[01:21:25] <lordcirth> Mathuin, you mean in atmo? Yeah it can be boring. Is your craft stable enough to physics warp? [01:21:42] <lordcirth> I skip all flight missions in career, and do space only [02:11:35] <Mathuin> Yeah, physics warp and patience. :-) [02:17:59] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [02:35:54] <Fluburtur> for some reason I can't seem to be able to buy a krytron from the internet [02:41:06] <Fluburtur> also there is a forum for fusor builders http://www.fusor.net/board/index.php?sid=94c310133537b99b7dafb8ead8a2aa96 [05:01:43] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [06:02:56] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [06:06:22] <JCB> rwar.... so quiet [06:17:20] Action: UmbralRaptor flies past JCB with a Tu-95. [06:19:02] <JCB> Huh.. flying bears [06:19:13] <JCB> they becoming active again? [07:50:57] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [08:06:33] <Sadviper> Hi where can I submit a crash report? [08:56:39] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [10:14:03] <HotSpicySausage> Anyone use Kerbalism? [10:14:27] <HotSpicySausage> I'm getting really annoyed with it killing my warps during my Duna mission. [10:25:58] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [13:33:07] <Althego> haha, he just had to copy scott https://www.youtube.com/watch?v=eB-5hUSFVkg [13:33:07] <kmath> YouTube - Huge Announcement! [14:29:41] <lordcirth> HotSpicySausage, I do, you can turn off certain notifications for craft [14:30:02] <HotSpicySausage> lordcirth, but you cannot edit the notifications if you don't have connection with the craft.... [14:30:08] <HotSpicySausage> which i find really dumb [14:30:46] <lordcirth> HotSpicySausage, oh right. Yeah it's a blanket thing that stops you from cheating. There should probably be an exception for that [14:31:04] <HotSpicySausage> i have like 50 probes all giving my warnings [14:31:09] <HotSpicySausage> it is really dang annoying [14:31:12] <lordcirth> HotSpicySausage, do you have a craft that you never have contact or pilot with but you still need? [14:31:21] <HotSpicySausage> so i can't do a duna mission without getting my warp killed every 5 seconds [14:31:44] <HotSpicySausage> what do you mean lordcirth ? [14:31:59] <lordcirth> HotSpicySausage, these 50 probes, if you've lost contact, why do you still need them? [14:32:26] <HotSpicySausage> they get contact, just that my relay network blows [14:32:35] <HotSpicySausage> and i also like to see all the vessels i have in space [14:32:43] <HotSpicySausage> to see my history/progress [14:32:56] <lordcirth> So they occasionally get contact? I guess wait and turn them off [14:33:05] <HotSpicySausage> yes but that's just silly [14:33:07] <lordcirth> You can also disable all notifications but that's a bad idea [14:33:12] <HotSpicySausage> how? [14:33:33] <HotSpicySausage> i really think you should be able to edit notifications without needing to have connection.. [14:34:15] <lordcirth> HotSpicySausage, pause/break [14:34:35] <lordcirth> HotSpicySausage, yes you should. You can make a github issue, but he's absent atm. [14:34:40] <HotSpicySausage> i noticed [14:36:29] <FltAdmVonSpiz> also does anyone remember the time before struts? [14:36:32] <FltAdmVonSpiz> the good old days [14:39:04] <ve2dmn> FltAdmVonSpiz: The dark ages [14:44:19] <HotSpicySausage> lel [14:44:42] <HotSpicySausage> how do you compile mods anyhow? I might fork kerbalism [14:48:11] <ve2dmn> HotSpicySausage: install Monodevelop or some other C# developpement suite. [14:59:05] <darsie> Why doesn't my fuel cells produce EC? I have LF+OX, online. FC is started. [14:59:55] <Althego> can it get the fuel? [15:00:06] <Althego> is the battery full? [15:01:07] <darsie> http://www.bksys.at/bernhard/temp/screenshot3.png [15:01:11] <darsie> yes, no. [15:01:16] <darsie> IMO [15:01:39] <darsie> I have no extra battery. Using the FC internal battery. [15:01:48] <Althego> there is something between the fuel cell and the tank [15:01:51] <Althego> what is it [15:02:04] <darsie> okto2 [15:02:55] <Althego> i think fuel passes through that, but i never tried [15:03:11] <darsie> The nerv sure got fuel from it. [15:05:24] <darsie> Shall I try putting the okto out of the way? [15:07:47] <darsie> Or an external battery? [15:10:08] <Althego> probably wouldnt change anything [15:10:08] <Mat2ch> well, you could try to launch a new vehicle without the octo part and see if it works [15:10:11] <darsie> Works in a test build with tank-okto-FC [15:10:24] <Mat2ch> then something odd is going on [15:10:36] <Althego> i think the fuel cell never completely fills in the battery. i dont know why [15:10:41] <ve2dmn> Did you try turning it off and on again? [15:10:45] <darsie> yes [15:11:16] <darsie> I could reload ksp [15:11:18] <darsie> restart [15:11:30] <ve2dmn> What is using power, btw? [15:11:39] <darsie> the octo rn [15:12:36] Action: darsie restarts ksp. [15:15:01] <darsie> still no worky worky :( [15:15:33] <darsie> ok, I'll try to mod my ship ... [15:15:38] <darsie> and ground test it. [15:17:10] <RandomJeb> the fuel cell doesn't operate when you have over 95% of your maximum EC [15:17:20] <darsie> ahh [15:17:25] <darsie> thx [15:17:43] <Althego> that is what i said [15:17:57] <darsie> Hence "output cap 95%" [15:18:13] <RandomJeb> yes [15:18:23] <darsie> 3 [15:18:26] <darsie> oops [15:23:37] <darsie> Yep, stable now at 575 EC and fuel dropping. [15:26:15] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [15:26:24] <APlayer> Hi there! [15:32:32] <darsie> hi [15:33:31] <darsie> 0.0 km separation for my asteroid rendezvous across 2/3 solar orbits :). [15:33:36] <NomalRaptor> friendly bot [15:33:45] <darsie> k :) [15:34:02] <APlayer> Humm, so I am taking a break from my usual KSP project and took at missiles. Long story short, I am trying to make an anti-aircraft missile and I need to switch from a flying aircraft to a landed missile launcher. Is this possible, with mods if necessary? [15:34:43] <Althego> only with mods if it is out of physics range [15:35:13] <Althego> the flying one will disappear when outside range [15:35:49] <APlayer> All within a > 10 km range [15:36:13] <APlayer> I am getting a message "Cannot switch craft while in atmosphere" [15:36:31] <Althego> youcan switch when you are very close [15:36:42] <APlayer> About 2 or 3 km I guess? [15:36:52] <Althego> i tihnk stage recovery or something like that supported this [15:37:03] <Althego> but it did that by saving the game in a hidden way [15:37:05] <APlayer> I have both Stage Recovery and FMRS too [15:37:10] <Fluburtur> https://78.media.tumblr.com/c41a2ad823612ccc9e260e747e831b21/tumblr_oy7jkufU0S1wqz4dlo1_500.jpg [15:37:43] <APlayer> OK, the missile launcher is 1.8 km away while the craft is on the runway, the craft launches roughly in the direction of the launcher [15:37:51] <ve2dmn> darsie: 0.0km seperation, but at what speed difference? [15:38:06] <ve2dmn> because if it's >0, I call that a collision [15:38:21] <APlayer> I currently work around by starting the script with a 30 sec delay, switching to the craft and hoping it works, but cannot watch the missile live that way [15:43:50] <darsie> ve2dmn: 150 m/s or so. [15:44:01] <darsie> That was the predicted separation. [15:44:08] <ve2dmn> not too bad [15:44:32] <darsie> But I ran out of fuel when matching the asteroids speed with 41 m/s left ... [15:44:44] <darsie> Gotta bring some ore ... [15:44:56] <ve2dmn> or more fuel [15:45:04] <darsie> Not getting a bigger tank. [15:45:14] <darsie> Ore tank is empty. [15:45:47] <ve2dmn> but ore convetion demands energy. I hope you have good solar panels [15:46:20] <ve2dmn> also makes lots of heat [15:46:20] <darsie> fuel cell [15:46:46] <darsie> Mission is to eject a class C asteroid out of the kerbol system. [15:46:59] <ve2dmn> is the fuel cell more efficient then the ore converted? [15:47:10] <ve2dmn> what a strange mission [15:47:26] <darsie> FC uses only a small fraction of the converted fuel. [15:48:00] <ve2dmn> I would not know, I never used FC [15:48:42] <ve2dmn> I either use solar panels or RTG, because my obession is getting the maximum amount of dV [15:49:04] <darsie> I'm preparing for low insolation, but I might get the escape trajectory while still close to Kerbol. [15:49:31] <ve2dmn> good luck with the excess heat [15:49:38] <darsie> Dunno if the ship will make it back. [15:49:44] <darsie> I have a radiator. [15:49:52] <ve2dmn> only 1 ? [15:49:59] <darsie> two. small ssytem. [15:50:16] <ve2dmn> depending on how close you are to Kerbol, it might be an issue [15:50:40] <darsie> I'm leaving kerbol. [15:51:47] <ve2dmn> you can't leave Kerbol [15:52:05] <ve2dmn> There is no outside. The galaxy is a lie! [15:53:35] <APlayer> Well, the surface-to-air missile plan does not work because of practical limitations. Let's attempt air-to-ground missiles then. :P [15:54:42] <ve2dmn> KSP is not desinged for this kind of thing. Try Inter-continental instead [15:54:52] <APlayer> I've always had a small problem with them, that the radial decoupler stayed on the missile. Is there a way to change this behaaviour except making the missile the root part? (I am thinking about adding multiple missiles) [15:55:16] <APlayer> ve2dmn: Nothing to shoot down on other continents... Plus, I want some flying action [15:56:47] <APlayer> Is a radial decoupler + cubic octo strut and making that a subassembly an option? [16:08:16] <ve2dmn> .t [16:08:26] <ve2dmn> ;t [16:09:01] <ve2dmn> Ho NO! Everyone know my password! [16:10:29] <Fluburtur> https://www.youtube.com/watch?v=wIiDQ7buWLs [16:10:29] <kmath> YouTube - Channel Update & Music Machine Mondays Finale Week [16:11:07] <Althego> lol the e fell off [16:13:48] <Althego> tim burtonish fingers [16:14:00] <Althego> and lol sandstorm [16:14:44] <APlayer> ve2dmn: I hope this was not serious? [16:15:01] <Althego> lol [16:15:07] <ve2dmn> no. '.t' ask a bot for the current time in another channel [16:15:15] <Althego> looked like that. maybe time [16:15:31] <ve2dmn> ;version [16:16:07] <ve2dmn> I always get the different bots confused [16:18:35] <Althego> wow the marbles [16:20:02] <APlayer> Which of the stock planes is the most suited to carry missiles? [16:36:55] #KSPOfficial: mode change '+o DuoDex' by ChanServ!ChanServ@services.esper.net [16:36:56] #KSPOfficial: mode change '+o NBones' by ChanServ!ChanServ@services.esper.net [16:41:59] Last message repeated 1 time(s). [16:41:59] #KSPOfficial: mode change '+o DuoDex' by ChanServ!ChanServ@services.esper.net [16:44:45] <RandomJeb> my most successful stock missiles were tubes of oscar b with a nosecone and a spark, decoupler attached to the spark, no radial worries [16:45:14] <RandomJeb> that was in the old souposphere though [16:45:16] <APlayer> I am going a more modded approach [16:45:28] <RandomJeb> with that little nosecone having a super high impact tolerance [16:47:29] <RandomJeb> how modded? Are you using bdarmory for the warhead and guidance? [16:48:34] <APlayer> Extremely modded. I don't use BDA (where's the fun if everything is automatic?), I use kOS for guidance, tweakscale for size and tons over tons of part mods [16:49:29] <RandomJeb> nice [16:50:12] <APlayer> You may be the first one to say "Nice" to my install. :D [16:51:13] <APlayer> Also, I did "working" missiles a whole while back. They were unguided and rather bad, though [16:52:41] <RandomJeb> if you have a free radial attachment node you could stick that to a docking port and decouple the docking port for a radial decoupler free missile [16:56:40] <APlayer> https://imgur.com/a/iaFv7 the first attempt kept the decouplers on the missiles [16:59:10] <APlayer> Also, no warheads. Relies entirely on kinetic energy [16:59:28] <APlayer> (Current test design also does this, for I do not use BDA) [17:00:40] <APlayer> And here is the new decoupler design: https://i.imgur.com/r45j98g.png [17:03:25] #KSPOfficial: mode change '+o technicalfool' by ChanServ!ChanServ@services.esper.net [17:05:07] <Mat2ch> Fluburtur: https://www.youtube.com/watch?v=wIiDQ7buWLs [17:05:07] <kmath> YouTube - Channel Update & Music Machine Mondays Finale Week [17:05:22] <Althego> old [17:05:23] <Fluburtur> yes I saw that [17:05:50] <Mat2ch> It's 50 minutes old! [17:19:39] <ve2dmn> 50 minutes is 3 decades in internet time [17:23:07] <APlayer> So... You launch a missile from your high altitude aircraft at 25 km altitude and switch to the missile. About two minutes later you switch back and realize you're only 2 km above the ground ad travelling at 400 m/s at an angle of 40 or so deg downwards [17:23:50] <APlayer> I though this was bye-bye Jeb (In anticipation of such a scenario I made a quicksave, so no problem), but managed to pull out like 200 m above the ground [17:24:17] <APlayer> Anyway, I'm off for dinner. Cya! [17:25:23] <wookiez> hey [17:25:33] <wookiez> how can i rotate just 1 part without the others rotating as well? [17:28:23] <Mat2ch> when the part is in the middle of a stack: Rotate the part (and everything on it), click on the next part and press Space [17:29:13] <wookiez> nah i mean ive got 3 engines [17:29:23] <wookiez> i wanna rotate just 1 but the other 2 rotate in the oposite direction of it [17:31:39] <Mat2ch> how did you place the 3 engines? [17:31:52] <NomalRaptor> Probably would have to place them separately / without symmetry active. [17:32:27] <wookiez> https://gyazo.com/87c2dc4ada8b765a9ebc51a7ca75c3f4 [17:32:34] <wookiez> oh really [17:32:41] <wookiez> im gonna try that [17:35:23] <wookiez> yes that was it - thanks raptor! [17:35:48] <NomalRaptor> \o/ [17:39:55] <darsie> Why doesn't the fairing close onto the large ore tank? [17:40:26] <darsie> It closes onto a large reaction wheel. [17:42:34] <darsie> ahh, after restarting ksp it works. [17:44:10] <Althego> it always bothered me that the relative sizes in the game are not correct [17:44:20] <Althego> you cant use the shuttle solid booster and the orange tank [17:45:21] <NomalRaptor> There isn't a stock shuttle booster, really. [17:45:47] <NomalRaptor> The Kickback's thrust is an order of magnitude too low vs the other engines. [17:45:49] <Althego> but the long solid booster and the orange tank are obviously copies of the shuttle parts [17:45:59] <Althego> visually [17:46:06] <Mat2ch> Just take two on each side... [17:46:20] <Althego> and they are too small [17:46:24] <Althego> they dont have enough thrust [17:46:35] <Althego> same for the orange tank, too small [17:46:57] <Mat2ch> also the aerodynamics are broken :P [17:46:59] <Althego> also we need bigger from everything in stock. wings, tanks, engines [17:47:14] <Mat2ch> As if we'd get :D [17:47:36] <Mat2ch> Take Two is probably working on KSP 2: Revenge of the Kraken. Where you play as the Kraken. [17:47:45] <Althego> because even the biggest engine and tank is often not enough, and part counts skyrocket when you cluster those [17:49:04] <NomalRaptor> They're not even UA1205/1206/1207 sized, really. [17:51:15] <NomalRaptor> Call them weird long duration GEM-40/46/60 motors? [17:53:45] <oren> Take Two is probably working on a mobile phone game where you catapult different colored minikrakens at a rocket with green kerbals inside it [17:54:39] <oren> and then you have to wait a minute to get another set of minikrakens [18:00:29] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:03:00] <ve2dmn> oren: "get extra kerbals for only 12.99!" [18:05:08] <ve2dmn> I know people are gonna hate me, but I've tried No Man's Sky yesterday and I enjoyed my time with the game [18:05:53] <NomalRaptor> AIUI, it takes a few hours to run out of fun? [18:07:23] <ve2dmn> Well, I liked to explore new lands in Minecraft, so I might play for some time... [18:07:29] <sandbox> It was inevitable. [18:07:39] <ve2dmn> Although, I do have issues with the UI a bit [18:08:59] <ve2dmn> I wish I could have a sort of world map with waypoints I could set [18:10:02] <ve2dmn> Also, some of the markers disapeer once I get on board my ship and I'm not sure it's intentional (lack of good sensors, for example) or if it's a UI issue [18:11:48] <ve2dmn> Anyway, I bought a few games for the xmas vacations [18:12:18] <ve2dmn> All my friends are working, so I'm stuck alone with free time. So I'll try a few new games [18:12:46] <ve2dmn> And then go back to KSP, Minecraft and Stellaris like I always do [18:21:15] <Mathuin> Minecraft is a game I play with the wife and MIL. [18:21:24] <Mathuin> Every time there's an update, we nuke whatever we have and start over. [18:22:20] <ve2dmn> Mathuin: I wish my immediate family was into gaming, but sadly... I'm the only one [18:22:38] <ve2dmn> well, maybe except my nephew, but he is a bit young [18:23:26] <Althego> hah the alita movie is coming... i guess it will be a mess. also cameron will not be directing it as it was rumoured previously [18:24:13] <legion> it said that in the trailer... [18:25:01] <Althego> and why did they do that to her eyes? [18:25:17] <Althego> cameron is producer [18:26:45] <legion> the eyes were something the original manga (and then anime had) that doesn't translate well to full on 3d. super creepy [18:29:40] <Althego> but that is an art style [18:29:56] <Althego> why would anybody try to move that to a movie? [18:38:58] <ve2dmn> There's a 'Battle Angel Alita' movie? [18:39:10] <Althego> will be [18:39:21] <Althego> it has been in development hell for many years [18:39:39] <ve2dmn> ... that could be both awesome or very awful [18:39:44] <Althego> along with ender i think, but that was finally finished years ago [18:40:20] <ve2dmn> Never read Ender's game [18:40:43] <Althego> good, because then you want to read the other books in the series :) [18:41:00] <Althego> https://www.youtube.com/watch?v=aj8mN_7Apcw [18:41:01] <kmath> YouTube - Alita: Battle Angel | Official Trailer [HD] | 20th Century FOX [18:45:58] <APlayer> Wohoo, air launched missiles work so far! Now on to create the actual guidance algorithm (for which I have no idea, but I guess I'll figure it out) [18:52:00] <Althego> i didnt know this http://www.core77.com/posts/71024/New-Brain-Breaking-Optical-Illusion-These-Lines-are-All-the-Same-Shape [19:48:27] <APlayer> Huh... Guidance seems to be working, with the sole exception of nearly zero control authority [19:48:36] <APlayer> Guess it's a hardware problem [19:49:38] <JCB> ugh.. heart burn.. software.. or hardware issues? [19:50:14] <APlayer> Hardware [19:50:35] <APlayer> Missile tries to steer rather nicely, but fails because... Well, because it fails to steer [19:52:11] <APlayer> Might be too front heavy [19:52:13] <JCB> oh heh.. I meant about the heartburn.. though I guess flesh... maybe more organic ware.. [19:52:28] <JCB> erp.. front? [19:52:36] <APlayer> Sorry? [19:52:39] <JCB> no... you want it heavy up front. this shooting in space or air? [19:52:47] <APlayer> In air [19:53:00] <JCB> ya front.. probably not enough control athority.. [19:53:05] <JCB> maybe too much weight up frotn [19:53:07] <APlayer> It simply fails to steer, although it seems to get worse as the burn progresses [19:53:17] <JCB> that would be weight shift [19:53:29] <JCB> got a pic of the design? [19:53:38] <APlayer> Either the CoM moves too much (It does move a fair bit), or the aero properties get worse with speed [19:53:54] <JCB> well faster you are.. harder it is to turn [19:55:30] <APlayer> Mk1 pod for scale: https://imgur.com/vTazj3A [19:55:31] <kmath> https://i.imgur.com/vTazj3A.png [19:57:01] <JCB> mm... [19:57:08] <JCB> try this [19:57:35] <JCB> reverse the control fin locations.. [19:57:50] <APlayer> The CoM gets about 2 - 3 times as far to the front over the course of the missile flight [19:57:55] <APlayer> Also, let me see [19:57:56] <JCB> see if you can push the center of pressure back a little more [19:58:07] <APlayer> CoL you mean? [19:58:08] <JCB> ah.. ya means you got quite a bit of weight up front [19:58:17] <JCB> ya.. lift also known as pressure sometimes [19:58:31] <APlayer> 2 - 3 times the distance between CoM and CoL, that is [19:58:59] <APlayer> I can push it back by simply moving the front fins backwards? [19:59:10] <JCB> if mass pushes forwards just a little.. you ok. but if its a lot, causes it to be too stable and not too controlable [19:59:47] <APlayer> Let me see what I can do about the front mass [19:59:48] <JCB> its the fin type... think the canards on the back don't have as much authority as the full on fin surfaced ones [20:00:05] <JCB> also.. maybe try putting battery between engine and tank.. put a little weight aft to help balance [20:00:31] <APlayer> It's a solid rocket motor :P [20:00:49] <APlayer> Might at most remove the inline battery and add small radial ones [20:00:56] <JCB> nah [20:01:06] <APlayer> Although the battery only weighs 1 kg [20:01:11] <APlayer> (Tweakscale) [20:01:11] <JCB> ok.. thought was liquid [20:01:29] <JCB> other option is to go remove front fins... put stationary ones half way on mirrored mode [20:01:56] <APlayer> Wouldn't that move the CoL too much backwards? [20:02:21] <APlayer> Plus remove like half the control authority I have [20:02:35] <JCB> you want it a little aft... [20:02:48] <JCB> don't want it too close to matching CoM... [20:03:19] <APlayer> So, it's the probe core [20:03:33] <APlayer> 10 kg at the front, vs most components of 1 kg and less [20:04:46] <APlayer> I either add something back heavy or somehow reduce on the probe mass (I could tweakscale it even smaller, but already costs a lot) to prevent the CoM from wandering [20:06:33] <APlayer> OK, I guess this works [20:06:36] <APlayer> Let me try [20:10:09] <JCB> k [20:12:55] <ve2dmn> APlayer: I read your link as 'Mk1 pod for sale' [20:13:27] <APlayer> Well, good luck at the auction. Starting price is $ 500 K [20:14:08] <ve2dmn> I'll give you 15cent for it. [20:14:19] <APlayer> Deal [20:16:01] <ve2dmn> And then I could write the shortest KSP story ever: "For sale: Mk1 pod. Never used" [20:19:56] <APlayer> OK, guidance now much better, still not quite good enough (Looks like it can only deviate by like 5 or 10 degrees per km) [20:20:24] <APlayer> Will try to move the CoL even further [20:20:50] <APlayer> Also, the CoM does not move nearly as much anymore [20:24:49] <JCB> ok [20:31:10] <APlayer> OK, looking good so far, but the guidance does not seem to be that good anymore :P [20:31:46] <APlayer> I guess I see the problem [20:33:34] <JCB> I know a bit about missiles.. though its not specialty [20:33:44] <JCB> er.. its not my specialty as it were... [20:34:21] <ve2dmn> JCB: TL;DR: it's a big controlled explosion with a guidance system [20:34:29] <APlayer> Well, is there a name for AGM missile guidance algorithms? [20:36:08] <GuestBanana> someone's gonna hate me for this, but still: https://www.youtube.com/watch?v=VKAdi0hPtr4 [20:36:09] <kmath> YouTube - Zelda: Breath of the Wild - The Champions' Ballad OST - Monk Maz Koshia (Phase 1) [20:36:18] <GuestBanana> amazing music [20:36:32] <APlayer> OK, I may or may not have improved it [20:36:35] <APlayer> Only time will tell [20:36:37] <APlayer> :P [20:38:52] <ve2dmn> GuestBanana: did you buy the DLC? [20:41:04] <GuestBanana> I don't have the game, but I rent it a lot [20:41:15] <GuestBanana> I might have spoiled everything about the DLC... just might have :) [20:41:19] <JCB> ve2dmn there is no such thing as a controlled explosion... it just happens [20:41:20] <ve2dmn> Renting is still a thing? [20:41:31] <GuestBanana> more like borrowed from the library [20:41:38] <APlayer> JCB: So, I basically adjust the heading in a P-Loop to try to get the prograde vector aligned with the target, then I adjust the pitch basically the same way, but pointing slightly upwards of that in order to counteract gravity [20:41:40] <ve2dmn> even cooler [20:42:05] <GuestBanana> I wished for it for Christmas, so maybe good ol' Santa will hear my wish [20:42:14] <JCB> ok.. [20:42:25] <ve2dmn> GuestBanana: i asked for the Mario+Rabbit game [20:42:57] <GuestBanana> Mind you, I requested the Wii U version because I only have a Wii U [20:43:10] <APlayer> Hard coded level 7 on a Mohs scale [20:43:54] <ve2dmn> GuestBanana: I played both. It's fine on both platforms [20:43:54] <GuestBanana> why is that tune so good - like the techno part [20:44:38] <GuestBanana> except whenever you pause in Wii U by pressing "home" it takes like 15 seconds for it to resume [20:44:48] <GuestBanana> I haven't seen that happen on Switch, so I wouldn't know [20:46:49] <ve2dmn> GuestBanana: I play in the Métro :D [20:49:23] <ve2dmn> btw, that is why I was interested in a Console version of KSP: To launch rockets while riding the subway undeground [20:49:41] <GuestBanana> I would probably be way too addicted to Zelda anyway if I could take it anywhere... [20:50:49] <ve2dmn> It's not as cool as seeing it on the big screen [20:52:44] <GuestBanana> yeah [20:53:22] <GuestBanana> I think the closest I'll get for a while is getting to tap the Wii U Gamepad to switch screens [20:53:26] <GuestBanana> then I can go anywhere... [20:53:56] <GuestBanana> ...50 feet from the console [20:54:07] <ve2dmn> The original design for the game used the gamepad for inventory [20:59:31] <APlayer> Here's how a typical trajectory looks like right now: https://i.imgur.com/Xr2mWwn.png Target was on the launch pad, launched from about 5 km away at low altitude, pointing pretty much straight at the launch pad [20:59:38] <GuestBanana> well wouldn't that have been sweet [20:59:47] <APlayer> The response of the guidance is way too sluggish [21:00:40] <JCB> bomb drop might have also worked too [21:00:51] <APlayer> Sorry? [21:01:27] <APlayer> You mean from that position? [21:01:35] <JCB> powered missile flight to target vs glide, ballistic drop [21:01:49] <APlayer> I followed the missile from rather far away, this is like 1 km away [21:02:08] <JCB> plane aimed at launch pad too? [21:02:13] <APlayer> Yeah [21:02:22] <JCB> ok [21:02:31] <APlayer> It's the guidance by now, not the missile itself [21:03:32] <APlayer> And the guidance is not predictive enough, i.e. simply pointing in the direction of the target does not help much when you want to actually hit it [21:03:47] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [21:03:54] <JCB> mm... yay for dumb fire missile [21:03:56] <JCB> or DFM [21:03:58] <Supernovy> Evening, Gentlemen. [21:04:23] <APlayer> Looks like I will need some sort of impact position modelling and counteract the impact error in order to hit things [21:04:56] <GuestBanana> Supernovy: Whatever-time-of-day-it-is to you too, Overlord. [21:05:14] <APlayer> Actually, I guess I can just plot a straight line from where I am to where the target is, adjust my course so that it matches the line closely as possible and steer slightly upwards [21:05:27] <APlayer> And hope there is no VAB or things in the way [21:05:40] <APlayer> Does that sound feasible? [21:07:03] <JCB> or just aim for the VAB [21:07:15] <APlayer> Nah, VAB is too sturdy [21:07:21] <JCB> unless its more a project for hitting flat ground targets [21:07:38] <APlayer> Flat ground targets? [21:08:08] <Scolar_Visari> Sons and daughters of Kerbin: Today, on a special episode of Kerbal Space Program, Jebediah gets help with his adrenaline addiction. [21:08:30] <Scolar_Visari> This, of course, was never mentioned in previous episodes and will never be mentioned again in the future. [21:09:05] <APlayer> Scolar_Visari: That is, Jeb is grounded? No more flights for now? [21:09:13] <JCB> launch pad.. lays nearly flat to the ground as opposed to buildings [21:09:21] <JCB> poses different challenges.. [21:09:30] <Scolar_Visari> Aplayer: They consider grounding him before he gets help from Adrenaline Addicts Ahoy [21:09:41] <JCB> building you can broadside hit... flat targets, sort of have to come down from over top, or you'd just bounce [21:09:57] <Scolar_Visari> Also: So I guess habitable worlds *don't* need indigenous magnetospheres? https://phys.org/news/2017-12-mars-atmosphere-solar.html [21:10:00] <APlayer> JCB: Well, really, I don't care about the effects [21:10:06] <APlayer> Just want to hit the thing [21:10:14] <JCB> feh.. Jeb hogs all the attention anyways. I tend to stuff him in the back, let others a chance [21:10:14] <Scolar_Visari> From the article: "Despite the absence of a global Earth-like magnetic dipole, the Martian atmosphere is well protected from the effects of the solar wind on ion escape from the planet." [21:10:35] <JCB> mm ok [21:11:07] <APlayer> Anyway I need to get a plan to hit it any way, not even talking about specific trajectories [21:11:21] <Scolar_Visari> JCB: I insist on making Jebediah the first on nearly all missions for the purpose of earning ribbons for the Final Frontier mod. I subsequently imagine him wearing so many medals at formal functions that he falls on his chest when attempting to walk. [21:11:45] <ve2dmn> Scolar_Visari: then why has Mars lost it all? [21:12:00] <Scolar_Visari> Or melting down said medals to make a heroic statue of himself with enough ribbon material to make an appropriate cape. [21:12:04] <APlayer> ve2dmn: Aliens sneezed at it [21:12:09] <Scolar_Visari> ve2dmn: That's the thing, it may have not. [21:12:10] <JCB> eh.. send him off into a solar escape launch... not dead, but not recoverable... [21:12:22] Action: Scolar_Visari notes Mars still sort of has an atmosphere that's a lot better than none at all. [21:12:43] <APlayer> Or a lot worse, depends [21:13:27] <Scolar_Visari> Mars' climate evolution is very poorly understood, and a thicker atmosphere alone cannot account for what geological evidence is suggesting. [21:13:35] <ve2dmn> Scolar_Visari: does this mean, if we manage to make one (out of N2, let's say), it would be stable? [21:14:32] <Scolar_Visari> ve2dmn: Well, even before this paper was published, it would've still been stable for tens of thousands of years. [21:14:53] Action: Scolar_Visari spits at the possibility of Earth giving the Dusters an atmosphere. Dirty Reds should pay for it 'emselves. [21:15:39] <ve2dmn> I'm thinking of sending bacteria to make it. Think I should start a Kickstarter? [21:16:07] <Scolar_Visari> That would run into all sorts of planetary protection issues. [21:16:36] <Scolar_Visari> Though terrestrial bacteria would probably find the Martian surface less than hospitable. [21:17:12] <ve2dmn> Send Tadigrades! [21:17:49] <Scolar_Visari> But they're animals! [21:18:36] <Scolar_Visari> Without other organisms to consume, they would slowly starve to death. [21:18:44] <Scolar_Visari> Unless they convert to Breathenarianism. [21:20:35] <APlayer> Well, of course my guidance might be failing because I used TAN instead of ATAN [21:20:37] <APlayer> :P [21:21:45] <APlayer> Scolar_Visari: They would not starve. They would go on standby and use zero energy, and not starve before the Sun consumes the Earth [21:23:16] <ve2dmn> APlayer: they probably survived the last heat death of the previous universe and repopulated the earth when a new universe was born [21:23:27] <APlayer> And then they would realize the Earth is no longer inhabited, form intelligence and take over the solar system [21:23:42] <Scolar_Visari> APlayer: I would think that they would've been annihilated by radiation long before that. [21:23:55] <APlayer> Nope, they are immortal [21:23:59] <ve2dmn> ^ [21:24:00] <Scolar_Visari> Also the reactive bits of Martian regolith. [21:24:31] <ve2dmn> Scolar_Visari: all these things might kill some of them, but some always survives [21:25:58] <Scolar_Visari> Starving to death is pretty guaranteed. Should've brought coral I guess? [21:26:11] <ve2dmn> Vaccum of space? meh. Marrianna Trench like pressures? "seen worse". near 0k temperature? "I'll just hibernate here, then" [21:27:43] <APlayer> Meanwhile, tardigrades whispering to each other: "I wonder when they will realize we actually came to colonize this planet!" [21:29:25] <ve2dmn> APlayer: They have been here for millions of years... [21:30:16] <APlayer> I'm being silly, in case it's not obvious ;-) [21:31:17] Action: Scolar_Visari glares at the tardigrade-philes. "You invertabrate lovers can stuff it!" [21:31:36] <Scolar_Visari> Give me synapsids or give me death! [21:32:11] <GuestBanana> ok pew pew [21:32:38] <APlayer> Sounds like a mass shooting is imminent [21:32:45] Action: SnoopJeDi coughs [21:32:51] <SnoopJeDi> bad day for that sort of joke [21:33:00] <Scolar_Visari> Too soon. [21:33:08] <tawny> they're all bad days for that sort of joke :/ [21:33:09] <SnoopJeDi> (as are most days) [21:33:10] <Scolar_Visari> From an op, too, FOR SHAME [21:33:12] <APlayer> Sorry? Did I say something insensible? [21:33:40] <ve2dmn> APlayer: check the news [21:33:44] <SnoopJeDi> it's just a third rail subject, particularly for any US chatters. sorry for the call-out [21:34:06] <SnoopJeDi> but yea, today there was an attempted act of terrorism in NYC so it's kind of close at mind [21:34:21] <APlayer> Woah, I'm sorry, guys [21:34:37] <tawny> we've had an average of almost one a day this year [21:34:46] <APlayer> Didn't know the US news, and didn't realize it hurts [21:36:21] <Scolar_Visari> Alright, on to something less rule-breaking . . . On second thought, "President to sign space policy directive Monday" is probably more tasteless. [21:37:18] <Scolar_Visari> Okay, here's something less political! The wealthiest organism on planet Earth plans renewed rocket tests! http://spacenews.com/blue-origin-preparing-to-resume-test-flights-from-west-texas/ [21:37:41] <APlayer> What about tardigrades? [21:37:51] <ve2dmn> APlayer: they stay awesome [21:38:59] <KrazyKrl> Wait... is the consensus around here to hate blue origin, or to like blue origin? [21:39:03] <Scolar_Visari> APlayer: They're exterminated by the Prokyarotic Bacteria Alliance [21:39:21] <APlayer> KrazyKrl: I personally tend to the former. Don't ask me why [21:39:43] <Scolar_Visari> KrazyKrl: I've . . . Honestly never heard someone 'hate' Blue Origin, albeit largely because it's seldom in the news per Bezo's preference to work in the shadows ala Lex Luthor. [21:40:09] <KrazyKrl> APlayer: Same here... probably because they super hyped a suborbital flight on the coattails of SpaceX. [21:40:23] Action: Scolar_Visari notes the engine and capsule abort tests were carried out without fanfare. [21:40:40] <ve2dmn> I just want to see more rockets [21:40:56] <Scolar_Visari> KrazyKrl: Sure you're confusing them with Virgin Galactic? [21:40:58] <APlayer> Okay, apologies once more for crossing the borderline there, I'll try to avoid it in the future. I'm off for today, be back tomorrow and will bring better jokes that time! [21:41:14] <APlayer> See you! [21:41:15] <Scolar_Visari> Who is opping the ops? [21:41:32] <ve2dmn> Scolar_Visari: superops [21:42:00] <Scolar_Visari> What superops? We have a NormalRaptor, we need a UberRaptor. [21:42:00] <APlayer> Scolar_Visari: The opers themselves. Maily Deddly in my case, if I got it correctly [21:42:14] <KrazyKrl> We have infrared cops here too. [21:42:16] <APlayer> Anyway, off for real now. Bye! [21:42:20] <GuestBanana> bye [21:42:52] <ve2dmn> Scolar_Visari: I know that DuoDex seems to be everywhere I go [21:43:08] Action: Scolar_Visari ponders upgrading NormalRaptor into a HyperRaptor running off the main sequence and into oblivion. [21:43:26] <Scolar_Visari> ve2dmn: Of course. DuoDex is actually a Vorlon. THEY'VE ALWAYS BEEN HERE. [21:43:58] <ve2dmn> Scolar_Visari: not just that, but a mod on a few subreddits... [21:44:17] <Scolar_Visari> We can only hope they're the good ones. [21:44:26] <Althego> upgrade to fuzzyraptor [21:45:01] <Althego> because of the feathers in amber [21:45:24] <Scolar_Visari> Althego: I think raptor feathers would be less fuzzy upon appearance and more like modern birds' flight feathers. [21:45:43] <Scolar_Visari> Prior to amber, we had plenty of impressions on similar animals plus quill nobs on raptors. [21:45:48] <Althego> the article said it was from a dinosaur related to raptors [21:46:03] <ve2dmn> Scolar_Visari: the visual is really cool [21:46:31] <Althego> ok that is just the tail, other parts may have more modern feathers [21:46:32] Action: Scolar_Visari goes all Thomas Huxley https://cdn-images-1.medium.com/max/1600/1*HmwxJekyj8ioyYSzX8kgcg.jpeg [21:47:17] <ve2dmn> see? A picture is worth more cool stuff [21:47:25] <Althego> at least we can easily say to creationists that yes dinosaurs lived together with humans, just as they live now [21:47:36] <Scolar_Visari> Althego: It belonged to coelurosaurs [21:47:54] <ve2dmn> Althego: who were the humans back then? [21:48:09] <Scolar_Visari> Which is, pretty vague. [21:48:15] <Althego> no, the birds [21:48:17] <Scolar_Visari> ve2dmn: Turok, I guess? [21:48:27] <Althego> they are still here [21:48:48] <ve2dmn> So my great-great-great-greath^N-grand-father looked that bad? [21:49:19] <Althego> just as we are still apes, or vertebrates, etc, those categories never disappear [21:49:55] <Scolar_Visari> Also, for reference https://goo.gl/ft6Pjc [21:50:12] <Scolar_Visari> Althego: I, for one, am proud of my prokaryotic ancestory! [21:50:13] <SnoopJeDi> mmm Turok [21:50:14] <Althego> i think they would be popular pets [21:50:21] <Scolar_Visari> Nucleus -schmucleus. [21:50:22] <Althego> like dogs or something [21:50:27] <SnoopJeDi> Turok is a pretty good speedrun [21:50:50] <ve2dmn> Althego: they are [21:50:53] <Scolar_Visari> Althego: Until they eat some one elses pets. [21:51:27] <ve2dmn> modern dinosaurs are good pets, for the most part [21:51:30] <Althego> they are no b igger than dogs [21:51:48] <Scolar_Visari> Althego: That doesn't stop them from eating them ala larger birds of prey! [21:51:50] <ve2dmn> Although, it's hard to explain to someone that the emperor penguin is related to T-Rex [21:52:06] <Scolar_Visari> ve2dmn: They're related in the same way you're related to a distant cousin. [21:52:07] <Althego> just look at bird feet [21:52:39] <Scolar_Visari> You have a common ancestor in Charlemange, I suppose. [21:53:01] <ve2dmn> Charles mange? [21:53:17] <Scolar_Visari> Charles Magnus! [21:53:34] <Scolar_Visari> Hrm . . . Well, I suppose I can give them credit for getting the head right https://media1.britannica.com/eb-media/59/8059-004-EEFFC355.jpg [21:54:15] <Rolf> btw those dinsours is likely to have had feathers [21:54:30] <ve2dmn> Rolf: that was the original conversation [21:54:37] <Rolf> lol ok [21:54:39] <ve2dmn> with the story about amber and stuff [21:54:40] <Althego> we know they had feathers [21:54:57] <ve2dmn> someone has the link to the image? [21:55:08] <Althego> https://news.nationalgeographic.com/2016/12/feathered-dinosaur-tail-amber-theropod-myanmar-burma-cretaceous/ [21:55:08] Action: Scolar_Visari looks at the awful Deinonychus that had the horribly inaccurate skull on the Wikipedia page https://upload.wikimedia.org/wikipedia/commons/e/ed/FMNH_Deinonychus.JPG [21:55:16] <Rolf> I find it funny that we still have dinsours now [21:55:20] <Rolf> we just call em birds [21:55:35] <Scolar_Visari> Rolf: We are all out of non-avian dinosaurs, however. [21:55:41] <Rolf> yeah [21:55:45] Action: Scolar_Visari laments the loss of Earth's largest land animals. [21:55:57] <ve2dmn> https://news.nationalgeographic.com/content/dam/news/2016/12/08/dinosaur_tail/06_dinosaur_tail.jpg [21:56:00] <Scolar_Visari> The tonnage of an Atlas assault 'Mech, the gentleness of Little Foot's mother. [21:56:12] <Rolf> I doubt today's earth could support em now [21:56:17] <Rolf> not enough oxygen in air [21:56:22] <Althego> the largest animals probably didnt have too many feathers [21:56:31] <Althego> just as the large ones now dont have much fur [21:56:54] <ve2dmn> Scolar_Visari: So you are saying the big dinos were the original tanks? [21:57:16] <Scolar_Visari> Rolf: There's a new-ish paper that casts doubt on mesozoic oxygen levels [21:58:28] <Scolar_Visari> Tappert et al.s "Stable carbon isotopes of C3 plant resins and ambers record changes in atmospheric oxygen since the Triassic" from Geochimica et Cosmochimica Acta 2013 https://www.eas.ualberta.ca/wolfe/eprints/Tappert_GCA_2013.pdf [21:58:40] <Scolar_Visari> ve2dmn: I'm saying they're the original BattleMechs. [21:58:57] <ve2dmn> only missing lasers [21:59:36] <Althego> walking mechs in real life sound a bit silly, or sci-fi. but i sure hope there will be real ones. there are some projects in that direction [21:59:56] <Scolar_Visari> ve2dmn: Who needs lasers when you have AC-20s? [22:00:07] <Rolf> much much dakka [22:00:37] <Scolar_Visari> Althego: While they are silly, I do detest the insistance that making walking machines are an engineering impossibility given that there have been 100+ walking animals in real life that did not benefit from 32nd Century materials! [22:00:44] <Rolf> much dakka https://funnypictures3.fjcdn.com/pictures/Never+too+much+dakka_9dafe9_5843640.jpg [22:00:52] <Scolar_Visari> Now all we need are low temperature molecular hydrogen fusion reactors. [22:01:08] <Scolar_Visari> Rolf: Flash Gitz is nev' hav too much dakka! [22:01:22] <Althego> no, where are the catgirls? [22:01:31] <Scolar_Visari> Jus' bust out som' of dim' grotz teff n' buy some snazz gunz! [22:02:08] <Scolar_Visari> Heck, modern tanks are heavier than most medium 'Mechs, and they go wicked fast. [22:02:30] <Rolf> legs is very diffult to do [22:02:47] <Fluburtur> im going to a hobby shop to get a job tomorrow again [22:02:54] <Fluburtur> so any more advice? [22:03:07] <Scolar_Visari> Rolf: Amusingly, none of the legs I've seen in BattleMech art seem to follow the lore. [22:03:07] <ve2dmn> Fluburtur: be yourself? [22:03:17] <Fluburtur> I guess [22:03:25] <tawny> what's the lore about battlemech leg [22:03:25] <tawny> s [22:03:42] <Scolar_Visari> They're supposed to be endoskeletal legs with myomer (read: Artificial muscle) motors in lieu of conventional motors. [22:04:07] <tawny> ah [22:04:21] <Scolar_Visari> The use of an endoskeleton allows for a larger maximum weight. [22:04:53] <Scolar_Visari> Armor being mounted on the outside, rather than serving as a load bearing structure. [22:07:08] <Scolar_Visari> I'd appreciate a turn to more plausible looking design, if only for a different look rather than a continuation of art that's been used since the 80's [22:07:32] <Scolar_Visari> Also: MechWarrior 5 is totes a thing now, with Mercenaries even. [22:08:58] <Scolar_Visari> https://www.youtube.com/watch?v=ztqhTjLVfgs [22:08:59] <kmath> YouTube - MechWarrior 5: Mercenaries Teaser (Mech_Con 2017) [22:09:14] <Scolar_Visari> But, Grey Death Legion? [22:10:55] Action: Scolar_Visari silently hoped for a Dark Age storyline set on the Periphery. Enough Great House shenanigans! [22:11:17] <Scolar_Visari> Davion-this and Steiner-that, what about those worlds outside the light of Blake!? [22:13:00] <Scolar_Visari> Excluding those Clan savages, of course. They can take their overheating ER nonsense where the light doesn't escape for all I care. [22:14:32] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [22:16:54] Action: Scolar_Visari goes off to join the one true heir to the Star League: The Free Worlds League, albeit only because their use of the color purple makes it possible to use Purple Rain as a pro-wrestling-esque intro to Solaris VIII battles. [22:24:29] <KrazyKrl> Star League: Free Worlds Initiative: The Last Musician: Explosions in the Blood Dome: Revengance [23:46:34] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net