[00:01:35] I've adjusted orbits to ms accuracy, but last time the game didn't keep it constant. [00:03:50] With the thrust limiter at 0.5% I burned normal with a slight pro/retrograde component, which increased/decreased orbital time slightly as displayed by KER. [00:07:04] This increased the inclination, but reduced the long term drift. [00:08:12] This was for a constellation, not geostationary. [03:45:38] https://pbs.twimg.com/media/EiD4XxAU0AA0TJD?format=jpg&name=medium [03:57:04] hehe the toaster is toast. tripped the breaker twice [05:14:06] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [08:52:14] Althego: now you have a reason to buy an automatic one! [08:54:45] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [09:10:18] Huh? SN7.1 is being moved right now. [09:10:42] they ran out of windows [09:10:54] so that was the second wave of road closures [09:11:18] the one yesterday was cancelled [09:11:47] but there is one scheduled for today [09:11:51] i am getting confused [09:14:57] but then the second wave on monday must be sn8 [09:28:35] yep [09:28:52] so they tested 7.1, it didn't pop, now they're sitting back and wait or what? ;) [09:29:27] Maybe they retest it on another stand, so they don't damage the hydraulic rams [09:29:45] you don't need the rams to see the max pressure. [09:40:41] what, it should have popped [09:40:45] not nice [09:57:56] 8 hours 21 minutes until starlink 12 [09:59:13] We should get [09:59:28] #SpaceX's nextlaunch bot in here [10:06:43] i would rather take their zeus :) [10:18:09] And if I don't forget about it I should be able to watch them this evening [10:18:27] we had a launch bot once. I have no idea what happend [10:21:19] nextrocket uses js to generate content [10:21:26] can get it from there [10:21:37] but the source says it is from launchlibrary.net [10:22:40] creating a bot for this is fairly easy. But someone needs to run it. [10:22:45] Also I'm not creating it ;P [10:22:46] i could run it [10:24:09] hehe Created by Daniel Fekete https://github.com/danieleff/nextrocket.space [10:24:14] 1 this is a hungarian guy [10:24:24] at least by origin [10:24:25] uhm [10:24:31] Due to time commitments of the old developer and due to the ending of financial support from our previous benefactor, Launch Library in its current state (LL1) will be closing down. [10:24:33] 2 if there is a code... [10:24:46] https://thespacedevs.com/ [10:25:12] why does everything have to be a nodejs application these days? [10:25:20] hehe [10:25:27] at least it is not graphql [10:26:06] Does nobody anymore learn real programming and things about saving ressources? [10:26:19] what you mean pointers and stuff? :) [10:26:42] pointers are evil ;) [10:26:49] but if you want to get fancy, use Rust [10:28:51] Mat2ch: To be fair, JS interpreters are *really* good these days [10:29:12] The overhead over native code isn't that much at all [10:29:25] (excluding size of the runtime, of course) [10:30:28] by this argument the web should be based on perl :) [10:32:24] FLHerne: but the language is broken. [10:32:50] I really like modern JS [10:32:56] It used to be horrible [10:33:11] it's so loosely typed it gets regularly lost in dark alleys... [10:33:19] https://ll.thespacedevs.com/2.0.0/launch/upcoming/?format=json&limit=5 [10:33:59] JSON. Should be fairly easy to fetch the upcoming launches daily, create a reminder list out of it and then post that to the channel. [10:34:05] There's always TypeScript :p [10:34:11] I keep meaning to look at that [10:34:20] also there are events [10:34:23] which is good [10:34:46] because this can incorporate landing, docking, test, and other stuff [10:36:52] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [10:38:05] typing is overrated I say :) [10:38:19] at least dont do it like ada [11:27:46] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [14:51:18] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [15:17:53] 3 hours [15:31:49] what, did they move the tank from one stand to an other? [16:03:33] oh, delta iv heavy is back in business, in 8.5 days [16:09:27] #KSPOfficial: mode change '+v Hikaru' by ChanServ!ChanServ@services.esper.net [16:20:14] 2 hours [16:25:01] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [16:26:17] Althego: yes, the did [16:27:00] *they [16:27:08] probably to not damage the hydraulic rams [16:27:27] or to clear the pad for SN8 testing [16:27:28] but those rams are usually installed and uninstalled [16:27:43] I guess they'll have two pads now. One for launching, one for testing [16:27:44] or maybe there is a plan to keep them at the same position to avoid the extra work [16:27:52] would speed up things. [16:28:10] Installing and removing the rams takes about two days. [17:13:48] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [17:14:57] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [17:21:29] kess than 1 hour [17:29:20] Starlink-related: https://www.youtube.com/watch?v=Hkw7l8IgM4g (;) [17:29:58] apparently there will be a scott video in about a day [17:30:12] hah i love this [17:30:23] i listen to it a few times a month :) [17:33:46] less + kessler == kess? [17:33:57] hehe [17:35:00] comment: who is watching this in 1995? i do. although at that time it was either using inertia player or cubic player [18:04:16] Third flight of a fairing half :) [18:08:29] haha [18:08:38] live in 23 houors [18:09:14] https://twitter.com/SpaceX/status/1306655390713536513 [18:09:14] <✔SpaceX> Standing down from today's Starlink launch due to recovery issue; vehicle and payload remain healthy. Next launch o… https://t.co/9eRNnHagzl [18:11:45] Recovery issue? Bad weather out at sea? [18:48:37] lol isaac arthur has a body [18:48:48] at least a well done deep fake :) [19:39:01] huh. what's that RedShellSDK.dll doing there. https://github.com/linuxgurugamer/ShipEffectsContinued/tree/master/Source/bin/Debug [19:39:28] it's not in the release, so probably just an old file from years go. still, odd [20:11:46] ... be glad it wasn't 'blueshell' c.c (sorry bad mario cart reference) [20:47:55] :| [21:10:08] 0_o