sound barrier. [21:36:15] maybe jr hates passing the barrior? [21:37:43] oh wait.. tried nosing down.. pushed past.. now speed just giong up [21:42:08] yay [21:52:11] restarted.. took it a bit to get in a proper setup to go past 400 for some reason [21:52:30] nosed dived from 9km up.. a little up and down finally decided to push past mach [21:53:59] sitting around 530m/s and 8km up... [22:03:18] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [22:39:17] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [22:41:23] phew.. ok 29 reports from northern area.. time to come home [22:42:25] ok /now/ it has no problems getting past 400m/s.. must be a weight thing [22:43:53] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [22:46:19] lol.. zoom-zoom [23:37:44] #KSPOfficial: mode change '+v Hikaru' by ChanServ!ChanServ@services.esper.net