[00:00:07] More amusingly, Stern takes credit for coining the term, "dwarf planet". [00:02:29] uh [00:03:54] If it weren't for the fact that Stern had co-authored another scree-er, paper on the subject of planetary classification earlier this year, I may have though he just gave up. [00:06:32] Sadly, my attempts to have Pluto classified as a co-orbiting ice cube have gone unheeded. [00:12:23] Obviously the plutinos and twotinos are irregular satellites of Neptune. [00:15:52] Super Trojan Objects. [00:17:51] In the far future, Pluto will be transformed into a ice cube mine. [00:18:23] All the Solar System's finest beverages will be cooled with Plutice, The Coldest Luxury (R) (TM) [00:20:33] Sublime, sublimate, close enough. [00:22:05] The finest whiskey will also be made from water running through Charonian regolith. [00:22:34] From the Highlands of Charon to your Glass [00:25:15] Europan spring water was going to be a thing, but people were complaining of the infections. [00:28:29] We've lost the fleet admiral! Now whose in charge!? [00:31:01] This is almost as bad as that time the Vasa keeled over and sank. [00:34:54] Ohhhhh, so city planets will be a thing in the next Stellaris update! https://pbs.twimg.com/media/DhV3hJKXcAABeAC.jpg:large [00:38:12] Action: Scolar_Visari ponders how painful EXTERMINATUS would be for a civilization with a city planet [00:42:54] Action: Scolar_Visari goes off to consign a hundred billion souls to oblivion. [00:46:26] but... is the surface graphics dynamically created based on what's on the planet? [01:00:06] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [01:32:30] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [01:45:23] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [05:51:22] Last message repeated 13 time(s). [05:51:22] squad should port KSP to blender 2.8: https://cdn.discordapp.com/attachments/206472058228572162/502718885045338122/lab1.png [06:32:52] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [09:22:58] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [09:23:16] YO kosmo [09:23:24] IRC IN DA HOUSE [09:23:52] Judge_Dedd: hmm [09:24:00] I flagged Deddly [09:24:07] Dunno if Judge_Dedd counted [09:24:39] Yes it counts because it is grouped [09:24:54] Let's see... [09:26:41] Seems fine, thanks! [09:48:49] #KSPOfficial: mode change '+v erio' by ChanServ!ChanServ@services.esper.net [10:26:54] we are a week away from insight landing [12:27:01] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [12:53:02] so wtf is steam trying to tell me? "Wir dachten, Sie interessieren sich für einGroßes UpdateFür ein Spiel in Ihrer Bibliothek [12:53:04] Wir schicken Ihnen diese Eventbenachrichtigung, da [12:53:05] Sie erhalten diese E-Mail, weil Sie auf Steam vorbestellt haben.You can edit your e-mail preferences by following this link" [13:22:44] I'm guessing that Steam is doing some sort of confirm/update your email question? [13:23:55] Nop [13:24:10] it's just some basic notice about the update of a game [13:24:27] never seen such a message [13:36:40] yeah, but somehow they forgot to put in which game it's talking about [13:37:03] hehe [13:37:12] and the translated fragments don't really make sense [13:37:17] a least it was not a null reference :) [14:27:38] list of compatible mods now at 9 of 38 [14:56:55] https://cdn.discordapp.com/attachments/429717171002933269/502857187215802368/DSC_9707.JPG [15:15:32] hm, i need to try this thing again where i actually stand upright after landing... [15:16:40] hm, can an engineer repair broken solar panels? :p [15:22:55] can i adjust the bounciness of landing gear? [15:24:18] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [15:27:31] I think so, might be in advanced tweakables [15:39:28] oh bob you idiot... picked up a container and knocked over the lander... [15:41:46] huh, loaded autosave and bob is gone? [15:49:12] The Kraken has given Bob a fate suitable for his actions. [15:52:17] sho no mercy to the traitor [16:25:43] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [16:37:12] uhm what? on quickload, the flag i planted earlier exploded [16:37:34] whoops? [16:37:55] Ya.. I sorta notice sometimes when things are placed on or near the surface, odd things happen [16:38:49] one of the base pods I was testing with a certain type of landing gear, started ... umm.. dancing around on a quick load/scene change. Then ... 'poof' gears-be-gone' suddenly [16:58:16] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [16:59:40] now... my lander is on a polar orbit, which has 2 problems... it takes it just BEHIND all the "log temperature while in spaceflight below X" locations, and i need to reconnect with my mothership somehow to get back, which is in equatorial orbit... [17:01:32] i could either waste my remaining fuel on a plane change that would put me in front of most of the locations, or i could leave myprobe core behind in this orbit to collect the data later, but that leaves me with no SAS for the return maneuvers... [17:02:05] pre-program the maneuvers... [17:02:41] set the ship on the marker... you have ability to full throttle even without a link.. unless you set it so that there is totally no control in settings while out of contact [17:03:43] most of my flights, with probes, my retro is behind the mun, so out of touch. but I can still set things up, then do a full throttle burn [17:05:53] i have a few relay satellites, so i don't think contact is a problem [17:06:30] dangit, i just missed a biome... :/ [17:07:32] I had a mission I did, took a piloted ship, along with a sort of drone... piloted the drone from the ship to places about on the mun [17:17:01] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [17:18:21] funfact: the missile knows where it is because it knows where it isn't [17:19:38] #KSPOfficial: mode change '+o BPlayer' by ChanServ!ChanServ@services.esper.net [17:21:51] https://cdn.discordapp.com/attachments/231106102693986314/502886182552731648/44262560_10158268538155329_7782200373476851712_n.png [17:23:06] https://i2.wp.com/media.boingboing.net/wp-content/uploads/2015/08/1440479232-01.jpg?w=970 [17:26:43] so, i have 3 mun biomes missing for EVA while in space: southwest crater, farside basin and highland craters (i missed that one earlier) [17:27:22] Fluburtur: exploding pressure cooker? [17:35:37] i might get highland craters on the next orbit, but the other two probably would take too long [17:36:55] that picture is years old [17:40:42] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [17:42:42] most pictures probably are... [17:50:12] wow... [17:50:28] so much force, actually pushed /down/ into hte stove.. ouch, rip [17:51:33] the spray patter in the other one is pretty neat... the places it didn't get :P [17:51:57] it looks more realistic because of that spray [17:51:59] the other is too clean [17:52:26] just water vs having already started to cook something? [17:53:42] longest journey dreamfall, does not live up to my expectation. controls are bad, i get headache from the camera movement, puzzles are simple, there are unnecessary battles, and the story is somehow not forming well [17:59:31] could depend on whether the thing you're cooking forms bubbles or not [17:59:46] non-bubbling stuff would be less likely to spray like that [18:00:04] viscosity [18:00:48] that might influence the bubbliness [18:00:49] though... mysthbusters tried to see if can paint a wall with an exploding spray can. Problem is, just shoots out in globs, not a consistently smooth spray [18:00:59] also, how much you filled it [18:01:11] short story: its a lot of factors [18:01:40] in other news, i didn't get the highland crater, moved just past it within that one orbit :/ [18:02:09] use your engine luke [18:03:06] now that i stopped playing the nausea and the headache is gone. i knew this by experience, some games cause this [18:03:29] never expected it from a point and click game [18:09:26] not a beep from opportunity. but curiosity is partially back in action [18:09:28] its ok.. sometimes I've found myself getting a little bit of anxiety from watching some videos.. or might be a combination of things [18:10:28] why did curiosity go down? [18:10:57] b processor malfunction [18:11:25] probably running on the memory damaged a now [18:13:04] I knew about the storm.. but hadn't caught on the rovers since the clearing [18:13:19] curiosity was fine during the storm [18:17:31] wonder if they wish they had either put protective covers or some self cleaning system on those panels for Oppertuity [18:17:58] no [18:18:05] that adds complexity and mass [18:18:26] they were very limited by volume too [18:18:30] a thin cover wouldn't add /that/ much... [18:18:54] and how would that protect against dust? [18:19:11] https://i.imgur.com/39ZdwTy.jpg [18:19:28] also that wouldnt have helped during the storm [18:19:41] be like shutters... [18:19:52] Oppy made it >4000 days into a 90 day mission, so& [18:19:58] yes, and then how you are going to open them without poweR? [18:20:07] trouble is.. you take solar panels to mars, they going to get covered in dust eventually... so unless they just going to toss a rover out each time a storm hits.. [18:20:13] Also, uh, at least some storms cleaned the panels. [18:20:25] they call them cleaning events [18:20:42] probably dust devils clean off the panels, in this season actually [18:20:54] from november or so [18:21:03] so there is some hope [18:21:09] its just a thought... [18:21:09] but i think it is fading [18:22:09] I know the pressure is pretty low over there... they been talking about a copter.. wonder if some little wind generator thing could also work [18:22:23] consumes power, adds mass [18:22:53] some 5000 sols into the 90 day mission, not bad at all [18:23:08] so those measures are not necessary [18:23:20] although form time to time they are limited because of power [18:24:51] everything adds mass... we get it [18:25:00] its just matter of how useful it would be [18:25:11] https://www.youtube.com/watch?v=LNkmwrTjKuo [18:25:11] YouTube - Launch Pad Water Deluge System Test at NASA Kennedy Space Center [18:26:42] uff.. this stupid mission.. ok so.. orbit mun. done.. land mun, done, get back to kerbin, fail.. [18:26:59] cause of the problem, probe looses control, flips, blows up instantly [18:27:26] stupid reentry ionization.. [18:27:28] bah, maneuvers without SAS are a pain... i think my ship is not perfectly balanced either [18:27:41] ... why no SAS? [18:27:56] caps lock and time acceleration helps you :) [18:28:06] because i had to leave the probe core in the orbit [18:28:12] and i have no pilot on the lander [18:28:43] oh, i forgot about caps [18:29:10] fine control.../ [18:29:22] why's it on caps though.. [18:29:42] BECAUSE EVERYONE KNOWS CAPS STANDS FOR SUBTLE NUANCES [18:29:44] come out of KSP with fine control on... start typing.. [18:29:46] exactly.. [18:29:53] CRUISE CONTROL FOR COOL [18:30:04] STOP YELLING! [18:30:07] :P [18:31:32] um.. anyways.. [18:31:41] so, got 200dv left, plane change maneuver in high mun orbit takes 150 [18:31:49] i should be fine? [18:31:58] speaking of lack of SAS.. what good is the staypuntnik other than for rovers? [18:32:18] seems a bit bulky for a rover? [18:32:25] 50dv left over.. depends what you plan to do after? [18:32:30] it is your first probe core, i use it for some rescue and stuff [18:32:46] lol.. everything's so builky [18:32:47] but ditch it as soon as possible [18:33:21] I've used staypunt for base computer... sits on a tower with solar panels around it [18:34:24] I should probably pick up on that project again... flying in parts to build an arctic base [18:36:24] Eddi|zuHause curious to see what your craft looks like... unbalanced huh? [18:39:57] Althego Insekten Burger? what is wrong with my people [18:40:52] https://phys.org/news/2018-10-moon-china-lunar-outer-space.html this sounds literally insane [18:41:11] china planning on launching an artifical moon?? [18:42:39] that's no moon :) [18:44:01] so... really just a giant spotlight? [18:44:04] in space [18:44:30] mirror mirror on the wall [18:44:37] a giant reflector probably [18:44:57] what happens when it blocks the sun during parts of the day... [18:44:59] when they launched that glowing disco ball a little while back, all the backflash people gave against it.. [18:45:21] hehe, iit was flashing for sure :) [18:45:48] it didnt seve any useful purpose and causing light pollution. the mirror thing could be useful [18:45:52] imagine a giant shadow moving across the surface at 17000mph. that would look crazy. [18:46:06] how big would such a amirror be? [18:46:12] this thing: https://gizmodo.com/shimmering-disco-ball-launched-into-space-by-a-milliona-1822408141 [18:46:33] and saving 170 million doesnt sounds not that that much [18:46:41] bepicolombo in less tahn 7 hours [18:46:43] the ISS is just but a spec... a tiny 'tie fighter' as it streaked across the sun in less than a second. [18:46:49] i think i will just sleep through it [18:47:09] it's business time is still scheduled for next month [18:47:10] I doubt a mirror would blot the sun out.. it either have to be gigantic.. and closer to the sun [18:47:29] originally it was supposed to be launched when? like half a year ago? [18:47:49] if they are planning on lighting up cities with this mirror its going to be pretty damn big... [18:48:19] yo mamma so big, cant see her face in the chinese space mirror :) [18:49:39] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [18:49:58] Althego umm....? Lost me on that one. [18:50:17] there is this group of jokes called yo mamma jokes [18:50:27] where they try to insult the opponents mother [18:51:08] https://www.youtube.com/watch?v=V4n0F9R90F0 [18:51:08] YouTube - Death Star Yo Momma | Robot Chicken | Adult Swim [18:51:10] I know that part.. [18:52:22] the so big, has her own gravity well probably be more space worthy :) [18:52:28] dont forget bepicolombo launch in 6 hours and 53 minutes [18:57:37] that's no moon [18:58:25] I meant to say that over an hour ago [18:58:26] said that 15 mintes ago [19:03:05] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [19:04:05] i am working hard on this apple pie, but it is still going to take me days to eat it all [19:23:43] so... i maneuvered one ship to have an encounter at 3,6km, switched to the other ship, encounter is 8,1km? [19:25:43] happens [19:25:58] still, the orbits work a lot better than they used to [19:27:46] had one case... I was tracking a ship for getting close for docking. one moment its closing at 2km out... next moment it shoots off, ends up +50km out somewhere [19:27:59] lol [19:28:07] i havent seen it this way [19:28:30] it was earlier version ksp.. no idea what happened. I guessing it updated the craft's position as I got nearer? [19:28:52] weird effects when entering physics bubble? [19:29:05] I'm watching it closing in... though I thought it weird the marker was there, yet I couldn't see the craft itself. Then suddenly the marker shoots off the side of my screen [19:33:00] uhh, encounter worked out at 76m :p [19:33:17] now... docking :p [19:48:57] yay! [19:55:26] so, if KAS tells me "this node cannot be used for surface attach", what can i do? [19:56:28] wanna do what with what? [19:57:22] i want to move a monoprop tank [20:00:17] node.. I'm guessing is on the surface you want to attach the tank to? I haven't used KAS... well only very very briefly [20:02:06] no, i think it's referring to the node of the tank i detached, it can only be attached on some other node, not the surface? [20:02:57] as far as I know... you can connect it to any surface, long as there is room [20:03:02] maybe wrong tool in hand? [20:03:30] the screwdriver (not the wrench) [20:05:56] hopefully its not a limitation regarding radial attached parts.. [20:06:04] so you can't place it anywhere else even? [20:06:53] we are a week away from insight landing <-- https://en.wikipedia.org/wiki/InSight is expected to land on the surface of Mars at Elysium Planitia on 26 November 2018. [20:07:42] no althego ... [20:15:52] ah i managed to do it... [20:16:01] need to use X instead of H to node-attach [20:16:22] but the real pain was floating the thing to the other place without being able to attach it inbetween [20:16:39] while you grabbed a thing you cannot use rcs [20:17:10] and you can't even drop (G) it when no surface is nearby, and i have this gap in my ship... [20:25:49] oh [20:26:11] when you carrying the part... it straps it to the back of the kerbal.. or inventory? [20:31:49] no, only actual containers can be carried like that [20:32:21] small objects can be dragged to inventory [20:32:27] but this part is too large for that [20:32:50] I know wiht KIS gives kerbals inventory... though KAS.. I seem to recall some video, kerbal was having to carry a parachute unit (radial I think) and it was messing with his center of gravity [20:33:43] I'm going to eventually get KIS/KAS... for the fact the surface experiments pac I want to get for later, more advanced missions [20:34:22] i'm not claiming to be an expert at KAS/KIS, but you have inventory, backpack-container and "grabbed" parts. grabbing only puts it on your cursor, but you have a range of 3m around you where you can put it [20:35:53] anyway, i think all my reattachment is now done... time to think what to do now... [20:36:31] i think dock with my mun station, drop my remaining fuel/snacks there, swap crew and go home [20:41:14] I'm looking ksp for my grandson, will it run on an intel stick? [20:41:39] don't see why not [20:42:14] thanks... [20:42:14] what exactly do you mean by "intel stick", though? [20:45:03] these kinds of mini-pcs usually don't have a lot of performance, so might not be able to run big things [20:45:18] https://en.wikipedia.org/wiki/Intel_Compute_Stick [20:45:22] that? [20:47:44] well, yeah, but there are different performance levels and stuff [20:47:48] see https://www.intel.com/content/www/us/en/products/boards-kits/compute-stick.html [20:48:18] anyway, performance is probably on the really low end [20:48:34] so it should "run", but maybe not fast... [20:48:55] thanks, [20:50:51] Mine runs on a Core2 quad 3 GHz and an NVIDIA Corporation G94GL [Quadro FX 1800] (rev a1) [20:51:42] The SSD helps. [20:51:54] start it faster [20:52:18] understand, he is getting a new computer for Christmas, was trying to fill the gap until then. [21:09:22] ... interesting, pc on a stick [21:10:07] I mean... you could technically do that already; broomsticks may be strong enough to hold a microATX computer. [21:11:07] doubt my desk top would be quite as portable on a wooden stic [21:13:09] well, it would be removable... and imagine the efficent use of surface space due to the column holding the PC in the air! [21:25:05] #KSPOfficial: mode change '+o BPlayer' by ChanServ!ChanServ@services.esper.net [21:27:17] wonder if it would make for an effective hammer [21:27:40] instead of bashing your pc out of frustration... you use the pc to bash people with instead [21:30:21] anyways.... [21:49:24] tfw you notice you don't actually have a free docking port on your mun station [21:49:47] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [21:50:20] and you notice it 300m away on approach [22:21:13] & you found a planet where? https://aasnova.org/2018/10/05/aldebaran-b/ [22:21:50] (Also, ignore that bit about irregular sampling. We've had ways to deal with that since the 1970s) [22:49:43] ... 1.5.1 already? wonder what issues they found with .5.0 [22:53:01] Body lift was broken [22:56:47] I see they brushed over the landing leg spring issue [22:56:56] compress a landing leg, it shoots things into the air [23:07:28] hah [23:10:50] I messed around with it a bit in 1.4.2.. got some kick, but only if the craft is stupid light [23:10:56] any case.... gotta run.