[06:16:15] ok, my attempt at a shuttle has settled on 'launch at 70%, don't touch anything until the solid fuel boosters are done, head up to 15 km trying to keep balance and then start turning' [06:16:43] oh yeah, throttle up when the solid boosters are done [06:17:36] obviously you should make a variant from a world where the STMEs reached production [07:15:38] my first time seeing a pw domain [07:15:58] #KSPOfficial: mode change '+v Guest46595' by ChanServ!ChanServ@services.esper.net [07:39:50] would closing intakes help with aerodynamics? [07:40:53] supposedly decreases drag [07:41:10] but at that altitude i never noticed any big effect [07:41:55] it will give me more fuel to bring to orbit at any rate [07:44:35] still happening https://www.youtube.com/watch?v=mhrkdHshb3E [07:44:37] and its the first 15 km that are the problem [07:44:49] but that is when you do need the intakes :) [07:44:59] in fact they help you tremendously [07:45:34] no i am lifting off on lf+ox [07:45:55] from kerbin? [07:46:00] yes [07:46:08] an aeroplane on top of a rocket [07:46:11] hehe, the nextrocket.space has the spacex test in it. usually non orbital flights are not included [07:50:06] ok, now to see if i can actually do re-entry with this plane XD [07:50:20] by doing reentry with it [07:50:33] dont oroget to adjust for expected fuel levels [07:50:52] because lower fuel tanks can shift the center of mass causing instability [07:51:36] fuel tanks are in the middle [07:53:11] by which i mean centered around the yellow/black sphere [07:54:15] then it is a safe design [08:06:58] safe designs are so un-kerbal ;) [08:07:30] elon releases his inner kerbal today :) [08:20:20] this is a lot of effort to make a spaceplane for tourists when i could just send them up in a station module [08:34:12] but then you need to get them down, too [08:35:21] my last try at building a tourist bus from 3.75m station parts required lots of parachutes [08:37:05] hah, finally there is going to be a drain valve for fuel dump in 1.9 [08:38:30] i always wanted this for sstos [08:39:00] to dump some fuel if it is not in balance with oxidizer [11:02:14] heh, moved up one hour [11:02:19] not a good sign [11:11:27] I want big boom [11:11:43] Fluburtur: just got moved to 15:00 :/ [11:12:13] oh, Althego already mentioned that [11:12:15] I'm too late [11:12:19] for the push back [11:12:21] :D [11:12:40] heh [11:13:24] should give me enough time to set up my glider and go fly before then [11:13:24] but weather is quite cold and I dont really feel like freezing my fingers away [11:13:41] Use shoes for the hand! [11:13:51] only germans do that :) [11:13:54] :D [11:52:04] 4 PM [11:52:08] i'm gonna take a nap [11:52:21] eh [11:52:23] inb4 sleeping 8 hours [11:52:27] probablmy me too :) [12:04:51] :D [12:56:03] it feels the launch is always 2 hours away :) [13:00:43] Still 16:00 here ;P [13:01:16] before my nap it was only 15:00 :) [13:02:51] hrhr [13:05:57] this is not even a real flight [13:06:11] just a small hop [13:06:17] with nobody in the capsule [13:06:24] and they keep delaying it because of some winds [13:07:18] does this mean astronauts may be stuck on the space station because of not even strong winds on the ocean? [13:10:12] Althego: I guess they have different landing zones for that [13:14:27] Millennium Falcon took of even when storm troopers were shooting at it [13:14:34] long way to go :) [13:14:47] it has shields [13:15:03] and stormtoopers cant hit anything [13:17:45] and the problem is not the take off but the recovery on bad sea conditions [13:23:36] They were instructed not to hit Millenium Falcon, because of the tracking device [13:24:19] that was when they left the death star. but what about mos eisley? [13:29:02] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [13:38:21] Ground attack vehicles vs spaceship ;) [14:00:38] and finally we are below 1 hour [14:09:01] Yay [14:10:13] watch out here comes my arrow, legolas sucks, and yondu is the one [14:14:44] Althego: 1630 :P [14:14:50] lol [14:14:50] https://twitter.com/SpaceX/status/1218898186162466818 [14:15:10] Something is technically wrong. [14:15:13] said twitter [14:17:32] Twitter's UI experiments are weird. Open the link in two tabs, I get two different styles [14:17:58] or maybe Firefox's dark theme support doesn't work every time [14:18:01] hehe the gifs [14:21:32] spacex is dr strange and we are dormammu :) [14:58:57] 80k people waiting for the stream to start :) [15:07:19] hah, stream on [15:07:31] if they dont do it now it has to be tomorrow, so they better do it [15:29:38] t-30 sec [15:31:50] boom [15:38:49] anybody watched the crew dragon ? [15:38:57] landing just now [15:40:03] success, with the obligatory boom [15:41:47] im rewatching the stream [15:53:58] too bad the weather was so cloudy [16:24:38] If space travel is to become commonplace they need to overcome the high wind and choppy sea issues [16:26:11] the sea is easy. just do a normal landing instead of a splashdown [16:28:35] still have the high winds and low visibility issues [16:28:55] cant do much about that [16:29:15] I guess a good question is what the limits are compared to aircraft [16:31:33] the sky is the limit :) [16:31:44] to make it viable.. .long term, schedules need to be predictable. [16:31:45] for aircraft [16:32:05] true :) [16:32:07] i dont believe the point to point travel scenario of starhsip [16:32:16] because you need perfect weather on the launch and landing sites [16:32:26] you cant realyl divert either [16:33:43] back in the early days of avaition they probably had to ficgure this same stuff out [16:34:11] (*figure [16:35:48] Azander: Propulsive landing should also reduce the wind issues [16:36:18] And something as big as Starship will be much less affected by the weather because square/cube law [16:36:54] except at thos speeds a windshear would just tear it apart [16:37:29] maybe when we build spaceships fron carbon nanotubes [16:38:34] I don't think that's accurate [16:39:49] Fuelled mass of Starship+SH is meant to be about 5000t [16:41:00] Compared to 550t for Falcon 9 [16:42:01] Stack height 120m compared to 70m [16:43:56] Side area (very approx.) 1000m² compared to 259m² [16:44:39] So it's less than double the height, and has less than four times the wind-loading area [16:44:58] While having structure to support >10x the mass [16:46:43] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [16:47:18] Landing probably has more constraints [16:47:36] Needs higher precision /and/ has less mass so will be blown around a bit more [16:47:49] Althego: we need spaceships that fly at low speeds through the atmosphere ;P [16:48:07] otherwise known as orbital elevator [16:48:42] No [16:48:43] however it takes days with those, what a boring ride, like a cruiseboat [16:49:00] I'm talking about 100 km/h and up [16:49:13] but not too fast to get wind issues [16:49:14] Althego: I think the potential failure modes of a space elevator are considerably worse than anything a conventional rocket can come up with :P [16:49:28] true [16:49:50] (at least they're better than a space fountain...) [16:50:19] si that the building that shoots stuff down to stay upright? [16:51:08] I think the idea was that you have mass accelerators on the ground [16:51:38] Which launch projectiles up a flexible (or possibly non-existent) tube [16:51:47] To keep the top end of it elevated [16:52:07] s/up/around/ [16:52:59] So, yes, it has the slight flaw that in case of a mechanical or power failure, the whole many-100-km structure goes *floomp* [16:53:20] space loops are also like this [16:54:06] lol i didnt know the atlas v has a user manual [16:54:14] https://www.ulalaunch.com/docs/default-source/rockets/atlasvusersguide2010.pdf [16:54:55] There's a similar one for Falcon [17:49:34] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [19:49:52] with the tech tree mostly complete (except for the aviation subtree) and a few probes en-route to Duna, Eva and Moho, I already have so many ideas how to restart the career. maybe with a different set of mods [19:51:45] the old dilemma. [C]ontinue or [R]estart. there seem to be sime bugs in Kerbalism's background processing that make time-warp >100 no fun becazse the Mun base always runs out of power [19:52:16] meh. typing typos. [20:08:59] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:09:33] #KSPOfficial: mode change '+o Raptop' by ChanServ!ChanServ@services.esper.net [20:16:32] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:49:36] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [21:13:26] bwoop [21:15:18] im going to try to build an aircraft which has several modules that parachute down to take science readings, and/or alternately drop crew off at remote locations [21:20:32] #KSPOfficial: mode change '+v erio' by ChanServ!ChanServ@services.esper.net [21:23:11] build a large helicopter [21:23:35] i dont have those parts [21:24:00] build a vertical lift off thingie with regular engines [21:33:04] i dont need it to land often [21:37:18] BUILD IT [22:13:54] water landing went -ok-, need to make the front end where the crew is connected to the carrying frame a bit more robust [22:14:23] craft otherwise intact, only lost the one part [22:19:30] can't have been a critical part, then [22:19:52] dead weight ;) [22:20:20] it was the main conection part between the two halves of the craft [22:20:52] replaced with an adapter [22:35:55] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [22:37:01] hmm, seems really good after a few small changes [22:37:11] watr landing test next [22:37:40] airbrakes probably a good idea [22:37:51] more lights too [22:40:44] water landing capacity confirmed, no parts missing or separated [22:43:09] screenshots inbound soon [22:44:46] takeoff speed unladen is around 65 m/s [22:45:05] 51 and very slowly climbing in the water.. will it lift off? [22:48:21] 54 and climbing, i think it will lift off the water with no input [22:51:08] 57 m/s and climbing [22:57:32] it got out of the water! [23:49:39] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [23:51:32] payload balance issues [23:51:38] try again tomorrow [23:51:42] nite all <3