[00:00:43] A cross product of the ship UP plane Vector and the Body UP vector will give you a vector that follow this intersection [00:02:34] After that you can either find the True Anomaly of that vector in your orbit.... or you could just try futur positions every sec until you are close enough to it [00:02:59] btw, that vector might be the accending OR decending node... one is just - the other [00:08:29] bwoop [00:08:39] bwoop [00:09:09] yo, you interested in helping me finish out my guardian farm? [00:09:26] i need to finish the spawn chamber partitions and roof [00:09:37] as well as the drop collection system [00:09:57] eh [00:10:02] spawn chamber needs signs placed too, i think [00:10:08] not much into minecraft those times [00:10:24] finally got your flow going with the RC stuff?? [00:11:07] what do you mean? [00:11:18] building things on a regular basis? [00:11:34] nah [00:11:45] I mean I build stuff every few weeks sometimes [00:11:55] but im just not that much interested in minecraft [00:13:10] i see i see, so what are you up to these day anyway? [00:13:42] mostly war thunder and trying to get my canadair working properly [00:14:07] war thunder? [00:14:13] yeah [00:14:15] the game [00:14:44] what's that all about? [00:14:53] is it era specific? [00:14:56] WWII planes [00:15:11] well before WWII to after [00:15:21] so like 30s to late 40s [00:15:23] ww2 has lots of variety in aircraft design [00:15:30] now days not so much [00:17:32] do you know the plane from indiana jones and the ark? [00:17:49] the sort of flying wing? [00:17:53] yeah [00:17:58] yeah kinda [00:18:02] was that a real plane or just a prop idea? [00:18:13] I don't remember [00:18:33] i was wondering how the landing gear worked, because it looked liek it just stuck out there [00:18:57] I think it was based on a real one [00:19:46] BV-38 [00:19:57] fictional but based on a real design maybe [00:20:01] lemme loos [00:20:03] looks [00:22:27] based on the Horten Ho 229 concept, it seems [00:29:39] any upcoming projects, or still debugging the canadair? [00:31:34] well first I wantt o get my canadair flying [00:31:40] then learn to fly my heli [00:31:44] then idk more plane [00:33:11] i sees :D [00:40:30] mmm, pizza [00:49:56] finally put together an engine pod that i can use to fire off as a missile [00:50:04] https://78.media.tumblr.com/56929cc58c1d31abfdd9f9bc7a88b1ed/tumblr_inline_p16odk4K8o1rybrym_500.jpg [00:50:30] got into space, but i think a different aproach will be needed for orbital nonsense [00:50:34] ve2dmn: I *think* eta:descendingnode and eta:ascending node will help us figure out which of AN and DN is next -- that might be useful. [00:51:07] iron keg man [00:51:43] reminds me - local NFL team going to the super bowl [00:52:21] people were lighting off fireworks and honking horns and stuff for like an hour [00:52:31] pennsyltucky ftw [00:52:40] Do you live in the town that crisco'ed its light poles to minimize climbing? [00:52:49] did not hear of that one [00:52:54] so it's going to be east coast vs East coast. [00:53:02] not really [00:53:09] https://imgur.com/gallery/obVJ7 [00:53:09] https://i.imgur.com/9hbmcNg.jpg [00:53:13] new england vs the normal east coast [00:53:26] https://www.youtube.com/watch?v=Fon8RmP9Qew [00:53:26] YouTube - Rocket Lab - Still Testing Launch Attempt "I NEVER WANT TO HOLD AGAIN" [00:53:39] Philadelphia isn't really east coast [00:53:56] eat coast generally stops at the NY/VT and NY/CT state lines [00:54:00] uhm [00:54:16] Philly literally has the state of New Jersey between it and the coast [00:54:17] New England is all points northeast of New York. [00:54:24] its literally an hour to the ocean m8 [00:54:27] CT MA RI VT NH ME [00:54:30] Source: me, native [00:54:37] yes [00:54:50] it's an hour.. across an entire state [00:54:57] dude [00:55:05] Hey, 25min to cross RI. You could do a straight-line marathon across it [00:55:09] philadlephia is a deep water port [00:55:31] Philly has a river, not coast [00:55:43] its not a beach state, but its definitely est coast holy cow [00:55:57] it's not a coastal state at all [00:56:04] Pennsylvania that is [00:56:09] Pennsylvania doesn't really have a coastline, does it? [00:56:12] ok, well everyone here disagrees [00:56:17] no, New Jersey is the coastline [00:56:24] AMD Athlon 2X4 3.2GHZ, 4GB RAM GeForce GT6100 = POTATOMACHINE [00:56:28] literally the eastern border of Pennsylvania is Jersey [00:56:44] 610 rather [00:56:47] They've got Lake Erie, and some other water features [00:57:01] Jersey and New York make up the entire eastern border of Pennsylvania [00:57:07] delaware river is deep water till bristol, they have lift bridges to accommodate cargo ships [00:57:23] you're being to literal [00:57:26] anyways [00:57:30] you know cargo ships go down the Mississippi river too? [00:57:50] the social culture of where the patrios play and the SEPA region is very different [00:58:06] for one the climate is colder and slighty wetter up there [00:58:11] ve2dmn: https://github.com/KSP-KOS/KOS/issues/153#issuecomment-103558758 -- this guy tells how to get time to the nodes [00:58:45] don't you live in France? [00:58:56] me? [00:59:08] could've sworn you were french [00:59:12] Fluburtur is from france [00:59:15] lel [00:59:24] yes, I know Flub is [00:59:26] never been east of puerto rico m8 [00:59:31] yeah I think im one of the rare french guys here [00:59:54] ze rare french, and even more rare, ze RC model builder [01:00:16] we doing bad german impressions now [01:00:32] german? no [01:00:34] I need a name for a Anno 2205 Coporation that mines H3 on the moon and uses it for fusion... any ides? [01:01:01] anyway [01:01:35] "Noble Extraction Co." [01:01:36] Lunar Hydrogen Corp. [01:01:51] I was thinking 'Moon power' but it sound too... anime [01:02:16] Lunar Energetics [01:02:19] Lunar Cube Company. [01:02:34] SelHeCo [01:02:43] Selenium Heavy Industries [01:02:56] *Selenian [01:03:34] i'm sure the local transit agency will screw up the celebratory event i they do win [01:03:45] Moonshine? [01:03:52] if* [01:04:02] I was hoping for a pun, but He-3 is light helium& [01:04:24] extra leaky from containment vessels? [01:04:28] Helium is a noble gas too :P [01:05:15] Trying for a pun between Moonlight, Moonshine, MoonShot and He3 [01:05:36] he said H3, I assumed that was a weird hydrogen isotope like Dueterium [01:05:40] not He [01:05:41] i see your noble gas and raise you a train station [01:05:45] https://en.wikipedia.org/wiki/Noble_station [01:05:51] madmerlyn: that's mine in the Artic in the game [01:06:18] Why the Artic? Because reasons, I guess [01:06:28] madmerlyn: initially, yes. But tritium has a half-life of only ~12 years. It's helium that's in the regolith. [01:07:03] well if he had said He it would've made more sense to me heh [01:07:13] Artemis Power and Light? [01:07:24] Lighter than ore energetics [01:08:10] (they also sell laser rifles for deer hunting) [01:12:04] Hydro & Helium Habilitation [01:12:13] Company Logo H3 [01:22:00] Noble station.. first thing I thought was something from Halo franchise.. [01:24:53] just built a "jetissile" [01:24:59] air breathing missile :D [01:25:14] well a lot of modern missiles are ramjets [01:26:13] -looks for screenshot- [01:28:44] https://i.imgur.com/ms2yxm2.png [01:28:48] dats mine :D [01:29:18] nice [01:30:54] out past old airfield then back [01:30:57] so my cheap ergo keyboard at work that I've had for like 10 years is probably better than this microsoft one I've had just as long [01:31:22] doing zty.pe on it and I'm clearly getting some issues where the keyboard isn't registering keystrokes because I'm pressing too many keys too quickly [01:33:45] monster lawn dart :P [01:34:09] yis [01:34:23] i have another concept that is more like a javelin [01:34:43] let me build it [01:34:51] I've sorta done stuff like cruise missile.. but into space [01:40:59] https://www.newyorkcitytheatre.com/theaters/booththeater/tickets.php?eventName=The+Boys+In+The+Band&cmsEventId=28037&buy=true&history=seating&utc=1525550400&vsShowId=2569271&xyz=y [01:41:12] well, so much for that idea, my girlfriend wanted to go [01:41:30] Action: transitbiker searches back pocket for a spare 3 grand [01:46:24] Action: transitbiker sets jetissile to super cruise [01:53:31] mach number at 500 m/s at 10km? [01:59:38] the jettisle 2 has been unleashed [01:59:46] lets see if it cab fly [02:02:47] that design doesnt work, too heavy [02:08:12] One time I got tickets to West Side story [02:08:19] any good? [02:08:33] And in this theater, a company bought a bunch of seats for their employees [02:08:48] mhm [02:08:54] So I had nosebleeds and the usher came and told me to sit in the 2nd row at the front area [02:08:58] Was great. [02:09:24] woah [02:09:27] nice [02:09:55] WSS is basically Romeo&Juliet so it's alright. These performances at The Esplanade in Singapore sre really good and only get better as they get more clout. They were the cast from Broadway [02:10:31] Another time I saw a musical set to Queen's music. That was really fun. [02:11:07] I had an insider so I got to sit with the reserves in the front again for free. But I had to be very cheerful [02:11:20] That was easy because oh my God they were amazing [02:13:41] One of my favorite lines was when this team realized they didn't have any instruments, so they were going to sing acapella. "we need to go acapella!" "No!" "We can only sing acapella when it's necessary" "acapella is never necessary ..." He then wrote "PENTATONIX" On a board that he had next to him. I think it was improvised but I thought it was hilarious. [02:15:07] nice [02:15:16] lucky guy [02:15:30] i never really get that kinda luck heh [02:15:32] For my parent's tenth anniversary, they went to NYC. I still jealous because they saw Glengarry Glenn Ross on Broadway with Alan Alda staring [02:16:23] i saw pentatonix at some fairgrounds in the pouring rain, no umbrellas allowed [02:16:41] show was incredible tho [02:17:18] I can't stand them. It's not that I think they're bad. And their "unplugged" stuff is good. I just find a lot of their stuff overproduced [02:17:51] A lot of gourps are overproduced these days :( [02:18:15] well, they did "light in the hallway" with no amplification, everyone in the place was stone silent but them singing, was so cool [02:19:20] was avi's last performance with them on that tour [02:19:29] so yeah we had to go [02:22:10] well, i went from 1 wheasly to 5 juno [02:22:17] i think i could up the fuel a bit [02:23:43] I need to get around to completing my mission [02:23:52] Supposed to land a Rover at a Duna pole [02:24:11] right now it has 4 mark 0 tanks for the junos to latch onto, empty - filled those, and that cone hsaped smaller tank, was empty - filled that [02:24:30] the precooler, which was the only tank used, now will be the last to empty [02:24:33] Duna Orbit, and Polar Expedition Rover. [02:24:42] Or DOPE-Rover [02:25:34] heh nice [02:26:04] well, it seems that the combination of filled tanks that were empty and 5 juno is a good one [02:26:16] 500 m/s [02:49:00] heh.. stupid little experiment, rocket made of nothing but oscar tanks. [02:49:08] a little probe on top [03:18:41] https://www.yahoo.com/news/man-hopes-prove-earth-flat-213624305.html - Hopefully someone puts up a livestream of this one too. lol [03:24:15] egh.. some people that tend to think /everything/ is a lie.. gotta wonder sometimes [03:25:52] pff look at this moron, believes in the earth. that's been disproved a long time ago [03:31:26] earth = dirt, soil, ground [03:33:02] oscar the grouch rocket [03:34:41] oscar-b tank... you probably thinking the -G version.. modeled after garbage can [03:35:07] heh [03:35:27] i enjoy the crappier engines too [03:35:31] i mean rapier [03:36:38] after seeing the electron rocket launch, makes me wonder if normal rocket engines can actuall produce their own power [03:37:04] they can [03:37:08] will power [03:37:29] electron took power to run its pumps... [03:37:46] normally a little bit of fuel is used to generate gas to run the pumps.. [03:39:27] its magic [03:39:54] meh.. [03:40:20] i often wonder how such "sophistocated" minds of old would handle modern technology [03:40:36] depends on how well they can learn. [03:40:52] or... adjust to things? Might be a bit of a shock. [03:40:56] i mean, would they jump back and accuse witchcraft? [03:41:39] that case.. would depend on their culture, background, personality.. ect [03:42:39] some may go by witchcraft, and think high tech is the world of some demons. [03:42:45] you could never know for sure [03:42:49] world.. work.. meh [03:43:46] I'm a little worried about the whole, everyone's face in their phones all the time. The occasional walking into poles [03:44:11] don't get me on about the high and mighty, must get there as fast as I can drive mentality [03:45:21] its not the phone's fault, i can assue you hehe [03:45:24] assure* [03:45:51] no.. its people not knowing how to use tech resoncably.. [03:46:12] the typos are atronk [03:46:16] stronk* [03:46:19] then again... so much tech crammed into cars these days, they starting to wonder if makers and dealers are adding too much distraction to the driving [03:46:20] jeeze [03:46:45] now there is talk about how they can make /any/ car with a steering wheel, self driving [03:47:07] i keep my eyes on the road 100% unless i'm checking mirrors [03:47:25] I chocked when they said, check mirrors every 9 seconds [03:47:46] or something along those lines... you adjust to the driving conditions. [03:47:58] to avoid zoning out [03:48:46] when I first started driving, I hard hard time staying awake travelling out ot Seattle.. a little less than 3 hour drive [03:49:14] these days, I can go all day, for the most part. Ya.. you should stop now and then, take a break. [03:50:06] to be honest.. I'd rather drive, take it easy. I like travelling. I cringe a little when I see people doing twice the speed limit, only to get into accidents [03:50:40] i prefer my bike first, train second, bus third, walking fourth [03:50:54] i am a very good driver but i do not like driving in the least [03:51:21] username checks out [03:52:08] would like to visit denmark again.. lots of flat land out there. Tons of people bike everywhere [03:53:08] even the Danish armed forces (used to?) bicycle [03:53:18] I wonder if they still do [03:53:21] Completely baffles me why the flat earth movement appears to be gaining speed.... [03:54:05] Ah, bicycle infantry seems to have been phased out [03:54:19] we have police on bikes here.. more short range though [03:54:32] except for partisan/irregulars [03:54:36] I just mentioned denmark because mom's from there. I sorta miss it. (last was in '86) [03:56:13] flat earth? [03:56:27] i can get behind tamped earth, but flat earth? nah [03:56:34] eh.. you hear them ranting all the time on all the streamed launches it seems [03:57:07] going to go out on a limb and say that probably a few of them are just trolls, doing it for fun [03:57:53] we have reached a critical mass as a species. from here we can go on, or crash and burn. i feel stuff like that is more a sign of this critical mass, not a sign of things getting worse [03:58:23] ooooh.. there is so much more going on than you, or even I am aware of.. [03:59:08] i'm pretty up to speed on things, generally [04:00:29] I mean I can get behind the idea we just live in some gigantic round terrarium, and the altitude the air is too thin is the "glass"....fut flat earthers are probably drunken druggies or something... [04:01:05] was more along the lines that flat earthers aren't the only people... [04:01:14] one thing that most westerners still don't get is sunni vs shii and to not interfere with cultures we don't fit into historically... you want to talk about trolling, like, let people believe what they want, you know? trends come and go, not much we can do to influence that, nor should we, just keep to your own lane and top harassing others, but that's probably a bad topic to get into any further [04:02:08] deep down we are all angry 12 year olds [04:02:11] people can believe what they want... just don't cause harm to others [04:02:29] but will we build a huge lego thing in our rooms, or will we go pick on other kids [04:02:55] heh... lego. I know someone who's built a city in a room on many tables [04:03:49] like in "contact" i'm curious how we will survive this technological/sociological adolescence [04:05:39] Yeah. [04:06:26] who knows.. we might be doing better than expected [04:07:10] :3 [04:07:40] not like we have a baseline... [04:07:50] http://i0.kym-cdn.com/entries/icons/mobile/000/001/253/betterthan.jpg [04:07:56] I suspect there will always be 'teething problems' [04:09:46] A few days ago I was thinking if man lands on Mars in my lifetime, I can die happy because the future is here. but then I look at the small things,...my Internet speed...Smart TVs...and the way things are delivered now, and I realized I don't have to wait for the Mars landing. We're here already...and sure we have creepy things like robots that are a little TOO humanlike, but other than that... [04:10:49] live in the moment huh? [04:11:30] Yeah. [04:14:37] we have arrived :d [04:16:47] speaking of the the moment... friends just threw an alert my way, train engines hit a fuel tanker truck not far from where I live [04:16:56] brb hehe [04:17:08] what railroad company? [04:17:22] NS, CSX, UP, BNSF, KCS> [04:18:47] etaoin shrdlu [04:18:58] Gesundheit [04:19:10] How is everyone ? [04:19:16] hi [04:19:19] https://imgur.com/a/RHY8H [04:19:23] o.o [04:19:35] name? "sess nuh" [04:19:56] i am curious to its range [04:22:17] CP [04:22:56] er ya.. CPR, port coquitlam railyard [04:24:28] transitbiker I've done a few stupid little craft creations with the Mk3 cockpit... [04:25:25] a prototype spaceplane and a fully functional one.. though it uses 4 rapiers, so slightly cheaty [04:26:56] oh sweet.. do have screen shots [04:28:29] https://www.youtube.com/watch?v=ocmAAhvS1cE - Here's my current KSP project, an idea I came up with this morning, before I had coffee rofl [04:28:29] YouTube - Launch Vehicle Testing [04:29:17] Higher quality video isn't ready yet because I just uploaded it. [04:29:48] ve2dmn: need "return from moon" script. :-) Can't set target to Kerbin because we're in the Mun's SOI. [04:34:22] My idea of setting apo outside Mun's SOI, then setting peri to Kerbin's surface, took eight days of unnecessary coasting. [04:36:12] heh [04:37:24] I always use a retrograde slingshot around Mun from Minmus to go to Kerbin. [04:41:08] :D [04:42:03] ok [04:42:25] am a rail transport advocate, so yeah [04:44:45] The landing scripts with RAMP aren't really useful for my style of rockets. :-( [04:47:28] ethanol burns pretty hot, but not toxic as its combustion products are water and co2 [05:28:21] how do i calculate when the fuel tank will run dry? [05:28:30] like time till it gets emptied [05:28:54] volume divided by fuel flow? [05:29:02] hmmm [05:29:19] 1200 units of fuel [05:29:19] seems too obvious an answer] [05:29:44] 0.08 fuel consumption rate [05:30:11] 1200 divided by 0.08 would be a pretty large number, yes? [05:30:53] 25 minutes of fuel? [05:31:15] 250? [05:31:20] im not sure i am doing the calculation correctly [05:31:24] ok [05:31:45] 4 hours of burn lol [05:31:54] thats a lot [05:34:33] that is enough to circle kerbin 1.3 times [05:34:44] at 250 m/s [05:34:48] no thank you [05:34:52] hehe [05:35:49] i'd say it makes setting up manuevres almost impossible with those manual controls [05:38:47] im just gonna use a whiplash [05:43:26] and add some lights [05:43:38] landing in the dark is a craps shoot without lights [05:45:08] lol [05:45:23] why transitbiker? there are lights on wheels [05:45:53] they dont really help you detect terrain variations in time [05:47:20] i'd say they are fine if the wheel looks the correct way [05:48:44] nah, they are useless for landing on terrain that isnt flat [05:50:28] how do i know? i just tried [05:51:12] the other question is why are you landing on terrain that is not flat [05:51:34] because its dark out and im not sitting here for 4 hours so my plane can fly around kerbin [05:51:44] ;) [05:51:55] hm [05:52:21] i think coastlines should be flat near water edge [05:52:50] cant see [05:53:22] lol [05:55:43] seeing stuff pass overhead that is in orbit from a craft flying in atmosphere [05:55:49] I swear putting lubuntu on this thing was the best thing I ever did to it. [05:55:49] so cool [05:55:57] what specs? [05:56:39] next thing to pass over that i can see is an orbiting eva kerbal [05:57:11] then some spent stages [05:57:18] lol [05:58:48] -nature film narrator voice- so majestic, how the spent stages float above the struggles of the atmosphere" [05:59:15] Specs of this thing: [05:59:19] yes [06:00:58] oh man that thing in low orbit is going so fast [06:01:08] its just barly in orbit too, which means its really zipping along [06:03:19] Intel Atom N270 @ 1.6ghz, dual speed (usually at 800MHZ), 1GB RAM, and Intel integrTED GRAPHICS 945 CHIPSET. oops [06:03:45] that really is a netbook [06:03:52] dell? [06:05:25] Acer [06:05:31] hmm [06:05:36] AspireOne [06:05:39] mfgr year? [06:06:45] Originally WinXP was installed on here, and I believe 2008 [06:07:01] 2008, the year of the netbook battle [06:07:32] i have some crappy dell netbook myself got it for free from a college that was updating its stuff [06:07:38] also 2008 [06:08:28] heh [06:08:59] also has xp - would love to put some kinda linux on it [06:09:15] Yeah I more or less replaced mine with an ipad, but this thing;s seeing a lot more use now. [06:12:35] ahhh, not gonna make it to a landmass [06:15:14] transitbiker, if you use FAR i found that its spoilers make landing much easier [06:17:02] hm [06:17:54] srb's on a jet plane, what could go wronk? [06:19:16] forgot fuel for the jet engine -_- [06:21:25] hi [06:21:31] ello there [06:21:57] does anyone know of a mod that adds baby NERVAs? [06:22:06] 0.625/Mk0 nuclear engine [06:22:13] tweakscale? [06:22:28] ok ty [06:25:32] It's like asking for a stock inline RTG. [06:26:36] how so [06:27:10] im making a tech tree mod and everything starts as 0.625m/Mk0 diameter [06:27:25] all it's missing is baby NERVAs [06:28:03] transitbiker: do you use tweakscale? [06:28:16] i do not use any mods or add-ons [06:28:50] oh ok, interesting [06:29:34] i dont use part mods but some things like realistic solar system and other helpful features would be hard to go back from [06:30:05] you don't even use a deltaV readout like KER? [06:30:22] stock vanilla only [06:30:37] Not even nav control mods? [06:31:19] see above :d [06:32:01] wow [06:32:13] that's pretty cool [06:32:25] i either like a game or i don't, generally [06:32:48] fair enough [06:33:14] some games i wouldn't want to mod, others, like this one... it just feels so underdeveloped and in need of assistance [06:33:41] at least in career mode anyway. the astrophysics and all that are fine [06:33:58] if you think ksp is underdeveloped, try simplerockets ;) [06:34:13] haha ok [06:37:37] Simple rockets at least owns up to its name [06:38:00] lol [06:38:38] But with KSP you can at least mod it to wherever you want it to be [06:39:50] Oneiros: you play real solar system with stock parts? [06:40:29] ya, KSP has great modding potential [06:40:53] my stranded pilot cannot get into her rescue craft -_- [06:41:32] Yup i did try it, using the SMURFF mod. it was cool. I think I prefer quarter size RSS though - the scale of RSS feels a bit overwhhelming [06:42:30] i love that orbits are so much bigger, but the planet feels barren and lacking detail [06:43:41] its probably a limitation of the engine or something, I don't see it as an RSS problem [06:44:11] oy vey [06:45:03] Lifeless planets arent really limited to RO either [06:45:46] yeh. kerbin is barren too, but at least there are mountains and things nearby [06:46:06] and the old runway [06:46:39] as opposed to a massive flat green area, and some water [06:47:48] for some reason it's also very dark. I think because the distance from the sun has increased. but i couldn't find a fix aside from increasing ambient brightness in teh game settings. [06:49:23] Oneiros, SMURFF? Does that mod make kerbals blue? [06:50:51] well i rescued the one pilot, but the craft she came from is dead in the water [06:52:12] haha no, it makes the masses of engines and fuel tanks and things more realistc [06:52:14] https://forum.kerbalspaceprogram.com/index.php?/topic/117992-122-smurff-simple-module-adjustments-for-real-ish-fuel-mass-fractions-161-02017-feb-24/ [06:52:25] gonna grab the rescue pilot with an identical craft [06:53:02] basically means you can use the unrealistically heavy stock parts in RSS [06:53:53] i tried a stock career in RSS with it, all I needed was a couple extra tanks to make orbit [07:04:51] sending a proper rescue craft [07:06:53] yeah i recently made a rescue craft which required pulling to get landed [07:07:31] Oneiros: if you ever want to try a relatively stock Ksp RO Experience, try RP-9 [07:07:35] Rp-0* [07:07:45] As it still gives you a career mode [07:08:34] coming up on target [07:09:34] It's not quite Smurf [07:13:46] I'd like to, just waiting for a 1.3.1 release [07:14:23] i cant spend much time trying to troubleshoot the issues i had trying to run it [07:14:56] and hopefully it will be ready before ksp 1.4 lol [07:15:43] of we go, heavy one kerbal [07:16:41] oh... [07:16:46] rip rescue craft [07:16:49] x-x [07:16:53] nite all ^-^ [07:17:37] anybody knows why this happens to gdb upon trying to load some external debug symbols? "Dwarf Error: wrong version in compilation unit header (is 0, should be 2, 3, or 4)" readelf -wi has some similar message and fails reading the data. happens with some debug files on debian jessie, but the files, and the libs they are used with are from debian stretch. i guess there is some difference in the format [07:17:43] but i cant find what it is [07:48:42] as expected, no answer [07:48:44] https://twitter.com/hashtag/DescribeASciFiFilmBadly?src=hash [08:23:07] Althego: wait what is that for [08:23:11] The error thing [08:24:28] gdb loads external debug symbols for some libs. those libs were originally from debian stretch, along with their debug symbols. but if you try to load them under debian jessie, the format seems to be different, and the elf tools have trouble reading the debug symbols [08:33:06] Althego: different gcc version [08:33:14] (my guess) [08:33:41] and I do seem to remember there being a shift in debug symbols a while back [08:34:03] (I use sid, so I get these things a bit earlier) [08:34:25] https://www.dailybreeze.com/2018/01/21/whats-that-spacex-ship-with-the-massive-claw-arms-on-the-los-angeles-waterfront/ uhm, ok [08:38:21] yes gcc version is different, and it is also among my assumption [11:19:51] #KSPOfficial: mode change '+o technicalfool' by ChanServ!ChanServ@services.esper.net [12:40:14] good morning [12:45:08] sup? [12:50:28] I didn't sleep enough and the weather is extra crappy, but aside from that, It's fine: I got coffee [12:50:58] all hail the holy bean :) [12:52:58] yes [12:53:17] Although, I feel like it might not be enough to get me through the day [12:53:38] please don't start your day with drugs [12:53:51] Truga: nah. I just want my bed [12:54:21] If I can't concentrate I'm useless. And if I'm useless I better stay home [12:54:43] Ironically, most schools are closed today... except the University I work at [12:54:45] Action: UmbralRaptor stares at Truga. [13:00:21] An interesting thing about coffee, it's sort of an anti-drug more then an actual 'evil chemical' [13:01:04] It stops the absortion of a chemical signal that induses sleep, kind of like adrenaline would. [13:02:02] so unlike actual 'Controlled substance' that mimic the chemical neuro-receptor, this one block the normal message. [13:02:32] https://www.medicalnewstoday.com/articles/270202.php [13:03:01] Your body eventually gets used to it and produces more of the required chemical message, which is why when you cut off coffe you feel bad. [13:03:30] for me, I get nasty headaches when I don't have enough coffee [13:03:39] yup [13:04:41] It's just not an addiction [13:08:35] uh [13:08:43] sometime in the next few weeks, I will have "Robert A. Heinlein Virginia Edition collectors set #784" in my hands :) [13:08:47] the fact that you need it to not get headaches means it's an addiction [13:09:12] so? [13:09:19] nothing [13:09:21] just saying [13:09:40] I'm inclined to sort of agree, though [13:09:48] but I don't consider it to be a bad thing [13:09:52] Truga: Not in the same way that other chemical receptor mimics do [13:09:59] (also, the headaches do go in a few days) [13:10:02] ve2dmn you're just making excuses [13:10:03] :p [13:10:18] You could get off Coffee completetly over 2-3 days. Try that with Nictotine [13:10:27] (there have been times where I had to go without coffee for a long time) [13:10:29] i won't, I don't smoke either :v [13:10:36] Neither do I [13:11:03] Truga: but going on a broader definition of addiction, you are technically correct. [13:11:38] go even broader and KSP is my addiction :D [13:11:44] i'm indulging in my food addiction atm [13:12:10] yeah, withdrawal from food is pretty harsh [13:12:38] meh. you can survive for a long timee without food. Just drink enough water [13:12:52] yeah, a few weeks [13:13:13] (depends on your build) [13:13:36] I think the record for 'not eating' (but taking vitamins in tablets to avoid complications) is close to 400 days [13:13:55] also lychees are nice [13:13:57] Of course that guy's advice is "Don't do it" [13:29:10] Mathuin: Just read your comment from yesterday. I don't have a good Mun<->Kerbin kOS script. I was starting to work on that, but I got distracted by achivement hunting in Anno 2205 [13:48:13] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [14:12:02] Did I ever mention I have this love-hate relationship with virtualisation and containers? [14:14:06] It's super usefull for development, but devs got lazy and instead of trying to make their code work with the system, I now have several version of the same library [14:17:05] ho, just "npm install this" and "pip install that" in your virtualenv... [14:18:12] Sure... And security updates? When do I do them? What do you mean you didn't plan that? [14:18:23] *sigh* [14:18:32] [14:33:05] haha pip is cancer [14:33:10] make it work [14:33:14] deb is around ok [14:33:24] but pip packages are just not handled correctly [14:53:36] that's because pip is more akin to the AUR than to an official repo [14:54:02] or the old Perl CPAN [15:10:08] .... such a crazy morning [15:12:27] JCB: ice? [15:20:57] no.. fire and water [15:21:32] tanker truck and train engine explosion collision.. yesterday evening. Then around 1am, tsunami warning. Though my area didn't get the warning, inside the straight [15:21:35] or strait [15:21:54] West Coast. ok [15:22:08] we got freezing rain overnight. Ice. Ice everywhere. [15:22:09] ya... just caught the chatter on the news when I got into the truck an hour ago [15:22:49] by the time it got half way down the island.. they measured 3cm waves [15:24:00] M 7.9 over in alaska... everyone on the coast got the warning just in case [15:24:11] I heard this morning [15:25:02] a warning "just in case" [15:25:11] isn't it contraproductive? [15:25:30] precaution.. they didn' tknow the type of quake it was [15:25:42] kubi: well, the level of alert wasn't the same everywhere. [15:26:22] if it was vertical motion of the plates, it would have been a different story. [15:28:59] kubi: you can see it this way: We have confirmation of a large earthquake in the ocean near Alaska. Better safe then sorry. [15:29:55] kubi: also, the BC alert was cancelled once more info made it clear it wasn't going to be a big one [15:31:45] https://twitter.com/NWS_NTWC/status/955736371607556096/photo/1 [15:31:46] Tue Jan 23 09:38:01 UTC 2018 event picture https://t.co/AHbKZ8xPuJ [15:38:10] my area was sheltered by the strait and island.. [15:46:01] #KSPOfficial: mode change '+o technicalfool' by ChanServ!ChanServ@services.esper.net [16:00:22] https://cdn.discordapp.com/attachments/255748182426910720/405391282609979392/IMG_20180123_161718.jpg [16:07:34] still chasing the ducks? [16:07:48] there were chasing me [16:07:59] also it was even more flooded https://cdn.discordapp.com/attachments/255748182426910720/405390819064021002/DSC_8303.JPG [16:08:42] Althego: https://twitter.com/SpaceflightNow/status/955791587593850880 [16:08:42] The Falcon Heavys first test-firing at launch pad 39A in Florida is now set for no earlier than Wednesday.& https://t.co/MKW7mR2fgT [16:09:24] uh, why do you still have flooding? [16:09:31] idk [16:09:53] and when is your real flight test? [16:10:05] this weekend I hope [16:10:11] I will put more powerful motors [16:10:27] there was a section of road that was flooded so I could do testing there [16:10:36] and I got it off the water but it needed headwind [16:10:50] si I will put better motors and that should work [16:14:00] moar power always works. :D [16:14:10] yeah [16:14:40] I also talked with some peoples while I was there and it was nice [16:14:53] peoples here like rc planes and stuff [16:17:23] well... not too much power, you'd still want your wings to stay attached ;) [16:17:40] Fluburtur: What word do you use for RC? 'Téléguidé'? 'Radioguidé'? [16:17:54] radiocommandé [16:18:33] Even better [16:19:35] some peoples asked me so I told them it took me one week to build the plane and they were like "oh wow" [16:20:30] It takes a few hours to build, but it then take a week to tweak it just right [16:20:49] I would love to build a plane myself... sadly, a lot of hobby stores out here closed down [16:20:51] nah I worked on it like 2 hours each day for 5 days [16:21:29] JCB: try online :/ [16:21:53] go to the hardware store and get insulation foam [16:22:25] JCB: do you have a link to that truck/tanker news story? [16:23:25] ooh wait... one I thought shutdown just moved. [16:23:35] same city just another mall [16:24:22] https://cdn.discordapp.com/attachments/231106102693986314/405397289566470154/tumblr_p2x2icAUbg1r539hzo1_500.png [16:25:16] JCB: Ever saw that 'dead malls of America' video? [16:26:10] note collision happened 6pm yesterday.. [16:26:11] http://vancouversun.com/news/local-news/fire-burning-at-port-coquitlam-rail-yard [16:26:44] ve2dmn I know of it.. didn't really watch it. store just moved from one strip mall to another location.. nothing really went dead [16:27:24] the mall here in Fayetteville had a vacancy rate of almost 40% when they built a new mall 15 miles north of it [16:27:44] it's recovered now, I'd say they're probably around 10% vacancy now [16:28:17] I think the board that runs it is too stubborn on rent, but they brought prices down when they realized the ship was gonna sink if they didn't [16:28:35] course there's about to be a HUGE space that needs renting out on account of Sears closing nationally [16:28:50] lol liam nissan [16:29:04] nii-san :) [16:29:56] a mall in the major city of mine, was doing ok. Till till security ended up getting too heavy handed. Started scaring off tenants... new contractor came in and now things slowly started returning to normal [16:33:05] #KSPOfficial: mode change '+o purpletarget|ZZZ' by ChanServ!ChanServ@services.esper.net [16:47:04] are there any mods that offer different types of liquid fuel? just out of curiousity. [16:47:22] yes [16:47:35] if you're interested in super complicated crap, check out realfuels [16:47:48] otherwise, cryo engines or somesuch has liquid hydrogen powered ones [16:48:27] incroyable [16:48:29] don't they also recommend a few other mods to go along with realfuels to help with things? [16:48:31] realfuels has all kinds of stuff though, including stuff like pressured tanks and ullage [16:48:49] yeah you should probably install an engine pack to go with that [16:49:36] nasa+russian engines pack is nice but might be a little over powered. Think was more meant for realisim overhaul.. unless I'm wrong? [16:49:39] https://forum.kerbalspaceprogram.com/index.php?/topic/58236-13-real-fuels-v1223-july-30/ and https://forum.kerbalspaceprogram.com/index.php?/topic/73410-stockalike-rf-engine-configs-v323-82317rf-v12/ [16:49:51] nah realfuels has a stockalite configs thing [16:50:16] it's all on ckan too [16:50:57] I'm grateful that both KSP and ckan are available on linux. It makes life a lot easier [16:51:03] I tried some of the nasa stuff.. few other things. Was kind of nice but didn't do the realfuels thing wiht it. [16:51:12] I've got a windows laptop, but it's too slow to run KSP well [16:51:42] hehe [16:51:44] I cringe when I see people dumping 500 or so mods on a game then just dive right in... then find themselves completely lost ;P [16:52:07] i love mods, my current install has like 100 installed in ckan i think [16:52:25] I had a few mods one version, took a while to load though. :\ [16:52:31] I know what you mean. The only thing I've got installed is Engineer Redux, and that was after I landed on mun [16:52:44] yeah starting stock is fine [16:53:10] I've mostly done stock but a few mods I'd like to put in to help with building mostly. [16:53:11] i'm playing on real size system now and stock is just a bit short on parts i'd want :p [16:53:29] same, but also FAR [16:53:32] FAR is justice [16:53:34] I've been considering picking some up though, since I'm... not end game, but I've got something headed to Eeloo that can hang out in orbit, and I'll probably send something manned after that. Science maxed out, etc [16:53:38] I find it funny, people suggest docking alignment indicator.. yet I haven't really any issues docking in stock [16:54:19] What are the biggest differences playing a real size system? [16:54:33] it takes like 11km/s of dv to get to orbit [16:54:40] after that it's mostly the same [16:54:43] I gotten V1.3 but yet to run it... have a few missions waiting to be finished in my 1.2... just been feeling sick/troubled to get down to working on them right now [16:54:43] margins can be a bit tighter [16:55:11] on the other hand, time frames are much longer [16:56:02] ya I always thought the launches in stock were a bit too fast.. [16:56:20] ehh [16:56:50] you try real launc profile, you end up burning a lot... [16:57:34] means you turned too quickly imo [16:57:34] I know some of the real launches, they go up past their intended orbit, then burn a little on the way down, circularizing [16:57:54] yeah uhhh [16:57:58] that's the main problem really [16:58:09] 80% of your dv is in the last stage so [16:58:23] and that's usually just a terrier or something similar, so low twr [16:58:27] I do a shallow profile on the later parts, it does end up using a lot less fuel rather than straight up and over [16:58:37] yeah [16:58:58] most of my boosters get me up to near orbit, then unit on the craft does the rest [16:58:59] I just let the air do my gravity turn thing and I don't usually see any burning :v [17:01:41] if it's a true gravity turn it's gravity doing the turn not the air [17:02:10] you give your nose a little nudge, and then gravity pulls it down as you ascend. A proper gravity turn has no steering beyond the original nudge [17:02:20] uhh [17:02:34] gravity works on the whole rocket at the same time tho? [17:02:59] ya.. you basically just flying a ballistic [17:03:21] the trouble is trying to figure out how much of a nudge and when to do it to get it right [17:03:22] yeah [17:03:27] Truga this is true, but if your rocket isn't going perfectly perpendicular to the gravity, it's going to pull your nose down [17:03:29] 5 degrees at 50m/s in stock [17:03:41] does the trick [17:03:51] just put some winglets on the end, to keep it from flipping [17:03:53] because your thrust is coming out of the rear of the rocket, but gravity is pulling everything down [17:03:55] ya but how much acceleration? [17:04:03] so the nose will gradually lower [17:04:10] doesn't matter, 50m/s will be at different altitudes at different twr [17:04:12] that's why they call it a gravity turn and not just a turn [17:04:12] :p [17:04:18] gravity does the turning [17:04:38] gravity turn is just a zero lift turn [17:05:01] "A gravity turn or zero-lift turn is a maneuver used in launching a spacecraft into, or descending from, an orbit around a celestial body such as a planet or a moon. It is a trajectory optimization that uses gravity to steer the vehicle onto its desired trajectory." [17:05:16] most of my creations I'm already hitting nearly double that shortly after take off [17:05:24] yeah, and since ksp has no wind, air does the same thing :p [17:05:32] or rather [17:05:35] it's not the air steering the vehicle, it's gravity [17:05:37] combination of winglets and gravity [17:05:40] yeah [17:05:57] I have to add fins to some of my creations.. fairings tend to mess with dynamics [17:05:59] the winglets are just stabilizing it, if the rocket's center of pressure was stable without them you wouldn't need them [17:06:17] that's almost impossible tho [17:06:25] you can also do gravity turns on bodies without atmosphere, and no it's not almost impossible [17:06:47] my general rule is, if the fairing stays the same size as the rocket tanks, and you have significant mass forwards, you /might/ be able to get away without fins [17:07:04] umm [17:07:18] no, fairing is always much lighter than tanks, so tanks will want to go ahead of it [17:07:31] that's not how inertia works [17:07:41] noticed I mentioned mass? as in payload? [17:07:43] you can get away without winglets by steering manually with gimbal, but that sounds like a whole lot of effort for no gain to me :v [17:07:44] and in this scenario you're dealing with drag [17:07:59] umm [17:08:00] which is what the fairing eliminates [17:08:04] that's exactly how drag works tho [17:08:16] drag works by surface area, not just mass alone [17:08:24] fairings reduces drag around a payload. It doesn't elemate its mass [17:08:27] tanks are heavier, and experience the same amount of drag as the fairing, if they're the same size [17:08:30] the tanks don't "want to be in front" that's ludicrous [17:08:40] and then, because the center of gravity is at the bottom [17:08:44] center of mass* [17:08:47] it'll want to go first [17:08:56] doesn't matter where the CoM is as long as its in front of the thrust [17:08:57] like how arrows have to be heavier at the front or don't work [17:09:15] also noticed I said /it might be able to fly ok without fins/... not all crafts are the same [17:09:16] umm [17:09:19] provided you don't have a draggy nose, you could have the CoM on the bottom third of the rocket and be fine [17:09:28] ummmmmm what [17:09:37] provided you steer it right, yes [17:09:47] if you go more than a few degrees off course it'll just flip [17:10:04] without fins, well ya, only control is gimble on engines. A lot of real life rockets do that anyways [17:10:13] yeah, and that's just fine [17:10:18] but it's also a lot of effort :D [17:10:21] i'll keep using fins [17:10:42] some of my early mk1 pod missions uses two of the swivel engines on a slender rocket. Most times it seems fine enough [17:11:22] yes many rockets use gimbal to control the ascent, but that doesn't mean they aren't primarily steering with gravity [17:11:34] each to their own... I find it works.. sides, gives me something to do. I don't want the flight to be too automatic [17:11:47] any vectoring the thrust has to do is less efficient than a prograde vector, which is why gravity turns are even a thing [17:11:59] oh I know [17:12:40] there's always going to be inefficiencies.... nothing's perfect. Sides, thrust vectoring is only a small portion [17:12:49] but it does have to do steering or it'd flip, it's impossible to do it with none at all, especially in real life because winds are a thing :p [17:13:14] it's just, any corrections are super miniscule [17:13:18] same as if you keep SAS on [17:13:23] and turn it towards prograde [17:13:52] but most of my probes don't have that advanced a flight computer yet :( [17:13:54] very annoying [17:14:18] everyone has their own playing style [17:14:41] if it works... well.. it works [17:17:40] yeah, mine is "design a rocket that steers itself aerodynamically, because i'm too stupid to figure out autopilot" [17:17:52] and too lazy to fly all the way up, of course [17:22:55] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [17:24:34] <]> yo [17:30:27] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [17:33:36] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [17:45:28] Aw dang, the slowdowns got way worse again today... [18:12:15] 20 fps at launch site, and sim runs at 50%... I mean, with Extreme Textures it was worse, but that's still awful [18:12:29] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:46:44] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [18:48:57] hmmm... [18:49:11] since when does Microsoft work with Linux? https://azure.microsoft.com/en-us/services/virtual-machines/linux-and-open/?&WT.srch=1&WT.mc_id=AID631184_SEM_Kpd9uMKY&lnkd=Google_Azure_Nonbrand&gclid=CjwKCAiA15vTBRAHEiwA7Snfc0b-c3kA1_1wrKeixEEeIl0oGJdGbBg_5T-WS6vv2GXRcZYMewlnBhoCuREQAvD_BwE [18:51:13] for years [18:51:28] few years ago there was a year when ms was the biggest contributor to the kernel [19:03:57] I think since they figured out it was never going to be the year of Linux on the Desktop [19:04:37] Linux has been increasing its share of the server/enterprise market, but usually by stealing market share from Solaris, AIX, etc [19:08:54] ? [19:09:20] halcyon_b: it's just everywhere these days [19:09:30] hehe year of the linux desktop [19:09:33] it is a running joke [19:09:54] the best if that never comes [19:10:05] too many poppers around already [19:10:19] poppers? [19:29:06] As soon as I'm in space it's smooth sailing, so it must be some physics stuff going nuts [19:29:35] What's failing? [19:31:48] Well, that's what I don't know [19:33:42] What are the symptoms, then? [19:33:51] behold, the ground probe, that can get almost anywhere on kerbin fast, parachute over the target area, glide a tiny bit with its cylindrical body, and roll around with its airplane gears and jet engine to get measurements [19:33:55] http://www.warpology.com/k/probe.png [19:41:52] APlayer: at lauch, no matter how few parts I have, it's about 20fps, and the simulation runs at like 40-50% of the real speed. It runs smooth +/- as soon as I'm in space [19:42:18] Any mods? [19:42:47] Yes, many mods ^^ [19:44:06] APlayer: https://qbin.io/kxb62by [19:44:35] Check your console in the Alt-F12 menu - is there a lot of spam, or only an occasional message? [19:46:30] "Enlarge Your Rocket!" [19:47:24] "Collect 500 science per day from the confort of your own home!" [19:48:23] ...no [19:48:37] Well, right now nothing works anymore since I've disabled terrain scatters... [19:49:36] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [19:51:28] ve2dmn: Also, shame on me for not getting the joke earlier, but better late than never - please keep it clean ;-) [19:52:38] I don't think he meant it that way Player :P [19:53:21] APlayer: I was about to try and find a pun on Kerman 419 scam or SEO specialist spam... [19:54:32] ...but I ran out of inspiration [19:54:49] also, a look through my spam folder made me weep for humanity [19:54:51] SEO specialist spam is the /worst/ [19:56:19] Or thoses annoying Domain name SEO renewal 'bills' [19:56:22] *sad trombone* https://mastodon.social/@envgen/99044081676014326 [19:58:19] Umbral: Uh... language? LOL [19:58:27] gah [19:58:52] wrong link [19:58:58] UmbralRaptor kicked from #kspofficial by UmbralRaptor: UmbralRaptor [19:59:04] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [20:00:55] UmbralRaptor: So, what was the correct one? [20:01:51] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [20:04:24] zilti: So, does the console look good? Because occasionally extreme lag is caused by some mod throwing tons of exceptions [20:05:23] Also, TIL HexChat suggests "centimetres" as an alternative spelling for "oftentimes". Yep, definitely what I was looking for. [20:06:03] Basically the same word [20:06:52] LOL, I use Hexchat on my netbook. seen some weird stuff on there. [20:10:00] APlayer: it looks like a warzone. Then again, my game stopped working now... [20:17:45] madmerlyn: https://www.humblebundle.com/games/paradox-bundle-2018 [20:18:29] That's a pretty good bundle. [20:18:39] I already own most [20:19:01] Europa Universalis III and Pillars of Eternity for $6, and Stellaris for 12? Not bad at all [20:19:08] yep [20:19:08] +1 [20:19:17] those are all real good [20:19:53] be prepared to buy 100$ of DLC though [20:20:06] although, the base games are still very good [20:20:52] I don't mind paid DLC, as long as it's not required to make the game complete. [20:22:26] Then it's a good bundle that could be extended with bonus available content [20:22:47] since I already own Stellaris I could go middle tier [20:23:05] I actually don't have any of those games, except for the second tier Crusader Kings games [20:23:09] It's tempting [20:23:27] But I would estimate that I've played perhaps 15% of my Steam library at this point [20:23:49] 15% of how many titles? [20:24:01] because of humble bundle I have a huge collection of titles that are Windows only that I haven't even tried yet [20:24:19] I have windows on my work laptop but I don't really ever get it out outside of work [20:25:34] Time to head home because I... just.... can't... stay... awake [20:26:16] I hope I don't fall asleep and miss my bus sto [20:26:19] stop* [20:27:05] APlayer: https://lunar.xprize.org/news/blog/important-update-google-lunar-xprize [20:29:53] I mean Moon Express probably had the best shot at claiming it, but their lander isn't anywhere near ready even though Rocket Labs is on schedule with their Electron to do it [20:30:54] Moon Express will probably still go there because I think collectors and science institutions alike will will pay for their sample returns [20:31:11] Umbral: Sad trombone indeed [20:32:07] if they can put one of their probes on the Lunar surface for a cost of 6M or less on the launch vehicle there's plenty of room for funding via sale of samples [20:32:57] plus one of their mission plans includes polar prospecting for water, which will likely draw funding from NASA and/or other groups with long term interests in the moon [20:34:35] 6M to put a probe on the moon? that's ambitious [20:35:01] 6M or less for the launch vehicle, plus whatever sunk costs they have on the probe's R&D plus the cost of the probe itself [20:35:12] the Electron is a very affordable rocket :P [20:35:24] Moon Express's probes are 250kg [20:35:52] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net [20:36:04] http://www.moonexpress.com/ [20:36:24] they are one of Rocket Labs' primary customers at this point [20:36:46] That's not extremely heavy... still, I would figure it would be a lot more expensive, since it would not just be going into orbit but translunar [20:37:18] well ISRO did their mars mission for less then the production costs of the movie gravity [20:37:37] Is that true? Oh man, that's amazing [20:37:39] that they did [20:37:53] Action: Draconiator is making something Steampunk inspired, coming out pretty good [20:37:54] want to say the total mission cost was like $300M [20:38:04] which for interplanetary was unprecedented [20:38:22] officially the mission cost was around 57 Mio $ [20:38:32] #not counting R&D overhead [20:39:24] APlayer: ok, still looks like a warzone. https://i.imgur.com/Zjs53c7.png [20:39:42] $74M is the USD total according to CNN Money [20:39:48] but yeah, that's nothing [20:39:52] Maven was over 600M [20:40:11] Did you see the size of the payload? 15Kg? [20:40:16] zilti: Well, there's your problem [20:40:25] the Indian payload? it was over 1t [20:41:09] I am not sure how to solve it, I'd suggest finding the mod that causes it (binary search, i.e. remove one half of your mods at a time until you narrow it down to one), and then you may look further [20:41:17] oh nvm [20:41:31] The mod may be incompatible with your game, another mod, or just broken [20:41:35] it was 13.4kg actualy payload [20:41:48] total launch mass was 1.337t [20:41:54] probably why it was so cheap [20:41:56] I wonder if the Earth-Mars transfer craft was 1 ton [20:42:05] Oh, wow. The rocket was barely over a ton? [20:42:10] although it might be even cheaper for them to use Rocketlabs [20:42:15] So, if you count the scientific instruments only on a probe, that'd probably amount to few kg too [20:42:27] according to this: https://en.wikipedia.org/wiki/Mars_Orbiter_Mission [20:42:35] Launch mass: 1,337.2kg [20:43:42] oh I see... that's the mass of the payload + the bus [20:43:48] "The low cost of the mission was ascribed [...] to [...] few ground tests and long (1820 hour) working days for scientists." [20:43:55] No, thank you [20:44:11] That's India [20:44:12] well there's also the fact that Indian rocket engineers make what programming interns in the US make [20:45:22] Also, 15 kg is only the scientific instruments, guys: https://en.wikipedia.org/wiki/Mars_Orbiter_Mission#Payload [20:45:22] well india is very diverse and encompasses a great variety from some of the worst an pprest slums in the world to some very progressive scientific and technological centers [20:46:12] yeah I was correct originally with the 1.33t weight, because that includes the bus that carried the payload [20:46:49] dry mass 482.5kg, which means about 850kg of it is reaction mass [20:49:20] "Mars Colour Camera | 1.27 kg" but what do you need to do to a camera for it to weigh 1.27 kg? [20:49:29] Is it a telescope? [20:49:35] this was the launch vehicle https://en.wikipedia.org/wiki/Polar_Satellite_Launch_Vehicle [20:50:09] APlayer I have a feeling cameras that need to survive months/years in space have to be made a bit more resilient [20:50:46] Sure, but you can launch like 600 CMOS sensors with such a mass [20:51:01] One of them surely would survive long enough [20:51:08] lens probably has to have temperature control on it etc. [20:52:21] heh the payload fraction on the PSLV isn't great though.. the PSLV-XL is the variant that launched MOM and it has a gross weight of 320t [20:52:35] 320t launch vehicle to put 1.332t in GTO essentially [20:53:09] that's 0.4% payload fraction [20:53:55] however the price was right, but India might consider contracting someone like Rocketlabs, if they ever look to do payloads larger than 250kg [20:54:35] speaking of RL, didn't they say something about a new kick-stage? [20:56:02] and I answered my own question. https://www.rocketlabusa.com/news/updates/rocket-lab-successfully-circularizes-orbit-with-new-electron-kick-stage/ [21:02:40] What I've been wondering about is, how appropriate would it be to just fill out their form and request a payload user's guide to create a KSP replica? [21:03:37] you don't need their materials for that, most of the information about their rocket is already available [21:04:03] 150kg nominal payload, 225kg max, 500km nominal orbit, 10.5t gross pad weight [21:04:19] technically the website contains enough information and graphical reference to create the parts [21:04:30] But that would get me a list of all information they give their customers, I guess [21:04:46] 1.2m diameter, 9 rutherford engines, total height 17m [21:05:08] 162kN thrust ASL [21:05:14] do they have any details on the kick-stage though? this was the first I'd heard of it [21:05:24] https://en.wikipedia.org/wiki/Electron_(rocket) [21:05:42] 22kN vacuum thrust on second stage, 333 isp [21:05:50] 1 rutherford engine [21:06:02] the first launch didn't fail because there was something wrong with the rocket btw [21:06:37] it was aborted because the communications equipment on the ground (provided by third party) lost connection to the rocket and safety protocol mandates abort when communication is lost [21:06:55] madmerlyn, the kick stage isn't the 2nd stage apparently. it uses a Curie engine [21:06:58] https://i.gyazo.com/d7d1f76b3150a2cbdd07385b356c723a.png - Here's what the thing looks like right now. it still doesn't fly yet, but I think it has to do with not having enough forward thrust. [21:08:48] I imagine it's mostly the same as the original design, just with a multiple start engine [21:08:55] which all engines in KSP are multiple start [21:08:58] except SRBs [21:12:12] Alright guys, I am off for today [21:12:16] See you! [21:13:30] I imagine an approximation of the Electron would involve a T800+T400 first stage with 9 Sparks on the bottom of it, and a T400 with 1 spark as the upper stage [21:14:25] I made the Electron in KSP before it was cool. Too bad I didn't get a screenshot of it. [21:15:41] spark isn't quite the same 22kN as the Rutherford, but Kerbin is also a lot less massive than Earth so the 14 or whatever should be fine [21:15:53] although Spark's ASL thrust is much weaker, so maybe that wouldn't work so well [21:16:21] oh actually it would be about right [21:16:30] 16.88kN ASL, 20kN vacuum [21:18:13] alternatively, could use 1 spark on the node, and then 8x radially attached twitches clipped inward [21:18:19] Darn, no, I can't find a screenshot. But if I remember I used RLA stockalike 0.625 engines. [21:19:53] do that on a 1.25m rocket for small .625 payloads [21:20:06] maybe I'll make one tonight :D [21:20:25] though for a career it would be more expensive than just slapping a Reliant on there heh [21:20:36] reliant is what like 1200 funds [21:20:51] 9 sparks/twitches would run a bit more than that [21:35:04] https://i.gyazo.com/66240607130b20b4c00708c749778500.png - Finally got the darn thing airborne [21:37:04] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [21:52:04] What do the colors mean on the aerodynamic forced overlay? Blue is lift, red drag, but what about the otgher colors? [21:52:50] yellow is control lift [22:18:29] I still don't understand the justification for media providers pricing on demand 1 time viewing movies at $4.99 but you can go redbox it for $1.50 [22:18:46] like redbox has streaming now, you can stream it for $5 or rent it for $1.50 [22:19:03] that's an awfully high convenience fee [23:01:34] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [23:44:23] Planets are weird https://www.mcgill.ca/newsroom/channels/news/hot-jupiter-unusual-winds-284028 [23:47:40] Actual paper: https://arxiv.org/abs/1801.06548