[00:03:25] Last message repeated 1 time(s). [00:03:25] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [03:49:45] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [04:47:35] pull up KSP 0.23, wonder which screen it'll end up dumped on.. hmm [04:49:20] well.. good news.. bad news... dropped onto the right screen, downside, gotta keep it focused or stupid thing won't run through loadup [04:50:31] ksp2 moves the altitude indicator to the bottom. good news. moves the navball to the left. bad news [04:50:40] seriously, havent these peopele heard of hud? [04:50:42] ya saw that.. ugh [04:50:51] there is a reason it looks that way [04:51:05] phone ap users? [04:51:12] touch screens? [04:51:46] you kids are lucky.. most of my sims, half the screen was the dash [04:52:03] face it, in reality too [04:52:03] well ok... flightsims but whatever [04:53:06] don't get me wrong.. its nice seeing the crafts 3rd person and all.. I didn't mind the nav in the bottom center. could have at least made a little dash cluster.. maybe a few MDFs [04:53:14] what happened to droidsound-e? vanished from the play store [04:53:49] the simple solution is to make the position configurable and everybody puts it wherethey want itú [04:55:04] think you can already arrange things in the game as is? [04:55:56] now [04:56:10] they didnt say it will be possible in ksp2 [04:56:32] I just never got around to tweeking things.. did bother me a tad altitude was up top instead of with the nav [04:58:25] ooof.. looking at an older version at the moment -squints- maybe its my resolution thats different. Somehow looks a little crisper now [05:01:49] ah ok.. maybe was used to older versions at lower res, did have smaller screen back then [05:04:11] mmm.. anyways. [07:09:12] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [08:42:13] "NASA tries desperately to get the Kerbal Space Program team to delay KSP 2 until after the Mars 2020 mission launches." https://www.xkcd.com/2204/ [08:45:42] :) [09:04:29] Hrhr [09:04:38] well, I don't think KSP2 will be ready in 2020 [09:04:49] I hope they take their time to polish it up as much as they can [09:27:10] when was the last time you played a polished game? [09:35:35] sandbox who you ask'n? [09:35:45] anyone [09:36:08] ah.. trick question? is any game ever fully polished? [09:36:37] I guess if people stop work'n on them in a sense [09:38:07] do you think KSP2 will be rushed? [09:38:39] https://www.xkcd.com/2204/ [09:38:50] it's not a trick question, but rather a rhetorical one [09:39:56] but hm, maybe something like FTL? i can think of a few bugs, but not that many [09:43:32] lol xkcd [09:45:54] my graphics card can't handle a fully polished game ;) [09:46:34] I don't even have a graphics card [09:48:12] sandbox: You on a headless machine? ESP32? [09:51:31] darsie, just the integrated one in my intel cpu [09:52:26] huh... was figuring dumb terminal [10:25:16] I was pondering whether to write "GPU" or "graphics card". GPU probably would have been more accurate [10:30:13] ... how about VDU? [10:30:46] Video display unit... eh.. trying to think what other terms were used when we just had text, before graphics became a big thing. [11:09:15] as an experiment, I once tried to live with just a VT510 serial terminal ;) it did work better than expected, even buying stuff on ebay (using elinks as text browser) [11:10:36] doesn't work well for videos, though. 132x52 characters at 115200bps ist just not enough [11:20:27] ya well... youtube videos at 144 as it is are pretty bad [11:21:28] I doubt anyone would stand watching a thumbnail sized video screen, granted I do'nt even think it was quite that bad in the day either. Could try converting to Ascii... [11:23:24] lol.. https://www.velara3.com/wp/wp-content/uploads/2013/03/screenshot10-1024x640.png [11:49:30] KSP2 is a video, indeed. [11:57:35] not sure if text or image http://warpology.com/x/progress.png [11:58:32] but later it got even better with color support [12:12:03] ugh, Steam UI update. much more touch-y [12:51:43] Althego ok thats just badass [16:32:55] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [17:47:21] Minecraft LIVE! Rendog’s DogCraft SMP! Dank, dark, dangerous, let’s go CAVING!! Tune in here: https://youtu.be/OLZZcb_ekrg [17:47:21] YouTube - Minecraft LIVE! Rendog's DogCraft SMP! Dark, dangerous, full of scary stuff.. CAVES! (09/19/2019) [18:06:53] bah [18:07:00] loading screen contest [18:07:08] but no sign of 1.8 [18:07:46] there are signs [18:07:52] just not release signs :) [18:09:41] https://www.youtube.com/watch?v=I4Q2zlOdmr4 [18:09:42] YouTube - PROJECT THOR: Deadly Metal From Outer Space [19:23:43] cool band name [19:51:03] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:30:17] hrm I wonder how economical it would be to use liquid ozone in a rocket [20:30:55] risk of spontaneous decomposition shouldn't be too high since it would be at cryogenic temperatures [20:32:38] of course the smallest spark or maybe even a bit of stray dust acting as a catalyst might have the possibility of turning it into a runaway deflagration [20:33:45] some people suggested foof, liquid ozone cant be that bad [20:35:47] does foof self-detonate? [20:36:08] I know nitrous oxide can and I feel like liquid ozone probably could [20:36:32] not if only itself is around [20:36:40] otherwise you want ot be as far as possible [20:37:10] FOOF is too unstable compared with eg: ClF3 or ClF5 [20:37:34] Also, an unrelated explosion: "the experiment can verify that the bomb works without ever triggering its detonation, although there is a 50% chance that the bomb will explode in the effort." [20:37:35] it's all a matter of temperature ;) [20:38:25] if you start with a small spark or something like that you only need a very very small area of high temperature to set off the rest of the container [20:39:07] assuming the reaction is exothermic [20:42:51] Hence why monopropellants tend to be made to need a catalyst [20:42:58] ideally =D [20:43:54] its been a while since ive done any chem so its gonna take me a sec to see how much energy ozone's spontaneous decomposition will release [21:29:30] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net