[00:08:35] weird... I lost the option to Autostrut [00:10:26] Advance Tweakable for disabled... [00:18:29] "KSP has done an illegal operation"... HO NO! Will I go to jail? [00:28:50] ve2dmn: just your kerbals. [00:44:20] I saw a guy trying ever game he had on Steam for 1h each and giving a review after that hour.. [00:44:39] I'm tempted to do the same, but I can't give KSP 1600 reviews [00:44:53] hah [00:49:16] TBF if you eliminate all the EA and low effort indy games I bet you'd be down to like 75 games [00:51:05] why does Steam ask me to verify my email address like every 2 weeks? [00:53:03] ok 2 weeks is an exaggeration, but this is how many times I've verified my email address in the past 10 months https://i.imgur.com/Qhb0d1b.png [00:53:05] madmerlyn: you can check for yourself, my profile is public [00:56:41] madmerlyn: are you using 2 factor auth? [00:56:47] yes [00:57:08] weird... I can't find a single of these 'verify' adress emails [00:57:21] they aren't automatically sent out [00:57:27] when I log into steam [00:57:34] it's like HEY PLEASE VERIFY YOUR EMAIL [00:57:40] so I click it, then it sends the email [00:57:46] ha [00:57:50] and that's how often it's asked me to do that in the past 10 months [00:58:29] it's only 5 times, but once every 2 months is kinda silly [00:58:50] nobody changes their email that often, and an annual update would probably still be too often IMO [00:59:45] windows notepad ~ still a better IDE than eclipse ~ [01:03:23] vim ~ still better than notepad [01:04:03] #KSPOfficial: mode change '+v bathtub_shark' by ChanServ!ChanServ@services.esper.net [01:05:34] Azander: notepad isn't even trying to be good at anything [01:06:53] eclipse is currently crashing for me if you edit a file, or even mouseover the text editor too hard [01:07:29] :( [01:08:05] I also was 20 mins late for class and despite these issues I am not behind [01:08:30] Java shoud just not be used in education anymore [01:10:08] I was gonna ask why Java. [01:10:23] Education explain everything. [01:11:19] I mean especially for game programing java is completely useless [01:11:26] Stellaris: Egalitarian Xenophile Materialists? totally haven't played in 18 months :P [01:11:28] When I was in College (many moons ago). Computer engineering classes were in C++ while Electrical engineering classes were in Java. [01:11:47] madmerlyn: which DLC do you have? [01:11:51] is there any place in the world where they still use feature phones? [01:11:53] none [01:12:14] I mean android phones should have arrived in north korea by now [01:13:06] madmerlyn: what kind of strategy are you going for? [01:13:38] yes. [01:13:40] :P [01:14:51] Then I suggest either going Materialist (extra production) [01:15:16] lol I picked all 3 of those traits [01:15:19] or go full Militarist and crush everything [01:16:36] Other strategy are probably better, but requires knowing more of the mechanics... [01:17:33] Another thing: I like to play in a galaxy with only 1 type of FTL: Hyperlanes [01:18:01] Makes it much easier to create chokepoint [01:18:22] Plus it's going to be the only starting FTL in the next update [01:18:27] ugh I really wish clicking outside of the window didn't minimize it [01:23:31] https://78.media.tumblr.com/7ebffdb87b42b5880d805ae72925be22/tumblr_inline_oqxm1u03RZ1s18x11_540.png [01:24:09] GlassJava: I hate to be the one to bring bad news, but The official language for Android development is Java. [01:25:38] ve2dmn: I thought android had moved on from that by now [01:27:25] GlassJava: there's Kotlin, but it's similar to Java [01:27:38] everything else is not really 'official' [01:31:26] https://www.youtube.com/watch?v=1vxrpaRrydU [01:31:26] YouTube - Vivaldi - Winter 3 (guitar orchestra) [01:31:30] this guy cannot be human [01:35:44] so there is at least one user in here for each letter in the alphabet, except for Y [01:37:01] Y? [01:37:17] YÚ! [01:37:31] Y Not? [01:37:55] fixed it [01:38:21] ve2dmn: exactly! [01:39:11] :P [01:39:48] Espernet won't let me use a nick starting with É [01:40:31] YyyEclipse: YuriEclipse? (ignoring that that sounds way lewder than intended) [01:41:40] looks like I was using linseed oil wrong all the time [01:41:50] UmbralRaptor: if *that thing* is the first thing people think about when they hear 'yuri' then that's their fault really [01:41:53] says it needs to be warm to penetrate the wood better [01:43:56] guess tomorrow I will heat up the wood I treated if it didn't polymerise yet [01:44:15] but I had good luck in the past so I might not need to do that [01:45:30] so 'hamster' somehow became 'humo.png' [02:16:14] do you know de wei [02:16:57] & [02:17:28] UmbralRaptor: do you know de wei bruddah [02:17:52] I'm unfamiliar with this meme. [02:18:11] he does not know de wei [02:18:52] you're talking about the way of ingesting laundry detergent, right? [02:19:05] UgandanKnuckles kicked from #kspofficial by UmbralRaptor: The way that can be written is not the true way. [02:19:25] YyyEclipse: tasty snacks! [02:20:47] YyyEclipse: Tide pods are an inferior meme, only de queen can show us we wei [02:20:54] de* [02:22:55] if I commit murder in the following hours don't blame it in kabaneri, blame it on eclipse please [02:24:25] Ultimate teenager tide pod challenge: Take a Tide Pod and DO YOUR OWN LAUNDRY. I bet no teenagers can do that. [02:25:02] aren't those for the dishwasher? [02:25:35] madmerlyn: Well, yeah. Tide is expensive, so you want to use $generic_detergent instead. [02:46:03] madmerlyn: you think steam is bad? Try running a game with Uplay... [02:46:07] urrrghh... [02:47:47] ve2dmn: you think uplay is bad? try developing a game with eclipse... [02:48:28] ... I have to admit that I cannot top that [03:13:21] whats wrong with eclipse [03:13:38] bees: about everything really [03:14:04] problem of the day is that it crashes on doing just about anything with the code editor [03:14:12] it never crashed for me [03:14:14] like never [03:14:55] but I've also had it do other ridiculous things like continuously downloading large files and somehow slowing program execution to a crawl with that [03:15:47] it also has a completely idiotic issue with the inbuilt console, if you want to input in japanese, you first have to manually set the console prompt to where it should be [03:16:20] otherwise the program hands and your input overwrites characters from the (0;0) position [03:16:25] *hangs [03:32:53] ;quit lesson over [03:33:01] wait [04:04:59] how do i make my mods work [04:05:24] plz [04:07:03] Try CKAN? [04:07:54] If you don't want to manage things manually, it's a good mod manager for KSP [04:09:02] how do i get ckan [04:12:06] first result for googling "ckan ksp" https://forum.kerbalspaceprogram.com/index.php?/topic/90246-the-comprehensive-kerbal-archive-network-ckan-package-manager-v1180-19-june-2016/ [04:12:48] bad Google [04:12:51] https://forum.kerbalspaceprogram.com/index.php?/topic/154922-ckan-the-comprehensive-kerbal-archive-network-v1226-guiana/ [04:16:15] is there a way to refit ships in stellaris? [04:35:41] someone please tell me what that simple-ish idea was that I wanted to make in unity [05:28:01] before I go to bed I think I'm gonna make a "technology demonstrator" model of my large UAV. [05:47:22] https://gyazo.com/816ee44b46596aba4cfb7fa699df6e6a - Hmmm, I really like it. [09:42:27] Action: Oneiros sneak attacks Mod9000 [09:42:28] hi [10:15:55] lol [11:15:28] I have good acetone now [11:15:42] says it's toxic and flamable ont he label and smells like acetone [11:27:50] nice [11:47:06] now how to make the foam melt so I can paint it on cardboard [11:59:31] https://78.media.tumblr.com/6d5fc1aecea12f41d32dabc8e751c35e/tumblr_nixzgvZk471sbcgdso1_540.jpg [12:00:11] glass tables [13:40:11] Action: Einarr returns, after a long absence. [13:42:30] the universe is unaffected [13:42:42] I'm not surprised. [13:43:36] Installed 1.3.1 and am now selecting mods... [14:00:37] what is the mod that lets you take pictures of the crafts in the vab? [14:06:12] Action: Einarr tries to remember what prefix kmath uses for commands... [14:06:38] Fluburtur: I don't know, sorry. [14:07:36] the f1 keys? [14:07:54] or you mean the kronal vessel viewer? [14:07:59] kronal [14:08:04] now to make it work [14:08:15] make it so [14:08:20] (picard) [14:10:08] I installed it but I don't see the tab [14:12:45] I think this is the coldest winter we've had in NW Arkansas in at least a couple years [14:13:08] it's 1F/-17C right now [14:14:27] Action: Mimiru waves from NE Arkansas [14:14:40] hello Red Wolf fan :P [14:15:01] yall had a better season than the Razorbacks did this year ha [14:15:10] lol [14:15:11] there was a tiny bit of snow here earlier [14:15:33] we don't get snow all that often [14:15:43] I've got about 4" on the ground here.. work is closed today [14:16:36] nice [14:16:41] I lived in Erie PA for 2 years, 4" was about 30 minutes of snow. [14:16:50] I wonder what Conway looks like, that's the home office for my employer [14:17:12] 10F there, lucky dogs [14:17:32] .hack//SIGN? [14:17:36] they thought they might get snow yesterday, but it looks like it blew more northward [14:18:36] So, everyone exited about the engine fire test around 21:00 UTC? [14:18:52] ah that is what was coming today [14:18:53] very exited [14:19:05] I don't know if I've been through Erie, I had a project in Altoona for a week several years ago [14:19:08] since about 5:30 in the morning i was wondering what was supposed to happen on the 16th [14:19:20] i knew i rmeember something significant happens [14:51:12] Fluburtur: did you get my comments about the funding? [14:51:19] no [14:51:42] ;tell draconiator https://docs.google.com/document/d/1gKErTtSDeXghSratEEcZYyzc6ip9X1mD_mRe2sR_7ks/edit?usp=sharing [14:51:42] Fluburtur: I'll let draconiator know when I see them [14:52:46] Fluburtur: then you're internet connection broke away, before you could read it :/ [14:52:53] yeah [14:56:35] So many mods died. :( [15:08:33] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [15:26:10] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [15:30:37] oh i think the significant event i remembered was the ksp console release [15:30:48] and tht is why i forgot about it, never had any consoles [15:32:08] Hey! [15:32:34] which one of the console releases? [15:33:26] dunno [15:33:29] not all? [15:33:51] there was one that was terrible and then there was one recently that's supposed to be a lot better [15:34:54] https://www.reddit.com/r/KerbalSpaceProgram/comments/7prmfb/first_picture_from_eve/ [15:35:07] ;lf Addon Version Checker [15:35:14] https://www.reddit.com/r/KerbalSpaceProgram/comments/7ppmhk/beautiful_kerbin/ [15:35:15] :/ [15:35:17] hehe no [15:35:20] denied [15:35:22] nope [15:35:42] release is for ps4 and xboxone [15:35:42] Either I forgot the command, or it was removed. [15:35:51] there was something [15:36:08] https://pbs.twimg.com/media/DTR8jauVQAAaxoR.jpg:large [15:39:52] o.O [15:40:25] A console version of KSP...have fun with the controls...and lack of enough buttons... [15:40:45] the control scheme was changed [15:41:39] Early feedback seems to be positive about the controls [15:41:55] That's good. [15:41:56] peasants [15:42:08] How much modding support? [15:42:16] none? [15:42:28] (not that I own or plan to get any of those consoles...) [15:42:59] Ezko_, excuse me? [15:43:08] console players [15:43:11] meant console peasants [15:43:17] so I tried to land a lander on Duna... turns out the inflatable heat shield is most certainly not properly stable [15:43:34] it is an excellent airbrake though [15:43:44] so i end up making the entry flipping the thing around to try adn stop it distintegrating, then pulling off the landing because I don't have enough control authority to get the engines pointed retrograde [15:43:45] Ezko_, you may not degrade other users in this channel [15:43:47] I lose parts [15:43:58] but I can't correct the landing in time - three attempts and I've killed the crew three times [15:44:03] nearly plled it off the last time though [15:44:16] *then not pulling [15:44:18] you dont need that on duna though [15:44:33] I might just try jettisoning it prior to entry [15:44:43] should work fine [15:45:07] Einarr, there's been no comment from Squad so far about mod support in the future, but there are currently no mods available for console. [15:45:50] but yes, it is most certainly a good aerobrake, I think I am going to have to fit Mass RCS on things that use it [15:45:57] or mount them on both ends of the ship somehow [15:46:17] or just a few fins [15:46:36] I tried spinning up and my ship exploded because I span up [15:46:44] then I got some kind of kraken thing going on and it just spun faster and faster [15:46:46] Althego look at dis https://docs.google.com/document/d/1gKErTtSDeXghSratEEcZYyzc6ip9X1mD_mRe2sR_7ks/edit?usp=sharing [15:46:56] spin stabilisation for entry [15:47:27] FltAdmVonSpiz: So the craft is not stable in Duna's atmo with the heatshield attached? [15:47:39] apparently not [15:47:50] and its a very aggressive entry [15:48:06] No chutes on the other end of the craft? [15:48:18] there are but I hit the deck before I'm goign slow enough to use them [15:48:42] unless I manage to dumpt he shield and correct my trajectory I end up hitting the ground at 300m/s [15:48:44] I was thinking for stabilisation purposes. [15:49:12] Pop the chutes as high up as you can to try to give some extra drag to that end of the ship. [15:49:29] will cuhtes deploy if they are showing unsafe velocity? [15:49:54] I don't actually know... [15:50:45] If they don't pop while at unsafe velocity, then pop them as soon as you can. [15:50:51] like they should be safe to open at megavelocity on Duna anyway, because the low air density [15:50:57] Though that may already be too late. [15:51:56] Chutes will deploy at any velocity you choose [15:52:02] If you can open them, the heatshield may protect them from the entry plasma...depending on their placement, etc (in particular how much they open during that phase) [15:52:12] better take orange chutes to duna [15:52:14] helps more [15:52:28] Also, thanks for reminding me... [15:52:37] Action: Einarr goes off in search of RealChutes... [15:52:39] But if the indicator shows red, the chute will be destroyed [15:54:43] Were you having problems with things burning off? (I assume you were basically coming in 'backwards' from the way you intended, with the heatshild not in the airstream before the rest of the craft) [15:56:23] If nothing was burning off, you might use the heatshield as an airbrake until the red for the chutes goes away, then decouple it and use the chutes to help reorient your craft. [16:05:22] nothing critical blows off [16:05:29] I only lose an aerodynamic nos which is not serious on Duna [16:06:09] actually you can have quite a lot of atmo loss too [16:10:32] If anyone ever tries out the Console version, let me know. I don't plan on buying it, but I'm curious how good is the control scheme [16:11:04] you tube must have done it for you already [16:11:04] really being hurt by the lack of ISRU, otherwise I would have a fuel depot on Ike or similar, and my ships would be way smaller [16:11:11] I wouldn't be trying to land a 60t spacecraft on Duna [16:11:13] controllers probably great for flight, and garbage for building, I'd imagine [16:11:42] I'm back to work [16:11:49] there is the extraplanetary launchapds mod [16:11:55] Spent the morning moving to my new office [16:11:55] you could build the rocket on duna [16:13:11] Althego: how does recover works with the extraplanetry mod? [16:13:30] with ISRU I would be retanking my Core Ascent stage for the burn to Duna using a depot on Minmus [16:13:37] burn to minmus, tank up and then do a kerbin flyby [16:13:50] dunno how it works, ask taniwha [16:18:11] haha wolfie video [16:18:18] oh it is rehosted [16:22:27] FltAdmVonSpiz: if you have inflatable heat shield on duna, first break in high atmo to get captured, then just entry backwards using heat shield as a parachute [16:25:13] I finally modified my plane to properly splash with FAR et al. It takes fourteen parachutes to slow my vertical descent to 4.5m/s and I have to use unusually large landing gear. [16:33:43] Pics? [16:45:16] or it didnt' happen [17:15:48] Check yo' stagin' [17:58:07] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:34:45] https://i.imgur.com/NRYdOSn.mp4 [18:37:12] i'm the mouse wiggle [18:47:58] #KSPOfficial: mode change '+o Badie' by ChanServ!ChanServ@services.esper.net [18:53:25] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:59:54] hehe [19:28:07] My new office has a Lava Lamp [19:29:13] The chaostic flow of fluids is right in my face. It's very relaxing [19:29:23] If you haven't opened it up, it's still a magma lamp. [19:29:47] Tell that to the Minecraft Community [19:30:34] They'd find a way to drop magma from orbit. [19:32:49] I miss the old days of Minecraft sometimes [19:34:53] heh [19:35:07] I used to go on some random server with a friend, walk very far and build a house [19:35:09] was fun [19:36:49] So you were an explorer, a builder or a farmer/miner? [19:37:53] Because I've notice 3 attitudes in Minecraft: Either people like to explore and go really far making giant map and blowing up the server file size [19:38:13] Or they were into building and made giant structures [19:39:35] Or they made things to explain the ressources in the game, like Spawners or Farm Sheep or an large grid-based mine [19:39:42] exploit, not explain [19:46:28] well we often went quite far so we were alone and built a house half inside a mountain [19:46:36] with a lot of underground rooms and hidden passages [19:46:42] this i can get into a cabin but cant get out because it is obstructed (no it isnt i just proved it) issue is so annoyinh [19:46:43] I usually didn't do the farming [19:46:55] at least it could show me in the editor what is in the range that causes it [19:47:32] im sad because I don't have pictures of our last house [19:47:36] it was quite large [19:49:23] we made a big underground room where we had to dig like 10k blocks [19:51:17] I kinda miss it [19:51:22] I want to do that again [19:52:36] I used to have my own dedicated server, but since I don't work at that company anymore I wasn't allowed to keep it [19:52:53] (used to work for a server hosting company) [19:53:36] I don't miss doing tech support there [19:54:21] My big boss wanted to 'make customer happy' but the only numbers she ever looked at was 'tickets solved per week' [19:55:11] 'solved' didn't mean the same thing to everyone [19:55:17] ahhh in Terraria I built an entire town in a mini marble biome. I like it. [19:55:56] One employee was really good at 'Your server is dead, we'll give you a new one' and move the issue down to another departement... [19:56:16] ... my boss loved that guy because his numbers looked good. [20:00:31] let this be a lesson kids: You aren't always rewarded because you do the right things... you are rewarded because it LOOKS like you are doing the right thing [20:02:29] Also: Actions speaks louder then words [20:03:49] I recently found out that Rosalina from Super Mario Galaxy is called Rosetta in Japan... I wonder why they changed it considering the whole game was about comets and space things [20:05:03] sandbox: because the translator has a lot of power [20:05:15] kinda dumb [20:06:30] there's probably a really good reason... [20:10:35] I mean, the French translators went with 'Harmonie' [20:11:41] And spanish went with 'Estela' [20:14:09] sandbox: don't worry though. It will never be as bad as the french translation of Star Wars Episode 4, where they changed the name of C3PO [20:15:03] It's a freaking SERIAL NUMBER. Why would you change that to Z6PO? [20:15:32] because it is be like that [20:15:52] reminded me of this https://www.youtube.com/watch?v=dRn4iSKcfY0 [20:15:52] YouTube - 3PO says I'm not Spielberg in the original STAR WARS [20:18:34] Fluburtur: French translator are really good with what looks like random changes to name... Like changing Frodo to Frodon and Bilbo to Bilbon... why would you do that? Is there a hidden rule that I am not aware of? [20:18:51] idk [20:18:58] maybe they hate the movies [20:19:09] I know that translating names is a bad thing [20:21:49] At least, it's not just the french translation... take "Where's Waldo? / Where's Wally?" [20:22:06] Why the name change? I don't know [20:23:36] Odlaw makes no sense in the original [20:23:47] Yllaw ;p [20:25:00] Action: ve2dmn goes to get a Paracemetol/Acethaminophene [20:51:03] http://www.thegatewaypundit.com/2018/01/hawaiian-emergency-management-officials-hold-interview-post-notes-passwords-computer-screens/ [20:51:29] so, will there be static fire test now? [20:56:49] http://www.warpology.com/k/boat.png [20:56:57] powered by 3 wheesley engines [20:57:06] very inefficient [20:57:26] it has onboard isru and place for one (land) vehicle in the nose [20:58:00] possibly the isru could be replaced by a small sub [20:58:09] ve2dmn: finally upgraded my VAB. My SCANsat mission script works. Load the rocket, watch it go to Mun, get in the right orbit, and start scanning. [20:58:34] nice. Share? [20:59:55] My know encouter script sort of works, but I'm sure I could do better because it takes a lot time to get an encouter [21:00:27] Action: ve2dmn re-read what he just typed [21:00:34] Action: ve2dmn goes to get another Paracemetol/Acethaminophene [21:01:12] My own encouter script sort of works, but I'm sure I could do better because it takes a long time to to get to the encouter [21:02:22] https://hastebin.twilley.org/owuvirubov [21:03:07] There are companion scripts which set up the kOS machine's config but that's what actually runs the mission. [21:04:54] why 'until once' ? [21:05:08] Because kOS does not allow you to break out of a script. [21:05:21] right. make sense [21:05:27] Stupid hack :-) [21:05:41] And I guess this create moslty circular orbits [21:06:02] For uniform passes [21:07:51] The only addition I would do is a UI to enter the mission parameters [21:08:49] I'd considered that, having a GUI with a dropdown for target bodies, but the name thing allows for hands-free launches. [21:09:20] How do you know when is the best windows for the transfer? [21:09:30] I don't, I let the autopilot puzzle it out. [21:09:43] The one time it's screwed up was when Mun was in the way of a trip to Minmus. [21:09:52] What about Duna? [21:10:36] Outside the scope of this particular script, but now you've got me wondering what would happen. :-) [21:11:04] Because my own Rendez-vous script had that sort of transfert issue [21:11:28] It had to work with any orbits (round or not) and any inclination... [21:12:16] so the easy route was to make 1 point of both orbits touch and then adjust the orbit so that the next pass would get an encouter [21:12:19] Althego: "The Falcon Heavy static fire test has been rescheduled for no earlier than 3 p.m. EST (2000 GMT) Friday, the opening of a four-hour window." [21:12:27] eh [21:12:42] That will work, but it's slow [21:14:31] For an encouter with Minmus, for example, it might take 14 days [21:15:38] why does the pitch goes to neutralw hen I tap roll while flying planes [21:15:41] this is really annoying [21:16:46] it doesnt? [21:16:59] it does [21:17:01] unless pitch and roll is combined on the same surface maybe [21:17:08] nah [21:17:16] on the bottom left thing [21:17:26] I see pitch go to neutral for a moment [21:17:49] probably a control surface that's doing both [21:18:04] nah my surfaces only do one thing [21:18:10] and I disabled reaction wheels [21:18:40] put brakes on the runway and test out 1 button at a time? [21:19:02] or try another keyboard? [21:19:07] well im flying a plane and the SAS is holding pitch so I guess I can't do that [21:19:14] guess I need a stick [21:19:24] I could make a controller box [21:19:37] I have spare sticks somewhere [21:19:48] Cardboard! [21:19:54] exactly [21:20:45] trim? [21:20:57] Or input locks? [21:21:48] idk [21:23:04] Flub I'd blame it on the SAS TBH [21:23:26] whenever I'm manually flying I press and hold F when making adjustments to try to keep the nose from moving down [21:23:44] f temp. disables SAS while its held down [21:24:12] it's also good for getting it to stop overcompensating, I'll press it a few times until it stops pushing the sliders around when doing precise maneuvers in orbit [21:24:33] or I could use the more precise controls [21:24:42] that's my default mode lol [21:24:53] doesn't matter, the way SAS works it will over compensate everything [21:25:09] you push D, it's going to go until you release it and then bring it back a little bit [21:25:20] because it thinks you don't know what you actually want for vector [21:30:08] madmerlyn: sas is a PIDLoop [21:30:38] It just mean the Integral multiplier is probably a bit off [21:34:35] madmerlyn: example: https://www.crossco.com/sites/default/files/overshoot.png [21:39:36] Mathuin: I'm gonna split my code into libraries so it's more easily readable [21:40:21] Because, at this point, I'm getting a bit confused myself, so I might as well re-write the confusing parts with more comments and cleaner code [21:41:29] Action: ve2dmn is not a developper and has bad habits [21:47:23] Making libraries can be really helpful. I try to keep stuff simple and document it if it's not trivial. [21:48:43] I've decide to put as many comments as possible. If the files become too big, I'll start using the 'COMPILE' option [21:50:38] The units are way way too small. [21:50:40] Way. [21:50:50] Units? [21:50:56] Machines. [21:50:58] Devices. [21:51:04] Their capacity is way too tiny [21:51:10] of course [21:53:20] I have an idea for a docking algorithm, but I wonder how kOS will react with Konstruction ports [21:59:12] And I have to do all this before Feb because I'll get distracted then [22:04:52] bbl [22:59:05] Whoops, interrupted a burn, went back to it, and now *that* probe is in solar orbit [23:45:44] ve2dmn: recovery + EL = profit [23:57:39] Hello all! Hoping that the EE launch went well :)