[06:48:58] https://img-9gag-fun.9cache.com/photo/avzLPXO_700bwp.webp [07:02:11] hah there is a high res video of the tank leak from yesterday [08:20:04] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [09:13:31] Althego: where where where? [09:13:40] same channel [09:15:48] :( [09:15:59] I need links, links to click on [09:16:56] https://www.youtube.com/watch?v=LTp9c_PUNH4 [09:16:57] YouTube - SpaceX Boca Chica - SN7 test tank reaches 7.6 bar during pressure test [09:21:55] I hope they weld it shut and try again ;) [09:50:09] i would expect thme having na other one ready [10:26:10] Tis but a flesh wound! [10:27:14] this but a flash light :) https://www.youtube.com/watch?v=URuomhoeuNw [10:27:14] YouTube - 100,000 Lumen Flashlight vs Singularity V3 (The Brightest Flashlight vs The Blackest Material) [10:28:04] i liked how the black paper started to smoke because of the light [10:38:30] hrm, is a 100k lumen flash light enough to move in space? ;) [11:08:05] welp [11:41:09] #KSPOfficial: mode change '+ovo Deddly NBones UmbralRaptop' by ipo.esper.net [11:41:09] #KSPOfficial: mode change '+oovv purpletarget|ktns TheKosmonaut phroa RyanKnack' by ipo.esper.net [11:41:09] #KSPOfficial: mode change '+v kbuck ' by ipo.esper.net [11:41:09] ugh... hate when something goes sideways, messes with moods, then turns out it was all for nothing. >_> [11:41:17] I don't really know how contracts are created though, to what extent they're automatic [11:41:32] i'm playing Beyond Home, not sure how contracts will be handled [11:43:52] I've already got 3 different KSP folders, I'm not sure what combination of mods I want to play D: [11:47:51] hatrix don't know much about how contracts are created. Though I did notice in the persistent file, it doesn't exactly retain location names? Just a flag for them for each contract you take. [11:48:12] hmm [11:48:19] in Beyond Home it's a bit glitchy [11:48:40] I've never left the home planet's SOI and I get contracts for landing on planets on another system [11:49:12] I did get one contract asking me to return a satellite from mun orbit. I guess it saw what I had out there.. a couple of times it even asked me to upgrade a station [11:49:46] haha yeah, I got a contract asking me to move one of my relays, never going to happen :) [11:54:25] huh... got something of the like, asking me to do a orbital plane change on a probe some old career ago, past several versions back. Career save still sorta sitting there untouuched for months [11:57:20] hatrix: Kourageous Tourists has contracts to take tourists to anomalies, so there's some reason to scan for them (or look up the locations in the wiki ;) [11:58:25] it's a bit tedious to get a gaggle of tourists out of the can. I build a small Kerbal Mass Ejection PartModule but it doesn't work yet as it should ;) [11:58:36] I'd like to see more use for planes.. seem to recall some mod that put contracts out to fly kerbals to destinations? [11:58:55] lol.. mass ejection [11:59:26] makes me think that kerbal mun ejection system someone did. Involves a fuel tank, pair of mainsail engines [11:59:33] it pushes every Kerbal in a part out of all available airlocks. some of them collide and accelerate to hilarious speeds [12:00:14] free floating kerbals in a cargo bay... um ya, not such a hot idea. Kerbals tend to... break through walls as it were [12:00:17] ok so stock only [12:00:18] hmm. not every Kerbal throufh all airlocks, though. at least while the camera is watching [12:06:42] KIS/KAS has props for kerbals, like the boombox, taco, ect. Any other mods that adds more stuff to the inventory system? [12:07:32] though, realizing now I might be thinking kerbal doll house or something [12:08:23] there is one that has some scanner tools, eye piece, etc but I cannot think of the name [12:18:27] don't know the name either but vaguely remember the stuff you talking about. [12:19:12] kerbal hacks? [12:21:58] heh..this seems more fitting https://i.imgur.com/jAnMDuv.png [12:24:25] Much more compact :). [12:26:01] Interstellar Extended is so nice with the different fuels available [12:26:17] I can finally use whichever tank I want to put whatever inside [12:27:27] https://i.imgur.com/jxZ8mtv.png [12:27:39] think real fuels is kind of neat mod too [12:27:55] well, there are a lot in this one [12:27:56] add more complexity, add engine igniter [12:28:18] https://i.imgur.com/5yPjJgv.png [12:28:28] makes engines have no restarts, only certain number of restarts.. or unlimited, depending on what you include with the build [12:29:36] sounds hard [12:32:41] just means planning ahead [12:33:17] in reality, main boosters generally don't restart. Exception is SpaceX's falcon, since it comes back down to land [12:33:44] but even then, its only restarting 3 engines twice, and one 3 times [12:34:24] ... correction, 2 engines twice, 1 engine 3.. center does the landing [12:38:27] huh.. that pic with the compact helmet, as Darsie says. Reminds me of a toy I had as a kid. Spaceman figure from Alpha Probe 1 shuttle toy: https://acimg.auctivacommerce.com/imgdata/0/1/9/3/9/7/webimg/13837783.jpg [12:39:49] that or the Doctor Freeze glass helmet from the Batman cartoon series [12:40:55] or Mr. Freeze I guess [12:41:17] another useless station launch just to get $$$ https://i.imgur.com/SrZIlpr.png [12:44:38] weeee [12:44:48] eh why useless? [12:44:57] just filling a contract? [12:45:00] it's going to be in a solar orbit [12:45:26] going to place it outside or inside kerbin's solar orbit/ [12:45:36] space stations don't "do" much (except maybe for Kerbalism's science modifications where some experiments take years) [12:46:25] this including ones with sci labs? [12:47:20] I'm half tempted to place one around mun or something.. like to get one out to Duna as a mission.. [12:48:30] the labs's purpose with Kerbalism is to transmit science experiments that would have required return to Kerbin. it takes a long time, too [12:50:01] I know in stock, take science reports, turns it into data to be sent back .. or something. I haven't really messed with the lab too much [12:50:07] I've got stations around the three moons and the home planet already :x [12:50:19] JVFoxy: that's the best way to get a lot of science quite easily and fast [12:50:24] station on kerbin doesn't really add too much, last I read at least [12:50:29] one mission easily yiels 3k [12:50:32] well.. on.. but also around [12:51:21] I've generally tried to return science directly than transmitting. Unless it already gets full marks such as with crew reports [12:51:53] you'll get more with the lab [12:52:55] like I said, I haven't messed with lab too much. Its a bit of an .. 'investment' [12:53:09] Kerbalism doesn't have the "analyse the same sample a dozen times, get science every time" function of the stock labs [12:53:50] I haven't played with Kerbalism in quite a while, though. life-support mods fail me in long-term missions if they rely on resource converter chains [12:54:11] I liked the science part. A Mystery Goo observation takes 10 minutes [12:57:04] like watching grass grow, only in more color than green [12:58:25] seems I hit a science point once and leave it at that. something about the whole diminishing returns thing..? [13:34:59] huh... so contract is 3 stars to rescue kerbal in low kerbin orbit... uh... [13:35:10] why do I get the feeling its not so /low/ orbit.. [13:36:48] huh.. so it is low orbit, regular rescue contract. But why 3 stars? [13:37:36] retrograde? [13:38:03] Maybe you're a noob ;). [13:38:21] Going to orbit was 3*, too, IIRC :). [13:49:58] well considering I can get right up to the door in less than a 1/4 orbit from launch... [13:50:14] well ok, maybe a touch more than 1/4 orbit.. but less than 1/2 [13:50:14] the reputation is randomised over a range, I guess [13:50:32] JVFoxy: What tools do you use for that aptitude? [13:50:35] Crsming, pilot, orbit is 86x80 [13:50:42] ... Crisming [13:51:06] maybe cuz she was nearly over top of the center at taking the contract? [13:51:21] tools? [13:51:34] JVFoxy: Any mods? [13:51:40] Like MJ [13:52:27] nope.. stock [13:52:31] ok [13:52:42] all in timing the launch [13:52:46] mhm [13:52:59] At first attempt? [13:53:13] though I did have to rush things a bit into orbit.. max Q... ya I'm pushing past that [13:53:30] ya she's in.. 15 minutes since launch [13:54:28] yeesh.. she seems overly happy.. [13:55:41] I forgot it literally takes years for a relay around the star :| [13:59:56] lol... fuel tank surface water impact [14:00:06] kerbal rescued just shy of 40 minutes [14:01:51] it feels so weird having the perfect orbital period to the millisecond when it's around 3 years [14:05:46] lol.. so what does it mean to have a tourist with the badass trait? [14:09:58] nice to have another pilot but.. eh... was more meant as a test run to see why 3 stars. Other than cuz orbit wasn't ciruclar [14:12:17] I still got the 3 sitting around the mun to deal with... and after this rescue, another 3 star one pops up, 6 tourists to go around the mun and back [14:13:24] almost starting to seem like a career I had earlier.. except with 10 tourists, 8 for kerbal orbit, 2 was mun [14:34:37] it's hot in here https://i.imgur.com/8pjMMiC.png [14:35:50] eh.. fly'n a little low there huh? [14:35:56] just burned [14:36:16] slightly crispy critters [14:36:53] I got a decent network now though https://i.imgur.com/kV0eCVH.png [14:39:30] what mod does the by planet organization? [14:42:10] Tracking Station Evolved or so is the name [14:45:31] ah [15:05:08] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [15:05:35] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [15:48:52] scott [17:44:42] https://twitter.com/LabPadre/status/1272655480968667137 [17:44:42] Manhole size rupture on #Starship SN7 test tank but it still stands. They're getting closer to perfection. #SpaceX… https://t.co/yp0vWLto18 [17:44:47] hehe buff out [17:44:52] are they really going to fix this? [17:48:02] streaming today woo [17:48:15] are there cylinders? [17:48:30] o.o? [17:48:46] ksp 1.9.1 with both expansions [17:49:45] so apparently amd is delaying the next zen cpus a few months because intel is unable to come up with anything against them [17:50:19] this is going to hurt their reputation and it seems like a... shaft move to me [17:57:01] well, why accelerate if you're in the lead [18:01:07] to stay in t he lead, because you are a small company operating with income t he size of the rival's research budget [18:04:05] Althego: I heard it was an intentionally destructive test. I doubt they'll fix it. [18:04:17] Maybe they replace the tanks. [18:04:18] yes it was intentional, elon said it [18:04:39] but he also said the it will buff out thing. probably as a joke [18:04:46] :) [18:23:37] Kerbal Space Program LIVE!! What can we build with all of these new parts?! Tune in here: https://youtu.be/lhZ8JYhFtec [18:23:37] YouTube - Breaking some ground and making some history in Kerbal Space Program! (06/16/2020) [18:23:46] weee [18:23:59] im still here dont worry [19:19:27] memory maxed, bye [19:49:30] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [20:32:57] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [20:45:06] is there any tool to model KSP system outside of KSP? [20:45:41] I'd like to show distances between planets, SOI or other stuff [20:46:09] the tracking station is not practical [20:47:10] also maneuvers right inside the tracking station would be nice for some plotting with dummy crafts [20:49:08] hopefully i'll be free of kredit issues once i get my duna base landed [20:49:46] i actually failed to complete the asteroid retrieval missions in time :( [20:50:12] I had several contracts also but my solar relay network took 12 years… [20:59:57] Hello, by the antenna's it says L1,L2 and L3. Is that for the level of tracking station? [21:04:08] yep Dutchy45, this page I guess https://wiki.kerbalspaceprogram.com/wiki/CommNet [21:08:19] Thanks hatrix! took me way to long to think of that! :) [21:09:07] this page is really interesting, take some time to understand how the antennas ratings work [21:09:17] also my KSC broke https://hatrix.fr/ksp/wtf.webm [21:33:58] :) Funny, you should post that on Reddit [21:35:20] you woke the giant Kraken that lay dormant under the KSC [21:55:19] off to Hydrus https://i.imgur.com/lgA9fib.png [22:24:36] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [22:29:45] https://i.imgur.com/0ujZTBR.png [22:47:11] had to bail before from here due to memory issues [22:47:27] forgot how ksp eats all the ram [22:59:20] Action: darsie got a computer with more ram. [22:59:21] gn [22:59:28] night [22:59:34] 16 GB [23:00:05] is that enough? [23:00:16] Works for me with stock. [23:00:49] plus firefox, thunderbird, kvirc, etc. [23:01:25] I build my new computer just for KSP, I did put more :p [23:01:28] built* [23:25:55] 7300 science earned on this mission :) [23:30:34] did you dissasemble minmus? [23:30:56] several flybys with a MPL [23:37:50] ah [23:52:37] more memory leads to more mods leads to more crashes [23:53:51] my KSP/Windows install crashes a lot more often than KSP/Linux. I use less mods and no visual mods like scatterer on the laptop GPU [23:55:04] the usual errors as reported on the forums. something about stack. and the occasional access violation in mono code