[02:17:33] teacher just walked up to some guy who's not paying attention in class to tell him to join our steam group [02:18:02] Action: UmbralRaptop blinks at GlsFrg|phone [02:18:46] Action: UmbralRaptop is confused as to what academic purpose a steam group would serve. [02:19:00] Action: GlsFrg|phone blinks back with the force of a thousand suns [02:19:07] none? [02:19:22] o_O [02:19:45] now that steam is trying to be discord it could probably serve as a slack replacement though [02:20:34] plus it does distribute a lot of software [02:21:27] Isn't there some business software on Steam? [02:22:04] a lot of CG related stuff is on there [02:22:21] plus some accounting software apparently [02:23:24] plus everything you need for your own kizuna ai ripoff [02:23:57] lots of audio stuff too [02:25:54] hrm [03:05:57] "Pioneer 11 detected Saturns bow shock on 31 August 1979, about a million-and-a-half kilometers out from the planet, thus providing the first conclusive evidence of the existence of Saturns magnetic field." o_O [03:15:36] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [04:32:01] #KSPOfficial: mode change '+o purpletarget___ktn' by ChanServ!ChanServ@services.esper.net [05:01:50] Eddi|zuHause: yah if you register you can get in those channels [05:01:54] they had a spam attack [05:07:27] vicious spam in the can bites everybody :) [05:29:51] OK, I successfully transferred the Titan/Gemini and Atlas/Agena from the Making History Folder to the regular Ships folder. [05:30:17] Was able to launch the Agena in regular KSP, at which point I realized... it has no reaction wheels! [05:30:32] hehe [05:30:41] just as no real rocket would have [05:32:11] Added them, successfully orbited, now putting up a Gemini. Hope it can maneuver too, or will it start spinning when it's time to aim at the next node? [05:33:15] Ah, it too seems to have orbited successfully! [05:33:41] So now I can demo Apollo 8 at work for my astronomy program! [05:33:56] Gemini 8, I meant. [05:37:32] but dont they use parts from the mod? [05:45:07] Yes, why? [05:45:27] so they dont work without the mod. then what was the purpose of moving them? [05:49:06] watching video on Gene Cernan.. Gemini 9 [05:52:22] JVFoxy: 8 was much more entertaining [05:53:13] Jennifer: I live about an hour away from the Gemini 8 capsule [05:53:45] you havent moved in yet? [05:53:57] into the you know what [05:54:28] #7 and #11 missions were my fav [05:55:11] Althego: Gemini 8 is in a different museum from the museum [05:59:14] Althego - I wanted to be able to run Gemini and Gemini-Agena missions without having to use the mission editor. [05:59:24] Just needed to make a few modifications. [06:00:29] Heh - in the event I botched the Agena orbital change after docking, the ship spun and ran out of fuel. So it actually turned out to be a lot like Gemini 8! [06:00:59] Rokker: Wow, awesome! [06:01:51] 10 is my fave, if only because it starred two of my favorite astronauts. Mike Collins is the best author of the lot. [06:02:11] and then apollo 15 is like... 15-20 minutes away [06:02:37] along with the first (unused, obviously) MOL Gemini capsule [06:02:46] You live in Ohio, then? [06:02:53] aye [06:03:28] Dad and I visited the USAF museum a year ago. Awesome trip. [06:03:36] Took us three days to see everything. [06:03:41] yep [06:03:58] Would love to work there. [06:04:06] Jennifer: you just missed the Memphis belle then [06:04:13] by a few months [06:04:44] We did catch the Collings Foundation - they were there the same week, so we rode in their B-17. [06:05:30] Jennifer: they did a flyover (and landed a few) with WW2 planes [06:06:20] Jennifer: https://youtu.be/QFKDWHQcB8E [06:06:20] YouTube - Memphis Belle unveiling flyover. May 16 2018. [06:07:29] Kewl. [06:08:40] Hm, will MechJeb auto-maneuver with monoprop? [06:08:43] although I'm annoyed cause there are like 2-3 planes that were moved out of the hangar that they arent gonna put back in [06:08:56] I think it will [06:09:12] Will have to try a Gemini 3 flight to check. [06:09:46] as long as you beat the commies to the moon, it's worth it [06:09:52] The one thing I don't like about the model is the shape of the service module. Too angular. [06:10:26] Aw, Yuri was a hero. Wouldn't have a problem with him being first on the moon. [06:11:28] as the (half) joke goes, based on what we know, we cant say that yuri was the first man in space, but he was the first to come back :) [06:11:42] Another thing I'd love would be the option to have custom Kerbal names. That way my Gemini 8 could have Neil Kerman and Dave Kerman as crew. [06:11:58] Althego: :p [06:13:03] Jennifer: I'm assuming you didnt get to do the restoration tour. they closed it down in august last year or so I think [06:13:51] We were there in early August. Don't think we noticed it, so it may have been closed by then. [06:14:18] it was done every friday, cool thing, I'm annoyed they are refusing to bring it back [06:14:21] I interned at Pima Air Museum in college. I keep encouraging Dad to volunteer there, but he hasn't. [06:14:41] the restoration and storage hangar has some of the coolest stuff [06:14:45] He's a retired aviation engineer, I'm sure they could use him. [06:14:51] like the museum's atlas [06:15:23] I went to pima last march, it was amazing, especially since I got to see the heritage flights practicing out of Davis Monthan [06:15:51] I've always wanted to see NASM's Udvar-Hazy. Haven't yet. [06:16:27] I loved Pima. Would have worked there permanently if they'd have afforded to pay me more than a summer's stipend. [06:16:46] https://usercontent.irccloud-cdn.com/file/zQNPONOX/20180302_113354%280%29.jpg [06:16:52] The one issue in the storage hangar was the A-10s rattling overhead every couple hours. [06:17:24] Ahhhh, home. [06:17:47] I handled Barry Goldwater's Air Force helmet. [06:17:56] whaaaaat [06:18:30] I was cataloging ... stuff, and that was one of the helmets. [06:19:16] It wasn't as cool as the Thud pilot's helmet - he'd written all of his mission locations on it, there were about a hundred names. [06:20:06] but yeah I love living next to such an amazing historical site and museum [06:20:36] Jennifer: I need to go back to udvar, I only went there for like the last hour before closing and didnt see nearly enough [06:20:45] Oops. Quick, how do I reload a quicksave? [06:20:56] F9 [06:22:48] USAF was like that for my Dad. He'd been there one day ages back, clearly not enough. So we worked together to spend a whole week in Dayton. [06:23:39] I'm always meeting people there who hasnt been here since the 70s or 80s [06:23:41] Also went to the Wright's house and the field where they tested the Flyer, but managed to see just about everything at the USAF museum. [06:24:22] Last time he'd been there was for an accident investigation. He worked for Learjet/Bombardier. [06:25:51] if yall ever come back, go to Carillon Park as well, they have the Wright Flyer III, the first controllable airplane as the Wrights put it [06:27:02] Will do. [06:27:28] The park where they practiced controlling it was lovely. I caught and sketched a frog. [06:28:16] High grass and a lot of flowers. [06:28:46] Jennifer: I had my senior photos taken there at Huffman Prarie [06:32:07] Jennifer: also Dayton and the Natl Park Service just bought the first Wright Company factory last month, so that should be restored and preserved in the not to distant future [06:32:24] Oh, nice. [06:32:36] I wonder if they could use a librarian. [06:32:49] ever had a space documentary move you? [06:33:28] no but first man made me tear up a little [06:33:30] ... does First Orbit count? [06:35:43] does Pima ever have guest speakers and stuff [06:37:50] Yep. [06:38:16] They have a dedicated hangar for meetings, speeches, dances, etc. [06:38:16] we had Joe Engle here last month [06:38:55] The 390th Bomb Grp museum (separate but on campus) has regular visits and talks by WWII vets. [06:39:48] nice [06:40:22] Cool. I got to see Ken Mattingly in college. Got him to autograph my Illustrated History of NASA. [06:42:36] Action: JVFoxy watching last man on the moon.. [06:43:36] https://usercontent.irccloud-cdn.com/file/w2t7JK9E/20180517_153840.jpg [06:43:53] Jennifer: theres the belle [06:44:12] not a good photo but meh [06:47:08] Jennifer: and before I head to bed here is one last photo. If you look closely you will notice not only the B-17, but a plane in the background https://usercontent.irccloud-cdn.com/file/zURXvjZI/20180517_110226.jpg [06:48:15] and that plane in the background there is SAM 29000, aka one of the two Air Force One 747s [06:48:57] two of the most famous Boeing aircraft ever in flight at the same time [06:49:53] Nice. [06:50:15] Pima has a nice collection of early Air Force Ones. [06:51:04] 707 air force one sitting at Seattle's museum [06:51:09] I would argue that Dayton's is better ;) [06:51:50] I did like the one FDR used. It had a secret elevator to lift him and his wheelchair inside. [06:51:50] JVFoxy: uhhhhh [06:51:57] you sure about that? [06:53:02] yup.. was there myself. [06:53:03] https://upload.wikimedia.org/wikipedia/commons/thumb/f/f3/Boeing_707_Air_Force_One_at_Museum_of_Flight%2C_Seattle.JPG/1024px-Boeing_707_Air_Force_One_at_Museum_of_Flight%2C_Seattle.JPG [06:53:20] original 747 in behind it too.. I got a wide shot of the 747 personally while I was there too [06:53:31] Jennifer: air force was literally created on that plane [06:53:47] JVFoxy: that cant be tho [06:54:38] no wait [06:54:43] SAM 970, nvm [06:55:09] the two more famous ones are in dayton and california [06:56:05] what made you think it wasn't? [06:56:52] I completely forgot about SAM 970 [06:57:24] Can't find the photo of me with Mattingly. the K-State newspaper's search function isn't working properly today. Another time. [06:57:31] oh... I wasn't aware of the ID.. just remember it was parked by the museum, got the chance to walk inside it. [06:58:03] Anyway, I think I'm ready for tomorrow's astronomy club at work if it's as cloudy as it was tonight. [06:58:09] JVFoxy: Reagans 707 is at his library, and the main JFK/LBJ one is in dayton [06:58:26] was a while back though... long before the new roof out back. I remember when the concorde for a short time sat in the parking lot, actually parked my car under it during one visit. :) [06:58:44] lol [06:59:00] well under a wing.. they had the underbelly fenced off [06:59:31] The A6M5 Zero and Me 262 at NASM were kept at the Washington Navy Yard in the '50s... [06:59:33] didn't know there was 3 707's... just that it was 707 for a while then the 747 [06:59:46] My Dad lived nearby in his teens... [07:00:09] He and his buddies used to crawl under the fence and play in the cockpits. [07:00:43] Or so he claims. [07:02:07] Jennifer: oh one more photo https://usercontent.irccloud-cdn.com/file/ajlVDhpw/20180823_183722.jpg [07:02:44] Joe Engle, the last living X-15 pilot sitting behind the X-15 controls (perhaps) one last time [07:03:14] Oh, wow. I remember standing at that angle, actually. [07:03:21] Some years ago, I went down to visit a friend near DC.. took him to the Dulles museum, since he couldn't drive himself, almost blind. Sadly, he passed on not too long after I left. :\ [07:03:52] that sucks [07:04:07] nice that you took him tho [07:04:22] he paid entry... for helping take him down [07:05:24] he'd done a lot of charity work for kids and some other things. I knew of him because of the charity work over there. Ended up meeting him at an event down in San-fran [07:05:40] isnt it free? [07:05:49] or wait, paid parking isnt it [07:06:16] oh.. well it been a while, had to pay for something, probably parking. ya [07:06:27] though this was some time ago too [07:06:46] most govt owned museums are free, especially smithsonian and military [07:06:52] ... how many museums you know of that are free? [07:07:03] many [07:07:07] Boeing museum isn't.. though thats Boeing [07:07:25] um [07:07:30] Dulles is Smithsonian [07:07:44] its an extension of the National Air and Space Museum [07:07:47] ah... [07:07:54] Gotta get to bed. Night gents. [07:07:57] lates [07:08:13] cya [07:08:15] Wish me luck on the KSP and astronomy at work tomorrow! [07:08:16] I wasn't aware of the diff... then again, mostly been north of the border. :P [07:08:19] I should probably head off too [07:08:46] I used to pickup the air & space mags a little while back... [07:08:59] JVFoxy: basically they ran out of room in downtown Washington DC, so they opened up Dulles [07:09:14] ah [07:10:08] anyways [07:10:09] I just happened to be in Boston with another buddy... going down to DC was sorta ... I had a little extra free time, it was a drive, wanted to go see him before was too late [07:10:11] bedtime [07:10:20] k.. lates [07:10:22] fun [07:11:15] fun was only a little part of it [10:34:05] what is this new burn time thing? it's all wrong and the node was way off too [10:34:37] tries to help you with non instantenous burns [10:34:37] ksp showed me a transfer burn of 800m/s to mun, 12 minutes [10:34:42] which most of them are [10:35:19] no the old thing was somewhat accurate, this new thing is way off [10:35:36] definitely wasn't a 12min burn and definitely didn't take 800m/s [10:35:52] havent tried it yet [10:36:08] but i usually put around 2/3 of burn time before the instantenous time [10:37:30] which can mean it is minutes before [10:38:21] ok, i see [10:38:45] if i just add a node and don't touch anything it displays a burn time of 9 minutes [10:39:06] that is a bit too long around kerbin [10:39:16] i would break that in two [10:39:33] Althego you don't understand [10:39:40] it takes 9 minutes to burn 0 m/s [10:39:41] https://imgur.com/DyH0F0B [10:39:41] https://i.imgur.com/DyH0F0B.png [10:39:54] ah for zero change it says 9 mintes [10:39:58] that is dumb [10:40:13] yup :) [10:42:12] but since 1.5 was released i was playing syberia 1-2, longest journey 1-2 and read expanse 7, so i dont have actual experience with it [10:59:38] btw burn time was always incorrect after a scene change if engines havent run at least a bit [13:14:14] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [13:20:43] Alrighty there [14:06:32] . [14:12:26] , [14:14:04] ; [14:44:11] ;) [15:38:45] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [16:19:39] CKAN suddenly hangs when I try to launch it. No debug output. I tried strace but I don't know it very well and didn't see anything obvious [16:20:41] http://paste.ubuntu.com/p/Wk84NhyHYw/ [16:21:26] There's a lot of odd EINVAL's though... [16:29:07] the places where it looks for system.dll don't look right [16:32:27] "openat(AT_FDCWD, "/usr/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll", O_RDONLY) = 3" <-- this is what that should look like [16:33:25] line 332? [16:33:46] ah, that is in there, ok [16:33:49] then the divergence is later [16:34:06] 332 shows ENOENT [16:34:10] Which might be bad? [16:34:23] I've got mono-complete 5.12 installed on 18.04 [16:35:12] Oh I left it hanging for a while and it actually crashed with an error [16:35:27] "363 sched_yield() = 0" <- this line is not in my startup [16:35:28] I'll leave it running | pastebinit [16:36:26] or at least muuuuch later [16:36:40] line 55000-ish in my strace [16:37:25] so that might be where it switches from "startup" to "shutdown" [16:37:55] my retracts are not here yet [16:37:59] but I want them [16:38:30] https://paste.ubuntu.com/p/wjMD2JX23m/ [16:38:52] Some sort of timeout [16:39:44] no idea what xplatui is [16:40:00] I'll try updating to the mono repo's 5.16 [16:40:47] *sigh* gpg: connecting dirmngr at '/tmp/apt-key-gpghome.FuxClTP4zb/S.dirmngr' failed: IPC connect call failed [16:40:49] What now? [16:44:30] just a warning that you're going down this path: https://xkcd.com/349/ :p [16:45:47] Oh I'm aware [17:04:57] Ok, finally updating to 5.16 [17:05:31] https://66.media.tumblr.com/b727242e4823e2152274503167bcef58/tumblr_oug1eaaaWg1wrt8hqo1_540.jpg [17:06:03] lol, but it is do moon doing the eclipse [17:06:58] https://66.media.tumblr.com/f90a01973a28600717f1e28065ce6f45/tumblr_oqrjvdofwn1ttrxmxo1_540.jpg [17:07:03] as far as i'm aware, eclipses involve 3 bodies [17:07:24] and the sun is that moves the least :) [17:07:43] why did they break the door? [17:07:59] c'est normal en russie [17:08:06] i'm imagine the photographer being the person saying "ok, you had your fun, now get along again" [17:08:25] modulo grammar [17:09:22] in my house we had plenty of doors with a hole punched in them (not all the way through, though) [17:09:39] probably from moving furniture [17:09:57] no, from somone banging their fist at the door [17:10:01] lol [17:10:09] https://www.youtube.com/watch?v=Cn9RfdebKG0 [17:10:10] YouTube - C'EST NORMAL EN RUSSIE!! [17:10:16] these non-massive-wood doors aren't actually that sturdy [17:10:21] god htat is so old, no one says that anymore [17:10:24] someone in a rage can easily break them [17:10:35] cardboard doors yeah [17:15:21] paper doors reminded me of japanese doors, sliding doors reminded me of this https://www.youtube.com/watch?v=IIgyr1_Z_qA [17:15:22] YouTube - Ace Ventura Sliding Door [17:15:22] It works! [17:16:01] is what trac says [17:18:15] Eddi|zuHause, installing 5.16 fixed it [17:18:23] wow, youtube suggestions are on a stupid nonsense that i either already watched or never want to watch but constantly reappears spree [17:20:47] There's a "not interested" button [17:20:57] yeah [17:21:04] which totally doesn't work [17:21:17] and is unnecessarily hidden behind too many clicks [17:21:46] hehe [17:23:10] Just watch lots of Isaac Arthur until Youtube fills your suggestions with him. Win/Win [17:23:30] "lots" is usually "one video" [17:23:37] hehe [17:23:42] yes 1 can change everything lol [17:24:16] ever watch one video out of your ordinary routine, and your "suggestions" are only that stuff [17:24:55] and the worst thing is, my videos that i watch in private browsing mode are starting to bleed through to my logged-in suggestions [17:25:01] (based on IP?) [17:25:51] i have some data protection concerns about assuming that all accesses from the same ip are attributed to the same person [17:26:10] i think it is worse than that [17:36:04] now... where was i yesterday when everything crashed... [17:38:36] Anyone know how to get to the link so I can down load the new version? I did my original purchase as a direct download, but when I try to get there now it wants to charge me. [17:39:51] where did you download it from [17:40:35] The KSP Store [17:41:22] log in, then my account (yellow button) [17:42:16] hehe, it does not seem to be very fast today [17:42:32] but anyway after you click the yellow button, it gives you your available downloads [17:44:00] Ah, sorry...something weird with my browser...the first time I did exactly that, it took me to the normal store link. Working now. [18:03:46] i still don't understand it, up to 3700m/s but still not reaching orbit [18:16:55] So, my latest rocket has 7 aerobee engines as the first stage, because they are 8kg and the next engine I have is 500kg [18:17:14] They each have 700s MTBF [18:18:31] Somehow they all worked for the 50s burn [18:18:52] But apparently the second stage should have had fins too :P [18:27:15] bah... why? the more tanks i add the less i get towards actual orbit? [18:27:36] hehe [18:27:39] twr [18:27:53] and probablt gravity and mostly drag losses [18:31:33] i am not sure they actually said anything, but... https://www.youtube.com/watch?v=hLP_IQJ8Tso [18:31:34] YouTube - Administrator Bridenstine Joins Washington Post Discussion: The New Space Age [18:40:58] so, up at 4000m/s i actually managed orbit [18:41:03] lol [18:41:14] must be really huge drag [18:41:21] dunno how [18:41:38] pics? [18:41:42] i had a ship like that once [18:41:46] i mean it's not the most aerodynamic thing ever [18:42:14] 4km/s.... [18:42:28] this DV used.. or actual speed? [18:42:34] it was designed to fit in a cargo bay, and thus very space limited, and the overuse of the cubic... parts caused a lot of drag, so it barely made it into laythe orbit with the delta v normally needed for kerbin [18:42:51] ”V expenditure I assume [18:43:18] what I thought.. 4km probably make an escape from the system all together :P [18:43:28] ... unless you down by kerbol [18:44:02] once you're in orbit, 1 additional km gets you an escape trajectory, yes [18:45:17] and 1.1 gets you to duna at the rigth time :) [18:45:50] still waiting for that time :p [18:46:11] year 1 day 230, dont delay, fly today [18:46:24] hmm... got me thinking about scale of things (ksp vs RO).. a project I had been wanting to do. Something like modeling a fictional planet with a few cities on it. [18:46:38] i'm at 1 year 163 days, currently [18:47:28] with lot of delta v you can get there any time :) [18:47:56] anyway, this is the ship in orbit https://ibin.co/4K7ICUbn75QV.png [18:48:19] dont you have some fairing? [18:48:33] my.. what big docking ports you have.. [18:48:36] maybe something pointy at top [18:48:43] oh wait... [18:48:44] seperators [18:48:50] those are the tested part [18:48:58] they are for a "test in orbit" mission [18:49:05] two because of symmetry [18:49:10] i hate testing stack sparators in orbit, because i have to build a mechanism to retrieve them [18:49:20] decouplers are ok [18:49:26] why retrieve? [18:49:32] I had sepratrons as a test object.. I put 8 of them on a plate, used it to help boost a relay sat into kerbin polar [18:49:34] because the no space junk policy [18:49:45] Apoapsis: 304 km [18:50:08] well, the test is between 300 and 310km [18:50:13] stack seps in orbit? Just attached a probe body with an engine/tank [18:50:40] it will separate from the probe as well [18:50:50] I try to avoid junk too. but ugh.. all these left over rescue pods cluttering up orbit [18:51:05] so the best i can do is to build something around it so it is stuck in the ship. if i am lucky it fits into a service bay [18:51:12] oh.. the two way ones... meh. just blow them up from tracking station [18:51:15] otherwise it is just not really worth it [18:51:38] else.. if cargo bay.. just sep in cargobay, no force. Fly back down with it. May bounce a bit [18:51:50] just have an engineer on EVA to reattach them? [18:52:08] cant do that in the base game [18:52:18] (assuming KIS/KAS) [18:52:53] things stay in cargo/service bay with doors close? I know quite a few people use service bay doors as crazy strong landing legs [18:53:06] no, not really [18:53:12] not if they are a separate object [18:53:24] thin things tend to glitch through [18:53:34] but they tend to glitch through everything [18:53:50] hovever it doesnt matter as long as they are on a trajectory to lower atmosphere [18:53:58] kerbal glitch program [18:54:03] can you not connect seperatrons to the edge of the stack sep, stage it at same time. Just point retro and let the rockets throw it back? [18:54:25] those are not available at first [18:55:12] i used separatrons for the first time on my last (larger) rocket [18:55:17] so anyway, that is one kind of annoying contract [18:55:32] along with the fly between 20 and 30 km in the early game [18:55:47] I take it still early in tech tree? [18:55:47] with targeted measurements [18:55:50] oh yeah those are nasty [18:55:54] I got seps as experimental... [18:56:00] hehe [18:56:02] "test at 20-30km with X speed" [18:56:12] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [18:56:14] not that, you can do that with a rocket [18:56:32] I hate the 'above 18km, test/crew report over certain area'... [18:56:34] however if you have to fly far away, and do measurements on separate points, you can only do that with a plane [18:56:43] o/ [18:56:54] you could do a parabolic hop to one, but doing multiple is not worth it [18:57:00] I can do above 18km above if its near KSC... but half way around kerbin? [18:57:03] and have to wait until more advanced jets [18:57:09] yeah, those are fine near KSC, but when you have to go to the other side of the planet... [18:57:33] just add a rocket engine for that final boost [18:57:38] if you can land for them, i have a tiny science rover on a big solid booster for that :) [18:57:59] i find it impossible to aim a rocket on kerbin [18:58:00] no, because the rocket engine is enough for only 1 hop again [18:58:14] it could be fun to test small aircraft strapped to an icbm [18:58:54] well if you just doing high alt but not orbit.. its more doable.. not exactly full on spaceplane [18:59:32] you could have a sattelite in low polar orbit, and dip below 70km for a bit at the right moment? [18:59:51] I can build something to fly to the poles in Tier 1 hangar with just Junos.. but only barely. Once you get the wheezlies, those help quite a bit, but do need bigger parts [18:59:52] too big lateral errors [19:00:39] anyway, the high altitude ones i usually wait until the afterburning engine [19:00:52] I've done small space/plane shuttle type thing on end of a rocket.. long as you have big fins at the back... strapping something to the side of a fueltank/booster aka shuttle style tends to prove rather.. challenging early on [19:01:15] i've never done an actual spaceplane [19:01:53] done quite a few.. mostly sandbox though. I never got to progress in career fast enough before the next game update. (I tend to mess around too much) [19:02:07] hehe [19:02:13] JVFoxy: I find it much easier if there are TWO fueltanks [19:02:15] i started my current carrer game in 1.3 [19:02:23] one on top, one on bottom [19:02:39] I've got quite a few planes I really love that I've made. Just wish more options for wheeled gears and a plane style mk3 cockpit in stock. [19:03:08] my goal in career usually is to have all the science instruments and launch a probe to duna so that it arrives there before it is actually the launch window starts, this means it is launched around day 20 [19:03:21] the last plane i did had a problem with jumping into the air if loaded while landed [19:03:56] Eddi|zuHause: wheels are permanently borked since 1.0.5 [19:04:07] hehe [19:04:12] there is soem ice skating effect :) [19:04:32] oren I've done one little craft, makes orbit with just enough to come back down. uses two long slender fuel tanks aka shuttle style. Its a single seat craft though.. not much can do with it, other than maybe training? [19:04:36] it's not even the wheels, it was jumping from the gear tension [19:04:56] i think [19:05:05] that was around 1.4 [19:05:10] JVFoxy: use two big fat tanks instead, shuttle can then be mostly payload [19:05:11] not tested a plane since 1.5 [19:05:19] 1.5.1 fixed the excess compression issues on landing gears.. not sure if legs or wheeled though [19:06:11] I did an experiment, 4 tiny landing legs on probe body with tiny fuel and engine. reduced leg settings to 0... launch craft. ... it launched alright, sprung stupid fast into the air after it settled [19:06:28] hehe [19:07:14] the shuttle is cool and all. Heck, I even have a few books on it (one is a familiarization manual). I just other things on my mind [19:07:40] a shuttle style vehicle is only good for a challenge [19:07:43] Every dev note since 1.0.5 has included some variety of "Fix wheels" [19:07:49] hehe [19:07:54] so far none have actually fixed the wheels [19:07:59] now there are no more dev notes [19:08:10] 99 little bugs in the code... [19:08:16] when I made the mun craft and lander.. I said to myself, 'wanted to avoid doing repeat of apollo style.' So instead.. I built a craft where the lander sits sort of 'inside'... [19:09:01] Come on, Apollo style in KSP is just so easy and straightforward, everyone does it [19:09:04] I hadn't really much issues with wheels... ya, they do sort of iceskate a little... besides that, what other issues people having with them? [19:09:12] Like, I just want them to work the way they did in 1.0.5, not bounce [19:09:16] actually doing it that way is unnecessary in ksp [19:09:35] usually my first mun landing is in a single combined orbiter-lander-return vehicle [19:09:40] No need for separate ascent and descent stage, but a separate craft in orbit makes sense [19:09:41] also because of part count [19:10:01] JVFoxy: they ice skate, they bounce, they have phantom forces, they don't drive straight [19:10:07] I added another challenge, mun craft/lander has to be reusable [19:10:26] trying to find pic of my craft.... [19:10:44] I find in some cases, its not the wheels that are the issue... some aerodynamic bug too [19:11:08] "aerodynmaic bug" sounds nice [19:11:19] everything's mirrored perfectly, but when you go flying, some reason craft still wants to bank to one side [19:11:22] It must be an airborne bug. A beetle. [19:11:37] I trackd it down to a mirrored part bug... [19:11:39] and when you have enough wheels or legs on a craft, it shakes itself apart [19:11:58] I've had more issues with landing legs 'staking themselves into the ground' when landing [19:12:08] that too [19:12:18] The fun part about having 17 engines on the first stage is that you barely notice when one fails [19:12:26] you land.. one foot touches, craft just sits there... doesn't want to settle on the rest. Sometimes even wants to sway back and forth on its own [19:12:29] bugs fly, so they have to be aerodynamic :9 [19:12:32] Nice! KSP simulates burying in regolith now! [19:12:36] As one inevitably does, because 17 [19:12:44] and the worst part is, none of these issues used to happen as much in 1.0.5, but 1.0.5 was slooooow [19:13:08] well, really none happened at all, because wheels didn't have suspensions [19:13:08] 1.5.1 they did say fixed the skidding on slopped surfaces issues with legs [19:13:14] 2 Engine Shutdowns and 1 Performance Loss in 50s [19:13:14] lordcirth: Depends on failure mode. Some might be rather violent. Violent enough to notice, at least. [19:13:26] 99 little bugs in the code... <-- fix 1 bug, 100 little bugs in the code... [19:13:29] also why do we need a mod to give us a nice upright craft after landing? the legs dont compensate for terrain at all [19:13:38] Eddi got the joke :P [19:13:50] I was going to do a video of a polar base I built with tiny landing legs. When I changed scene from tracking station to the base, something was causing it to pinwheel around on its own. [19:14:20] I want a mod that entirely disables wheels from moving vertically, the way they worked in olden days [19:14:30] APlayer: i've got a book from the 90s about "applications of murphys law in computers", and one of them is "fixing one bug creates 2 new ones" [19:15:11] I was going to try and recreate.. but flying stuff out to a polar location takes 15 minutes even at time accel [19:15:43] The number of bugs in a project doubles every two years the project exists [19:16:21] oren: in those mythical olden days my rovers/cars often had problems with losing contact with the ground and then everything exploding [19:16:23] JVFoxy: The pinwheeling were Kerbals dancing inside [19:16:26] for those that haven't seen... my version of 'non-apollo style mun mission' Well.. minmus as well since if you can land on mun, minmus is easy: https://imgur.com/a/NPQrPUt [19:16:26] https://i.imgur.com/2A37lK1.png [19:16:47] aplayer what kerbals..? It was empty.. not even probe core. I suspect the legs were micro-jerking [19:16:49] oren: had to stop every few minutes to make an autosave [19:17:07] aplayer it was just a mk1 crew pod on tiny legs anyways [19:17:10] JVFoxy: The stowaway Kerbals, of course [19:20:11] micro jerk, the person causing the micro aggression? :) [19:20:43] well .. like knee jerking but barely noticeable.. [19:22:32] people always notice my restless leg... [19:24:55] restless hands.. and mind here. [19:25:16] well .. not so much lately. Been a bit of the depressed side since may [19:47:54] so, delivered snacks and solar panels to space station, swapped pilots so jeb can rot... err... take command there... anything i forgot? [19:49:37] feel the live Jeb... :\ [19:49:42] ... love.. dang it [19:50:21] I swear.. sometimes my typing gets a little short circuitted more these days. [19:50:41] gets worse as i age [19:54:46] i've also noticed it getting worse [19:56:41] then again... I do type rather fast [19:57:00] you both touchtype too? [19:57:55] according to nextrocket there will be a soyuz rocket launch in 1 day 2 hours 2 minutes [19:58:03] We use keypress-to-text software [19:58:04] do they try they luck? [19:58:09] hehe [19:58:41] Althego: Where do they launch from? [19:58:43] maybe i could try voice interface, after all these years it might be ok even with my accent [19:58:46] touchtype.. basically means, you type without looking at the keyboard.. [19:59:13] sometimes people read a document off screen, typing in what it says... ;P [19:59:18] no information [19:59:49] i have to look at the keyboard, because otherwise i lose the frame of reference [19:59:50] hopefully the launch goes off ok [20:00:03] and then you geet like épé for lol and such [20:00:35] homekeys... not sure if newer keyboards still have the bumps on the 'F' and 'J' keys like my older ones do [20:00:45] those are there [20:01:32] I have them too. Though I wouldn't call my keyboard new [20:02:00] https://www.spacelaunchschedule.com/launch-schedule/launch-details.php?id=1636 [20:03:02] What? A manned rocket launch for an unmanned payload? [20:03:06] Pfft, what a waste [20:03:08] spy satellite, so no info [20:03:20] Perhaps it's a manned spy satellite [20:03:37] With a guy peeking out of a peephole with binoculars [20:04:22] would be if the space program was steampunk [20:05:08] and in two weeks an arianespace launch with soyuz again [20:05:30] seems they are not too afraid of issues [20:05:39] There are so many Soyuz iterations, the failed one may have been entirely different [20:06:10] true, but the booster separation mechanism is probably not too different [20:08:06] Who knows? [20:08:36] Perhaps it's just that they had not enough struts and the boosters crashed back into the craft? [20:08:46] So that's a 2.1b. Aren't current Soyuz-MS designs using that also? [20:10:37] wiki says soyuz-fg is used by the manned missions [20:12:26] hm [20:14:20] ms-11 is scheduled to december, so apparently they are not too afraid [20:15:38] ISS crew come back already? [20:17:00] not yet [20:17:10] no reason [20:17:21] So, if manned Soyuz launches are grounded, SpaceX and Boeing are not ready yet and there are no other options... ISS is going to be unmanned for the first time in history? [20:18:01] they can send progress to the ISS still & keep the crew up there [20:18:01] basically [20:18:40] not for long if the next launch is really early december [20:18:52] they can send up food and stuff [20:18:57] but the soyuz will have to come back [20:19:05] and sure as hell it will not leave withotu the crew [20:19:10] could send an empty soyuz too [20:19:19] hehe, why, then send it manned [20:19:51] something about the attitude control fuel having an expiry date.. [20:20:11] guessing they can't just replenish it? [20:20:18] as scott explained the descent module uses hydrogen peroxide for rcs because it is not toxic like hydrazine, but it means it slowly decomposes in orbit, so it cant stay up there for more than around 200 days [20:20:30] if they're confident in the capsule but not the launcher, that would be the safer way for officialdom [20:21:12] this will probably end up as someone sticking something in upsideown again tho, I bet :p [20:21:14] it can still come down, ballistic.. the service section uses other stuff that doesn't decompose.. just means heavier Gs on way down [20:22:37] "Weee!" - crew, during ballistic reentry, probably [20:22:55] hopefully not 'ow ow ow ow ow ow' [20:23:11] or 'blood curdling screem' [20:23:43] "I am going to dance in your entrails" probably [20:24:10] [swearing in Russian] [20:24:12] Just disable reentry heating temporarily: Problem solved [20:24:35] hah [20:24:36] "hey physics, bear with me a second" [20:26:41] hehe that one previous use of the launch escape system is famous for the cosmonauts using the circuit breaker to stop the cockpit voice recording so that they could swear freely :) [20:27:45] tip: make sure you don't get deodorant on your finger tips before settle down with cup of coffee, it'll be the only thing you can smell each time you take a sip. >_< [20:44:30] i can't imagine a situation where that would even occur to me [21:04:14] probably not even a rare thing.. [21:04:31] I was just saying.. ugh. anyways gotta run, errand for work [21:43:32] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [22:46:31] so, if i manage to land and assemble this base on minimus, i'm probably going to put a similar one on mun [22:48:40] probably need a better landing stage for that though