[00:32:57] More of me being lazy with kOS. https://i.imgur.com/1gpfQEp.png [00:34:42] CarlenWhite: I still don't understand how you are saving the science. mod? [00:39:08] @ve2dmn, I'm storing the title of the science to disk and in memory so the program isn't constantly trying to push science into the science box. [00:39:23] And on disk so if it shuts down, it'll pick up where it left off. [01:26:30] https://www.jpl.nasa.gov/news/news.php?feature=7014 [01:41:36] #KSPOfficial: mode change '+v tbs' by ChanServ!ChanServ@services.esper.net [01:48:12] https://media.8ch.net/file_store/731b661a168c81c46c05b7579b055e3e5978b0192c1e1951dd6963e866e88f1f.png Why is there not a ball of solar panels around it? [02:06:44] i suppose it's difficult to hang the solar panels mid air? [02:11:09] maybe it's meant to be like a solar thermal plant? and the panels are reflecting light from the actual sun onto the ball in the middle? [02:11:32] no, it's the "artificial sun" wonder [02:11:43] it basically makes your solar panels work during the night [02:12:03] ah [02:12:43] i haven't finished building mine yet, so i don't know any more details [02:14:14] it might not be as effective as the regular fusion reactors [02:14:33] what game is this anyway [02:14:40] surviving mars [03:10:58] https://i.gyazo.com/5e4d09d489dd0eb1d614e99755dacf58.png - Trying to make another WWII-style plane. [04:01:16] Draconiator: Put some antennae on the wings to make it look like it has cannons [04:23:40] That was interesting. Scott Manley walked into the bathroom of the restaurant I was in as I was walking out. [04:23:53] It was ... unexpected. [06:52:44] morning [06:55:41] star [07:07:59] any news on a new patch to fix this pile of bugs? [08:37:16] kubi: soon TM [08:40:09] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [13:26:34] soon "®ðŸ…ª 🅫 [13:29:21] forgot ' ' [13:49:05] what https://i.imgur.com/KPudi7w.jpg [13:50:56] why? [13:52:01] who needs that? [14:00:48] idiots [14:02:18] but... how... why... for what? [14:03:48] So you can charge your electricity [14:03:51] Duh [14:04:01] Infinite energy [14:06:47] I simply cannot see what goes through the minds of the people asking for these cables [14:17:36] transfer energy from a generator to their house I think [14:17:44] or just wanting to die [14:21:10] Fluburtur: btw, check the news [14:21:40] I don't want to [14:21:45] is there anything interesting? [14:22:31] Hostage situation near Toulouse in Trèbes [14:22:40] oh good [14:22:52] I thought it was our government being a bunch of idiots again [14:23:41] That is not news. News is about what never happens [14:24:12] If it's in the News, it's because it's a rare occurance [14:31:13] nah news is about good selling headlines [14:32:27] Yes, but if it grabs the attention it's because it's shocking or unusual [14:32:49] you would not sell news based on usual everyday things [14:43:56] So.... What does everyone think of the Mark 1-3 Command pod? [14:44:36] It's a pod [14:44:47] :D [14:46:19] It's 1 better than the Mk 1-2. [14:47:11] I have so many mods that it's not that big of an addition [14:48:02] fun to see more stuff in stock though [14:57:16] Hey y'all [14:58:38] When only the finest Ore from Kerbin's Mountaintops is good enough fuel for your plane: http://puu.sh/zNTOs/d1af8661b3.jpg [15:00:18] Ha ha ha ha ha ha ha ha ha ha ha ha ha [15:01:00] Nice plane tho [15:01:45] Well, it's not exactly a normal plane, it's a hoverjet with anti grav motors from Kerbal Foundries. Don't think I would have ever gotten it up there without those [15:02:22] Ha [15:02:27] KF is a good mod [15:02:44] They're sort of like shopping cart wheels, but with zero friction [15:02:54] And invisible [15:03:07] Yeah :D [15:03:18] Fun to fly this thing in hills and mountains [15:03:22] Yeah [15:03:30] assuming you don't crahs it [15:04:02] *crash [15:04:25] I've added enough motors that it's really robust, you can hover over bumps and hills at 300 m/s without much trouble [15:04:43] Nice [15:05:19] Are they the gimballable ones? [15:05:28] No, slim versions for minimal drag [15:05:36] ah [15:06:13] The wings are placed so it is only a little bit stable, allows you a lot of control with the reaction wheels in the cargo bay, even hover sideways or backwards at low speeds [15:07:08] not bad : ) [15:12:20] I've managed to get to just over 960 m/s with it on afterburners hovering on the sea, but it'll drink fuel like mad and overheat after not too long [15:18:02] wow [15:23:11] What do you think of the LEM [15:23:24] or MEM or whatever it's caled [16:14:04] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [16:44:19] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [16:53:24] https://www.youtube.com/watch?v=AcaRV9efTBc [16:53:24] YouTube - Building the manned capsule for the Spica rocket [16:54:55] can't wait to see that [16:55:05] their bpm 5 engine is pretty cool [16:55:19] I think they will make a bigger one for spica [17:03:38] http://www.asahi.com/ajw/articles/AJ201803190004.html [17:04:11] interesting. not that i drink coffee or use physical tools [17:56:23] I DRINK COFFEE LOL [17:58:06] hmmm, despite one of my props being slower than the other in terms of initial acceleration...they seem pretty evenly matched. [18:00:13] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [18:03:09] Last message repeated 1 time(s). [18:03:09] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [18:07:02] Never thaught i would say this but, Nintendo is going to be at Maker Faire Bay Area... More then that, they are the #1 sponsor. [18:08:04] The 'Presenting Sponsor' is "Nintendo Labo" [18:09:37] well, where better to show that off thn at a maker event? [18:09:37] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [18:10:05] Cardboard is pretty versatile to begin with [18:11:21] Gunpei Yokoi would probably be happy to see that product [18:14:06] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [18:15:34] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [18:16:51] Last message repeated 1 time(s). [18:16:51] Iwata would probably be too [18:29:17] https://en.wikipedia.org/wiki/Blohm_%26_Voss_BV_141 - Ao I'm trying out something similar to this on KSP - https://i.gyazo.com/533c67f6ff3eb3448ff4c1827cdfeb20.png [18:29:41] ...and I'm starting to think the designers of the real thing were high on acid or something... [18:30:02] nah that was a great design [18:30:07] good visibility [18:30:15] and really most bv planes were weird [18:31:45] look at this glorious machine! http://cdn-cms.f-static.com/uploads/51009/800_58e4348cd04c3.jpg [18:44:10] https://www.reddit.com/r/KerbalSpaceProgram/comments/86kybn/the_octahedron_ssto/ [18:44:49] does it have a drill? [18:56:02] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [19:17:22] Last message repeated 1 time(s). [19:17:22] Is the Soyuz really Docking only now? [19:17:33] it takes that long to get to the ISS? [19:17:38] well, there is the 2 hour and the 2 day rendeszvous [19:17:56] they started with the fast ones not so long ago, and sometimes they cant do it [19:18:23] I hope they don't have to go to the bathroom in those 2 days often [19:18:25] stream? [19:18:34] not more than usual [19:18:49] the orbital section has a functonal toilet [19:18:59] somewhat worse than the iss [19:19:06] I got a notice from my ISS-live app. Not idea if there is a stream [19:19:30] No privacy I guess? [19:19:52] https://www.youtube.com/watch?v=y69ZLWh-82M [19:19:53] YouTube - Docking of Crewed Soyuz MS-08 to International Space Station [19:21:07] daylight saving is nearly upon us now. may god have mercy on us [19:21:23] we did that not long ago [19:21:34] that is an other stupidifty [19:21:38] that it is not at the same time [19:23:20] that was our discussion during lunch hour: stupid stuff that we should stop doing collectively [19:23:36] yes dst is cancer [19:24:52] We also talked about income tax forms in Canada, and working remotetly and open space offices [19:28:31] i dont believe it [19:28:44] ? [19:28:47] there is the globebusters account commenting on the docking in the stream i linked [19:29:08] GLOBEBUSTERS Rockets cannot operate in a 10 ^-17 Torr. It would violate Newtonsÿ 3rd [19:29:22] pressure has nothing to do with newton's laws of course [19:29:22] Torr? [19:29:27] unit opf pressure [19:29:41] i will not log in just because of this [19:30:43] Althego: does the guy can explain how GPS works then? [19:30:56] of course, with terrestial comms [19:31:13] never mind it was operational before widespread cell phone network [19:31:17] But then the formula used would be all wrong... [19:31:19] and it works in the middle of nowhere [19:31:35] too bad for the formula [19:31:51] *sigh* [19:33:36] 8 minutes until docking [19:33:54] Althego: also, we CAN create such low pressure on Earth and they don't violate any laws :D [19:35:49] I guess that guy has freedom of speech and I have the freedom to say he's a complete idiot [19:36:28] And I wasted 10^34 times more energy then I should have thinking about this topic [19:36:34] hehe [19:37:05] my only problem with ignoring them is that they might win in the liong run and destroy all civlilization [19:37:45] Hi! [19:39:20] 18 meters to go [19:41:02] contct [19:41:10] yay [19:41:13] just as expected [19:41:33] over serbia, they were practically overhead heere [19:41:54] Althego: you want to ask me about Kopernicus, right? [19:42:20] only if we are not in an anti world [19:43:09] i have US1 for that [19:47:41] Kabouik-: aargh [19:50:51] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [19:53:56] APlayer: Hiiii.... [19:54:05] Hi! [19:54:26] Is there anything I can do for you? [19:58:04] APlayer: Sorry, not today. But i gave up on Kopernicus. [19:58:54] Ow, sorry to hear that. :-( What was your trouble with it? [19:59:23] No planet packs working [19:59:44] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [20:00:25] Last message repeated 1 time(s). [20:00:25] GurrenLagannCWP, it doesn't work with 1.4 yet [20:00:49] N70: I'm using 1.3.1 [20:00:54] oh [20:00:59] what planet packs [20:01:37] I tried OPM, EPK, and GPO [20:01:58] send me your ksp.log [20:01:58] By GPO i meant Gameslinx [20:02:08] wait you have ModularFlightIntegrator installed too [20:02:10] right? [20:02:13] since kopernicus needs that [20:02:33] yep [20:02:38] i have that too [20:02:40] try reinstalling it all [20:02:46] i tried [20:02:52] try again [20:03:20] you really dont know that i tried 10 times [20:03:34] and over 3 hours of wasted time [20:03:42] Upload your KSP.log and we'll figure it out [20:04:15] Also, please upload your Logs/Kopernicus folder and your ModuleManager.ConfigCache [20:12:59] Thomas: https://www.dropbox.com/s/8k2pf56sfgerxtz/KSP.log?dl=0 the KSP.log - rest are coming soon [20:14:35] https://www.dropbox.com/s/d19dwduuqc9udnm/Kopernicus.rar?dl=0 the Logs/Kopernicus folder, zipped [20:15:28] "[LOG 16:12:19]: Exception Was Recorded: Out of memory" [20:15:40] https://www.dropbox.com/s/ltz9bn2w1c5yrpw/ModuleManager.ConfigCache?dl=0 and lastly, the ModuleManager.ConfigCache [20:16:58] Thomas: Exception.... hum... I forgot [20:17:28] "RAM: 3072" I am not sure if that is enough to run KSP without mods, not even talking about modded [20:17:29] ouch, Out of Memory?! rip my chances of running OPM [20:17:40] GurrenLagannCWP: 64bit or 32bit? [20:17:48] 32 bit [20:17:53] there's your issue [20:18:05] uugh [20:18:25] now i have to spend 2000 dollars for a gaming pc [20:18:37] no. You need more then 4GB of ram [20:18:59] And a 64bit windows to run 64bit KSP [20:19:22] (or Linux, or OSX) [20:19:28] the only 64bit windows PC i can find is my school's [20:19:57] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:20:05] You are really running Windows 7 32bit? [20:20:20] yep [20:20:22] :( [20:20:37] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:20:53] unless one of my gaming friends give me a gaming pc, i'm stuck with it [20:21:14] I haven't touched a 32bit OS in... [20:21:35] ... wait my rpi is 32bit. Forget I sid anything [20:21:38] Thomas: It can run modless KSP [20:22:14] Unless you are using a 20 year old computer, you can run an x64 OS. [20:22:31] Also, my KSP that works has Hyperedit + CustomAsteroids + BetterTimeWarp [20:22:32] Yes, but the lack of memory was a big issue back when the only 64bit version of KSP was on Linux [20:22:38] i'm talking like pentium 4 level of hardware. [20:23:23] HyperEdit BETA-3 is "working" for KSP 1.4.1 [20:23:30] My PC is only 5-years-old [20:23:38] Model? [20:23:40] Ezriilc: i'm using 1.3.1 [20:23:58] GurrenLagannCWP: Ezriilc WROTE Hyperedit [20:24:10] WAIT [20:24:14] No, I didn't. [20:24:27] I only take care of it. [20:24:36] ve2dmn: you scared me for a sec [20:24:38] close enough :P [20:25:07] I was granted posession by The Creator. [20:25:22] Well, my PC is a AMD Semptron-type [20:25:31] And I have tons of great KSP community members that help me to keep it current and improving. [20:27:40] ve2dmn: my PC is a AMD Semptron-type [20:28:08] that would make it a 2006-2009 era PC [20:28:18] KrazyKrl: 15, but okay [20:28:56] rrip [20:29:32] that means my pc is 11-8 years old [20:29:42] The last Sempron came out in Jan 2009 and supported AMD64 instructions [20:30:53] i hate my PC now [20:34:09] Sorry [20:34:09] i'm gonna ask my gaming friend to give me a 2015-2018 PC [20:34:09] Anything from the same Era, but Ahtlon64 instead of Sempron would work [20:34:09] I still have a phenom II x4 standing around doing nothing [20:34:09] idk how to convert a 32-bit machine to a 64-bit [20:34:09] it's only 8.5 years old or so [20:34:09] and i'm scared that it would break EVERYTHING [20:35:17] don't install Windows 7 twice thinking it would make it 64bit... [20:35:31] ...yes that was a real question: https://social.technet.microsoft.com/Forums/windows/en-US/efcd4783-e948-4f85-9659-7a6e9139a931/upgrading-from-windows-7-32bit-to-64bit?forum=w7itproappcompat [20:35:40] "If I install Windows 7 32bit twice would that make it 64bit?" [20:36:30] No for the same reason that stacking a pair of NESes on each other won't give a SNES. [20:36:43] ve2dmn: probably a troll though :-) [20:36:45] GurrenLagannCWP: you'll need to re-install windows, so yes it might break things [20:36:48] (Okay, not exactly) [20:37:12] ^make sure to back up all your data first. [20:37:18] ^ [20:37:32] I know someone who used to walk into random high street computer shops carrying some ancient obscure bit of peripheral or expansion card [20:37:32] backup, backup, backup [20:37:32] point at the most expensive box and go "If it'll work with this, I'll buy it" [20:37:46] and a backup you never tested is no backup at all [20:37:50] and sit back and enjoy while everyone was trying to figure out if they could get the sale [20:38:28] A++ [20:38:28] I have: EU4 - 5 gravity sims - NASA's Eyes - KSP - OpenTTD - Powder Toy - Mini Metro - Celestia - RCT3 - Simple Planes - Simple Rockets - Solar 2 - Stellarium - Universe Sandbox 1 and 2 - Victoria II - WWM [20:38:28] I have an AMD Athlon II x4 [20:38:28] All on my crappy PC [20:38:29] Taking up almost 75 GB [20:38:40] GurrenLagannCWP: sounds descent. [20:39:28] You are missing a few of my favorite free games [20:39:29] these days better to keep your computer instead of getting a whole new one. that's why I'm only replacing what needs replacing these days [20:39:33] this is almost making me feel bad about wanting to replace my 4 year old work laptop >.> [20:39:42] "decent" its 21 programs/simulators/games [20:39:59] ve2dmn: which ones [20:40:11] I.E. old hard drive went out so replaced it with a 2TB SSHD [20:40:58] openttd <3. [20:41:01] GurrenLagannCWP: mostly Freeciv and The Ur-Quan Masters [20:41:20] NGC3982: ++ [20:42:21] Freeciv seems a great game that my crappy pc can run! [20:42:34] it's Civilization 2 [20:42:43] plus a few features from Civ3 [20:42:49] I love it :D [20:42:59] UQM <3 [20:43:30] ve2dmn: lets play a match of this game togheter [20:43:32] snow: I have the Starcontrol 2 startegy guide with an actual paper map [20:43:57] nice [20:44:01] GurrenLagannCWP: sorry. Currently at work [20:44:04] NGC3982: yeah, OpenTTD, i had this game for YEARS [20:44:08] I know someone who did a fair amount of work on it I think [20:44:17] ve2dmn: Then how you are typing [20:44:41] I have IRC at work [20:44:43] yeah he's listed as one of the 5 core team members, so I guess he did :-D [20:44:58] lol [20:47:47] I suggest you check out https://en.wikipedia.org/wiki/List_of_open-source_video_games , https://en.wikipedia.org/wiki/List_of_commercial_video_games_released_as_freeware and https://en.wikipedia.org/wiki/List_of_freeware_video_games [20:48:54] GurrenLagannCWP: I work with some open source people. I don't need IRC 100% of the time but it's useful to ask questions [20:49:26] ve2dmn: incredible! [20:50:45] mmm nethack [20:50:51] Officially, I'm employed byt the University to maintain servers [20:50:58] ve2dmn: speaking of hard work, here is a size comparison that took 2 days https://i.redd.it/ujhmiuib6qm01.png [20:52:20] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [20:52:33] got a gaming bot at #zenbattles if anyone wants to join and play it, its based off far cry and such [20:52:47] ? [20:53:19] wth [20:55:54] forgot to link https://www.slant.co/topics/1933/~open-source-games too [20:58:59] GurrenLagannCWP: i played for almost ten years [21:00:31] NGC3982: OMG i only played for 3 years [21:00:49] played what? [21:02:13] OpenTTD [21:02:45] I remember the original Transport Tycoon Deluxe :D [21:03:34] I remember the non-deluxe version [21:04:09] snow: FRUNGY! the sport of kings! [21:05:18] snow: did you ever find the source of the Sylandro probes? [21:05:53] I'm not sure, it really has been a long time [21:06:31] It's a secret :D [21:07:58] GurrenLagannCWP: "only". :-p [21:12:40] NGC3982: Only compared to your time [21:13:11] ve2dmn: Also, how do i change my nick in Freeciv [21:21:27] GurrenLagannCWP: sorry still at work. check the wiki [21:23:49] ve2dmn: cant find it [21:46:22] wheels bug out on duna.. [21:46:38] 1.4? [21:46:42] yes [21:46:49] bounces like crazy on standstill [21:47:05] How about on Kerbin? [21:47:09] no [21:47:34] but it's not gravity, since it shot me 200 meters from standstill [21:47:34] :p [21:47:52] what? [21:48:14] the effect of the bounce is increasing [21:55:22] https://skarmdump.henjoh.se/DunaWheelBug.PNG [21:55:39] i have to position myself like this not to bounce myself broken [22:01:03] http://steamcommunity.com/app/220200/discussions/0/1698293255131871014/ [22:06:26] yeah, its bouncing on kerbin too. [22:09:03] yeah landing gear seems to get worse with each update imo [22:09:21] if you play with the sliders on your gear for 'spring strength' and 'damper strength' it helps a little [22:10:27] since gravity seems to extend the bug even further, should i go for light or heavy ground vehicles? [22:10:39] as far as I can tell, higher spring strength absorbs more force without breaking but makes it bouncier, so lower it as much as reasonable [22:10:56] yeah, 0/2 spring/damper. [22:10:59] and higher damper strength reduces the bounce at seemingly no cost [22:11:03] so I just leave it at max all the time [22:15:33] That's why i still use 1.3.1: 1.4 DESTROYS EVERYTHING [22:17:25] :(. [22:19:48] ve2dmn: had you got out of work yet [22:20:30] NGC3982: Just switch back to 1.3.1, everything will be fixed [22:20:46] steam. [22:21:54] Right click KSP -> properties -> betas -> switch "no beta selected" to "use previous stable version (1.12) [22:22:04] :O [22:22:43] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [22:23:03] Evening, Gentlemen. [22:24:38] GurrenLagannCWP: thanks a bunch, [22:24:39] Ah, evening Snovy [22:24:41] i guess ill revert. [22:24:55] the thing is i have redone all the damn science so many times now [22:25:04] i just want a complete all-visit game for once :p [22:25:05] NGC3982: np [22:25:44] #KSPOfficial: mode change '+o purpletarget_zzz' by ChanServ!ChanServ@services.esper.net [22:26:18] Astatine = 1,000,000,000,000 dollars [22:26:23] wtf [22:27:28] Element 118 costs 4 septillion dollars per kg [22:28:09] calculations like that become rather moot when a kilogram is impossible to make. [22:28:59] and have probably never existed, for that matter. [22:29:17] We made 3 ATOMS of 118 [22:30:20] yes, exactly. also, the half life is probably something like -10^30 seconds. [22:30:29] And a space shuttle made of Element-118 would cost 8,120,000,000,000,000,000,000,000,000,000 (8.12 nonillion) dollars [22:30:35] well [22:30:41] just because of 3 atoms [22:30:42] 10 times speed of light would be fast too [22:31:12] but that's impossible outside KSP [22:31:58] GurrenLagannCWP: not necessarily. Just not likely to be possible by direct acceleration [22:32:32] taniwha: but then the mass would be infinite, Eisntein said [22:32:39] (because interactions between particles occur at the speed of light, so one particle cannot push another particle faster than the speed of light) [22:32:54] its just not possible outside KSP [22:33:02] GurrenLagannCWP: that's a mathematical hack to keep Newton from spinning in his grave [22:34:10] LOL [22:34:11] if we were to use travel in the space time changing way, i guess we could not call it faster-than-light travel, even though the actual traveling from A to B would exceed the light speed distance. [22:34:19] though abstraction might be better than hack [22:35:02] also, ksp doesnt have ftl ;) [22:35:35] FTL in KSP is impossible, since light speed is infinite [22:36:38] NGC3982: taniwha danny2462 [22:40:03] but we computed 22,459,157,718,361 digits of pi [22:40:24] numbers are cool. [22:40:35] NGC3982: agree [22:41:29] that bouncing thing also go for normal landing legs [22:42:17] lol [22:42:30] that damper thing really worked out nicely tho [22:42:38] i told ya to downgrade to 1.3.1 [22:42:51] nobody remembers a coward. [22:42:57] oh, btw, nice fix for sliding legs: frictionAdherent = 0.5 in the ModuleWheelBase node [22:44:43] big number incoming [22:45:15] 22,459,157,718,361 ^ 100 is [22:45:19] ooo I'll keep that in mind thanks taniwha [22:45:48] 1,378,308,697,000,564,141,012,761,902,396,722,569,232,751,277,334,000,491,831,035,387,303,697,871,104,104,943,916,194,618,832,690,947,984,939,496,780,044,796,192,685,688,376,895,493,227,362,512,383,342,879,718,453,546,137,898,069,258,663,142,910,516,392,138,750,005,833,947,067,607,994,565,493,065,652,797,827,408,047,018,828,879,039,687,988,024,633,849,275,699,603,917,094,640,345,940,913,840,177,068,083,152,755,946,770,375,333,596,522,488,841,4 [22:45:54] a good tip is to check out brady harans math channel on youtube if you like numbers [22:45:59] numberphile [22:46:03] it took my mining landed from sliding down a 20 degree slope at 0.3m/s to a dead stop [22:46:08] also, mathologer exists for people who wants to go deeper [22:46:14] NGC3982: i watch it every day [22:46:41] in fact, i'm watching it right now [22:47:04] Action: NGC3982 flipped his rover. [22:47:39] how did you do that [22:47:57] gravity? [22:49:00] no, that "* NGC3982 flipped his rover." thing [22:50:34] https://www.youtube.com/watch?v=y4Tni4LNRxs while talking about numbers, lets enjoy 130,000,000,000 digits of pi [22:50:55] GurrenLagannCWP: /me action [22:51:27] Action: NGC3982 [22:52:12] Action: GurrenLagannCWP action calculates 130,000,000,000,000 digits of Pi on a NASA supercomputer [22:52:26] Action: GurrenLagannCWP calculates 130,000,000,000,000 digits of Pi on a NASA supercomputer [22:52:31] better [22:53:11] now, don't abuse it. it can get lame if overdone [22:53:12] i would like a mod that can fold stuff [22:53:24] because i dont feel i get stability in rovers when having such a small wheel base [22:53:59] you don't. you really want low COM compared to wheelbase [22:54:09] COM? [22:55:08] center of mass [22:55:15] http://taniwha.org/~bill/screenshot1138.png [22:56:37] that white truck could not be flipped [22:56:43] hm, i see. [22:57:01] could bottom out, though :/ [22:58:29] same basic design, and the results of bottoming out: http://taniwha.org/~bill/screenshot1245.png http://taniwha.org/~bill/screenshot1246.png [22:59:12] 09112001 occurs 2 times in the first 200M digits of Pi. [22:59:25] A MM patch with NEEDS:[CommunityTechTree] isn't working. How do I test if the CommunityTechTree flag is set? [23:00:08] omg 1 more Kopernicus complain argh i give up i want 152 trillion digits of pi [23:00:52] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [23:02:55] Lol the part name was wrong, nevermind [23:03:41] uff [23:06:01] NGC3982: i found the site of the 22,459,157,718,361 digits of pi computation [23:10:08] In 1.3.1, my KSP would resize it's resolution when I changed the window. Now it has black bars. [23:11:11] yep, more 1.4 bugs [23:11:25] lordcirth: just wait for 1.4.1 [23:11:34] GurrenLagannCWP, I'm on 1.4.1 [23:11:36] and downgrade to 1.3.1 [23:11:41] wtf [23:12:16] its 1.4.1 and it still has a galaxy of bugs?! [23:12:33] I don't need to downgrade, I have my old installs still, just testing & doing some mod dev [23:13:52] 1.4 = Galaxy of Bugs - 1.4.1 = UNIVERSE of bugs [23:14:12] 1.4.1 probably focused on bugfixes needed for MH [23:14:13] 09112001 occurs 2 times in the first 200M digits of Pi. <-- the theory is that every finite string of number appears within pi somewhere [23:14:16] that's a very small universe [23:14:33] Oh hey, now it works [23:14:47] Eddi|zuHause: yep, even 458726485364553645 [23:15:13] probably even your phone number [23:15:24] my birth date appears 5 times in the first 200M digits [23:15:28] wtf [23:15:45] now they can search for my birthday in Pi [23:16:11] you can probably search for shakespear's complete works in pi [23:16:20] ^ [23:16:34] your RSA private key also appears in pi [23:16:40] and I bet the bug-free version of KSP is in there somewhere, too :P [23:16:59] As well as every drawing of the kraken ever [23:17:21] taniwha: i said FINITE string of numbers :p [23:17:33] also, i don't think anyone has ever proven that postulate [23:17:36] ho... right [23:17:44] No, it's not proven [23:17:47] Eddi|zuHause: even finite can be very very very big [23:17:47] as well as the first 22.4 trillion digits of pi [23:18:19] https://en.wikipedia.org/wiki/Pi#Irrationality_and_normality [23:18:25] a googleplex is finite, but with that many digits... [23:18:47] Hey, just drag-resizing the KSP window seems to snap it to the right res [23:18:50] ..is mostly boring 0s ^ [23:19:05] ve2dmn: a googleplex of digits of pi [23:19:25] (or any other transindential number) [23:19:32] so a googleplex of the number 1, which is a digit of pi ? [23:20:02] Eddi|zuHause: The first 22,459,157,718,361 digits of Pi can be repeated in Pi [23:20:50] The complete value of Pi is in the digit of Pi [23:21:05] Also the first rule of Tautology club.... [23:21:12] Rayo's number is in Pi - http://googology.wikia.com/wiki/Rayo%27s_number [23:21:16] what about the complete value of Tau? [23:21:20] ...is an xkcd comic [23:21:34] Eddi|zuHause: just 2*pi :P [23:21:59] (and tau gets you only the crust, I'll take the rest of the pie :P) [23:22:26] i totally wish i had known about tau back when i was in school [23:22:41] waste of time [23:22:57] there were so many times i messed up (2pi) factors by either forgetting the 2 or the pi [23:23:39] that was the point: to get you to practice until you did not forget [23:23:53] i don't think that worked :p [23:24:52] 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ ... 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,807 ^ 9,223,372,036,854,775,8 [23:25:35] anyway, when I learned about pi, it was just C=Àd [23:25:52] ie, we used the diameter like any sane person :P [23:26:35] well, any sane person actually measuring a thing [23:30:57] well, you don't have any need for Tau is all you're doing with pi is calculating circles [23:31:23] *if [23:31:45] and if you're doing anything else, there's no need for tau [23:31:57] 2pi is actually pretty rare [23:32:46] even if 2pi is rare, it pi without 2 is virtually nonexistent [23:33:13] so tau is the better pi [23:33:25] no, pi without 2 is very common [23:33:37] area of cirle: pi*r^2 [23:33:48] -1 = e^(pi*i) [23:34:08] and all sorts of other places [23:34:32] tau is a gimmic to give youtube hits [23:34:40] 9,223,372,036,854,775,807 ‘‘ 9,223,372,036,854,775,807 [23:35:39] in the first one the 2 is just hidden, it comes from int(x)=1/2*x^2, so the 1/2 happens to cancel out with the 2pi in this one special case [23:37:11] and the second one is the prime example where tau actually makes more sense, because e^(tau*i)=1 [23:37:43] which gives you e^(tau/2*i)=-1 and e^(tau/4*i)=i [23:37:56] no, because x^0 = 1 [23:38:17] e^(pi*i) = -1 is much more unique [23:38:25] (might be other ways) [23:38:45] but tau*i is not =0 [23:39:04] that's the entire point of the excercise [23:39:42] and that's precisely where all the 2pi factors in random physics equations come from [23:40:06] like, everything that has repeating motions [23:40:19] fourier transformations [23:40:22] and whatever [23:41:43] which is precisely the field where tau would make things simpler/clearer/more intuitive, if pi weren't already as established as it is [23:45:22] and then we haven't even touched on "4pi^2" [23:46:18] in other news, todays earworm sponsored by https://www.youtube.com/watch?v=JAzIYhNAwII [23:46:19] YouTube - Surviving Mars - Quantum Sonics - One minute a time