[00:01:51] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [02:00:41] Last message repeated 2 time(s). [02:00:41] Hmm. [02:01:06] Action: UmbralRaptop waves at maltesh. [02:01:15] Greets. [02:05:18] Huh, so it's 1.4 now. Fair enough [02:07:46] Yeah, just came out. The website has been hit or miss, and there are some silly bugs. [02:07:57] What's the silliest? [02:09:42] I'd guess the lack of IVA and crew portrait displays on one of the replacement pods (Mk1-3?) [02:10:41] Hmm. Guess I'll probably wait on that, then. Though to be fair, I never got my 1.3 game working properly, either. [02:11:37] I also really need to pull my saves out of Dropbox and roll back down to a free account. [02:13:30] I think that one's the new pod not the replacement [02:14:09] my 1.4 game is going haywire. everything wants to shake to death. [02:14:19] eek [02:14:49] Jump in the line, rock your body in time. [03:03:44] I really want to just start a science game a couple notches easier, to screw with stuff. [03:24:46] Yo what's up yall [03:25:35] Up would be against the gravity gradient. [03:26:13] What's the general consensus on 1.4 with y'all? [03:28:02] Not sure, but I'd suggest generally keeping backup copies of old KSP versions and save files. [03:29:31] Too late. I already let my game update before backing up. [03:31:16] I'm just too lazy to do that. [03:33:02] I think I have every version archived back to .16 [03:33:35] I didn't even buy KSP until 1.2 [03:33:59] Pit_2: 1.4 is fun [03:34:08] I'm looking forward to the DLC [03:34:18] I'm not sure how I feel about the DLC. [03:34:21] I mean, it's cool and all [03:34:37] But I'm not so thrilled about the $15 price tag [03:34:47] The parts, couldn't care less. I'm looking forward to the mission builder. [03:35:05] Then I can finally create an Apollo 13 like recreation [03:35:17] For most Apollo recreations I use FASA [03:35:26] Or have a properly progressing campaign [03:35:28] But you can't really simulate anything else [03:35:58] I just keep the engine parts and use procedural parts for everything else [03:38:22] I want there to be stock gridfins eventually [03:38:39] the AIRBRAKES are okay, but I want to be able to steer my stages coming in for a landing [03:39:28] 15$ seems pretty normal for DLC as well [03:39:46] People focus on the parts so much but those are just a bonus to mission creator [03:40:22] Grid fins would be nice. But they have a mod for that at least. [03:41:32] That's true [04:10:49] Action: kuzetsa hides [06:18:40] this array is from a single launch https://i.imgur.com/kLG4GtQ.png [06:19:06] also bwoop [06:32:56] wow, take-two is creepy, i'm not posting on here or the forum anymore [06:32:58] bye [06:33:38] Lol ok [06:33:45] See you in a few days I guess [07:10:51] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [08:19:27] Darnit did I miss Supernovy again. [08:20:08] P-procedural parts? [08:27:08] bwoop ;) [08:28:57] 08:33 <@TheKosmonaut> See you in a few days I guess [08:29:05] He didn't last even a few hours [09:23:13] Kalpa: lol [09:45:30] heh http://www.dorkly.com/post/73102/mission-to-mars [09:46:01] love classic space lego logo reference [09:51:21] :3 [10:53:25] good morning [10:54:32] sup? [10:55:04] aside from not sleeping the entire night? Things are awesome [10:55:48] I had that problem the night before [10:56:26] my headache is gone so things are awesome [11:38:58] https://78.media.tumblr.com/916ed56e57bf1f60d9ad876434c16b89/tumblr_nvop5tzzuo1qdam3zo2_540.png [11:39:53] https://78.media.tumblr.com/e6277bb05a57e65dfc1ada3e123d32c1/tumblr_p5c4p9U7ah1u3zusno3_540.jpg [11:40:01] ? [11:50:22] Fluburtur: https://www.youtube.com/watch?v=4VIjFCJls30 [11:50:22] YouTube - Following the Tesla Semis [11:57:47] thing got some acceleration [11:59:34] It does [11:59:42] Fluburtur: like most electric engines semi [11:59:46] full electric? [12:00:00] yes [12:00:06] nice [12:00:20] or hydrogen-to-electric: https://www.youtube.com/watch?v=Od81_2mglRE [12:00:21] YouTube - Toyota Portal Project Concept Hydrogen Truck vs. Diesel Truck [12:00:27] they're using them to drive battery packs from the Gigafactory to the Model 3 factory [12:14:16] Howdy! [12:21:25] yo [12:25:39] Fluburtur: waddup? [12:25:53] silly days when it is friday on saturday. two fridays in a row [12:26:22] Althego: what do ya mean? [12:26:34] this is actually next friday [12:27:02] but because of circumstances i couldnt go to work anyway [12:31:29] https://i.imgur.com/Ht8qV5z.gifv [12:44:07] How do you keep boosters from "scissoring" the rear of the craft? Just make sure to mount them around the center of mass, and use "enough" decoupler if the dry mass is well into the tonnes? [12:44:58] you mean the boosters hit the core stage? [12:45:26] specifically the first stage engine. [12:45:50] maxing throttle for a few seconds to either side of burnout helps. [12:45:53] 1 usual problem is if their nose moves inwards and hits the tank, for that you can just mount them so that the decoupler is above their center of mass, then they will open in a korolev cross style [12:46:02] you can add sepratrons to help [12:46:06] it doesn't happen often, but I've been surprised before. [12:46:16] Yeah, that's one reason I'm going for VAB level 2 before tracking station. [12:46:28] Just 5 extra parts for sepratrons, etc, would help a lot. [12:46:31] Never mind 225. [12:47:49] Maybe I'll regret that when I'm eyeballing Mun related stuff, but I plan to overengineer the third and fourth stages in case the transfer is a bit "off". [12:47:56] And even in KSS, the Mun is a big target. [12:49:30] Is there anything I'm not considering, to prefer the tracking station? I don't yet have a comsat network set up, but I'll bring a pilot, good antenna, or both to Mun. [12:51:14] http://kerbal-star-systems.wikia.com/wiki/Mun [12:51:42] It's somewhat over a light-second, so pilot (or actual coding) likely necessary for landing in any case? [12:52:30] (lightspeed with my mods is 3e7) [13:11:30] so scott manley released a preview video of the making history exansion. Does squad realize we already have (almost) all of that in the form of mods? [13:13:15] I'm SO not spending money on that. [13:15:32] since i have been playing for almost 4 years [13:15:54] and it is only 15 dollars or so [13:15:55] why not [13:17:40] Althego, because I don't need it. I don't do missions, which is apparently the killer feature there, I can get the parts for free (and probably done better), and frankly I expected more of a game change from them. [13:18:05] missions kinda give you a point to doing anything though [13:18:09] and i dont do mods [13:18:10] uh the pilot cams of the old mk3 pod are broken [13:18:17] so it is a way better solution for me [13:18:25] otherwise this is a very slim game [13:18:25] yes it is known [13:18:56] VanDisaster, there's this thing kids used to have back then, where they could turn a stick into a sword and an old cardboard box into a space ship. [13:19:00] the mission editor... i dont have a need for it, i could plan and fly my missions already [13:19:09] Used to be called "Immagination". [13:19:23] and then they grew up & learned the word "patronisation" [13:19:30] however i remember we used to make tracks in the old dos game stunts [13:19:46] VanDisaster, the word you're looking for is "sarcasm". [13:20:06] but really once you've landed somewhere, everywhere else is the same [13:20:10] and we made replayable records on them and were exchanging them and trying to beat the record of the others [13:20:11] land, flag, kick dirt, take off [13:20:16] the missin editor could be something similar [13:20:22] so the game ends up as a logistics sim :S [13:20:28] VanDisaster, you should try this Immagination thing, it's great :D [13:20:56] I spend all my time flying planes & pretending I'm shuttling important scientists around [13:21:01] whenever I get bored, I install myself tacls or remotetech, and all of a sudden I'm busy as a beaver again ^^ [13:21:15] VanDisaster, see? Was that so hard? [13:21:24] yeah, done all that - doesn't help with not having something to do when you get somewhere [13:22:04] VanDisaster, there's tons of base building mods, there's epl... [13:22:17] yes, but why are you building a base [13:22:21] there's Konstruction, which lets you get rid of the stupid docking ports... [13:22:34] VanDisaster, see, that's where that "Immagination" thing comes in. [13:22:49] that only goes so far [13:23:16] VanDisaster, Ooooh no it doesn't. Immagination goes to infinity and FAR beyond. [13:25:18] newest revision of the koyuz heavy in the work [13:25:23] called "Koyuz T" [13:25:31] and frankly, if I'm fed up with ksp occasionally, I just throw out my save game and start over. [13:25:48] or I try a mod that breaks everything and makes me have to start over. [13:26:31] does someone here play with rss? [13:27:02] I made this mun base that wandered around mun looking for anomalies https://imgur.com/a/VBKzY [13:27:11] but hey, there's nothing to do on the way again... [13:27:19] so yeah, things to do are appreciated no matter what [13:28:06] VanDisaster, those are some cool looking parts. There's B9, KW, but also some I don't recognize. [13:28:15] the cockpit is mine [13:28:22] which mods did you use? [13:28:30] the habs are some really old HOME parts I think [13:28:54] tanks would be proc parts with custom textures, legs from... karbonite perhaps [13:28:58] nertea's solar panels [13:29:31] Cool, I usually don't have the patience to do something like that. [13:31:18] that was probably 0.90, I doubt I'd have the patience now :p [13:32:57] Has it been announced whether the new missions work with alternate solar systems? [13:33:39] https://cdn.discordapp.com/attachments/236560222133551104/422024219094810634/20180310143312_1.jpg [13:33:45] also, bluedog requires tweakscale? [13:33:46] https://cdn.discordapp.com/attachments/236560222133551104/422023108325801985/20180310142809_1.jpg [13:34:02] I just exited KSP and I'm going to check a few things, but that's what the printed errors look like. [13:34:07] VanDisaster, those were the days... [13:34:34] Fluburtur, is that sounding rocket liquids as boosters? [13:34:35] https://flic.kr/p/MkiKQt you mean those, surely [13:34:38] I don't recognize the part [13:34:51] wat [13:35:04] I built a big jool shuttle back then, which was supposed to fly by Jool and then come back to kerbin. The crew would land in an ejectable capsule. [13:35:13] Fluburtur, in the first pic. [13:35:28] that my koyuz [13:35:34] best heavy launcher I have [13:36:06] nice. One new-to-me mod I actually know works includes some Soviet stuff. [13:36:14] if you've got sounding rockets installed, try making a juno-powered spaceplane using the aerospikes [13:36:30] they're really cute [13:37:07] VanDisaster, sounding rockets of UKS? I do. [13:37:19] Really just for the early game science, since I'm playing a fairly "high" difficulty. [13:37:27] https://flic.kr/p/HoEixQ [13:37:34] For later, I also have various nuclear thermal engines. [13:37:42] So I guess in theory I could fly on Jool. [13:37:51] Or establish a science base in the upper atmosphere? lol [13:38:41] also, nice. [13:38:52] VanDisaster, can that be done with 30 parts? [13:38:56] erm [13:39:20] my thinking is yes, but with fairly minimal margins. [13:39:22] not sure ,I used proc wings obviously & I think they come fairly late [13:39:25] thanks [13:39:45] I have a bunch of wings, and tweakscale. [13:40:02] also using proc tanks [13:40:21] good fun to try & make 'em usable anyway even in sandbox [13:40:27] :) yeah. [13:41:13] I use tweakscale mostly for parachutes. [13:41:32] the basic chute, up by one step, is a nosecone that can bring a booster down on its own. [13:42:12] (haven't tried Kickbacks, but all the others for sure) [13:42:19] as far as I'm concerned parachutes are for slowing down on the runway :p [13:43:02] I remember the shuttle started doing that because tires were getting expensive... [13:44:12] and it was a serious risk, especially if they had to use commercial runways. [13:45:25] I started doing it when we stopped being able to trust wheels [13:51:52] suddenly I'm getting "unsupported KSP version" from docking port alignment indicator? [13:52:04] Which I don't think I ever updated, and I'm using 1.3, which is what it wants? [13:52:39] I skipped the warning. Will see what happened. It's a mod I can do without, in any case. [13:53:27] time for a vertical reentry at 5.2km/s [13:53:58] went to 75Gs and burned up [13:55:05] well looks like I can put the koyuz t on the market now [13:55:22] https://cdn.discordapp.com/attachments/236560222133551104/422029686831448084/20180310145310_1.jpg [14:00:03] this DLC is really weak [14:06:49] I tried vertical reentry with a suborbital tourist. he survived but passed out due to deceleration around 20 km. [14:07:12] stick fold out helicopter blades on the capsule [14:07:19] So I launched him on a second, saner mission. I think I might have taken a financial loss on that one, but it was worth it for amusement value. [14:07:20] used that for eve insertion once, was kinda funny [14:07:28] like a maple seed? [14:07:32] yeah [14:07:39] I don't *think* rotational acceleration counts... so that could work. [14:13:52] heh this looks pretty imposing in flight: https://i.imgur.com/E1bzB85.png [14:14:25] but it's so tiny: https://i.imgur.com/GMrmQZZ.png [14:45:13] VanDisaster, cool [15:29:59] I needed a place to vent some steam [15:30:18] don't vent hydrazine [15:30:37] My wife is gonna come home today and find me in a noose with Mun on the screen [15:30:52] no lander though, because omfg [15:41:27] hehe mentioned venting and hydrazine and hypergolic skunk appeared [15:52:44] everything I try just makes things worse [15:52:49] and I'm not talking about my marriage [15:53:06] how the hell do I get enough fuel to land on mun :(( [15:53:51] um [15:53:59] i use KER and the delta-v chart [15:59:38] I use keyboard and mouse, how much do those cost? [15:59:42] lol joking [15:59:57] but, details [16:00:43] KER is a mod, the delta-v chart is on the internets somwhere [16:00:49] you need 3.4k DV to get to orbit [16:00:54] i suggest you calculate delta v by hand forst [16:00:58] and like another 800 DV to get to mun [16:01:16] and when you know what it means, you can use ker [16:03:23] ok it's not hard to calculate your rocket's DV by hand no [16:03:23] y3.4k is nominal, but can go under it with high twr [16:14:31] I reach stable orbit fine, but anything I add or change doesn't seem to leave me with any more fuel [16:15:57] I might get pretty dang close to the SC totally by chance: https://imgur.com/a/is32K [16:15:57] https://i.imgur.com/nS1rnI4.png [16:16:24] Jinxinx, do you want to screenshot your rocket? [16:18:23] If you have mods that show delta-V per stage, that would make it easier. [16:19:31] sound so, I'm all vanilla [16:21:28] but as i said, it makes sense first understand what and how they calculate (sometiems they get it wrong) [16:22:06] stage delta v is 9.81* isp in seconds * ln (mass full / mass empty) [16:22:53] and obviously multiple stages can be summed by using the correct masses (treating the next stage mass as part of the mass empty) [16:23:28] thus getting the full delta v for the whole vehicle [16:25:12] https://www.twitch.tv/jinxinx [16:25:24] here's a live screenshot [16:25:36] that looks too small for a mun vehicle [16:26:02] also why all 5 engines in the fist stage? [17:17:02] Jinxinx, I did notice you could fly your launch more efficiently, which takes a lot of practice (I'm still working on it). [17:18:59] yes, not the best currently [17:19:18] but with time it will get better [17:32:02] .seen Red5 [17:33:57] too long ago [17:33:57] yeah [17:47:18] ;seen Red5 [17:47:24] ve2dmn: I haven't seen Red5 [17:56:39] So, a rescue contract got generated with a Pe of 77km... my atmo goes to 87.5km [17:56:58] hehe [17:57:17] you have maybe 2 orbits to rescue it :9 [17:57:38] with rcs you could generate enough force to lift it [17:57:56] lol [17:57:56] not here [18:01:35] Uhm, it's actually possible to orbit in the upper atmosphere. Bring some fuel and be very aerodynamic [18:02:02] you have only one try and you should be quick though [18:04:39] https://imgur.com/a/Mgn5e [18:04:46] It will stay on rails as long as it's high up and I'm not near it [18:05:09] I'm considering editing the orbit to fix it [18:20:52] hello [18:21:20] what can i do here talk? [18:21:44] obviously [18:22:37] ok [18:29:05] well i am building my iss so i am out [18:31:31] o/ [18:31:40] helllo [18:32:22] RoverDude: I have an issue I want to report for USI ART. Github? [18:33:05] Yep. Unless it is support, then the forum thread [18:33:59] if you are curious: https://steamuserimages-a.akamaihd.net/ugc/907904720683220543/D3A686828CB0D6C7BB8D089F20445082EB3776D0/ [18:34:21] They change size between reloads [18:34:36] That has nothing to do with ART. [18:34:44] That's stock. [18:35:10] I know... but isn't ART the one who makes them bigger? [18:35:26] Still stock :P [18:35:49] because a few scene change before, this was my asteroid: https://steamuserimages-a.akamaihd.net/ugc/907904720681474171/A460EF38C0662D56502F03315FF615EE94A78C54/ [18:36:20] I hear ya... but the answer is not changing ;) [18:36:27] I'm sad then [18:36:31] That's something for the stock tracker [18:36:56] Because it seems no one else has this issue [18:37:54] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:39:05] anyway, wb [18:39:48] I was sure it was ART that changed my asteroid size. Didn't want to jump on you the minute you logged in [18:48:36] Jinxinx: that is almost enough [18:48:43] maybe with a bit of fine tuning [18:49:02] and doing the decoupling after the trans kerbin injection [18:49:06] and pushing with the kerbal [18:49:08] you can get back [18:56:37] #KSPOfficial: mode change '+v nasonfish' by ChanServ!ChanServ@services.esper.net [19:12:08] Last message repeated 1 time(s). [19:12:08] and he made it back from the mun [19:25:15] yay [19:27:13] i was procy gaming ksp :) [19:27:20] proxy [19:33:27] hehe [19:51:04] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:11:17] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [20:59:35] https://www.youtube.com/watch?v=fqOcYhzWUZY [20:59:35] YouTube - John Hutchinson on Air France Flight 4590 [21:25:28] let's see if i can get something big to fly with only reverse thrust [21:26:21] well reverse thrust is as powerful as the normal one [21:26:33] :D [21:26:51] btw did you take a look at the manual? [21:27:36] no. i have been too busy etc, people have been sicvk and me having to take care of stuff here for like almost 2 months, bit brain fried x-x [21:27:46] heh [21:27:52] I need to change some stuff in it anyways [21:28:01] probably include a picture of the upgraded rocket [21:28:09] https://cdn.discordapp.com/attachments/236560222133551104/422024219094810634/20180310143312_1.jpg [21:40:59] Fluburtur do you like snow patrol? [21:41:05] the band [21:41:36] never heard of them [21:41:54] let me see hmm [21:42:06] their stuff is pretty varied in style [21:42:23] so one song sample wouldnt really work, but let me link the one i'm listening to now [21:43:10] https://www.youtube.com/watch?v=tlSXjXK708g [21:43:11] YouTube - Snow Patrol Dark Roman Wine [21:43:28] trying to relax after a damn stressful meal prep x-x [21:43:41] I've been listening to weezer a lot those last few days [21:43:59] they are kind of close to weezer but less metal influence [21:44:22] somewhere between weezer and coldplay [21:44:46] i saw weezer green album tour back in 2001 [21:45:13] then again last summer with panic at the disco and andrew mcmahon in the wilderness [21:45:13] nice [21:45:18] yeah [21:45:32] you know we do a sort of neighbours party every year here [21:45:56] in my corner of the town we do it in my grandparents garden because it is big and easily accessible [21:46:04] also saw green say in 2016, waited 2 hours int he rain to get in but was really worth it [21:46:06] nice [21:46:08] I always put music but I would like to play music with a friend next time [21:46:22] you play guitar, right? [21:46:33] guitar and bass [21:46:44] me too, very rusty though [21:46:55] the adoptive son of my uncle plays guitar so I will have to get it out of his hole so we can play [21:47:03] and my friend that play drums is usually busy [21:47:08] I would like to sing too [21:47:29] been years since i played regularly, used to play every day almost, need a new selector switch and cable jack and all new wiring [21:47:35] we did that some time ago with my cousins https://www.youtube.com/watch?v=4X3_OOSAVyY&index=2&t=0s&list=PL5i55WwqU-3Nqtm2HKlWaAJ8Vp769LSF5 [21:47:36] YouTube - Californication band cover [21:47:42] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [21:47:59] im on bass, cousin is on guitar, other cousin is on drums and other cousin is singing [21:48:34] what modem bass is that? [21:48:38] model [21:48:45] epiphone EB3 I think [21:48:51] it's the limited edition blue [21:49:45] I was in a store once, tried it and liked it so I got it [21:49:51] i really like gibson's designs... SG limited is my dream guitar [21:50:00] found out later that only 500 of those were made [21:50:14] the whole pelham blue special edition of guitars look very nice [21:50:40] but it is very hard to take a good pic of this bass because the color is very dependant on the light and the angle [21:50:53] so you have to hold it and move it in every way to appreciate it [21:51:51] no wait that was the wrong one, its this one [21:51:58] http://www.gibson.com/Products/Electric-Guitars/SG/Gibson-USA/SG-Special.aspx [21:52:12] nice [21:52:31] http://www.epiphone.com/news-features/features/2013/ltd-ed-tv-pelham-blue-collection.aspx [21:53:16] would really like to have that 339 [21:53:36] or the firebird [21:54:25] i think chuck berry had one of those ES's [21:55:31] https://4.bp.blogspot.com/-V8H9tK4FxEo/WM7isSDrgtI/AAAAAAAAL94/wdR6FEhaCtQTiF7U6TMql3eL64KGDakEgCLcB/s1600/CB%2B11.jpg [21:56:19] him and chet atkins were big gibson fans [21:56:22] yeah those models look very nice [21:57:22] they have that retro hollow sound to them, featured in lots of rockabilly, old school rock n roll, and surf rock up through the 1970's [21:58:17] my favorite guitar those days is my strato [21:58:26] old korean one from the 80s [21:58:30] feels very nice [21:58:59] https://youtu.be/jxfZ2mF2b_s?t=293 [21:59:26] hello! [21:59:30] yo [21:59:38] sunburst guitars look very nice [21:59:50] I usually don't like solid color because htat hides the wood [21:59:54] sooooo anyone got a MP server with 1.4? :D im looking to join haha [22:00:10] but I did paint my homemade flying v black because the wood is crap [22:01:15] transitbiker the one in the video sounds a lot like he turned down the tone knob and added some tube overdrive [22:02:43] mhm [22:06:14] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [22:06:27] Evening, Gentlemen. [22:07:26] yo [22:08:17] ahoy [22:08:39] reminds me, i gotta get a new pack of elyxr strings [22:08:49] elixr? something like that [22:08:55] you ever use those? [22:09:35] they have a coating on them to lengthen the lifespan but probably 200% [22:10:22] standard 11's from any company last maybe 2 months, the elixr strings last like up to a year [22:10:32] it's insane [22:10:44] something to do with blocking oxygen from the steel [22:11:35] if you play for like an hour a day every day they could last 6 months, or if you pnly play every now and then, up to a year, i'd say [22:12:32] UmbralRaptor: are you here? [22:13:13] ping? [22:13:16] something is strange with USI parts when I cycle through different operation modes [22:13:27] uh [22:13:31] it has just started recently [22:13:39] You want RoverDude. [22:13:51] ah [22:13:55] sorry :) [22:14:45] kubi, on it :) [22:15:32] now and then it says "undefined" or something similar [22:15:49] and the pulse drill 100 and 100-A [22:16:10] I need to start, then deploy [22:16:24] without crew [22:16:51] drill 100 works (more or less), but 100-A does not [22:20:46] hey roverdude! :) [22:21:23] hmm, I'm still on MKS/OKS 0.53.2 [22:21:27] ckan... [22:24:35] I probably should have made something like ckan when I had the idea [22:24:45] Seeing as ckan is the bane of every modder's existence [22:25:01] (That's called doinitwrong, guys) [22:28:24] stupid thing [22:30:15] ok [22:31:51] transitbiker: Elixr strings are nicer on your fingers, too [22:33:33] yes very [22:39:37] I use ernier ball strings [22:39:47] but last time I got some was like two years ago [22:39:59] also my strat got the same string than the day I got it [22:40:04] so they are probably years old [22:42:09] depends on humidity and if your skin is more wet or dry on average [22:45:12] Does this look relatively sane? https://imgur.com/a/Amo6t [22:45:13] https://i.imgur.com/E3R0VQB.png [22:45:26] i need speedbrakes [22:45:29] brb tho [22:45:40] I know FAR is going to penalize me for the monoprop tanks, but it only needs to get two tourists into orbit, and I thought one tank would throw the center of mass off altogether too much. [22:47:11] I want to have more than the 10 units of pad monoprop for stability after first stage burnout, as well as during reentry, since I don't expect it to be aerodynamically stable. [22:47:23] One thought is a 2.5m heat shield, but that would make it even harder to launch... [22:48:10] Hey people, so my hard drive died and am using the one from my netbook with Xubuntu on it until the new one gets here... [22:52:52] http://i0.kym-cdn.com/entries/icons/mobile/000/000/346/COOLSTORY.jpg [22:52:54] hehe [22:53:32] this is so overbuilt, and I'm earning so much, I'm tempted to put the next pair of tourists in a retrograde orbit just for the heck of it. [22:53:47] (also, as a better test of the reentry stability. I may possibly be cruel to tourists). [23:04:01] https://imgur.com/gallery/ef5SR [23:12:20] I DID somehow find Linux drivers for my video card....so perfect excuse to see what 1.4 is about! [23:13:11] hows Making History add to ksp [23:16:51] Yeah, pretty sure I overbuilt this. This is retrograde orbit. [23:16:53] https://imgur.com/a/Iszuz [23:16:54] https://i.imgur.com/TQ69oL6.png [23:29:30] alright, got them to a 2 megameter apo. Going to reenter directly from it (30 km peri), using RCS to maintain attitude. [23:29:34] Hope they make it, heh. [23:31:52] hi, im looking for some help with mods [23:32:55] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [23:34:43] is this the place for finding help ? [23:35:05] Yes [23:35:40] well thats good [23:37:01] hm, i found a kerbol system that doesn't look anything like the kerbol i know... [23:37:10] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [23:37:14] i had gotten the mods working by some mirciale and then the 1.4 and reading on reddit what mods were working and etc, I just decided to start from scratch and uninstalled everything [23:37:14] (in stellaris) [23:38:08] only installed what mods it said was at least working, but ive got a couple of problems... [23:39:50] KIS seems ok, but connector ports and struts will go to one spot in inventory and wont allow for mulitples in the same slot [23:43:41] ive also got the constellation package from UmbraSpaceIndustires..loading the game it says i need to update USI tools , I download that , but cant figure out just where to put it. With the game loaded , I seem to be missing quite a bt of parts and stuff [23:44:58] the ground construction tab is blank with no parts [23:58:40] any fix or working around for the KIS/KAS no action for the ports and struts?