[01:09:06] oof. FAR is hard. [01:18:01] aradapilot: its earth scale iirc [01:18:09] thats how hard it is to have space program here lol [01:18:30] if gravoty was 1.2 earth's, then it is literal impossible [01:29:49] uh [01:30:09] You can have FAR aerodynamics with Kerbin [01:42:23] https://space.stackexchange.com/questions/14383/how-much-bigger-could-earth-be-before-rockets-wouldt-work [01:42:24] fun [01:42:46] 10g required stuff is crazy [01:43:18] hell 6x is crazy too. rocket would weight 38 billion tons [01:43:50] "Up above 10g, something really interesting happens that is kind of a theoretical limit. The mass of the rocket reaches a measurable fraction of the mass of the entire planet it's launching from." [02:07:44] Thing is though wouldn't by all intents the larger the planet being the more raw resources we should effectively have and would be able to put to an overpowering rocket? :P [02:11:49] theres only so much power we can push though [02:12:16] though if we have say small sized but very dense world, we could have long rail and huge rocket plane [02:12:40] take advange of small diameter and larger atomsphere due to being high gravity planet [02:14:44] If KSP has taught me anything, unlimited power comes from unlimited engines >.> https://steamuserimages-a.akamaihd.net/ugc/504696746553894447/211F147105D5CC0FB7732E750590CBA8CD7B97A4/ [02:14:56] I used to love building things like that just for the obscenities that they looked like [02:14:57] lol [02:15:23] i still remember watching live stream of huge rocket made from just tiny boosters [02:15:28] it failed [02:15:44] I don't even remember what version of the game that screenshot is from though, gotta be early days [02:15:52] I haven't had a 1360 reso in absolute years [02:16:18] oh jesus 2013 lol, yeah been a while [02:17:13] I miss all the modders that used to make things like these; https://steamuserimages-a.akamaihd.net/ugc/506948819034926508/A78828B92A883D924C03E38D9E5BA411955683C4/ [02:17:31] Where you could build practical deep space ships w/ actual compartments and stuff, they seem to have long vanished :/ [02:17:45] https://imgur.com/a/ADDs4MH my snowflake [02:18:17] https://imgur.com/a/MmbqO03 my multi launch multi stage to mun [02:22:00] I'm getting a mild impression you probably had the no-break joints debug on didn't you lol [02:22:29] Even doing the straight-up launches (did a lot of those too) I feel like the friction physics shoulda ripped that thing apart :P [02:22:50] nah never used any debug stuff [02:23:11] rocket that got the rockian pusher up was big rocket [02:23:36] mun lander 2 rocket was same rocket, but that was because I was lazy [02:26:18] so i did orbit dock with those, then did mission [02:29:26] oh yh also found this https://imgur.com/a/VuG1S [02:29:29] i wanted to try it [03:34:59] XXCoder snowflake huh? [03:35:07] let me guess.. control surfaces exploit? [03:35:12] yeah thats ship name [03:35:14] yep! [03:35:26] man did it break stuff [03:35:35] even if i fail to trigger super speed [03:35:49] I once shattered one just above base, and parts stayed there [03:37:37] did a bug with landing legs, 0 spring power [14:21:09] huh. the forum broke. "Table './kerbalsp_ips4/core_sessions' is marked as crashed and should be repaired" [15:23:26] Sons and daughters of Kerbin: Is it really a launch failure if you detonate on the ground? [15:23:42] hehe [15:24:03] depends whether you were launching at that time [15:24:18] liek the spacex static fire explosion was not a launch failure [15:25:19] Maybe we should account for them the same way aerial kills are numbered in some countries? IE: Static fire counts as half a launch failure. [15:27:39] Also: Vikram lander found, but not communicating. [15:27:49] where is the pic [15:28:00] ¯\_(ツ)_/¯ [15:28:16] they were teasing this imaged but not communicating a day ago [15:29:10] It's not like a picture would be very detailed, though. [15:29:12] ya.. just saw vid too [15:29:33] Even the highest resolution images of individual probes on the Moon are just a few pixels in diameter. [15:29:33] 30 cm / pixel [15:29:47] and yes porbably max 3 pixels accross [15:30:09] considering, even with Apollo landings, stuff was pretty small to see as well [15:30:42] Though the presence of debris over a wide field/notable crater would be telling. [15:31:03] actually one article said it was thermal imaging [15:31:18] so even less recognizable than a 3 pixel object [15:31:28] smoking crater? [15:31:43] Some things would come up better in thermal imaging then they would on the visible side. [15:32:35] said intact.. probably not sure /how/ intact it is [15:32:56] so what kind of miracle landed it then? [15:33:05] it'll take time to get more data, investigate. Though.. lander was only really meant to last a lunar day. so.. [15:33:08] btw homeworld 3 is coming [15:33:28] Althego: Now if only they make it more like Homeworld 1 and less like Homeworld 2. [15:33:32] None of that RNG nonsense! [15:33:33] yes the science mostly was intended for the orbiter [15:40:04] Bring back physics projectiles! [15:42:06] At any rate, it looks like Homeworld 3 is taking cues from Homeworld 2's original concept: Fighting on and for megastructures. [16:18:33] Oh boy, I found Watch on the Rhine . . . Dear Kraken, please save me. [19:41:10] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [21:53:51] Last message repeated 2 time(s). 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