[00:13:59] *sigh*, two tourists came home from the Mun, I let one get off the rocket earlier than the other so they would not come down simultaneously and I could land them separately, but then they drifted too far apart and one was 'killed'. [00:14:51] chutes [00:36:38] Ok, so this time I let them parachute together: http://bksys.at/bernhard/temp/screenshot289.png [00:38:27] Kathwell Kerman refused to leave the capsule on the Mun where she was supposed to recharge her jetpack and get back to orbit. So I got her a two seater where she could exchange fluids with Munvey Kerman: http://bksys.at/bernhard/temp/screenshot285.png [01:04:03] gn [03:45:06] if a station still fits the VAB, it's not too big, yet. https://formularfetischisten.de/~packbart/temp/foo.jpg [03:45:40] a station to build bigger stations with Global Construction [03:46:01] not even big [03:46:04] Action: packbart revisits some mods I removed to save RAM [03:46:25] half of it is the solar panel structure, you could just fold it in [03:47:48] yeah, it's just a MakerSpace station, housing 6 engineers and a few pilots and scientists. It needs lots of EC and MaterialKits, though [03:48:20] the plan is to have it build probes and landers in Duna orbit and get materials from Ike [03:49:35] Action: packbart spends too much time thinking about scenarios in the VAB :> [03:49:57] "what if I miss the docking port and ram the station? better move that fuel tank somewhere else" [03:50:16] forget the guns. ramming speed! [03:50:44] It's only too much if you're not having fun with the design stage [03:52:43] well, I do simulate and revert quite often, too. yeah, it's fun [03:54:03] but when I started thinking about escape routes and where shrapnel from exploding airlocks might go, I was thinking that was maybe too much ;) [03:54:33] Only need to worry about that if one of your kerbals is Matt Damon [03:58:10] matt kerman [03:58:37] WASD Editor Camera is quite useful if it's not the default camera. get up and close with parts at the outer arms [03:59:07] (and zoom far out to capture the craft within the VAB) [04:02:07] (there are rooms sticking out the VAB walls - Kerbals...) [04:52:40] https://www.youtube.com/watch?v=AC-6okOWXLs [04:52:40] YouTube - Why We May Be the Only Intelligent Life in the Universe with David Kipping of Cool Worlds [05:19:52] Oh, hey, Kipping [06:53:45] . [07:12:01] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [08:19:27] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [11:04:35] https://pbs.twimg.com/media/EYg1In3XQAQ_hFy?format=jpg&name=large [11:04:57] https://twitter.com/SpaceX/status/1263296976499748864 [11:04:57] <✔SpaceX> Crew Dragon and Falcon 9 in the hangar at Launch Complex 39A https://t.co/l758CdYXNQ [13:32:05] #KSPOfficial: mode change '+o purpletarget' by ChanServ!ChanServ@services.esper.net [14:27:05] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [15:10:07] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [15:41:16] https://www.youtube.com/watch?v=ghcIH5UWVD0 [15:41:17] YouTube - メジロ in 等々力 [15:57:10] birb [16:49:23] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [18:09:40] tqt/routing/CAddressControlList.cc [18:09:43] eh not this [18:09:55] how did this remain here for so long [18:10:05] https://www.youtube.com/watch?v=FfIhk6JiPHY [18:10:06] YouTube - Falcon 9 static fire test for SpaceX's Demo-2 mission [18:10:13] static fire after asembled? [18:10:25] they could have just used the booster [18:28:10] Yeah, thought the same [18:28:15] that's dangerous stuff there [18:28:28] they already lost one payload to this [18:29:00] hehe remember when the second stage exploded during the refueling trial run? [18:31:18] well [18:31:23] if its going to blow up [18:31:29] you want to do that on a test run, yeah? [18:31:45] yes, but you dont need the sacrifize the payload too [18:31:54] the payload is the humans [18:31:59] don't board the humans [18:31:59] in this case yes [18:32:03] but put the craft on there [18:32:03] but also the capsule [18:32:06] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [18:32:09] no, you want a proper test [18:32:14] with all the equipment [18:32:24] but not the precious goods [18:32:45] if it blows up, they wouldn't have wanted to be in the capsule anyway [18:33:00] that is another test, for the escape system :) [18:33:05] sure [18:41:53] hehe, this came in in recommendations because i play TA gain now [18:41:57] *again [18:43:17] https://www.youtube.com/watch?v=NAQ3N6bRIRk [18:43:18] YouTube - Chris Taylor, Independent Expert - Total Annihilation – 20 years later [19:09:45] so kerbonatus [19:11:08] kubernetes [19:11:27] I want two Sol centric planets next to each other and they should look like the they orbit each other aw well [19:11:46] isnt this what they want to do in ksp2? [19:11:53] ehh, don\t work now [19:12:01] k8s is my wok life [19:12:28] ksp has snarkiverse [19:12:36] and other planet pack too [19:12:43] kerbin - dres [19:12:51] berbin is on a circle [19:13:12] dres has the same period around sol, a bit inclined a bit eccentric [19:13:44] looks nice however the distance of the two ar not really constant [19:14:13] and why would it be constant [19:14:18] not bad, but I'd like to calculate how could I make the distance as constant as possible [19:14:29] because I want to :) [19:14:32] hehe [19:14:44] engineeringly :) [19:15:06] already too late to engineer today [19:15:09] at least for me [19:15:29] the trivial solution is that you put them on the same orbit [19:15:38] yes [19:15:53] but then they are standing still compared to each other [19:16:03] not entirely bad though [19:16:21] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [19:16:26] somehow i think of the term pseudo orbit [19:16:34] that sis what you want to do [19:21:19] ah, and that leads to horseshoe orbit. the distance still varies, though? [19:21:31] ( looking at https://en.wikipedia.org/wiki/Horseshoe_orbit ) [19:38:51] yes [19:39:20] planning some fun till kopernicus is back [19:40:02] hyperedit, planetary sci modifier and some asteroid tools if I find some [19:40:16] I like Snarkiverse a lot [19:42:22] I'll put an anti-kerbin (laythe maybe), dres+minmus next to Kerbin and some asteroids would be nice at the lagrange point of Mun for example [19:47:54] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [20:03:24] not much to see in the stream [20:03:36] i think it is better to go to bed [20:04:11] video quality is like it was made with a nipkow disk [20:04:15] i have to pee first [20:20:31] that's better [20:30:54] it depends on how do you like to sleep [20:32:07] hehe as soon as he said another modem online the image paused [20:38:43] Falcon 9 static fire looked good just now [20:39:48] hmm is there any way to know in advance which biomes you have already researched in a lab? [20:46:57] i should learn to use the mun as a slingshot [20:47:22] i just accidentally threw a vessel into solar orbit [22:02:13] nice, i had to tap into all my reserve fuel, but i got the ike orbit complete on my initial duna mission. 46km reentry only rcs fuel left. [22:05:04] flayer: There may also be dv from decouplers and Kerbals colliding with your ship. [22:05:35] yeah i'm going to undock from the habitation module [22:05:42] You could also gain dv when rotating while decoupling. [22:05:56] upon entering kerbin soi [22:06:11] that would probably give me far too much lol [22:06:17] sling me right into kerbin [22:06:39] oshit i missed my ideal point lol [22:07:22] off by 20 seconds on a 70 second burn [22:07:36] duration? [22:08:26] 54km instead of 46km [22:08:40] such thrilling details [22:11:34] ROFL i'm on the wrong side of the planet [22:11:49] well it was a polar orbit anyway