[00:37:48] Is anyone else having trouble with creating and editing posts on the forums right now? I've tried it on both my laptop and my phone. >:( [00:37:52] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [00:37:56] I would assume take two knows how to write a EULA that isn't in violation of whatever ordinance you cite <-- i would oppose that statement and propose that most EULAs out there violate one law or another, just it's not contested often enough [00:38:40] I'm pretty sure the current one won't stand up in the EU... [00:40:12] back when games were still sold in boxes at stores, most EULAs were plain invalid on the grounds that you weren't able to view them before opening the box, yet they claimed "by opening the box you agree to this EULA" [00:40:33] don't open the box then [00:40:35] blow it up [00:41:17] if you really challenge an EULA in court, the court usually sides with the user [00:42:58] that's based on the principle that the EULA is a one-sided contract, not a negotiation [00:42:59] Guys, is it just me, or is the server acting weird, like "not letting you post" kinda weird? [00:43:10] "the server"? [00:43:11] What does usePristineCoords mean in Vessel.SetPosition(Vector3d position, bool usePristineCoords)? [00:43:19] there is a forum update I think [00:43:36] AH, that would explain it. Thanks, Fluburtur. [00:43:40] anyways time for be [00:43:43] Eddi|zuHause: then you're welcome to go oppose it. But I just grow wary of the conversation as it's been a pile of ground horse meat [00:43:59] Weary* [00:45:53] well, i haven't seen much of "the conversation" then. also i don't know any details about the problem *this time*, it's just a more general observation [00:48:01] also, i have no intention of challenging anythin in any court whatsoever [00:48:12] Anyone know? [00:52:26] https://i.gyazo.com/5e2a861141ec4dfb43ab44fa260c9c28.jpg - I think I'm going to start using wings in ways other than "normal" lol [00:53:05] BenjaminK: if the documentation doesn't even mention it, i'm afraid you must dig into the actual source code to find out [00:53:42] ho boy [00:54:15] Draconiator: how does "normal" and "KSP" even mix? [00:55:47] Eddi|zuHause: via an orbit [00:56:45] taniwha: in that sense, wings are never "normal" :p [00:57:22] taniwha: do you have any idea regarding Vessel.SetPosition? [00:58:20] maybe a vague one. I used it in EL 4 years ago [01:00:26] you know what they mean by pristineCoords? [01:00:48] ones that haven't been warped by external forces [01:01:04] such as&? [01:01:14] I didnt know forces could effect coords [01:01:32] you haven't seen a bendy rocket? :) [01:01:38] Ach [01:02:05] So if I'm just changine the orbit of a rocket it shouldnt matter, right? [01:04:30] I don't know [01:04:40] experiment, I guess [01:04:51] sounds good, thabks [03:19:18] Anyone know of a mod that has simple Unity gui? [03:19:32] simple mod w/ simple gui? [04:58:37] https://imgur.com/a/XuJgu [04:58:46] https://www.reddit.com/r/KerbalSpaceProgram/comments/8atm7h/ksp_fan_art_we_lost_our_ascent_vehicle/ [04:58:51] https://www.reddit.com/r/KerbalSpaceProgram/comments/8b2x5c/ksp_fan_art_02_a_tragedy_on_duna/ [05:11:22] https://imgur.com/ARaIYIP [05:11:22] https://i.imgur.com/ARaIYIP.jpg [05:12:25] so far, going entirely without kerbin-launched components is... rough to say the least [05:12:39] :e [05:13:58] more so in real life [05:14:40] at first I was only going to launch certain things from kerbin but I decided to now only launch kerbals. anything launched from kerbin has to return to kerbin from now on, othere than kerbals themselves [05:15:33] that munar space station was constructed entirely from munar ore [05:15:46] unlike its predecessort [05:18:32] anyone here play with station science? [05:19:48] i'm looking specifically for some tips on this contract: https://i.imgur.com/DJklOid.png - do I need to haul a full station science rig with lab and accelerators etc to Minmus? [05:21:48] to me it looks like that part needs to make it. but i dont know what that part is [05:21:54] it may be huge [05:22:17] i mean, if it is just the part, that's peanuts for that huge payout [05:22:24] Carefully. [05:22:59] the part itself is like 400kg, but to finalize the experiment i need to run kuarqs and eurekas at a station [05:23:40] I think maybe you'd just need to run the first part. So you'd just need the one part. [05:24:04] and if you have a station at minmus already even if you need to complete it, it is still only the part [05:24:29] yeah, i don't have one there, i haven't lugged the 4 20t+ parts needed for the experiments :D [05:25:07] i suspect i need to be in orbit around Minmus with the lab [05:25:15] "Make sure your station stays in the same location for the duration of the experiment. If in orbit, this means entirely above or below the low/high orbit altitude threshold, which is 250km around Kerbin. If the experiment moves to a new location prior to finalization, it will be aborted and you'll have to start it over." [05:27:48] yeah, it seems i need the lab in orbit around Minmus... oh-kay, I was going to build a station there anyway :D [05:40:37] I have a station I need to send there but I need some thousands of rocketparts to build it [05:44:59] extraplanetary launchpads sort of has kerbal construction time built in [06:17:58] #KSPOfficial: mode change '+v erio' by ChanServ!ChanServ@services.esper.net [06:32:14] https://9gag.com/gag/a2o183Z [08:05:02] Althego: eh, not sure if funny. [11:10:05] https://78.media.tumblr.com/a0d82824fbebf036c2f051c0ea1724df/tumblr_mw2dvcbNN81r11gqzo1_540.jpg [11:13:31] Rokker https://preview.ibb.co/hZzu1c/DSCF2543.jpg [12:09:10] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [12:21:13] the sturmpanzer 2 is pretty op in war thunder [12:21:16] can kill anything [13:28:54] Is there a way to control only rover steering and not the ship's pitch/yaw? [13:29:14] used to be you could use docking mode for it in linear mode [13:29:26] but now that doesn't trigger rover wheels [14:05:52] Fluburtur: is that in france? [14:06:04] no [14:06:13] Fluburtur: good [14:06:24] why [14:07:18] Fluburtur: its a freedom chopper, i dont want it in some commie country like france [14:07:52] lol [14:07:56] I will get one now [14:09:34] https://www.fine-scalemodela.com/uh-1-huey.html [14:09:36] yes [14:10:39] actually I want a eurocopter as350 [14:10:52] I don't want none of the murikan trash [14:12:29] uh-1d wasused by thegerman army, not anynmore [14:13:25] glorious https://upload.wikimedia.org/wikipedia/commons/7/70/RAN_squirrel_helicopter_at_melb_GP_08.jpg [14:13:41] thy rather use ec135s [14:14:04] yeah but they have a fantar [14:14:14] the as350 doesn't require me to mod the heli [14:14:21] just slap the fuselage on there and done [14:14:22] https://www.youtube.com/watch?v=W6MLR41rOJQ [14:14:22] YouTube - ETHB Bückeburg Heeresflieger , Display EC 135 [14:15:00] heeresfliegerwaffenschule bückeburg :) [14:15:56] surprisingly the huge ch53 is faster than the ec135, because it has stronger engines, designed for heavy loads [14:16:22] I still want to make myself a intermeshing rotor heli [14:17:41] Fluburtur: long live the HH-43 [14:17:43] Hi there, greetings to everyone [14:18:01] it's kinda ugly [14:18:06] I prefer the other one [14:18:10] A curious questio, when you change inclination, why does the apoapsis also raise? [14:18:16] Fluburtur: I will slap ur damn face off [14:18:23] just try [14:18:25] I mean when you put dv in the normal or antinormal node [14:19:27] Fluburtur: the marines H-43 was ugly. but the air forces hh-43 is a beautiful little dooty chopper [14:19:35] i never thought about why. you pump energy into the orbit. you can compensate for it by burning a bit retrograde too [14:20:11] Althego: that and the fact that you aren't aiming exactly normal/antinormal [14:20:21] ur a bit off since it changes with inclination [14:20:31] well it rotates whit your burn so you have to rotate with it [14:20:54] Fluburtur: the marines were stupid and stuck a piston engine in their OH-43 [14:21:07] lol wireshark. xclock works through 2 sshs not wireshark [14:21:11] But the HH-43 used a turboshaft [14:21:26] now i have to get that file here. the intermediate machine doesnt have x [14:25:04] Ignatius: orbital mechanics [14:25:30] In a perfect inclination change, your Ap does not change. [14:25:33] while they repair your spaceshipt, they also push it a bit [14:26:41] If you can manage to change directions without changing speed, your Ap and Pe should stay the same [14:26:42] Ignatius: _ + | = / [14:26:52] This almost never happens [14:26:56] and / is longer than either _ or | [14:27:33] Ignatius: it's because maneuver nodes do not rotate their reference [14:27:50] taniwha: the fun of orbital mechanics [14:28:00] no, the fun of simple geometry :) [14:28:10] ... in this case, true [14:28:12] orbital mechanics is but one example [14:28:40] It gave me a lot of kOS headaches [14:28:43] (actually, orbital mechanics is riddled with geometric fun) [14:29:23] especially when bouncing between anomalies (messing with half angles and such) [14:29:35] TA vs MA ? [14:29:40] Fluburtur: I don't get how you can hate the dootybois [14:29:53] box [14:29:56] ve2dmn: and eccentric/hyperbolic/parabolic anomaly [14:30:18] Fluburtur: https://imgur.com/a/b8vC5 [14:30:19] (TA and MA are universal, but the other three are specific) [14:30:46] it looks like one of those small trucks [14:30:51] btw, parabolic anomaly is solvable analytically [14:30:56] also why did they paint the windows [14:30:57] I know some of these words! (actually, I programmed a couple of kOS function for those) [14:30:59] (eccentric and hyperbolic are not) [14:31:31] eccentric: M = E - e sin E [14:31:36] I haven't touched my code in months, so it's a bit of a blur [14:31:41] hyperbolic: M = e sinh H - H [14:31:50] solve for E or H [14:33:05] parabolic: M = P + P^3/3 [14:33:26] AKA http://www.braeunig.us/space/orbmech.htm [14:34:13] ewww, arccos [14:34:20] though shalt not use arccos [14:34:53] also, it's usefull to know that Kerbin is a perfect spehere... coordinates are SO much easier [14:35:22] use the sin and cos of the half angle, and atan2 [14:37:01] I used Arccos once: https://github.com/ve2dmn/kOS-Script/blob/master/Orbit_functions.ks#L70 [14:37:04] eg, E = 2 * atan2(sqrt(1-e)*sin(T/2), sqrt(1+e)*cos(T/2)) [14:38:43] also, fun trick: for two vectors (a and b) of the same length: x = b + a; y = b - a; ang = 2 * atan2(y, x); [14:39:28] you lose the sign, though, so you need to find another way to work out which direction [14:40:14] I try to keep my vectors as isonormal [14:40:28] or at least, of length =1 [14:40:37] not necessarily a good idea [14:41:40] Well... most of my vectors are used for planar definitions... [14:41:51] but, yeah. it depends [14:41:56] eg, plane progjection: v' = v - v.n/(n.n) n [14:42:02] like I said: I haven't touched my code in months, so it's a bit of a blur [14:42:11] hi there [14:42:14] hi, kubi [14:43:29] (quite often, the need to keep unit vectors gets cancelled out) [14:44:21] like... what would you do differently here? https://github.com/ve2dmn/kOS-Script/blob/master/Orbit_functions.ks#L62-L76 [14:46:15] what I showed above [14:46:38] E = 2 * atan2(sqrt(1-e)*sin(T/2), sqrt(1+e)*cos(T/2)) [14:46:58] yeah, use that for eccentric anomaly from true anomaly [14:47:09] your friendly neighborhood atan2 [14:47:13] e - 1 and sinh and cosh for hyperbolic [14:49:08] it seems I DO have Arctan2: https://ksp-kos.github.io/KOS/math/basic.html#function:ARCTAN2 [14:49:17] I would be suprised if I didn't [14:49:22] ve2dmn: also, with s = sin(T/2) and c = cos(T/2), you can do M = e*sqrt(1-e^2)*s*c - 2*atan2(sqrt(1-e)*s, sqrt(1+e)*c) [14:49:35] ie, skip a sin(E) [14:50:03] My main issue is getting rid of any 'divide by 0' [14:50:10] er, hang on, I think there's supposed to be a 2 with that e*sqrt [14:50:12] because it crashs the kOS code [14:50:34] you will have div by 0 only when e == 1 [14:50:50] and atan2 is happy with y = 0 [14:51:00] Not just in that function, in ALL kOS code [14:51:11] (well, kOS might not be, but the underlying library code is) [14:51:13] heh wireshark, it doesnt work through remote x [14:51:20] at least xlock appears, wireshark fails [14:51:54] ve2dmn: seriously, is actually difficult to get divide by 0 [14:52:19] in this case yes. elsewhere in my code, no [14:52:29] any anomaly conversion [14:52:42] and most of the rest: to get div by zero, e must be 1 [14:52:48] and if e == 1, ksp will blow up [14:52:55] I have tons of 'Min( Same_function, 0.0001)' in kOS to get rid of infinti issues [14:53:12] i got the file down to my home network, and still cant open it. no way i install that stuff on this machine [14:53:25] ve2dmn: you need to use equation forms that avoid dividing by zero [14:53:25] Althego: why not tcpdump? [14:53:29] (one reason to avoid acos) [14:53:37] because iwant to make audio files from rtp packets [14:53:48] Althego: tcpdump [14:53:50] and supposedly wireshark knows how to do that [14:54:05] wireshark might be able to grok tcpdump [14:54:06] tcpdump + import in wireshark? [14:54:35] wireshark fails to launch because it probably wants to be too smart and does not use some age old x resource correctly [14:54:36] it's in the wireshark documentation: https://www.wireshark.org/docs/wsug_html_chunked/AppToolstcpdump.html [14:55:30] ve2dmn: the other times you might get div by zero is when you're very close to the asymptotes of a hyperbola [14:55:48] (in which case, you are a very long way out from the sun) [14:56:55] getting your eccentric vector when e is near 0 can be dangerous, though. and similar for getting AN when inc is close to 0 [14:56:55] haha net says use wireshark-gtk [14:57:10] net says use new and flashy [14:57:40] lo and behold it works [14:58:08] taniwha: another example: https://github.com/ve2dmn/kOS-Script/blob/7854fa7561ea081b5b60aa20e26501f06e0c8d88/Burn_Function.ks#L38 [14:59:39] I find the use of 'max()' a very ugly hack [15:00:48] I guess I could check for values smaller then 0.001 and return either 0 or 9001 years [15:01:09] ve2dmn: line 30 is silly: just plug the number in and be done with it [15:01:36] (more accurate, since that's the number KSP uses for Isp->Ve conversion) [15:01:46] o/ taniwha [15:01:49] hi, Lyneira [15:02:21] taniwha: well, I prefer using internal values then providing my own [15:02:31] How's it going? [15:02:38] ve2dmn: here, don't [15:02:38] But It should be globally defined [15:02:46] Lyneira: pretty good [15:03:39] taniwha: unless I'm mistaken, both these KERBIN:MU and KERBIN:RADIUS are internally defined, but I have to provide g myself... [15:03:42] I'm almost ready to send a hoverjet to Serran [15:03:46] which is... strange [15:04:10] g0, really [15:04:18] but yeah [15:04:29] yes [15:04:37] (and g0 is /defined/ as 9.80665) [15:05:45] well then, I guess I'll globally define my contants and be done with it :D [15:05:51] well it finds the streams [15:05:55] extensive info [15:06:02] cant save it as audio for the life of it [15:07:06] Althego: why not open the stream with VLC and save it to disk then? [15:07:16] i have a pcap [15:08:54] hehe it has a payer [15:08:57] taniwha: I'm waiting for a rainy day to open up this kOS code and work on it... [15:08:59] i canthear that through remote x [15:09:03] cant save it lol [15:10:12] hah finally i got one [15:10:18] why cant it just dump all [15:14:46] Althego: you can. it's called tcpdump :P [15:15:05] it would take me half a year to find out how to set it up [15:15:11] i had to painfully click through these [15:15:13] i got all 3 [15:16:47] so what i found that we got both sides of the conversation correctly it was just not saved [15:23:13] *sigh* https://www.etsy.com/ca/listing/586640312/ksp-space-flight-infographic [15:23:22] seems a bit pricey for an image [15:24:47] 15CAD for a PNG :/ [15:25:46] And this one looks pretty nice: https://www.etsy.com/ca/listing/500288406/kerbal-space-program-sci-fi-poster [15:26:43] even has the Wernher von Braun looking rocket [15:28:17] ve2dmn: at that size, it's probably very high resolution [15:58:04] btw, I'm suprised there are so few Kerbal things on Etsy and/or AliExpress [15:58:55] there's usually tons of homemade (or cheaply copied) stuff [16:11:06] Hello everyone [16:11:46] a handmade png, ve2dmn! [16:11:52] good morning [16:11:54] every pixel placed with loving care [16:12:22] Does the Forum currently have some issues? I can't send messages or replys or anything. Can't even lod out because the drop-down menues don't appear oO [16:12:34] *log [16:13:27] EntropicRaptor: good question. Let my try [16:14:17] ping [16:14:44] EntropicRaptor: gnip [16:18:41] EleusisLaArwall: seems kinda ok... what are you seeing? [16:22:59] looks mostly normal just some buttons are missing. it's pretty weird [16:23:20] the send button for example I don't see [16:24:26] I'll try to login from a different machine, mom [16:26:32] nope, same issue. [16:27:00] weird. I have no issues at all [16:27:51] & how did I tabjack someone earlier in the alphabet? [16:29:18] oO now it works again [16:30:44] super weird [16:31:01] Thanks for the help ve2dmn ! [16:31:03] sounds like a DNS issue preventing CSS from loading [16:43:11] so, I need to fix the fan on my 3d printer [16:43:26] I could 3d print a new mount but I will probably jsut glue it in place with some cardboard [16:50:36] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [16:50:51] APlayer im fixing my 3d printer [16:50:56] parts cooling fan is ded [16:51:09] so I will hot glue a new one on it [16:51:21] Didn't last long, TBH [16:51:33] yeah [16:51:41] it can work without but not as good [16:51:49] it's spinning but very slow [16:52:29] If I buy a 3D printer anytime soon, it won't be a $200 one [16:53:15] yeah sometimes I wish I got a better one [16:53:29] the low budget ones are for the peoples that like tweaking stuff [17:09:24] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [17:16:10] Well I found something interesting. [17:16:14] https://www.youtube.com/watch?v=3Nu6C-Ci7_Q [17:16:14] YouTube - Sony Digital Mavica: 1997 Floppy Disk Camera Experience [17:17:56] I'm pretty sure this was a botched hohmann transfer, but he put spin on it to claim it was successful? https://twitter.com/elonmusk/status/961083704230674438 [17:17:57] <elonmusk> Third burn successful. Exceeded Mars orbit and kept going to the Asteroid Belt. https://t.co/bKhRN73WHF [17:19:10] I wasn't paying attention to the status of his PR stunt, but I'm confident there was either a garbage launch window (which wouldn't have an ideal hohmann transfer) or something went sideways [17:20:28] that approach looks like what you'd get from an engine being stuck in the "on" position for longer than intended, right? [17:21:34] it's frustrating because all of the mainstream coverage I've tracked down is articles written by people who oversimplified with language like "missed" [17:21:43] hi, do you guys know of any places where KerbCam is available ? I'm about to post on the forum page that the latest recompiles don't work, but just want to make sure i didn't miss anything [17:26:07] either way - musk calling it successful feels disingenuous IMO [17:26:38] Draconiator: both LGR and the 8-bit guy did a review of that camera: https://www.youtube.com/watch?v=4J0Aw2Z-8-k [17:26:38] YouTube - Back when cameras used... Floppy Disks? Sony Mavica [17:28:01] kuzetsa: The point of that burn was to drain the engine to see how far it would go [17:40:10] ve2dmn: oh [17:40:31] so they changed the mission / never meant to do an orbital capture in the first place? [17:41:00] It wasn't a goo window for a capture... so no [17:41:06] good* [17:41:24] hmm [17:41:25] what's up with the funky forums? update gone awry or something? [17:42:07] LordFerret: again? [17:42:21] yea, i guess. weird behaviors. [17:42:51] Speaking of things that got pushed to see how far it would go.... https://www.youtube.com/watch?v=CJPyTbIYPHQ [17:42:51] YouTube - Just Dance Unlimited: Naughty Girl by Beyoncé - Official Gameplay Trailer - Nintendo Switch [17:43:06] I was NOT expecting this from the title [17:44:42] ve2dmn: I'm gonna rephrase - hohmann transfers are eccentric, but this was so far off it obviously wasn't that: the launch window was rubbish (I guess?), so even getting all the orbital parameters right (the orbit doesn't seem like a hohmann transfer to mars was attempted) would've been the wrong phase anyway... it was never going to orbit mars, basically? [17:45:02] never [17:45:09] like - you can do a non-hohmann transfer if you've absolutely gotta get an intercept [17:45:15] but this was horrible [17:45:16] The plan was to see if they could CROSS the orbit [17:45:22] oooh [17:45:24] ok [17:45:57] If they could do that, a Hoffman transfer would be possible (well... at least a fly-by) [17:46:40] I think a hohmann transfer uses no more dV than simply increasing the SMA to the higher orbit, right? [17:46:59] So they launched like they were gonna do a transfer, and then emptied the last stage [17:47:06] I can think of many ways to waste fuel, see how far you will go and /still/ reach Mars [17:47:09] so like - if this was SMA of at least whatever mars orbit would normally be, it's fine? (minus the rubbish launch window) [17:47:41] For example burning radially in and prograde to slow down your approach [17:48:06] APlayer: there was probably a better reason to empty the last stage the way they did, but I have no good source [17:48:51] Can also go into a Mars capture orbit and burn radially in/prograde without breaking the Mars capture [17:49:53] Tons of ways to do it, they either were as sloppy as Rocket Lab with their Humanity Star mission duration estimate, or they never wanted it in the first place [17:50:25] Action: ve2dmn shrug [17:50:45] The latter of which is definitely more plausible (at least my remaining confidence in the aerospace industry wants me to think that), but I can't explain why they would miss such a PR stunt opportunity [17:51:01] ["...radially in and prograde..."] yeah, the radial component here is dubious & wastes fuel [17:51:12] kuzetsa: That's the goal [17:51:15] Waste fuel [17:51:19] heh [17:51:27] maybe an issue from https://planetaryprotection.nasa.gov/overview [17:51:37] no clue [17:51:41] ve2dmn: yeah that's something I had considered [17:51:47] "do not pollute mars" [17:51:48] You want the tank empty, and you also want (no, you don't actually, but it'd be nice) to capture in Mars orbit [17:52:23] But you have too much fuel for that, so you need to waste it while observing how much delta-v your vehicle can deliver [17:52:54] kuzetsa: "Too late for that" [17:53:00] It's possible, but their either screwed up, and hopefully they didn't, or they figured they'd be better off with a different solution [17:53:13] polluting an asteroid belt & not tracking the uh... kessler syndrome is probably the wrong term. hmm. [17:53:24] it seems like it's no better (possibly worse) than polluting mars [17:54:04] Space is big. We can't possibly launch enough things to pollute space in general. Not with current tech. [17:54:16] in the biologic sense though [17:54:22] Ah [17:54:36] Not sure [17:54:56] Tardigrades. Tardigrades everywhere [17:54:57] a million years from now, who's to say putting musk's tesla in the asteroid belt didn't seed life on ${CelestialBody} [17:55:07] I would think they sterilized the vessel, and there'll be decades if not centuries before it hits an asteroid big enough to pollute [17:55:14] possibly [17:55:52] So tardigrades and whatever else might survive the sterilization will be too dead to seed life on an asteroid before it can reach it [17:58:07] ve2dmn: So they call it tardigrades now? Lizard people are out? [18:04:12] I thought tardigrade was a specific class of biological critter [18:04:28] I just taped the fan on the 3d printer in order to print a fan mount [18:04:31] im a genius [18:05:02] Fluburtur: if you used duct tape to do it, did you shape it such that the result would be a ducted fan? [18:05:09] I'm funny :D [18:05:12] lmao [18:05:19] well it's already ducted [18:05:23] being from a computer [18:06:07] also the other fan only has 5 blades left from like 20 and I balanced it with tape [18:07:29] https://cdn.discordapp.com/attachments/186186471202357249/434051928574525440/DSC_8687.JPG [18:11:06] kuzetsa: Tardigrades are a tiny... Uh, not insect, but something tiny anyway. And extremely resistant to everything [18:12:46] ["... So they call it tardigrades now..."] <<< I took that to mean your implication that tardigrade wasn't a stable taxonomy [18:12:57] hashtag #grammar [18:13:05] (my own, even) [18:14:09] may have noticed, but to be explicit: I'm very asynchronous (not realtime) currently, as a result of debugging some development libraries for ${NotKSP} [18:14:27] if he made a 3-d printout of fanblades that looked like waterfoul, then it would be a duck-ted fan!!! [18:14:33] I'll be here all week. [18:14:35] "I'm in dependency hell, whee!!!" [18:22:38] Draconiator did you have more fun with the planes I sent you? [18:30:50] I did. that KS2000 of yours....I sorta screwed up the aerodynamics but I REALLY could do all sorts of new tricks that way. for instance I can now bring it to a DEAD STOP in the air, flip upside down and go the other way. [18:34:22] can you do a variable aerodynamic plane? [18:34:42] flexible wings or something like that, more stable at speed, but more agile while slow [18:38:05] #KSPOfficial: mode change '+v erio' by ChanServ!ChanServ@services.esper.net [18:43:55] the ks2000 is a fun one yeah [18:44:03] transit got to play with it [18:44:07] uh he left [19:10:56] Wow: https://www.ebay.com/itm/Aluminum-DSKY-with-Apollo-Guidance-Computer-runs-NASA-MIT-Code/263505114037?hash=item3d5a20f3b5:g:J~4AAOSwJc9agb-q [19:12:01] (source : https://forum.kerbalspaceprogram.com/index.php?/topic/60620-custom-hardware-simpit-repository-for-people-who-take-ksp-a-little-too-far/&page=29&tab=comments#comment-3348243 ) [19:12:54] http://www.scp-wiki.net/scp-690 [19:16:51] Fluburtur: http://www.scp-wiki.net/scp-3365 [19:17:26] the series 4 ones are very nice [19:19:22] nice one [19:19:29] Fluburtur: I liked the painting-that-cannot-be-described and the any-liquid-dispenser one [19:20:08] this one is very good http://www.scp-wiki.net/scp-2722 [19:20:40] and this one is one of the best http://www.scp-wiki.net/scp-1730 [19:25:03] Howdy! [19:25:18] yo [19:26:30] Heeloo! [19:26:59] What's up? [19:27:51] The sky [19:27:56] And space beyond that [19:28:09] What's beyond that tho? [19:28:26] more space [19:28:33] The Void(tm) [19:28:54] Heh [19:29:38] The unknowable, unreachable and unexplorable [19:29:58] AKA the far reaches of Space [19:32:09] funny that the universe is bigger than the observable universe [19:32:57] I am too close to making a "yo mama" joke... [19:33:43] https://www.makershed.com/products/diy-instruments-for-amateur-space [19:33:51] sounds interesting [19:52:11] Flub, I need to finish this one and then I have a plane for you to try. [19:52:40] nice [19:52:46] I can send you another [19:52:50] I have a lot of planes [20:12:12] I have an infinite number of planes: n = (a, b, c) [20:17:04] ho ho ho [20:22:57] https://app.box.com/s/fp57emhnxlunv0p3xgpjorrjcorfkl4v - Here ya go. I know you have BDA and it just needs that. [20:39:26] can't load [20:39:32] wrong cockpit again [20:46:34] https://xkcd.com/1660/ [20:46:39] the wrong cockpit again :) [21:29:50] Fluburtur: where did you find your 3d printer again? [21:30:01] internet [21:30:03] banggood [21:30:10] thanks [21:30:23] I had Aliexpress in mind, but I knew it wasn't that [21:33:14] Can you update the wiki more often? [21:33:55] what abouts? [21:34:02] is there a known problem? [21:34:40] I feel like there are some stuff missing [21:35:15] Well, if you know what's missing, feel free to update it [21:35:33] Guest95612: it's community-bsed [21:35:36] based* [21:35:42] ok thx [21:48:44] & [22:08:49] https://www.youtube.com/watch?v=9zL8pRDxPck [22:08:50] YouTube - Is Fusion 360 Unable to Handle Large Assemblies? - Marble Machine X #31 [23:34:33] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [23:35:30] Evening, Gentlemen. [23:36:15] hey [23:41:10] You know when you deicde to back a game on kickstarter, hear no news for 5 years then you get an email for a key for a game of the same name but not what you backed^ [23:51:52] I do not know that, no. [23:55:54] happen to me today