[00:20:52] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net [00:54:48] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [01:39:38] I love the way jettisoned heat shields fly in far :) [01:40:03] taniwha: so I'm getting a job here. That isn't teaching [01:40:15] \o/ [01:40:27] I hope it all goes well [01:40:41] Some one in Toride is looking for someone to work on cars and welding and such. I thought that would be really fun to go for [01:40:53] wow, yeah [01:40:55] That and welding is something I have wanted to learn [01:41:26] I like that Japanese companies seem to be willing to do on-the-job training [01:43:44] Yeah. I actually didn't think he'd even consider me, I just sent the CV in a wide bet [01:44:04] Surprisingly, the job I'm least qualified for is the one that wants me [01:45:56] much like my factory job [01:46:15] sometimes miss it, actually (but not the commute! (nor the splinters)) [01:54:39] You're full time in your dev stuff now huh [01:54:44] yeah [01:55:06] That commute must take forever. Like 1 minute from your room to your desk [01:55:29] yeah, it's just horrible [02:21:04] If Take Two screws up KSP I'm ....ugh....I don't know... [02:32:40] Take Two? [02:35:28] New(ish) owners of Squad [02:37:50] Inb4 flights to Pandora. [02:41:51] https://steamuserimages-a.akamaihd.net/ugc/297609294737624774/A1EBE0A2F7F2EAD4BBC3B78B4AE33FB2882A477E/ [02:41:52] ? [03:18:17] Draconiator: speaking as someone quite skeptical about T2 , they haven't done anything so far [05:07:00] 3rd Iteration of the Drone Explorer - testing the reactor cooling https://gyazo.com/870c672df1ebc72b95f57f30e06aaf28 [05:14:18] ISS Urine Tank Level: 9% [05:14:33] O.o [05:25:32] He's one of those people who get turned on by that kinda thing. Don't ask. [05:45:11] Draconiator: What engine/fuel you using on that? [05:51:43] ksp 40% off on gog, still 24 eur [05:54:25] Argon, Einar [05:55:05] and it's a Pulsed Inductive Thruster called an "Induction" [05:55:15] er [05:55:19] "Inductor" [05:56:20] Ah, I don't use the Pulsed Inductive. [05:57:00] I'm designing a Grand Tour Ship to be built in LKO (with EL). [05:57:25] Going to have to use Magnetoplasma thrusters, though. :/ [05:57:57] Wanted to use the VASIMRs, but can't find a way to reliably replenish Argon/Xenon away from Kerbin. [05:58:27] Still trying to decide what thrusters my various landers will use. [05:58:58] I'm going to have 2 unmanned miners to get Ore, and 1 manned for flag planting. [05:59:42] Plus a reusable satelite for scanning for Ore deposits and doing the ScanSat thing. [06:01:10] It's about darn time Ike being in the way of my approach to Duna is actually beneficial. [06:06:44] Just hope my radiators survive....I need them and Duna has an atmosphere so... [06:08:28] Are you thrusting during aerocapture? [06:08:48] If not, shut down the reactor and close the radiators. [06:09:56] Or are you going for a direct landing? [06:12:17] Yeah, oops, I kinda goofed up on that one. [06:13:38] If you're going for a direct landing instead of capturing first, you'll likely need to thrust hard, and will thus lose the radiators eventually. [06:15:37] Yep, lost the radiatores and the antennas....and slammed into the surface. and my landing target was 20KM away. epic fail I think lol [06:20:44] https://finance.yahoo.com/news/apple-spaceship-campus-one-flaw-113008163.html [06:23:57] Apple's New "Liability Glass" (Patent Pending) [06:27:11] lol [06:41:20] Trying to determine if the thrusters in Kerbal Atomics have dangerously radioactive exhaust... [06:44:50] if they are open cycle... certainly. [06:45:32] Exactly, mostly trying to determine how many of the engines are likely to be open cycle. [06:46:14] Certainly the 'Emancipator' would be a problem as one of it's operating modes actually spews out some of the core during firing. [06:49:08] :3 [06:50:18] Well, depending on what type of NTR they are... i'd say that any engine above maybe 1500 ISP is open cycle, and "dirty" [06:51:10] closed cycle tops out at 1500-2000 for a gas core NTR [06:54:13] Well, Kerbal Atomics does include some gas core thrusters. [06:54:43] There are some that I definitely have to assume are open cycle. [06:57:39] Well, you can get some crazy ISP from an open cycle NTR. [07:24:22] https://i.imgur.com/SCQxC3W.gifv [08:13:10] Einarr: have you considered what 'dangerously radioactive' even is to kerbals? [08:13:28] probably nthing [08:13:59] their culture doesn't seem to rate mortal danger as a very worrisome thing [08:14:12] and I suspect their physiology is much more resistant to radiation damage than our own [08:14:38] they probasbly eat radiation for brakfast [08:15:38] if you're not cooking on the new RTG stove from rocketdyne, what are you DOING?? [08:15:47] hehe [08:15:53] that is relatively safe anyway [08:16:14] plutonium stove, guaranteed to last for 30 years [08:19:46] The real reason there are no cities on Kerbin: Project Eeloo [08:20:01] what is that [08:20:15] https://en.wikipedia.org/wiki/Project_Pluto [08:20:35] nuclear ramjet [08:20:38] very kerbal [08:20:41] i want one [08:20:53] my headcanon says that the KSC is just a remnant autotheatre art project that is using advanced robotics to show a dead audience the glory of how kerbals got into space [08:21:11] kerbals wiped themselves out up to 200 years ago, more than 50 [08:21:46] there's ruins everywhere [08:21:47] Project Pluto was so absurd... they cancelled it in 1961. [08:21:48] and only grass, cactus and 2 trees survived [08:21:53] and [REDACTED] crashed in places [08:21:56] A nuclear program. Stopped in the 60s. [08:22:02] poking out of the sands and snow [08:22:03] hehe [08:22:37] the thing on bop may suggest that the kerbals weren't the ones to wipe out kerbals [08:26:15] the dead kraken? [08:26:36] I like to use words like [REDACTED] to describe it [08:26:44] but yes [08:26:59] too much scp? [08:27:33] KSP memers stole it from SCP years ago [08:30:31] but yeah there's plenty of ruins, monuments and broken old tech laying around the kerbol system [08:30:43] there are at least 2 ufos [08:30:51] all the monoliths [08:30:56] the face, the pyramid [08:31:21] the henge [08:31:45] i think i havent visited the cave yet [08:32:09] obviously because of tylo [08:32:39] when I visited the cave I had to jingle the camera around so I could see underground to spot it :P [08:32:51] supposedly now it is ok [08:32:58] i had to wait years for the pyramid to work again [08:38:19] I kinda chose a bad time for my anomaly tour, a lot of stuff was underground at the time [08:38:28] though at least it was early enough that the magic boulder was still there [08:38:43] yes, no magic boulder for me [08:38:50] ok, now you can get the asteroids [08:39:03] not quite the same though [08:39:18] do not taunt the magic boulder [08:40:05] yuri on ice :) [08:50:21] lol [08:50:32] i have only seen the boulder-textured asteroid [09:06:03] hmm, no node for more than 2 hours. but there is no particular science i would want to do now [09:06:18] yet letting 2 hours going by is a waste of time [09:08:17] maybe i could do biome hopping in the ksc on top of buildings [09:08:23] i think those are serat biomes [09:20:43] this is harder than i thought it would be [09:21:01] one crash took down the vab lol [09:28:21] hehei f you hit the buildings at an edge they are destroyed, airplane ciockpit is ok [09:31:09] ?><>38B5 ?6 https://forum.kerbalspaceprogram.com/index.php?/topic/171006-%D0%BF%D1%80%D0%BE%D0%B1%D0%BB%D0%B5%D0%BC%D0%B0/ [09:31:33] https://forum.kerbalspaceprogram.com/index.php?/topic/171006-%D0%BF%D1%80%D0%BE%D0%B1%D0%BB%D0%B5%D0%BC%D0%B0/ [09:33:55] Gasher: what is he saying [09:34:34] https://usercontent.irccloud-cdn.com/file/kpJBrWDR/IMG_1201.PNG [09:35:02] broken links [09:36:11] he said that after 15 to 40 minutes of playing KSP when he loads a craft (plane or rocket) the game quits without crash message [09:36:54] win XP 32bit, with and without mods, he says that he "downloaded the game from different sites" [09:36:54] Oh. Lol. [09:37:00] lol last one is suspicious [09:37:05] I just realized he is a queued user [09:37:09] Hmm [09:37:29] I could take care of that. Or I could just wait for the Russian moderator [09:38:43] he also says he can provide more info if needed [09:40:36] also gtg, TheKosmonaut [09:43:01] Also what.... XP? Lol [09:44:35] Thanks Gasher [09:51:36] let's make the wind tunnel great again. i want it to be part of the science somehow [09:51:52] or to do some testing for the craft you bilt [09:58:46] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [10:26:50] strangely the administration and the astronaut complex buildings roofs dont have their owen biome [10:26:57] the science building has multiple [10:27:08] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [10:30:15] nothing on top of mission control [10:33:52] got quite a lot of science from the rooftops [10:34:10] but landing on the observation building of the science complex is really hard [10:34:24] small roofs, all of them are curved or have ac units [10:49:34] i didnt realize, but apparently there is a launch window in early careeer to moho [10:50:19] around 5-5.5k m/s delta-v in one direction [11:09:09] Moho is weird [11:11:29] now i have enough science to build normal rockets. i could try to send kerbals. but bob is not back yet and nobody else has been to even minmus [11:11:55] Time to correct this issue? [11:12:01] Send them to the Mun or so? [11:12:14] everybody has been to the mun [11:12:29] Then they have enough experience [11:19:32] 12 biomes at moho [11:19:53] hopping seems likely [11:21:53] #KSPOfficial: mode change '+o BPlayer' by ChanServ!ChanServ@services.esper.net [11:23:32] apparently you can go to moho and come back quite fast because there is a launch window back. i think i have to send bob there in a day [11:24:15] I need to see the ship [11:24:48] oh wait, no i don get there around day 80 [11:30:07] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [11:38:15] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [11:40:45] the battery for my heli finally arrived [11:49:00] taniwha: You around? [11:50:00] https://78.media.tumblr.com/928eabbd252dc1c3dd87a08c65085334/tumblr_inline_om94kwBI1g1r1z35k_540.jpg [11:53:28] https://78.media.tumblr.com/c303631f7ddd7013c842a64eb955f133/tumblr_p4644jkOOF1sqq731o1_540.jpg [11:53:52] Einarr: yup [11:54:05] btw, working on a replacement for MFT: [11:54:11] http://taniwha.org/~bill/screenshot4226.png http://taniwha.org/~bill/screenshot4227.png [11:54:47] No tank for scrapmetal? [11:54:48] (the idea is you will be able to do things like add habitation etc as well as resources) [11:54:51] tetrahub [11:55:12] Althego: tetrahedron with nodes on all four faces [11:55:13] Only storage for it I found was in the smelters... [11:55:19] diamond cubic structures ftw [11:55:33] Einarr: so far, yeah, sorry (in EL) [11:56:05] Einarr: however, Talisar Parts has MFT configs for all EL resources (and some pretty big tanks: 200m^3) [11:56:12] And the recyclers turn things into scrapmetal, right? [11:56:16] yeah [11:56:22] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [11:56:43] APlayer: Fix ur internet. :P [11:56:51] Einarr: that tetrahub will probably find its way into EL (with scrapmetal support) and I think I've accepted patches for ScrapMetal storage [11:57:06] (the tetrahub and other tanks like it) [11:58:23] Time to see about designing the mining landers for my Grand Tour Ship... [11:58:27] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [11:58:32] Einarr: I think I just fixed it [11:58:32] APlayer: Fix ur internet. :P [11:58:53] Let's hope so. [11:59:13] My internet has never been the best, but I had extra problems for half an hour or so [11:59:16] Einarr: bad texture part is not finished, but... http://taniwha.org/~bill/screenshot4228.png [11:59:23] (all other parts are tanks) [11:59:24] Action: Einarr resets peer's connection... [11:59:36] check yo internet :) [11:59:56] Check yo stagin' [12:02:33] #KSPOfficial: mode change '+o BPlayer' by ChanServ!ChanServ@services.esper.net [12:02:35] Apologies, folks [12:02:54] Action: taniwha duct tapes BPlayer to the channel [12:04:14] 3 2 1... ;) [12:04:32] (I suspect your connection auto-drops when you change your nick) [12:04:35] taniwha: Rather WD-40 my router [12:04:49] No, not really [12:04:58] use the boring not flamethrower on i [12:04:59] t [12:05:16] Althego: I think it's about to go up in flames on its own [12:05:25] No need to help [12:06:16] Anyway, I just put out the flames, so the worst should be over [12:10:32] Hey, the connection survived for 5 minutes! [12:10:49] achievement unlocked [12:11:17] uh great I lost my heat shring tubing [12:11:28] or my grandma decided to hide it somewhere [12:11:42] Action: APlayer gives Fluburtur heat shrimp tubing [12:11:55] nice [12:12:25] shrink [12:13:24] who would want high temperature crustacean veins? [12:15:50] Action: APlayer gives althego shrink shrimp tubing [12:16:07] check yo tubing [12:17:15] Fuel lines seem to be mostly intact [12:17:59] There are a few holes, but none of them larger than half a square meter or so [12:18:04] Should be fine [12:19:30] Hmm...I'd love to use Magnetoplasma thrusters for my landers...however, I probably would not be able to land/take off from even Duna, let alone Laythe or Eve... [12:19:57] Start small, get bigger [12:20:14] Try Gilly at first, then Ike, then the Mun [12:20:35] Non-atmo bodies aren't an issue. [12:20:41] Perhaps by then, you'll have the technology to make Duna [12:20:44] It's not the gravity that's the issue. [12:20:58] Or at least the experience to judge that as a definitive no [12:21:09] I'm running in Sandbox and using Near Future stuff. [12:21:16] Then make upper-atmosphere tests [12:21:30] Making an electric theuster powered Grand Tour Mothership. [12:21:45] Well, no [12:21:55] Electric thrusters will definitely not work on Eve [12:21:58] The only problem with NFT's electric thrusters are that they lose a large amount of thrust in atmo. [12:22:10] But they might just work on Duna [12:22:21] Maybe...just barely... [12:22:29] Nukes do work on Duna, so... [12:29:06] I could in theory use the Lithium engines on Duna and Laythe...providing them with enough power would be a challenge, though. [12:29:23] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [12:29:29] There goes my new connection record [12:29:43] APlayer: Fix ur internet. :P [12:53:01] https://cdn.discordapp.com/attachments/186186471202357249/414403109486329856/20180123175526_1.jpg [12:54:19] Fluburtur: Situation's nominal? [12:54:34] yeah [13:36:39] Fluburtur: KSP lookes weird :P :D [13:36:55] yeah [13:37:06] also I now have my battery so I turned on the heli with the blades on [13:37:09] was super scary [13:37:47] flying head cutter. :D [13:37:55] yeah [13:39:43] https://youtu.be/O_d2ITWX-xQ [13:39:43] YouTube - scary as heck [13:41:00] free haircuts ;) [13:59:44] Hi. Does anyone here play Rodina? [14:06:00] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [14:13:31] Hmm...Seems I'll need ~4500 dv minimum to both land on and take off from Tylo. [14:13:44] (from low Tylo Orbit) [14:15:50] ISRU? [14:17:17] I'd like to keep the lander compact... [14:19:34] Although, I could see about making my remote mining landers into ISRU units...and thereby eliminate that capability from the mothership itself. [14:40:24] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [14:43:04] APlayer: Words with your ISP, you must have. [14:43:17] This was, for once, not my internet [14:43:32] Rather a long chain of problems. I reverted to launch in KSP, this overloaded some part of Windows so that Explorer crashed and restarted, and this caused HexChat to crash [14:44:02] Or at least all those things happened at once and I concluded they must have happened in that order. I may be wrong, though [14:44:11] You're using Windows, why? [14:44:24] Because software that only supports Windows [14:44:48] Not sure what to hate, Microsoft or third party software because it only supports Windows [14:45:03] I should get a dual boot system, but too lazy [14:45:12] there's often an alternative [14:45:39] Workbench 3.x is usually a good alternative. [14:46:57] Although, if you use older software, 1.3 might work better for you... [14:47:58] Action: Einarr has decided to go with a conventional LF/O thruster setup for his manned lander. [14:50:01] Also going to have to move the ISRU capabilities to the other two remote landers (which were meant only as miners). [14:50:27] Garr [14:50:42] Moved around some debug code and broke the program in the process [14:51:07] Manned lander only has ~3km/s dv, so unable to both land and return to orbit from places like Tylo. [14:51:17] How come? I can reproduce it, even [14:51:48] The debug code only draws stuff on the screen, but if I move it from one place to another, the whole programs behaviour changes [14:52:38] Without seeing the code, I doubt any of us could be of any real help. [14:53:45] I'm just complaining about my life, not asking for help. But thanks :D [15:41:31] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [16:05:20] Turns out, if you run a rocket stage simulation program and enter some nonsense for the burn duration, the mass keeps decreasing and the acceleration explodes towards the end of the burn, and, ta-da! You've just invented an SSTO [16:05:27] In RSS, that is [16:06:23] Almost "achieved" escape velocity even, heh [16:36:54] https://youtu.be/lkwWaFAd_r8 [16:36:55] YouTube - DSC 8413 [17:21:25] https://youtu.be/zl5TIR1_ciQ?t=352 [17:21:26] YouTube - Flat Spin and Prop Comes Off at Airshow [17:33:16] Hello [17:33:24] yo [17:38:29] Today, I'm going to Dres [17:45:16] haha [17:45:20] nobody does that [17:48:46] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [17:55:54] Althego: It a sneaky way of saying: my life is going nowehre [18:03:02] Does anyone know where I can find info on PotatoRoid collision mesh inside the save file? [18:03:19] why would it be in the savefile? [18:03:34] i would expect its name only [18:04:13] because I have issues with USI ART and I want to make sure there isn't 2 conflicting definitions of a giving asteroid [18:05:31] isnt it rather under the part dir? [18:09:10] my issue seems to be here: https://github.com/BobPalmer/ART/blob/master/FOR_RELEASE/GameData/UmbraSpaceIndustries/ART/Asteroid.cfg#L18-L28 [18:10:30] When I first load an asteroid, it is 5 times larger... [18:10:53] but then why does it change the size? [18:11:03] ...then I save the game, reload it (after docking) and is is only the stock size [18:11:20] but the mass stays [18:11:38] i cant figure out what to do with the moho window [18:11:50] So I have this tiny 5m rock that is 25k tonnes [18:12:08] 'tiny' in terms of asteroids... [18:12:36] complete gravity mapping of 12 biomes would take too long, i probably cant arrive back with bob in time to catch the duna window [18:12:55] i should have sent probes a few days ago [18:13:33] you can get there sooner... it just uses a lot more dV [18:13:45] i already did that with duna [18:16:11] i can also try to use isru now [18:16:26] but it takes up even more time, and it is too heavy [18:22:33] I'm reading the code and I'm not sure if I understand what is wrong with my potatoes [18:37:34] https://cdn.discordapp.com/attachments/186186471202357249/414490546804097024/DSC_8412.JPG [18:46:46] it is hiding [18:55:37] Just waiting for you to come closer... [19:09:32] I had to emergency land in a fields [19:09:42] I actually used the motors to make it come closer to me [19:10:49] surprisingly green despite the winter [19:10:59] yeah [19:11:03] all snow has melted here [19:11:14] went from freezing to somewhat acceptable weather [19:11:24] there was no snow this year either [19:11:28] ok, a bit, for a week or so [19:12:10] We had record snow [19:12:21] yes, north america had it tough [19:12:34] but the last 10 years... winters are practically nonexistent here [19:12:40] The winter is not over yet and we are already at the yearly average [19:12:54] we didn't have snow here since like 5 years [19:13:27] probably more actually [19:13:52] but anyways now it is sorta warm [19:13:59] I think the flood is gone too [19:14:00] I hope, for your sake, that the Gulf stream doesn't shut down [19:14:10] so this means I will be able to fly the canadair over water! [19:15:49] dont worry. we will live. all other humans are f... for several thousands of years [19:16:13] because the carbon dioxide will not just disappear from the atmosphere even if we stop producing it [19:16:25] :/ [19:16:37] we managed to stop the ozone hole [19:16:51] that seems to be almost fixed [19:17:26] but the replacement products are greenhouse gases [19:17:45] so we changed the short term problem to a long term one [19:29:12] wow... I just seen an asteroid with Pe = 13,225,225,000 an AP of 1,000,000,000,000... [19:29:26] takes around 270years to do a revolution [19:29:59] Eeloo is super eay to get to in comparison [19:42:13] https://www.youtube.com/watch?v=IVQdSGQajj0 [19:42:13] YouTube - How Do I Know This is the Falcon Heavy Second Stage? [19:46:59] Fluburtur: why did you stop trying to launch the heli? [19:47:18] I wasn't trying to take off [19:47:29] was just a static run to see if everything was working [19:47:45] and to show to peoples that actually know about helis to tell me if everything was ok [19:49:43] heh vandenberg launch pushed to 21 feb [19:52:56] Something about fairing upgrade. Huh? [19:53:08] adding more struts :) [19:53:15] cheking staging :) [19:53:56] no, they are not adding more boosters, that would be a falcon heavy [19:58:26] Mat2ch I might get the heli flying this week [19:58:44] :) [20:09:40] Yeesh, lots of gaming relates stuff I want to do and jusrt had my PC slow to a crawl due to wanting to do them all at the same time....that ain't gonna work heh [20:11:15] heh the guy went throught the whole falcon heavy launch in orbiter [20:12:36] just to show that the same earth image is visible [20:15:29] i can see that orbiter is not my game. too realistic [20:15:44] it is almost as hard to launch than in reality [20:43:22] https://www.banggood.com/TRONXY-X1-Desktop-DIY-3D-Printer-Kit-150150150mm-Printing-Size-1_75mm-Support-Off-line-Print-p-1161863.html?rmmds=category&cur_warehouse=CN [20:43:26] so much broken english [20:43:28] I love it [20:52:50] Fluburtur: That's a rather small printer you're looking at [20:53:10] yeah but it's rather cheap too and apparently it works very well [20:53:19] but I still want a large one [20:53:28] to print large parts for rc stuff [20:53:31] I'd say you can find a comparable one for around 150 ¬ that is 200 * 200 [20:53:54] if I get enough money on my bday I will get the rc10 mini [20:54:03] on sales at 250 currently [20:54:07] But generally, those > 200 - 300 ¬ ones will not be good [20:54:15] https://www.banggood.com/Creality-3D-CR-10-Mini-DIY-3D-Printer-Kit-Support-Resume-Print-300220300mm-Large-Printing-Size-p-1201287.html?rmmds=category&cur_warehouse=CN [20:56:19] I presume you did read up stuff on it from outside of this shop page? [20:56:31] yeah [20:56:41] What do they say about calibration? [20:56:48] I know someone that has one and it is very popular on the internet [20:57:19] Alright, if you've seen one in action and the setup process is okay, it should be fine [20:57:31] well I didn't see it myself [20:57:52] but this one just needs like 4 screws to assemble and then it is ready to run basically [20:57:54] See the prints, at least [20:58:05] I wouldn't mind a kit but I want one that works well [20:58:35] Kits do not necessarily mean that it works badly [20:58:46] I know [20:58:50] Uh, badly is the wrong word here [20:59:03] Anyone correct me? [21:24:38] https://steamuserimages-a.akamaihd.net/ugc/922546451652543762/58A988FCE7D735C5CADD27457BFAACB0BADFA6B9/ [21:24:59] nice [21:25:16] also, Moho has a face: https://steamuserimages-a.akamaihd.net/ugc/922546451652543905/24009B8FA0E3ADFCF3E5D68A129D18C6CB6F8D85/ [21:25:30] heh [21:29:27] That's exactly the face Moho should have [21:29:40] 100% descriptive [21:30:22] Moho: still unhappy about losing its atmosphere, even though it is no longer tidally locked. [21:30:40] Did it have one in previous versions? [21:31:18] https://cdn.discordapp.com/attachments/231106102693986314/414534178940518411/20180215222538_1.jpg [21:36:42] Which mod for finer angle snap? [21:37:10] Editor Extensions Redux, IIRC [21:37:14] thx [21:37:29] Not to be confused with Hangar Extender, which does a completely different thing [21:38:04] does that also remove symmetry? [21:38:14] No, that makes the VAB bigger [21:38:24] I mean the EER [21:38:42] Ah, EER allows you to select symmetries of your choice [21:39:35] It also has some sort of tools for part alignment and such, but I never used them. Mainly because I did not find them [21:40:43] Action: darsie goes to hunt anomalies. Again. [23:06:57] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net