[01:06:39] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net
[01:20:12] <Draconiator> That was strange earlier....my electricity in my spacecraft AND the battery in my mouse died at the exact same time hehe
[01:22:31] <Lumindia> spooky
[01:35:19] <Draconiator> https://i.gyazo.com/4cd693fb4b553132df482aaeafced73b.jpg - These are all for my mouse, heh.  The white/red ones are carbon-zinc, and the green ones are rechargables.  I prefer non rechargables for my mouse though.
[03:12:48] <GlassYuri> https://i.imgur.com/CnxYnDN.png
[05:11:46] <Aviatior101> Hey Is there any mod that has paragliders
[05:55:24] <taniwha> the oracle of the internet indicates "yes"
[05:55:30] <taniwha> (gone, but still...)
[07:03:36] <diveyez> Hey what is that mod that allows a player to setup a secod computer as a hud and such?
[07:04:32] <taniwha> krpc or something like that
[07:06:00] <diveyez> Its not that one
[07:06:10] <diveyez> I remember using it in 2015 and 2016
[07:06:35] <taniwha> konrad?
[07:06:37] <diveyez> This was just for information display
[07:06:50] <diveyez> telemachus is it
[07:06:52] <diveyez> Yes thanks
[07:07:01] <taniwha> ah, yes
[07:07:06] <taniwha> sorry, I'd forgotten, too
[07:07:31] <diveyez> Yeah, I have a windows surface and a few raspberry pi's
[07:07:40] <diveyez> Figure I can get use out of one of them with telemachus
[07:07:47] <diveyez> Or all of them XD
[07:11:38] <diveyez> https://github.com/chrisnic/mkon
[07:11:41] <diveyez> Check this out
[07:11:49] <diveyez> I wonder if there is a better front end
[07:12:06] <diveyez> Having the windows surface as a touchscreen hud would be realistic kek
[07:14:21] <taniwha> nice
[07:14:28] <taniwha> such would be good for cinematics
[07:20:25] <diveyez> Yeah
[07:20:45] <diveyez> There is no plugin folder in the current release so I dont know how to install mkon properly
[07:21:19] <diveyez> My bad I downloaded source (Dev Habit)
[07:27:18] <diveyez> Testing
[07:27:38] <diveyez> taniwha: I will let you know if it works since it hasnt been updated recently, perhaps I can fork and fix it
[07:34:49] <diveyez> Game crash, crapo
[07:37:41] <diveyez> The window reflection mod caused it
[07:37:44] <diveyez> Herh
[07:38:05] <diveyez> "Window Shine"
[07:39:02] <Althego> hehe
[07:44:59] <diveyez> Hmm, now it crashes at mercury parachute box
[07:45:05] <diveyez> Anyone know why it would do that?
[07:47:47] <diveyez> Dang, I like fasa
[07:54:33] <diveyez> It was FASA Mercury Parachute box, no idea why that one part broke it. 
[07:54:41] <diveyez> Might have to sort that, I like that mod
[07:54:46] <taniwha> diveyez: you running 32-bit instead of 64-bit?
[07:54:53] <diveyez> OFC not
[07:55:09] <taniwha> 1.2 mod in 1.3?
[07:55:12] <diveyez> Im trying to setup a mod pack for me and a few friends to play DMP
[07:55:14] <diveyez> No
[07:55:23] <taniwha> then I don't know
[07:55:30] <diveyez> Its just that Mercury Parachute Box
[07:55:37] <diveyez> It worked last week \o/
[07:55:43] <taniwha> :/
[07:58:45] <diveyez> Surface Experiments Gofclub crashed it this time
[07:59:01] <diveyez> I wonder if I updated those recently,hmmm
[08:02:28] <Althego> hehe, wait for the making history expansion, there will be a parachute
[08:04:29] <diveyez> Lol
[08:04:43] <diveyez> Who needs parachuted when you have SpaceX
[08:05:08] <diveyez> Random stuff is crashing the load now, this is weird, never have I seen such random crash
[08:05:08] <Althego> parachute for kerbals
[08:05:16] <diveyez> Oh, That is cool
[08:05:22] <taniwha> Althego: give Elon time ;)
[08:05:30] <Althego> for what
[08:05:42] <diveyez> StarMan hypersonic parachutes
[08:05:43] <Althego> to make kerbal parachutes? we dont ned elon for that
[08:06:03] <taniwha> to give EVA humans powered landings
[08:06:42] <Althego> hehe
[08:07:01] <Althego> let's start with a powered exoskeleton first, then we can add rockets to that later
[08:07:11] <Althego> because having starship troopers is cool
[08:07:57] <Gasher[work]> Althego, like this? https://www.youtube.com/watch?v=w2PuYXQ--4Q
[08:07:57] <kmath> YouTube - Mini jet engines power this flight suit
[08:08:54] <Althego> tyes, it is more or less iron man inspired, the guty even talked about it that he could control it exactly the way tony did in the movie
[08:09:24] <Althego> what he assumed that it was cgi, but in reality he was standing on surfaces held up by wires, so that is why it was so realistic in the movie
[08:10:04] <Gasher[work]> it looks very stupid to me
[08:10:33] <Gasher[work]> like, controlling jets with hands - you should use automatic controls for that
[08:10:39] <Gasher[work]> at least for stabilisation
[08:12:10] <Althego> yes people still ride bikes
[08:12:17] <Althego> *yet
[08:12:24] <Althego> it is equally stupid
[08:12:28] <Althego> and they dont even fly
[08:13:12] <Gasher[work]> that's the exact point - when you lose control you have at least some chances
[08:13:15] <taniwha> bikes are weirdly stable when moving (you don't notice the feedback loop)
[08:13:58] <Gasher[work]> lol
[08:14:42] <Gasher[work]> taniwha, i was thinking sometimes how fast you should go on bike to have its gyroscope effect of the wheels to counteract say, a hit on the wheel's axis by a small tree
[08:15:13] <Althego> there are other effect
[08:15:14] <Althego> s
[08:15:33] <Althego> at least the bicycle stability is not explained completely by the gyroscope of the wheels
[08:15:34] <taniwha> it's more that you can shift the position of the wheels below your com
[08:15:49] <taniwha> very quickly
[08:16:11] <taniwha> or maybe it's the steering forces
[08:16:21] <taniwha> but yeah, it's more than gyroscopic
[08:17:52] <Althego> https://www.nature.com/news/the-bicycle-problem-that-nearly-broke-mathematics-1.20281
[08:17:57] <Althego> i think i need to read this now
[08:18:22] <diveyez> KerbalKrashSystems or Telemachus broke it, it works now.
[08:18:38] <taniwha> probably KKS
[08:18:48] <taniwha> I know it caused me some trouble when I last tried it
[08:58:38] <Gasher[work]> this time the klaw worked https://i.imgur.com/gtphQi1.png
[08:58:50] <Gasher[work]> i don't know if the aircraft would though
[09:07:29] <Gasher[work]> it flies! https://i.imgur.com/ml7shod.jpg https://i.imgur.com/EOFhPbo.jpg
[09:09:57] <Gasher[work]> hm, looks like the asteroid was a bit off, i should have unlocked pivot before taking off and ensure that it was in the center
[09:23:11] <Gasher[work]> hm, can you roll asteroid over KSC to harvest science?
[09:25:56] <taniwha> in theory
[09:26:11] <Gasher[work]> i need a bulldozer
[09:34:58] <Mat2ch> uh, how does that work?
[09:35:16] <Mat2ch> Analyzing an asteroid in different biomes gives different science points?
[09:36:36] <Gasher[work]> in different biomes
[09:37:19] <Althego> does it have any science at all?
[09:37:27] <Althego> i used to try to science  them but htey never did anything
[09:37:42] <Gasher[work]> https://i.imgur.com/tYBBhwI.jpg 
[09:38:08] <Gasher[work]> https://i.imgur.com/L06NKtX.jpg
[09:38:11] <Gasher[work]> Althego, 
[09:39:36] <Mat2ch> ok, next time I start a career I'm not mining Minmus and Mun but asteroids for max science points ;P
[09:39:51] <Gasher[work]> when it was collected first time https://i.imgur.com/lWrlBYb.png
[09:40:19] <Althego> this is funny
[09:40:26] <Gasher[work]> unfortunately ther fuel left in the asteroid lifter is left for only a few rides in KSC
[09:40:43] <Althego> a game where you roll your asteroid around ksc to generate science
[09:41:03] <Althego> try using electric cars
[09:41:11] <Gasher[work]> i'd call that a dozer
[09:41:48] <Gasher[work]> that plane can lift that asteroid and if the surface is flat it can detach it and then grab it back
[09:44:02] <Gasher[work]> https://i.imgur.com/DK1Kvdc.png  recovering
[09:47:11] #KSPOfficial: mode change '+o purpletarget|zzzz' by ChanServ!ChanServ@services.esper.net
[10:13:00] <Einarr> taniwha: You around?
[10:28:20] <taniwha> Einarr: yes
[10:30:13] <Einarr> Can EPL continue building things if the vessel a 'pad' is in is not in focus?
[10:30:33] <taniwha> yes
[10:30:45] <Einarr> Oh, good.
[10:30:47] <taniwha> sort of (it plays catch up)
[10:31:28] <Einarr> Might be close enough.
[10:31:42] <taniwha> usually is
[10:32:36] <taniwha> the problem is when you have insufficient storage for rocket parts, but sufficient resources to make rocketparts: catching up doesn't work too well
[10:32:56] <taniwha> (unless you visit frequently enough)
[10:33:18] <Einarr> I always hated Kethane back in the day for the simple fact that I had to leave KSP running to complete a scan of a body...and therefore not really be able to do anything else (hardware limitations).
[10:33:44] <taniwha> something I plan on fixing someday
[10:33:53] <taniwha> easier said than done, though :(
[10:33:59] <Einarr> So it still has that issue. :/
[10:34:07] <taniwha> sadly, yes
[10:34:20] <Einarr> IIRC, ScanSat also had that issue when it first appeared.
[10:34:30] <Einarr> They have since resolved it.
[10:34:40] <taniwha> I need to do something for electric charge, then I can have it actually run in the background
[10:35:01] <Einarr> Might be worth checking into, assuming you get up enough enthusiasm for it...
[10:35:38] <Einarr> IIRC, Squad needs to fix a big with EC and high timewarp...
[10:35:51] <taniwha> Squad needs to fix many things
[10:35:51] <Einarr> And has needed to do so for several versions now...
[10:36:29] Action: Einarr misses Lagrange points...
[10:36:41] <Einarr> I used to play Orbiter a ton back in the day...
[10:37:04] <Einarr> Proper n body physics allows for awesome things.
[10:37:13] <taniwha> there's a mod for that
[10:37:22] <taniwha> principia
[10:41:32] <Einarr> I have doubts about that working well.
[10:41:46] <Einarr> It's usually better if the engine is designed for it from the outset.
[10:42:07] <Einarr> Rather than relying on a hackjob to add it.
[10:54:50] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net
[11:31:58] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net
[11:32:54] <APlayer> Good morning, Kerbonauts and others!
[11:33:01] <darsie> .
[11:41:10] <taniwha> hi, APlayer 
[11:52:06] <Althego> https://i.imgur.com/ydSsde9.jpg
[11:58:31] <Fluburtur> https://78.media.tumblr.com/16ff6c20b075803c1d7a9da11f283584/tumblr_nlftkn04821r4yoafo1_250.png
[11:59:57] <APlayer> Althego: Your posting you're pictures?
[12:00:31] <Althego> what?
[12:00:40] <APlayer> Their nice! :P
[12:00:43] <Althego> you mean am i the werewolf?
[12:00:47] <Althego> or did i draw it?
[12:00:53] <APlayer> Uh, no
[12:00:55] <Althego> no
[12:01:06] <APlayer> The spelling of my messages matters
[12:01:18] <taniwha> 'e's swappin' all 'is 's
[12:01:45] <ve2dmn> Your joking
[12:01:46] <Althego> ah so it was a jooke
[12:02:16] <Althego> too common mistake to do anything with it, although i noticed it
[12:02:19] <ve2dmn> anyone remember with the minimum 'safe' altitude above Gilly is?
[12:02:29] <Fluburtur> 1
[12:02:38] <APlayer> ve2dmn: 0. You don't fall there
[12:03:06] <Althego> hehe
[12:03:11] <APlayer> And if you do, a small puff of RCS and you're flying back to Eve
[12:03:18] <Althego> you mean zero radalt
[12:03:21] <ve2dmn> I don't want the satelitte to 'despawn' while I'm away
[12:03:38] <Althego> then take a 20 km orbit that should be safe
[12:03:48] <Althego> required speed is so small it doesnt matter
[12:04:07] <ve2dmn> 10km is still considered 'in space high above gilly'
[12:04:11] <APlayer> How high can a Kerbal jump on Eve?
[12:04:31] <Althego> how mnny kerbals can fir into a capsule
[12:04:48] <APlayer> Depends of the capsule
[12:05:26] <Althego> i mean it is the same kind of question like how many angels can fit onto a tip of needle
[12:05:42] <APlayer> Sorry?
[12:06:26] <Althego> https://en.wikipedia.org/wiki/How_many_angels_can_dance_on_the_head_of_a_pin%3F
[12:06:33] <taniwha> Althego: are they clowns?
[12:06:38] <Althego> hehe
[12:06:41] <Fluburtur> I was talking with some guys in a rc discord server and now we want to make some sort of rc airplane laser tag
[12:06:58] <Althego> hehe
[12:07:03] <Althego> sounds cool
[12:07:07] <Fluburtur> yeah
[12:07:18] <Fluburtur> I would like to see two teams of WWII airplanes with this system
[12:07:20] <Althego> probably easier with quadcopters
[12:07:22] <Fluburtur> fighting each other
[12:07:25] <Fluburtur> no
[12:07:26] <Fluburtur> planes
[12:07:46] <darsie> ve2dmn: When I'm landed on Gilly I'm still pretty far above the surface in the map.
[12:08:07] <APlayer> Fluburtur: So we had to come up with a project for school
[12:08:28] <ve2dmn> According to the wiki, the high limit is 6k
[12:08:53] <ve2dmn> I can't find the info on the highest peak though
[12:08:55] <APlayer> We considered building a railgun. Then we dismissed it. We also considered lots of other things, but we settled on a drone. Current plan is, I think, putting a railgun on the drone
[12:09:44] <APlayer> If the motors permit it, I fear this is only half-joke
[12:10:03] <Fluburtur> well your current plan won't be able to carry much weight
[12:10:13] <APlayer> 100 grams or so are available
[12:10:50] <APlayer> If we make the railgun detachable and opt for a less maneuverable drone when it is attached, 150 grams are doable
[12:11:57] <APlayer> And, I mean, it certainly would be fun :D
[12:13:04] <Fluburtur> oh yeah would be
[12:13:18] <ve2dmn> ok, so the highest peak on gilly is 6400... but to be considered not 'high' the limit is 6k...
[12:13:31] <ve2dmn> and you cant warp below 8k
[12:13:39] <ve2dmn> this is gonna be 'fun'
[12:14:09] <APlayer> Can avoid the highest peaks in your orbit
[12:14:37] <APlayer> Worst case, elliptic, inclined, synchronous orbit to pass low above the same spots
[12:15:01] <ve2dmn> I'm mostly looking for gravity scans of the biomes...
[12:15:22] <ve2dmn> so 1 pass of each and I'll put the thing back in a 10km orbit...
[12:15:50] <APlayer> Then I suggest the latter option of mine
[12:16:14] <ve2dmn> still got 1.5km/s of dv. I could land in each biome....
[12:16:42] <bees> do you mean "touch each biome"?
[12:16:43] <APlayer> Well, then I suggest a polar, circular 7 km orbit and dropping the PE occasionally
[12:16:53] <bees> because for landing you kinda need gravity
[12:17:22] <taniwha> gilly has gravity
[12:17:27] <taniwha> not a lot, but it's there
[12:17:33] <ve2dmn> Everything has gravity
[12:18:31] <ve2dmn> right now, my biggest issue is lack of warp...
[12:19:53] Action: APlayer gives ve2dmn bubble wrap
[12:20:42] <bees> taniwha: fake gravity
[12:22:58] <ve2dmn> bees: I shall touch https://www.youtube.com/watch?v=0Gkhol2Q1og
[12:22:58] <kmath> YouTube - Daft Punk - Touch (Official Audio) ft. Paul Williams
[12:37:02] <darsie> ve2dmn: You can warp in the tracking station.
[12:37:04] <Fluburtur> uh I still don't have the battery for my helicopter
[12:37:10] <Fluburtur> I was expecting to get it today
[12:37:44] <darsie> ve2dmn: Can't use kerbnet there, though.
[13:18:06] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net
[13:34:22] <APlayer> Fluburtur: Alright, I did some quick estimates, looks like there shall be no flying railguns for now
[13:35:57] <Fluburtur> heh
[13:36:00] <APlayer> Cannot use magnets to increase the strength because they weigh too much and would also throw off the electronics, and if I don't use extra magnets, I need currents on the order of a few 100 amps
[13:37:12] <APlayer> The second option could perhaps be doable with a few supercaps, but I'm afraid there are no electronic switches able to withstand that
[13:38:11] <taniwha> multiple in parallel
[13:38:32] <APlayer> Multiple means how many?
[13:39:01] <taniwha> max / dev-max
[13:39:21] <taniwha> also, time is a factor
[13:39:40] <APlayer> Time for what?
[13:39:57] <taniwha> most device current ratings are for continuous current (though many devices might specify current/time curves)
[13:40:08] <taniwha> how long the current is flowing
[13:40:13] <taniwha> and for voltage: series
[13:40:36] <APlayer> Well, I have not made estimates for how much time one firing would take, but likely less than half a second
[13:40:53] <APlayer> Voltage would be manageable
[13:41:14] <APlayer> Can't generate more than 25 or so volts in-flight
[13:42:03] <APlayer> Except if we mount a supply just for that or pre-charge the caps, but I don't think we are doing either
[13:42:08] <taniwha> check out boost converters :)
[13:42:16] <APlayer> I am checking them out
[13:42:24] <taniwha> they can be /very/ light
[13:42:31] <APlayer> 25 is as high as I am going
[13:42:42] <taniwha> especially if they don't need to supply much current
[13:43:06] <taniwha> 25V will be hard-pressed getting you 100A though an inductor
[13:43:18] <taniwha> (your electro-magnet)
[13:43:27] <taniwha> V=dI/dt
[13:43:36] <taniwha> er, V=L*dI/dt
[13:44:24] <APlayer> https://www.pololu.com/product/799 I could perhaps even take two of those and mount them in parallel for 50 V, but that's really the limit
[13:44:35] <APlayer> In series, that is
[13:44:43] <taniwha> design your own :)
[13:44:57] <taniwha> easy enough to get 100s-1000s of V
[13:45:16] <APlayer> Well, that would certainly be beyond the scope of this project, LOL
[13:45:46] <taniwha> they're not that difficult
[13:45:55] <Draconiator> What are you trying to do, Player?
[13:46:16] <APlayer> You sure are eager to see this done, aren't you?
[13:46:48] <APlayer> Draconiator: Making a drone for a school project, had the stupidity to publicly joke about mounting a railgun on it :P
[13:47:03] <taniwha> aw, no credit for finding a ground station :(
[13:50:47] <Althego> a very small railgun
[13:50:54] <Althego> there must be a limit where it is legal
[13:51:01] <Althego> especially in the usa
[13:57:27] <Althego> doese scott have a teleprompter? or is it just good editing?
[14:12:19] <APlayer> taniwha: So, I just fired up falstad and tried to make a high voltage supply. I cannot really control it. I change a number, which should not affect the thing it does affect, by a little bit and the voltage gets a few 100 V higher. Or lower. I'd kill someone or at least something with high voltage if I built a regulator myself
[14:13:13] <taniwha> APlayer: so poke at it until you understand how things interact
[14:13:49] <GurrenLagannCWP> Hi
[14:14:21] <APlayer> That's getting way beyond the scope of what I'd do
[14:14:31] <APlayer> Definitely not an option
[14:14:36] <Althego> https://fat.gfycat.com/SickWhimsicalAlaskankleekai.mp4
[14:19:19] <APlayer> taniwha: With 50 v I am getting an exit velocity estimate of 2 m/s, which is actually enough, I guess
[14:19:41] <taniwha> yeah, don't want too high
[14:19:54] <taniwha> don't want to cause injuries
[14:20:16] <APlayer> And currents of 500 Amps
[14:20:27] <APlayer> So much for injuries
[14:20:34] <taniwha> low inductance?
[14:20:42] <APlayer> Low resistance, more like
[14:21:05] <taniwha> inductance (L) determines how long it takes to get to max current
[14:21:19] <APlayer> Did not account for that, even
[14:21:25] <taniwha> dI/dt = V/L
[14:22:27] <APlayer> I am making guesstimates on the resistance of the circuit and ignoring the inductance because I have no sensible numbers
[14:25:18] <APlayer> Resistance might be 0.1 ohms, because there is not much stuff. The biggest resistance would be that between the rails and the projectile, but I still think it would be quite low if I took a piece of aluminium foil that slightly presses against the rails
[14:25:31] <Althego> resistance is futile :)
[14:25:59] <taniwha> voltage over current is futile :P
[14:26:19] <Althego> what is the unit of resistance? partisan per square mater
[14:26:21] <taniwha> futility is current under voltage
[14:26:30] <Althego> *meter
[14:26:32] <taniwha> hehe
[14:26:35] <Gasher> lol
[14:27:04] <Gasher> the more close to field unit of measure would be per square kilometer really
[14:27:19] <APlayer> I have a bad omen about those partisans?
[14:27:34] <Althego> yes, there would be almost always less than 1 for every square meter
[14:27:56] <Gasher> Althego, also there is a joke that if Newton stood on a square meter of area, he'd become Pascal
[14:28:05] <Althego> hehe
[14:28:11] <Gasher> Althego, unless it's death chamber lol
[14:28:46] <APlayer> taniwha: So, what might be the inductance of 10 cm of wire?
[14:29:00] <APlayer> Thick wire, even
[14:29:01] <taniwha> straight? pretty darn low
[14:29:14] <Althego> probably h as more to do with its shape
[14:29:20] <Gasher> of course lol
[14:29:24] <APlayer> Well, so there we go, low resistance and low inductance
[14:29:47] <taniwha> APlayer: do watch out for back voltage, though
[14:30:00] <APlayer> Back voltage?
[14:30:14] <taniwha> (ie, when you remove the voltage, the collapsing field will create a high voltage spike)
[14:30:21] <Gasher> makes a good physics exercise - calculate maximum possible inductance of 10cm of copper wire
[14:30:35] <Althego> and then measure it
[14:30:46] <Althego> find the reason for the difference
[14:30:58] <APlayer> taniwha: I would not suddenly remove the voltage
[14:31:02] <Gasher> i mean, of different form and diameter
[14:31:26] <GurrenLagannCWP> I'm gonna destroy the planet!
[14:31:48] <taniwha> APlayer: flicking a switch does just that
[14:32:02] <APlayer> I'd have capacitors that discharge comparatively slowly when firing, and when done firing the remaining voltage would just stay there
[14:32:21] <APlayer> GurrenLagannCWP: Pics or it didn't happen
[14:32:26] <taniwha> capacitor + inductor = oscillator :)
[14:32:45] <Althego> what do you do tonight? the same thing i do every night, i am gonna destroy the planet
[14:33:41] <Fluburtur> my grandma decided to put order in my room and now I can't find anything
[14:33:52] <Fluburtur> everything was exactly where it was supposed to be before
[14:33:54] <Althego> hehe
[14:34:12] <Althego> hah new wolfie video
[14:34:20] <Althego> less than an hour ago
[14:46:38] <GurrenLagannCWP> makes a new craft
[14:48:13] <taniwha> gurren lagann? that was a while ago
[14:48:30] <Althego> i actually intentionally skipped that
[14:48:49] <taniwha> it was pretty good, though
[14:49:13] <Althego> for most people haruhi was good too
[14:49:24] <taniwha> yeah, I enjoyed that, too
[14:49:47] <legion> i didn't like that one... (though i've read the manga only)
[14:50:02] <legion> currently watching Violet Evergarden
[14:50:11] <Althego> and i watched that so i could tell i watched it and can have an opinion on it (that yes, it was bad, and i would have slapped that girl sveral times)
[14:50:41] <Althego> unanomious youtube comment on violet evergarden: unlimited budget works
[14:50:57] <Althego> anonymous
[14:51:44] <legion> i say to that: i do not know about budgets for it, i just started watching on a whim and like dit.
[14:53:04] <Althego> based on the trailer it really looks good enough to warrant that comment
[14:55:52] <legion> i didn't like it because of that. though it does look pretty. it is just very well written
[14:56:37] <taniwha> I think kekkaishi is my favorite
[14:56:38] <GurrenLagannCWP> When your name starts a conversation about anime
[14:56:47] <taniwha> (both watched the anime and read the manga)
[14:58:02] <legion> i usually tend to favour manga over anime if i read th emanga before seeing/knowing the anime
[14:58:45] <Althego> manga takes less time and usually runs far longer
[14:59:34] <legion> and doesn't cut corners on story. (usually)
[15:01:24] <taniwha> the anime series ended a little differently to the manga (nothing major, just the anime had more Tokine time), but after that point, the manga was just wow
[15:02:19] <taniwha> need to read it again. both for the sake of reading it, and to get my japanese reading back up
[15:08:19] <legion> dang. now i've got to wait another week for th enext episode...
[15:13:11] <taniwha> heh
[15:14:06] <Althego> i was the watch it all in one sitting type
[15:14:27] <taniwha> I did that a lot.
[15:15:02] <Althego> i watched the last 96 episodes of kodomo no omochan uninterrupted :9
[15:15:12] <Althego> -n
[15:15:13] <legion> eek
[15:15:18] <taniwha> I'd been studying Japanese for a couple of years, then sat down and watched the first season of Slayers in one 11h marathon
[15:15:23] <Althego> (only 102 episodes long)
[15:15:23] <taniwha> raw :P
[15:15:46] <taniwha> at the beginning, couldn't even pick out words. at the end of the first episode, was getting little bits
[15:16:06] <taniwha> by the time Amelia showed up, I was getting some of the jokes
[15:16:34] <taniwha> during the last 6 episodes, I was understanding most of what was being said
[15:16:44] <Althego> nice progress
[15:16:44] <taniwha> or thought I was :P
[15:17:03] <taniwha> next day, watched season 2. same cycle, but a little faster
[15:17:11] <taniwha> next day, season 3: even faster
[15:17:46] <taniwha> then lost universe: couldn't finish the final episode: I was exhausted
[15:17:53] <taniwha> (finished it the next day)
[15:18:12] <taniwha> probably got 80+% of the story
[15:18:23] <legion> it's a shame there isn't more anime on Netflix...
[15:20:55] <Althego> but since i downloaded ksp in 2014 it took too much time :)
[15:21:21] <taniwha> 2013 for me
[15:29:55] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net
[15:35:39] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net
[15:41:42] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net
[15:43:33] <GurrenLagannCWP> I got a asteroid that almost got into orbit
[15:44:07] <GurrenLagannCWP> Like really close, less than geostationary orbit close
[15:44:24] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net
[15:45:13] <GurrenLagannCWP> I got a asteroid that almost got into orbit. Like really close, less than geostationary orbit close.
[15:45:45] <GurrenLagannCWP> mode/#KSPOfficial
[15:55:15] <APlayer> Huh? Did I miss something regarding that last message?
[16:00:26] <Draconiator> LOL, this is plain idiocy...
[16:00:27] <Draconiator> https://www.indy100.com/article/elon-musk-flat-earth-society-flatearth-mars-tweet-twitter-viral-conspiracy-theory-8084006
[16:02:46] <Althego> wasnt this like dunno weeks ago?
[16:03:05] <Althego> months eve
[16:03:07] <Althego> n
[16:04:21] <Althego> and flat earth society was always a troll, showing how little the average person knows when they cant argue why we know the earth is round
[16:04:42] <Althego> the new wave flat earthers on the other hand... at least some of them are serious
[16:05:01] <Althego> dont you wisch nassault would still make ksp shorts?
[16:05:45] <Althego> https://www.youtube.com/watch?v=Rtfnd7RpyAs
[16:05:46] <kmath> YouTube - KSP motorcar, overhauled
[16:06:24] <Althego> and i cant even make a working stock prop on my better days. this car has transmission and front wheel steering
[16:16:32] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net
[16:21:02] <scrat9518> APlayer: I was reading your discussion about a drone-mounted railgun, and I am wondering: have you considered an elastic approach rather than an electromagnetic one?
[16:21:43] <scrat9518> Basically, you'd just set up some rubber bands behind servos and release them to fire.
[16:24:01] <Draconiator> nassault...my FAVORITE from him is titled "Jool"
[16:26:26] <Fluburtur> nassault makes cool stuff
[16:27:11] <APlayer> scrat9518: That might actually be an interesting idea. The railgun emerged from initially considering it as a standalone project and it kind of stuck. Not mounting a rubber band or spring based gun might be a fun idea to incorporate, if it works
[16:27:34] <APlayer> Now mounting*
[16:27:42] <Fluburtur> will flip your quad
[16:27:45] <Fluburtur> if enough recoil
[16:27:52] <Fluburtur> or at least push it backwards
[16:27:57] <APlayer> Not going to make such a strong gun
[16:28:16] <Fluburtur> I should open fusion and start making my BB machinegun thing for planes
[16:29:06] <Draconiator> Ooooh, Manley narrated this one.  https://www.youtube.com/watch?v=EgIVnvunLuQ
[16:29:07] <kmath> YouTube - V O Y A G E R - The Interstellar Quest
[16:36:23] #KSPOfficial: mode change '+o Badie' by ChanServ!ChanServ@services.esper.net
[16:37:59] <TheKosmonaut> Nassault... One of the better cinematic KSP types. It is too bad that he didn't do much after
[16:43:21] <scrat9518> APlayer: I think it might be simpler because you wouldn't have to worry about EM interference from high currents. Just a thought.
[16:43:38] <APlayer> It would definitely be more doable
[16:44:08] <scrat9518> As for recoil, obviously that's unavoidable as the energy delivered to the payload increases. (You can blame Newton for that one.)
[16:44:21] <scrat9518> With a stable quadcopter, though, it may not matter.
[16:44:43] <Fluburtur> if you align the thing with the center of mass it should cancel any torque
[16:44:47] <Fluburtur> or just make it close enough
[16:44:50] <scrat9518> ^^^
[16:46:31] <Fluburtur> also idk how much power you can get out of a railgun
[16:46:44] <Fluburtur> a more regular coilgun will probably work better
[16:48:34] <APlayer> The thing is, no sort of weapon was really planned originally. We're still largely at the draft stage, so we can incorporate one now as a fun extra, though
[16:49:02] <APlayer> The supervising teacher would tell us to make it fly at all first, though
[16:49:42] <APlayer> Well, whatever. I'll mention it to my partner, we'll see if we like the idea and how feasible it is. Thank you for the suggestion!
[16:50:03] <APlayer> And I need to go, but be back soon. See you!
[16:54:09] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net
[16:57:10] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net
[17:08:51] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net
[17:08:57] <APlayer> Back!
[17:10:00] <Althego> i wear em fron i wear am back...
[17:32:48] <GurrenLagannCWP> https://www.reddit.com/r/KerbalSpaceProgram/comments/7xzic5/and_another_almost_gets_into_orbit/duci502/ dumbest comment ever
[17:48:56] <Fluburtur> https://cdn.discordapp.com/attachments/254984631512858634/414115855962603520/DSC_6143.JPG
[18:04:34] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net
[18:06:54] <APlayer> GurrenLagannCWP: Send another spacecraft to chase the asteroid?
[18:08:26] <Fluburtur> Mat2ch https://youtu.be/2xgWuw3TOJA
[18:08:26] <kmath> YouTube - CHANNEL UPDATE: Playing the Musical Saw & Beta-Testing Youtube Sponsorships
[18:21:05] <scrat9518> Hey, are kmath missions still a thing on this server? The last time I was here, there was talk of retiring them because kmath was being abused.
[18:24:57] <RefreshingJuices> Hello. I'm having issues downloading the game from the site. Might this be the place to ask for help?
[18:25:33] <Althego> haha no, mission was scrapped a long time ago
[18:25:38] <Althego> lot of people hated it
[18:26:34] <Mathuin> The mad-libs thing was a bit annoying when abused
[18:30:16] <scrat9518> Oh, that's a shame. When used sparingly, I thought it was kind of fun. I'll have to Google around for the source so I can have a laugh.
[18:31:45] <Deddly> Hi RefreshingJuices 
[18:31:51] <RefreshingJuices> Hi
[18:31:59] <Deddly> RefreshingJuices, where are you downloading it?
[18:32:14] <RefreshingJuices> https://kerbalspaceprogram.com/en/
[18:32:23] <RefreshingJuices> Or well, I hoped to
[18:32:37] <Deddly> RefreshingJuices, the store was down a little yesterday, but it's up again now. Have you bought it already?
[18:32:44] <RefreshingJuices> Hah I bought it 2011
[18:32:51] <Deddly> Cool
[18:32:53] <RefreshingJuices> But yeah I'll try again
[18:33:13] <Deddly> You didn't happen to transfer to Steam, did you?
[18:33:35] <RefreshingJuices> Nope, I double checked and it's not in the steam list either
[18:33:49] <RefreshingJuices> The thing is. The store seems to have forgotten me. It says purchase rather than download
[18:34:08] <Deddly> RefreshingJuices, what happens when you try to log in?
[18:34:19] <RefreshingJuices> It says welcome back. I can click My account
[18:34:39] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net
[18:34:45] <Deddly> RefreshingJuices, hmm
[18:34:48] <RefreshingJuices> Switching tabs logs me out
[18:34:56] <RefreshingJuices> But I actually managed to find this text now
[18:35:02] <RefreshingJuices> "The KSP Store is currently closed for business. In this page you can find the links for all our official re-sellers."
[18:35:11] <Deddly> ???
[18:35:22] <Deddly> That's very odd, and shouldn't be there
[18:35:41] <Deddly> Hold on
[18:37:16] <Deddly> RefreshingJuices, getting that checked for you. One moment please
[18:37:33] <Deddly> Or, rather, Badie is checking it for you :)
[18:37:35] <RefreshingJuices> No worries I'll be patient
[18:46:12] <Deddly> RefreshingJuices, please could you open a ticket here? https://kerbalspaceprogram.com/en/?page_id=23
[18:46:33] <Deddly> RefreshingJuices, You can fill the contact form and they will take a look
[18:52:56] <RefreshingJuices> Just one more question
[18:53:06] <RefreshingJuices> I'm supposed to log in and go into the store right?
[18:53:11] <RefreshingJuices> So I'm not actually being stupid on my own
[18:53:34] <Deddly> Let's see
[18:54:33] <Deddly> https://kerbalspaceprogram.com/en/ --> Store --> Log in --> My Account --> Download
[18:55:24] <RefreshingJuices> My account only goes back to the main page https://kerbalspaceprogram.com/en/
[18:55:34] <RefreshingJuices> Then I can click store again and I'm not logged in
[18:55:45] <Badie> Hi RefreshingJuices we are checking out what´s going on, thanks for your patience 
[18:55:47] <RefreshingJuices> But that's nice to know where it's going wrong
[18:56:01] <RefreshingJuices> I'll submit a proper ticket now that that's done
[19:01:22] <RefreshingJuices> Should be sent now. Thanks for the help
[19:07:23] <Deddly> You're more than welcome, RefreshingJuices 
[19:07:29] <Deddly> When was the last time you played?
[19:12:27] <Deddly> Welcome back tawny 
[19:20:25] <Mat2ch> Fluburtur: what what what? A video on Friday? Woah!
[19:43:12] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net
[19:50:12] <RefreshingJuices> Deddly: Probably like half a year ago
[19:50:19] <RefreshingJuices> Or at least months
[19:51:03] <Deddly> RefreshingJuices, cool, so you've been around for a while. Hopefully not too much catching up to do :)
[19:52:35] <Althego> hah! bob is less than 1 day away from kerbin. out of fuel but will make it back from outside the kerbin soi and with all the minmus data
[19:53:12] <APlayer> Althego: Free return?
[19:53:21] <APlayer> Or pushing the ship?
[19:55:34] <Althego> i just needed a trajectory that ended up in the atmoshpere
[19:58:32] <Althego> because of this it took longer to come back, there was not enough to boost the return trip
[20:02:12] <Fluburtur> who wants to see my familly sorted by size
[20:03:35] <RefreshingJuices> A colleague was talking about buying the game. So I felt like playing it a bit again
[20:04:02] <RefreshingJuices> I always spend far too long between gos. So I always have to catch up with everything. Like getting to the mun
[20:04:50] <APlayer> RefreshingJuices: We are here to help you with your first steps! :D
[20:08:10] <RefreshingJuices> One thing I want to know the most though. Since I can't try for myself. Has RemoteTech fixed the automatic turning issue?
[20:08:36] <RefreshingJuices> I remember something about enabling control wheels got probes spinning out of control. It made aiming telescopes very hard
[20:09:18] <APlayer> I don't know of such an issue. Persistent Rotation used to have a similar one, but that was fixed a while ago
[20:10:32] <Althego> lol mission. put 850 ore units from duna to orbit of ike
[20:10:45] <Althego> i would normally mine that on ike if really have to
[20:11:05] <Althego> and the first duna probe will be on site in about 200 days
[20:11:44] <Althego> when the launch window is open. so if i start some kerbals at that time it will still take forever
[20:11:51] <Althego> and completely pointless
[20:12:23] <Althego> but almost 200k advance and 540 k on completion
[20:12:34] <Althego> maybe that 200k advance isnt worth it
[20:14:31] <RefreshingJuices> I'll just find out when I can download the game again
[20:15:11] <Althego> the complete ground gravity and seismic measurements of the mun are still missing. maybe i just need to send 17 tiny probes in a shell there something
[20:18:21] <APlayer> Althego: Rovers?
[20:18:37] <APlayer> One per three adjoining biomes is good
[20:25:56] <Althego> that would take forever
[20:26:17] <Althego> most of the biomes are isolated, craters or basins or poles
[20:26:29] <APlayer> Then land probes on those
[20:27:50] <Althego> which is the 17 probes approach, very expensive because of the sensors
[20:28:22] <APlayer> But short-cut with rovers where multiple biomes adjoin
[20:28:40] <Althego> and 10 times the ain
[20:28:43] <APlayer> Or biome hopping, but I never did this, so no useful advice
[20:28:46] <Althego> p+
[21:09:55] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net
[22:08:34] <Guest10027> How do i get to other planets
[22:08:55] <Fluburtur> point rocket the right way and use thruster
[22:09:17] <Guest10027> Is it the same proceedure as mun landinh
[22:09:32] <Fluburtur> depends how well you do that
[22:09:42] <Fluburtur> but the whole transfer stuff is similar
[22:10:14] <Fluburtur> there is a trasnfer angle thingy on the internet that show where planets are supposed to be located for transfers
[22:10:39] <Guest10027> Oh really and you line them up
[22:11:25] <Fluburtur> http://i.imgur.com/ud5UMx3h.png
[22:11:32] <Fluburtur> there is a better one however
[22:11:34] <Fluburtur> easier to read
[22:13:27] <Guest10027> Thanks. So to get to duna for example you would presably wait until ypur at the right angle and create a manouver to dunas orbit
[22:54:36] <Fluburtur> https://78.media.tumblr.com/ff12ff5659310790b09bde1e346831c7/tumblr_nnkxt3VIXA1swct9io2_500.jpg
[22:57:24] <hoglahoo> I dont get it
[22:57:37] <Fluburtur> someone bricked a metro door in germany
[22:57:53] <hoglahoo> ok it has nothing to do with ksp then
[22:57:58] <hoglahoo> I was looking for jeb or something
[22:58:19] <Fluburtur> we don't always talk about ksp here
[22:58:39] <Fluburtur> we mostly talk about other stuff actually
[22:58:51] <Fluburtur> but it's often related to ksp in one way
[23:41:45] #KSPOfficial: mode change '+o purpletarget|ZZZ' by ChanServ!ChanServ@services.esper.net