[00:19:33] its not going to work, i'll do it another time [00:19:53] lets see if the modified payload works :D [01:00:42] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [01:27:19] Hi all. I'm trying to figure what I'm missing trying to do the Mk2 parachute mission. Do I need to be at the specified speed and Altitude or can I exceed that? [01:40:30] any one here [01:40:40] Guest00061, hi [01:40:55] hey, I'm trying to figure something out [01:41:47] ?? [01:41:51] twhats up? [01:42:28] when doing a mission (Mk2 parachute) do I need to be at the specified altitude and speed to complete it or can I exceed it? [01:44:54] I can get to 370k Meters, but I never complete the mission [01:46:12] ... [01:47:08] Guest00061, why did you leave 3 minutes after asking last time? [01:47:22] Also, is that a DLC mission? [01:47:22] No one responded [01:47:36] In 3 minutes? Do your friends always text back in 3 minutes? [01:47:39] No its a lvl2 mission [01:47:49] =) [01:47:51] 20 minutes + is normal on IRC [01:48:15] Been years since I have seen a IRC like this [01:48:24] So, a normal career contract to test a parachute? [01:48:30] yes [01:48:37] or Science I think [01:48:43] Don't they normally give a range of alt and speed? [01:49:40] hmm. I gave me a range of 120-?? Speed and an alt of I think 16-18k [01:49:47] brb [01:51:17] ok, 8-12M spd 150-240m/s [01:51:23] Right. [01:52:31] So, do I need to restrict my flight to those parameters? [01:52:55] Yes. That's why it says that. It's kinda tricky to hit; I don't usually do those contracts. [01:53:18] ahhhhh. ok I was wayyyyy exceeding [01:53:36] I thought it was a good thing [01:55:22] Ok so, why am I failing or not completing the Hammer haul mission? I take it and return ok, but it isn't completew [01:55:57] or rather maybe I already did.... [01:56:47] Nope, Still have it to complete [01:57:44] Ya know, you would think that the developers would put better voices for the charaters [01:57:51] Better how? [01:58:15] rather than just Ah-ha etc [01:58:39] They are supposed to speak their own language. It is in fact backwards Spanish. [01:58:48] maybe have a actual voice for a count down... [01:59:17] or something [01:59:38] a display for count down... [02:00:28] anyway, I trying to get more points to further my research [02:01:12] I guess I better make some dinner. Thanks for helping. Hasta! [02:01:19] no problem. [04:24:14] #KSPOfficial: mode change '+v erio' by ChanServ!ChanServ@services.esper.net [08:49:58] The shitshow called "planes" in KSP https://gfycat.com/ImpressiveOrnateAuk [09:01:11] zilti: language! [09:15:48] what, the runway didtn explode [09:21:42] zilti: indeed. Please monitor your language in this channel. Since we follow the forum guidelines. [09:44:38] plus that gif looks like a common thing [09:45:20] leaarnt to wheel [09:45:53] set up control for wheel in the right way [09:46:17] that would help [10:45:47] https://youtu.be/4c0pJy5tAqo [10:45:48] YouTube - Apollo space capsule stability tests - Supersonic Small Scale Project [11:03:56] what's this thing when i tilt a winglet even a few degrees and the centre of lift jumps several meters? [11:04:10] aerodynamics [11:04:34] ksp wings have no lift at 0 aoa so when you tilt them they suddenly generate lift [11:04:55] hehe [11:04:58] yes that is the wing lift [11:05:07] in stock you have to angle wings a bi [11:05:08] t [11:05:14] always do that [11:05:23] ksp wings pretty much only do newtonian lifrt [11:05:34] i've seen the effect happen a few times but never this badly [11:06:23] tilting the entire plane should have the same effect, right? [11:06:31] aerodynamics are hard and weird [11:06:31] but with more drag [11:06:32] yeah [11:06:46] in some cases, like for sstos that is very undesirabl [11:06:47] e [11:06:54] the other day I was looking at graphs for certain airfoils to see which one was better [11:07:34] irl most airfoils have lift at zero angle [11:07:40] Hy everyone! [11:07:44] exept the symmetrical ones but that makes sense [11:07:46] yo [11:07:46] because they are not a flat surface [11:08:10] symetrical airfoils are used a lot in rc 3d airplanes and they rarely fly like a plane is supposed to [11:08:28] point in case https://www.youtube.com/watch?v=e7ZFKQvEgRw [11:08:28] YouTube - Delro Raven - Controllable Pitch Propeller With Vector [11:09:51] ok, solution: tilting the rear wings as well but the middle segment down and outer segments up... now vab thinks col is behind com. i wonder if the flight characteristics think so too [11:10:17] probably [11:10:20] if you tilt wings in opposite directions you effectively get airbrakes [11:12:31] i know but it doesn't really matter that much. [11:12:54] NO [11:12:57] this bug again [11:13:36] phantom force at standstill [11:14:02] hehe [11:14:17] deploy a counter phantom force source, like a kerbal :) [11:14:44] i'll just wait till it has completed a full 360 [11:15:23] FAR flaps and spoilers are magical lol [11:19:54] i can't understand how people make these big planes and show them off on youtube [11:20:11] ask transitbiker [11:20:12] mine seem to always come with a bunch of buggy stuff that makes it impossible to fly [11:20:19] hehe [11:20:31] most notably the phantom forces [11:20:34] usually just some minor issues with brakes [11:20:38] err wheels [11:21:08] and by phantom i mean phantom. symmetrical but it starts yawing or rolling [11:23:00] well, anyway goliath ssto doesn't seem like a viable tech anyway [11:24:58] Black_Eagle, use more and larger wheels and reinforce where they are connected to body/wings, also place the main one near CoM [11:25:20] that's the first thing that i can think of - they usually wobble on the ground because of that [11:26:44] it's not that. directly connected to body, almost below com but when i'm at a standstill with brakes on the plane turns [11:26:52] or brakes off, then it just turns faster [11:27:30] and it turns around itself (around com probably), turning radius = 0 [11:28:05] largest possible wheels [11:29:13] and the plane also drifts at a standstill. sideways. [11:29:28] any clipped parts? [11:29:30] this really isn't my fault and i don't think i can do anything to fix this [11:30:50] Black_Eagle: any payloads? [11:30:52] nothing major. some minor cosmetic ones - like tucked wings a little inward so that i can't see the edge of the wing [11:31:02] Black_Eagle: sounds really simular to clipped payload [11:31:07] well, remove those cosmetic ones [11:31:10] clipping is krakenbait [11:31:11] no payloads [11:31:26] these never caused me any issues [11:31:29] it's going to look ugly [11:31:38] I have more news about the canadair [11:31:52] it moved a bit further down the tree and might fall off soon [11:31:52] firefighters got it from the tree [11:31:59] eh [11:32:09] you still need to go to the island [11:32:21] got it, build a robotic amphibious recovery vehicle :) [11:32:25] rc of course [11:32:27] it's held on only by the tail [11:32:38] but I might know peoples that could get me on the island [11:32:50] wind might blow it off the island if it falls down [11:33:20] well, considering where it is and the way it is pointed there is a good chance it will fall on the ground [11:33:34] I will try to go there later and take pictures [11:33:53] yup, ugly and still drifting :P [11:34:11] you could try to remove parts to see what causes it [11:34:28] logarithmic [11:37:05] mk 3 ramps as far as i can tell [11:37:31] never used more than 2 [11:38:14] hm, i also got these turning issues but idk what's the cause [11:39:09] oh, woops. wasn't that. i can't pinpoint the exact part because the turning ceases when i remove my landing gear [11:39:28] hehe, maybe 1.4 recent wheel issue [11:39:42] 1.4.3 next week [11:39:45] Althego, it was on previous version [11:39:49] but heavily looks like its landing gear [11:40:01] Althego, more info on that? [11:40:02] wait, is trim on? [11:40:09] no trim [11:40:30] without the gear you also get high friction so maybe it is just occlluded [11:40:45] the force is greater than mk3 cockpit torque [11:40:51] hehe [11:40:53] huge [11:40:58] indeed, that's why i can't tell if it is the landing gear or something else [11:41:14] if you put on an other gear instead? [11:41:19] put the thing on water? [11:42:06] rescaling fun: http://ksp.schnobs.de/stuff/foo.jpg [11:42:54] ah, it was the landing gear. i put rover wheels on it and the turning stopped [11:43:07] but it's not like i'll be able to build this plane with rover wheels :D [11:43:29] you can still use another landing gear, maybe it works with that [11:45:44] wow, okay. yeah. switching into smaller (the Large) gear did it [11:45:52] what and why and i want to die [11:47:46] "The issues with the wheels and legs have also been reviewed for this patch. For instance, 1.4.3 fixes the suspension issue for wheels and legs that made them bounce uncontrollably, as well as the issue that caused legs to explode when these got in contact with the ground in some situations. There has also been a lot of work put into improving the ground positioning routines for landed vessels." [11:47:49] may be a side effect [11:56:39] cool, thank you Althego [12:12:51] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [13:08:16] before https://cdn.discordapp.com/attachments/254984631512858634/434701356268257281/DSC_8531.JPG [13:08:23] now https://cdn.discordapp.com/attachments/254984631512858634/434701260029952001/DSC_8702.JPG [13:45:02] you still need a ladder [13:46:07] oh no I will just wait for it to fall down [13:46:16] it is like 10 meters high [13:46:26] im not climbing that [13:46:37] I actualy kinda care for my own safety sometimes [13:47:36] Get professional tree climbing stuff. :D [14:05:43] you could try to hit it with some stone or something [14:17:16] is rpm/s a bad unit for rotational acceleration [14:17:34] looks strange [14:24:05] Althego, yeah but acceleration is usually measured per second, while rotation is per minute [14:24:37] use radians per second [14:25:52] that is unintuitive even for technical people [14:26:16] also unity uses deg [14:32:58] wiki is down? [14:34:26] aren't we all? [14:41:34] Black_Eagle: no? [14:49:24] When you reset a mission does it erase the trophies/achievements section? [14:50:42] scribbles: on PS4? [14:51:30] pc, for making history expansion [14:53:35] probably [15:06:10] ve2dmn hmm i'm not able to reach. oh well. [15:06:55] any guesses why this is not aerodynamic? https://imgur.com/GVd1byI [15:06:55] https://i.imgur.com/GVd1byI.png [15:11:33] GlassYuri, degrees per square second? [15:12:12] I went with revolutions per second and revolutions per square second now [15:15:07] all these are connected with just some coefficients so i guess use whatever you want, just dont forget what exactly was chosen :) [15:23:49] Hello there. [15:24:23] ahoy [15:25:29] I've a couple of questions concerning the instalation of mods for KSP on linux. [15:26:23] Do I have only to extract the downloaded files into the steam/ksp folder or is an addationaly edtiting of files after this required? [15:29:07] just extract as far as I know [15:30:55] Nice, thank you. And what about the systemrequirements? [15:35:50] https://78.media.tumblr.com/ee27502f5231f3dc112a55261a66495a/tumblr_onxmhfWrgq1ro1jpzo1_540.jpg [15:38:33] https://i.imgur.com/A6aLSZh.gifv [15:38:40] I meant for RO/RSS [15:38:51] I flew my heli a bit [15:38:59] was fine but I noticed the tail rotor was kinda lose [15:39:01] You might want to check the channel #RO for RO/RSS installs [15:39:10] It's rather difficult [15:40:19] Thank you :) [15:40:31] Have a nice day! [15:44:36] imperial droid in the airport? [15:58:21] this isn't the luggage you're looking for [15:59:19] Action: Arcan removes sand from s [15:59:22] *sandbox [16:09:18] uhh is there a complete list of the parts included in making history? [16:11:07] https://cdn.discordapp.com/attachments/231106102693986314/434747247457206272/30688358_1876243932450965_8396896921809059840_n.png [16:11:22] thanks [16:11:35] wait uhh [16:11:38] no thanks :D [16:12:07] what is this picture [16:12:32] it's a picture of europe and parts of africa and asia [16:13:41] something is not right with it [16:13:51] oh i see [16:14:04] a weirdly distorted one [16:14:09] some parts were exchanged between south and north [16:17:26] ok, I have a weird idea: Is it possible for a planet to have an atmosphere, but in pockets? like, having habitats in deep craters, but the rest is too high for air density? [16:18:45] Context: I am doing cleaning and I found my old Tabletop Space-RPG things, with weird planets we made-up [16:19:10] the mountain ranges would probably have to be huge which in turn implies a low gravity object, which in turn doesn't hold gases all that well [16:19:25] I was young and an idiot then. I'm not young anymore [16:19:42] if you're okay with non-air atmospheres that mostly consist of super heavy gasses then maybe, why not? [16:20:26] there's that one kopernicus planet where the atmosphere is only thick enough to fly in the canyons] [16:20:37] it still *has* an atmosphere over the whole of it though [16:20:44] And with lack of any sort of atmosphere, water would probably evaporate really fast [16:21:20] I think the moon has some residual atmosphere in deep craters [16:21:25] like a few molecules [16:21:40] Flub2: it has an exopshere [16:38:55] ve2dmn: yes [16:39:19] ve2dmn: but unlikely to form naturally, imho [16:40:45] ve2dmn: very cold helium/hydrogen atmosphere on a light iiregular body at far reaches of a solar system would qualify, i think [16:41:09] but most gas at those orbits should be in gas giants [16:41:56] or maybe on the other side, very heavy gases and not so far away [16:42:05] idk what would be more probable [16:42:38] We were young and making up backstories for our characters... [16:44:20] He designed a high gravity (aka, between 1 and 2 G) porous planet where most of the air was 'below ground' in very large craters [16:46:06] Not sure it was physicaly possible. I imagine that it would probably not [16:48:40] i could imagine a planet with deep canyons where there is atmosphere at the bottom, but not outside of the canyons [16:48:54] or some locally generated volcanic or evaporating atmosphere [16:48:55] Mars pressure varies 40 times from least to max [16:49:13] despite that it has atmosphere around the whole planet [16:49:14] so you have this as a bottom point [16:49:29] you surely can have more [17:04:58] I can imagine there is a geologically created rift of a few kilometers depth on a planet which is (1) warm enough and (2) pressurized enough to harbor life. Outside of that, the atmosphere would be too thin to support advanced lifeforms. [17:06:02] However, two problems: The rift would likely not last long enough for complex life to form. And the life would probably evolve and spread out of this rift, being able to survive in low pressures or even in vacuum. [17:13:09] supposedly some earth lichen can survive on mars (at least with similar pressure and atmosphere composition on earth) [17:21:54] well just nake up an equilibrium equation for gas in given gravity :) [17:21:59] * make [17:27:54] you can just say the whole thing had an atmosphere but it was only breathable in the craters, I guess [17:43:25] https://cdn.discordapp.com/attachments/231106102693986314/434747247457206272/30688358_1876243932450965_8396896921809059840_n.png <-- there was this one EU4 mod where someone just replaced africa by a copy of europe upside down and shifted slightly. that was a very unsettling view alrady, but this one tops that :p [18:19:25] 2 europes mod :D [18:23:46] Italy and Scandinavia seem to be flipped. Also, colour adjusted to keep the climated zones intact. [18:56:23] https://i.gyazo.com/984b9cd328b6e0ad682028039d2e9aad.png - Actually pretty maneuverable. [18:57:00] are you trying to clone the ks2000? [18:59:05] No. original design. but I DID use wings another way [19:01:42] yeesh they're gonna run out of fuel before they hit anything :/ [19:01:57] yeah your planes are kinda small [19:02:01] mine are big [19:02:56] Took a while lol [19:06:12] we should have a design challenge [19:06:16] Yeah. [19:06:29] make a plane that meets stuffl [19:06:43] hmmm this is interesting, they ran out of fuel but they're still fighting on the way down [19:06:44] like range, cruise speed, payload, maneuverability [19:07:17] and with like only one engine or stuff like that [19:07:38] I'd rather set practical contraints [19:07:43] constraints* [19:07:57] I.e. part count, mass, cost [19:08:09] yeah that could work too [19:08:29] Speaking of engines [19:08:39] Yeah. longest range with just one Juno engine, stuff like that [19:08:45] I *think* I fixed the motor, @Flub2 [19:08:53] nice [19:08:56] what was it? [19:09:27] I re-soldered it to the ESC. Can't say if the contact was broken because I just ripped it off when opening the hot glue [19:09:36] But I am not sure what's going on now [19:09:43] might have been [19:09:57] I was thinking it could be friction on the shaft too [19:10:12] Because the motors have about equal thrust now, but the total thrust is much, much less than it was yesterday [19:10:56] uh [19:10:59] I am using a different scale to measure it today, but it's like a 1.5x difference, and the weight of the parts seems to be the same as on the scale from yesterday [19:11:16] can your battery supply enough power for all the motors [19:11:32] Draconiator we should do that challenge later [19:11:32] It's a 20C 1000 mAh battery [19:11:41] be we need to set the rules now [19:12:01] And the motors draw a few A each, according to spec, but collectively no more than 14400 mA [19:12:01] how much are your motors supposed to pull? [19:12:26] Plus a few negligible milliamps for the electronics [19:12:42] what happens if you run a motor alone? [19:12:57] 1.25x factor, as far as I can tell [19:13:03] Yeah. hmmm..... [19:13:13] maybe too much resistance somewhere [19:13:20] how did you wire the main power leads? [19:13:53] Soldered them to cables to extend them, and soldered that to a PCB piece with gold plated contacts [19:14:22] Gold plated contact pins, that is. For the battery plug. [19:14:33] do you have pictures? [19:14:40] and did you measure the resistance of that [19:14:48] Will have some in a few minutes. :D [19:14:49] shouldn't be a problem but you never know [19:18:08] https://i.imgur.com/ETxomP5.jpg [19:18:30] It's a bit messy and the image is potato, but I think you get the setup [19:19:57] But the point is, it was fine yesterday, aside from one "faulty" motor [19:21:28] The only thing that I indeed changed, that I am aware of, is the scale setup. But I checked individual parts' weight and it seems to be the same as on the other scale, so this should not be the issue [19:22:32] This scale does not lose linearity when tared with a large mass on it, either [19:24:33] uh looks like your power board could have thicker conductors [19:26:15] In fact, individually measured at 50% power, motors 2, 3 and 4 had a thrust 57 to 59 grams, motor 1 had 45 grams yesterday. Today, after the "fix", motor 1 is at 37 grams, motors 2, 3 and 4 are at 42 to 45 grams. [19:26:45] I call this a fix because there is no discrepancy between the motors anymore. [19:26:55] uh yeah that's weird [19:29:18] Did not think about the conductors on the power board. [19:29:37] k so we should decide about the rules of our first design challenge [19:30:14] I did run the thing at 100 % power for 10 seconds today, and the solder didn't melt, so I guess it's fine :P [19:30:25] might limit the amps you can get [19:30:40] No idea about the actual current it has drawn, indeed. [19:30:40] https://i.gyazo.com/db6fcd4c12d1447086ecaeab42106e23.jpg - I GOT DIBS ON SMALLEST PLANE MWAHAHAH [19:30:48] hehe [19:31:17] you could use 2 parts less [19:31:21] maybe 4 [19:31:39] 1 intake, and the conical thing is not needed [19:32:10] k so who wants to give us constrains for round one of our challenge [19:32:53] Flub2: Supersonic, 5 tons of cargo, 1 h of flight time excluding takeoff and landing [19:33:10] Cruise supersonic, that is [19:33:15] I have a plane that can already do that but ok [19:33:22] any othe rlimitations? [19:33:41] 100 funds per ton of cargo [19:33:59] uh [19:34:09] the fuel would cost more :9 [19:34:14] yeah [19:34:17] I only consider the fuel [19:34:39] And any expended parts, which I don't think are needed [19:35:12] two partially full medium ore tank weight 4.9t so is that enough? [19:35:25] in around 1 hour you can fly around kerbin :) [19:35:48] -1 for pun. [19:35:49] yeah most of my planes can do that in 40 minutes [19:36:13] 1 h = 3600 s * 330 m/s = 1 188 000 m [19:36:29] well, MY planes have 75 minutes in every hour. [19:36:53] pun is in your mind [19:36:54] I made my own cargo module for this. https://i.gyazo.com/389ac09d17ec184a0a887d6285faaf8f.png - 5.008 tons, close enough [19:37:03] uh is there a way to disable snapping in the ore tanks load [19:37:12] AFAIK, no [19:37:24] otherwise I will just go with 5.2 tons [19:37:41] 5200 is not forbidden. :P [19:37:47] You may use smaller tanks, though [19:37:59] Often, this allows you to get extremely close [19:38:00] im using the mk1 ones [19:38:05] wait a sec, we now have these spherical tanks [19:38:09] do they roll? [19:38:11] can either get 4.9 or 5.2 [19:38:16] could try witht he radial ones [19:38:31] Flub: Use Monoprop tanks. Or Oscar ones. [19:38:34] can i go around in a plane, and open cargo bay doors and let a hundred golden balls roll down a hill? [19:38:49] Or split the long tank in two smaller ones [19:38:57] And see what combinations that makes [19:39:06] Plenty of possibilities [19:39:38] 5.002 with some stuff [19:39:38] Action: APlayer needs to stop his new habit of splitting IRC messages into many small ones [19:40:47] Action: APlayer tends to type his thoughts out and send them before they are completely finished, which leads to many short messages [19:41:18] set packetization to higher [19:41:19] Action: Draconiator restarts the game because his WASD camera mod got disabled [19:42:27] 1h of flight time will require a lot of fuel [19:42:48] Flub2: Are there any resistances that make sense to measure in the whole setup to figure out what's screwed up? [19:43:06] resistance is futile [19:43:11] I guess between the battery plug and motors [19:43:18] try to measure amps at full power if you can [19:43:29] Was about to ask that. [19:44:01] Should I do it with props on it, or does it not really matter? [19:44:23] yeah with props on [19:44:30] should the payload be dropped? [19:45:11] Because it's much easier to do without props. I'll need to tie it down again in a rather complicated setup to measure the amperage. But let me try. [19:45:37] motors don't pull much withut props [19:45:39] The payload should be drop-able [19:45:57] you want to see if there is a bottleneck and if it pulls less current than it should [19:46:21] If it doesn't, it's probably friction [19:46:31] If it does, at least I rule that out [19:46:40] freaking friction [19:54:59] https://i.gyazo.com/0a8fb7984b7ddf339dddbed392ccdc80.png - My payload is ready, now I have to build a plane around that. [19:57:05] my plane is using so much fuel [19:58:14] Flub2: Another thing I noticed, but this might be my scale, is that my thrust peaks by a few dozens of grams when the motors just start. Is that an issue? [19:58:40] idk [19:58:44] probably not [20:04:06] An hour IS a lot of fuel. Mechjeb says I only have 33 minutes worth [20:04:33] yeah but you use less when goign fast at high altitude [20:04:45] or rather you go longer for the same amount [20:13:18] Yeah my plane is gaining altitude now, will post a picture of it along with the Mechjeb report. [20:15:10] 10 minutes into the flight of mine [20:15:59] it doesn't want to go above 19km [20:19:20] probably deosn't need to fly at 1km/s [20:19:37] but I will need to fly lower if I fly slower and it might use more fuel then [20:20:58] Taking a break for a bit, will retool later [20:22:19] 16 minutes of flight, used almost half of my fuel [20:24:05] this... is bizarre. looks like fairings add drags together to their parent parts [20:27:27] aaahahahahahaha and removing all parent parts just removes the drag [20:27:38] what is this wizardry [20:28:04] mmhhh [20:28:17] I always optimize my planes for range and not flight time [20:28:28] they are super fast so they can get anywehre before they run out of fuel [20:36:01] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [20:36:10] Evening, Gentlemen. [20:38:31] That's normal, they said. You just have to steer, they said. https://gfycat.com/SmugAngelicElephantseal [20:39:42] uh my plane is getting unstable [20:41:43] zilti: Normal, yes. Fix by steering, no [20:41:52] It's a design flaw. Also, disable SAS. [20:42:13] If it can't take off without SAS, it can't take off with it either. [20:42:18] How is it in any way normal that the plane starts jumping around [20:42:42] It happens often when building planes. It's something about your landing gear placement [20:43:25] Anyway, I need to go now. See you! [20:59:51] my plane can only fly a mere 48 minutes [20:59:57] I could extend that with drop tanks [21:08:27] apparently the new season of the expanse is out [21:10:31] that hat https://youtu.be/P_HMhiarW2E [21:10:31] YouTube - The Coolest Telescope On Hawai'i (0.015 Kelvin!!!!) [21:23:03] Another video! [21:23:14] Also the video before I wanted to scream at the monitor. [21:23:29] Because they use only ten datapoints to say that this galaxies has no Dark matter in it [21:24:11] also that this proofs that there has to be dark matter is pretty weak [22:14:13] This is a pretty challengine challenge, Player. I only got mine up to 51 minutes according to Mechjeb, may have to redesign. [22:16:14] I think I have it. [22:18:06] I think we are fairly close then [22:18:21] my plane has enough cargo bay volume to fit a drop tank inside [22:22:47] these Whiplash engines seem to lose thrust a bit as you gain altitude but then they pick up again. [22:23:42] I'm currently running Tourist mission to get early $ and tiny amount of science [22:24:59] and since they are all suborbital, I don't even need kOS. Just a Booster, 2 parachutes, a staypunik and a heat shield [22:26:18] AAAAAAAND I forgot some oxidizer in the tail, oops, throwing my measurement off lol [22:27:27] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [22:31:16] Mechjeb says I'm 1 hour 16 minutes currently. [22:34:32] the whiplash is good at high speed and altitude [22:34:40] maybe the rapier would be better then actually [22:42:55] Still needs to be worked on, but I'm ready to show it. https://i.gyazo.com/12675aa28332c67e43e2a836342cb763.png [22:43:11] nice [22:43:55] I went with something more conventionnal https://cdn.discordapp.com/attachments/413109312802521098/434846239591366666/20180414225821_1.jpg [22:44:06] was thinking maybe putting the engines on the back to save on drag [22:45:33] im pretty sure my standard k919 can do the challenge [22:45:40] 5t of payload isnt much for it [22:46:18] https://i.gyazo.com/67be7175342356d39c15ed0ed2acce83.png - now if I can only get it to STAY up there. [22:47:25] I do have the KC20 but this thing can carry like 50 tons around kerbin [22:48:01] k919 nad kc20 https://cdn.discordapp.com/attachments/413109312802521098/434847276590956544/20170114171621_1.jpg [22:48:24] both of those are absolute workhorses [23:01:17] Okay I LOOOOOVE what I came up with but for the challenge I'm gonna have to start over. [23:07:28] one hour was a bit ambitious [23:14:40] is there a launch today [23:14:47] from cape canaveral [23:14:58] there was supposed to be an electron soon [23:15:02] idk about anything else [23:15:09] check the nextlaucnh website [23:15:09] there's a falcon 9 going up on the 16th [23:16:09] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [23:16:34] apparently there was a launch [23:16:35] atlas V [23:17:06] http://nextrocket.space [23:18:29] https://www.youtube.com/watch?v=YbOg_4rrJxc [23:18:29] YouTube - Atlas V AFSPC-11 Live Launch Broadcast (April 14) [23:19:15] why isn't there a bot sending the launches [23:19:25] or at least althergo