[00:14:30] <Rokker> Zarthus: do you guys think you got the spammers handled [00:15:05] <Zarthus> "handled". [00:15:25] <Zarthus> it's up to channels to set preventative measures if they are being hit [00:15:50] <Zarthus> we can currently only mitigate it after the crime, which doesn't really solve anything [00:15:59] <Zarthus> because they have like a bazillion different hosts. [00:16:02] <Rokker> hmmm [00:16:28] <Rokker> Zarthus: have you guys tried telling them that this isnt freenode yet? [00:16:40] <Zarthus> they do it on every network [00:17:04] <Zarthus> freenode, esper, they'd send an IM to the Smart Fridge in your apartment if they could [00:17:56] <Rokker> that would be entertaining rbh [00:18:01] <Rokker> tbh [00:24:18] <mischief> grrr [00:24:22] <mischief> i'm in polar orbit [00:24:27] <mischief> why doesn't this mission complete :( [00:25:11] <mischief> what is 'reasonable deviation' [00:26:56] <UmbralRaptop> Unsure. But as a silly check, it's possible to be going the 'wrong way' [00:27:06] <mischief> i just realized that [00:27:08] <mischief> that is dumb [00:27:15] <mischief> how would i know for sure [00:28:35] Action: UmbralRaptop would need to double check the UI on how it shows inclination. [00:29:19] <Supernovy> I believe it swirls around the orbit in the direction you're meant to go. Whether the angle is 90 or 270 would depend on where the reference point is. [00:30:02] <UmbralRaptop> the bright to faded transition? [00:30:30] Action: mischief curses under his breath [00:30:35] <mischief> there is in fact a swirly. [00:30:53] Action: mischief reverts flight [00:31:08] <Supernovy> I don't know how to describe it except as a swirly. [00:31:13] <UmbralRaptop> That this happens moderately often suggests that the UI needs some work. [00:31:55] <Supernovy> bright-to-faded is only on the craft's orbit I think [01:00:21] <Draconiator> https://www.urbandictionary.com/define.php?term=swirly [01:08:02] <Tank2333> that doesnt sounds fun [01:11:13] <Tank2333> can one suddenly get too old for first person shooter games? [01:13:13] <UmbralRaptop> Possibly [01:23:31] <Draconiator> I like OLD first person shooters so :P [01:26:44] <UmbralRaptop> old like gears of war, or old like marathon? [01:26:49] <UmbralRaptop> <_< [01:28:26] <Supercheese> Halo original probably [01:28:30] <JVFoxy> doom ;P [01:28:35] <Supercheese> oh sheesh [01:28:38] <Supercheese> that's not old [01:28:40] <Supercheese> that's Paleolithic [01:28:58] <Supercheese> primordial [01:29:51] <JVFoxy> you said old.. but now /how/ old [01:30:10] <JVFoxy> nintendo duke nukem was actually pretty fun... [01:30:15] <JVFoxy> multiplayer [01:31:28] <UmbralRaptop> Duke Nukem 3D is way worse than you remember. Probably all of the Build engine games, really. =\ [01:34:43] <JVFoxy> there is always golden eye for n64.... could be worse [01:37:50] <Tank2333> well its just that tried Fortnite (because i have a 13 year old nephew) and ragequited and i tried to pick up Fallout 4 again but i ragequited that too... [01:38:40] <Draconiator> Wolfenstein 3D old [01:38:44] <UmbralRaptop> Hrm [01:38:54] <JVFoxy> heh ROTT [01:39:00] <Tank2333> i didnt played fallout in like 1 1/2 years or so, i guess i need a few hours to even get used to the terrible UI [01:39:17] <UmbralRaptop> Most recent FPS by release date I played was Ziggurat. [01:39:28] <Tank2333> never heard of it [01:39:29] <JVFoxy> friend lent me Halo 4... [01:39:46] <UmbralRaptop> Tank2333: Anyway, try out an old ID game and see how it feels? [01:40:01] <JVFoxy> then complained, said I was the only person he knew of that had a 360 but no gold membership.. its not even my box. Friend from ireland couldn't take it back home with him. :\ [01:40:36] <UmbralRaptop> ow [01:40:50] <Tank2333> well i played Farcry 1 a bit lately and serious sam 3 or so with my friends and that went okay :) [01:42:34] <Tank2333> i always felt the Xbox online membershipt thing was a ripoff, but sony does that now too? that you have to pay to play online? [01:43:32] <JVFoxy> you see the live action Uncharted fan clip Nathan Fillion did? [01:43:57] <JVFoxy> Halo 4.. you have to have online gold membership in order to play Spartan Ops.. it seems [01:44:11] <Tank2333> also i feel like i cant be bothered to learn all these meta game mechanics in these new age PvP shooters [01:44:11] <oren> Augh. Again, my ballistic missile landed in the wrong biome [01:49:00] <oren> https://imgur.com/a/jDIK3h1 MAYBE THIS TIME??!? [01:51:01] <oren> it's really hard to aim thisbecause I forgot to add trajectories mod [01:53:23] <oren> UUU YES this is the badlands [01:53:25] <Tank2333> is that with real sized planets? [01:53:38] <oren> no, it's just kerbin [01:54:10] <Tank2333> why bother with ballistic? for fun? [01:54:36] <oren> because I dont wanna fly a plane for that long [01:56:04] <JVFoxy> hmm... to pole and back, 1 hour 20 minutes twin juno power... [01:56:43] <JVFoxy> I think I got it down with a trio of the first tier fan jets.. wheezlies I think they were? [01:57:04] <JVFoxy> ... down to 40 minutes.. I could go faster but, then you just burning fuel for little tain [01:57:05] <JVFoxy> gain [01:57:44] <UmbralRaptop> physwarp? [01:58:03] <oren> I already hit the poles with these missiles. those are easy because there [01:58:16] <oren> 's no adjeustment due to kerbin spin [01:58:30] <JVFoxy> well... north and south, then there are the caps and tundra [01:59:24] <JVFoxy> tundra is just one bio... think it was caps or the other than that is another bio.. then you have north and south.. think its the ice itself over water [02:00:23] <oren> the main problem my current launch stack has is that I don't have a probe body with SAS yes [02:00:26] <oren> yet [02:01:06] <JVFoxy> staypuntnick.. or however it's spelled? [02:01:38] <oren> yeah [02:02:06] <JVFoxy> I find that one is mostly good for sounding rockets or ground vehicles... [02:02:39] <oren> I've been using it for my first set of satellites [02:03:20] <JVFoxy> its ok.. long as you don't mind constantly fine tuning the flight [02:04:00] <oren> And also, knowing my rocket can fly without SAS means I can put bill or bob on top of it NP [02:04:01] <JVFoxy> no reaction wheels unless you add them... sort of why I think they good for ground based stuff [02:06:44] <oren> yeah, the bavaria-1 stack has all gimbaling engines to avoid that [02:07:36] <JVFoxy> I usually use the swivel for a lot of my stuff... [02:07:43] <JVFoxy> other than second stage [02:34:28] <Tank2333> bavaria-1? [02:34:45] <UmbralRaptop> bavari~1 [02:35:04] <Tank2333> what is that? [02:40:40] <Tank2333> Ok im trying out the new Rimworld version, wish me luck ^^ [02:42:22] <MoscowMeow> good luck [02:42:44] <umaxtu> is 1.0 out? [02:44:37] <oren> Tank2333: it's the name I use for one of my launchers [02:45:06] <Tank2333> no but the unstable puplic test, [02:45:22] <umaxtu> ah ok [02:45:28] <Tank2333> i think he released it a month ago or so [02:45:47] <Tank2333> the list of changes is like 4 pages long [02:47:52] <oren> https://imgur.com/MBWweLXhttps://imgur.com/MBWweLXhttps://imgur.com/MBWweLXhttps://imgur.com/MBWweLX ok trying to relearn how to fly vtols [02:47:52] <kmath> https://i.imgur.com/MBWweLX.jpg [02:54:57] <oren> how do I land [03:00:51] <umaxtu> oren, hit the ground slowly [03:14:34] <mischief> oren: carefully. [03:27:12] <Draconiator> https://i.gyazo.com/95943ed2871380de4c535313724653d6.png - Yep, my download speed says we're still living in the future, lol [03:28:32] <umaxtu> I top out at about a quarter of that [03:28:54] <umaxtu> though, gigabit fiber is slowly working its way towards me [03:32:19] <mischief> ok. plan is to get a probe around the mun and a lander on and off it at the same time. [03:42:31] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [04:08:58] <GlassYuri> ...apparently you can bring back a deleted twitter account including all past tweets and followers [04:16:43] <UmbralRaptop> Deleted, or something else? (suspended, deactivated, etc) [04:28:02] <mischief> that's odd [04:28:15] <mischief> i could have swore i put a satellite around the mun and it's not there now.. [04:28:46] <JVFoxy> ... reverted? [04:28:53] <mischief> nope. [04:29:05] <mischief> i gotta redo the mission anyway since my mun lander crashed on reentry [04:29:15] <mischief> but the satellite i sent on the same trip should have lived [04:29:17] <mischief> pretty odd [04:29:29] <GlassYuri> UmbralRaptop, well the account disappeared two months ago and came back today, and when I went to follow it again I noticed that I was already following [04:30:32] <GlassYuri> I didn't even know that it was possible to deactivate an account [04:31:25] <JVFoxy> if the satellite was place on same mission as lander, and you reverted because lander crashed, it pulls everything back to before the start of o the mission [04:31:51] <JVFoxy> if you go back to something already in flight, it doesn't let you revert... [04:37:09] <JVFoxy> ok.. that is sad... tutorial video I streamed earlier, the recording only ended up saving the first 2 minutes then cuts out [04:42:44] <UmbralRaptop> ow [04:45:37] <JVFoxy> suppose I could just redo it if was really up to it.. [05:00:07] <Althego> hah! i am back [05:01:15] <Althego> an other epic flat earth vs globe earth showdown on the nonsequitur show [05:02:11] <mischief> fuel cells any good? [05:02:35] <mischief> trying to figure out what to unlock in career tree. [05:02:45] <Althego> you can run the mining equipment on them while the fuel is mined for them by them [05:02:54] <mischief> have most of the 90 science nodes, have 161 science [05:03:14] <mischief> another trip to the mun could fetch me a lot, lost a good 150+ since i crashed the last trip. [05:18:56] <mischief> not clear how i'd effectively use the mobile processing lab. [05:24:11] <JVFoxy> it has a few uses... might want to read up on it first [05:25:38] <mischief> i'm trying to figure out why i would want it instead of simply returning the science [05:25:45] <mischief> don't i lose science if i transmit? [05:26:37] <Althego> in some cases [05:26:46] <Althego> crew report and eva report is transmittable [05:27:00] <Althego> and there are many of such on the mun, one for each biome and flying over them [05:27:13] <JVFoxy> you loose some points when transmitting.. [05:27:22] <Althego> i think maybe temperature and pressure is transmittabkle too [05:27:39] <JVFoxy> processing lab allows you to clean experiments and reuse them.. level up crew without having to return them to ksc [05:27:39] <Althego> you have to check i dont remember [05:27:57] <JVFoxy> ya... but you loose a bit. once transmitted you can reuse [05:28:08] <mischief> so.. why should i transmit/MPL instead of return? [05:28:10] <JVFoxy> goo and sci jr.. one use [05:28:14] <Althego> not on everything [05:28:28] <Althego> yes goo and the bay are among the best and they are big and cant transmit [05:28:39] <Althego> also probes cant reset them which is a problem [05:28:46] <Althego> they can take surface sampleeither [05:29:26] <mischief> so i have a mun lander with science jr / goo and room for a scientist [05:29:30] <mischief> why bother with MPL [05:30:43] <JVFoxy> you can transmit things.. long as you have antenna.. just loose a bit, depending on things. crew reports though don't loose on transmit [05:34:34] <Althego> actually if you revisit anyway you can transmit it, since even recovering is not 100% for the first measurement [05:37:24] <JVFoxy> don't you loose a portion forever if you transmit? can just make up the loss with processing stuff in the lab, then transmitting? [05:37:37] <mischief> thats the question [05:37:43] <mischief> does the MPL lose science if it transmits [05:38:16] <JVFoxy> https://wiki.kerbalspaceprogram.com/wiki/Mobile_Processing_Lab_MPL-LG-2 [05:47:56] <oren> In the first episode of Interstellar Quest, scott manley puts a Mk1 capsule on top of a hammer SRB and gets to around 190 km of altitude. [05:48:12] <oren> I tried that just now and only got 131 km [05:48:33] <oren> https://imgur.com/a/hfA8GNL [05:49:05] <oren> was the hammer more powerful back then, or is this entirely due to atmosphere being thicker back then? [05:50:25] <Supercheese> Man, Near Future mods are so cool [05:50:38] <Supercheese> I've had them installed for a long time and they still keep on amazing me [05:50:49] <Supercheese> so many awesome parts [05:51:01] <oren> Supercheese: I like the monoprop ion engines [05:51:15] <Supercheese> actually aren't those from a different mod? [05:51:18] <Supercheese> Near Future has Xenon/Argon [05:51:20] <Supercheese> and Lithium [05:51:31] <oren> Hmmmm [05:51:43] <Supercheese> the Resistojet monoprop thrusters are very cool yes [05:51:44] <oren> I guess they are [05:51:46] <Supercheese> but they are from RLA [05:51:48] <Althego> i dont even knoe an ion engine that is not monoprop [05:52:27] <oren> Anyway, scott manley also says the Hammer has "25 tons of force" [05:53:02] <oren> in modern ksp, the Hammer has 200 KN [05:53:31] <oren> oh imperial tons [05:53:54] <oren> in imperial tons that would be 22.5 tons [05:54:21] <Althego> anything imperial is stupid :) [05:54:28] <Althego> except the imperial courier :) [05:54:53] <oren> Althego: I'm doing ksp historical research [05:55:18] <oren> investigating the cause of the death of joeger kerman [05:56:05] <Althego> one of the worst deaths was of valentina, who died tragicly on final approach because of the radiation emitted by the launchpad destroyed all wings on the aircraft [05:57:14] <Althego> it was a famous historical bug [05:57:21] <Althego> you couldnt do anything against it [05:57:28] <Althego> either it happened or not [06:11:34] <mischief> i think if i have a kerbal on my combined lander+probe, the game disqualifies me from the probe mission around mun [06:24:50] <GlassYuri> https://twitter.com/yangxunjie/status/1021975672959393792 [06:24:51] <kmath> <yangxunjie> ÙþÉý—*DqV https://t.co/9Goom0b4lS [06:29:40] <mischief> https://i.imgur.com/GP5pCRB.jpg [06:29:43] <mischief> am i doing it right [06:29:50] <Althego> hehe herding cats [06:31:20] <GlassYuri> proof that macbooks support windows https://twitter.com/fredwu345/status/1016490021207982080 [06:31:20] <kmath> <fredwu345> žŒÁMacBook ïåŒh/Windows https://t.co/HIinadwg61 [06:32:21] <JVFoxy> mischief umm.. yikes? [06:33:33] <mischief> you don't like my ship? [06:33:53] <JVFoxy> more I'd worry about how much it would wobble on the way up [06:34:46] <mischief> only tilts over if i move during ascent :) [06:34:56] <mischief> once i get up to where the boosters are done, i can tilt over [06:36:19] <mischief> i might add another big tank of gas though [06:36:22] <mischief> little sparse [06:38:59] <mischief> omg [06:39:01] <mischief> no pilot [06:39:03] <mischief> m( [06:39:12] <mischief> i can't revert because i quicksaved xD [06:39:54] <JVFoxy> oh.. thats a thing now? [06:40:01] <JVFoxy> I usually didn't save... [06:40:07] <JVFoxy> maybe just save before launch? [06:40:24] <mischief> i lost control [06:40:39] <mischief> i thought it was a bug or something.. so i did a quicksave/load thinking it might fix it [06:40:55] <mischief> but nope, i accidentally launched with no pilot, and only my probe was controlling it [06:41:00] <mischief> lost network access mid flight [06:41:22] <JVFoxy> oh .. ya usually it warns if you no control.. but not if probe and no other pilots if ships meant to seperate [06:42:53] <Althego> yes, save before launch [06:43:18] <Althego> in the long run it doesnt help much because when you have 20 missions in parallel, then you can reload from far back [06:43:20] <JVFoxy> or don't and just don't save the whole time.. [06:43:31] <JVFoxy> though I find it odd it messes with the save point if you quick save. :\ [06:43:56] <Althego> it saves on scene change anyway [06:44:07] <Althego> so even if you have a bug you can probably recover [06:45:05] <JVFoxy> I know if you launch from the pad/runway, you can switch between crafts long as they in 2km reach all you want, can still revert [06:49:15] <oren> mischief: this sort of problem is a good use for space stations with spare kerbals on them [06:52:03] <GlassYuri> https://twitter.com/Alby/status/966083953584234496 [06:52:04] <kmath> <Alby> um no https://t.co/JdzQEYmlLg [06:52:26] <oren> lol ground [07:06:48] <JVFoxy> well.. considering.. in the electrical business, ground.. earth.. layman terms, it could be easily confused [07:07:41] <GlassYuri> is the term 'earth' for gnd not used in english? [07:08:32] <JVFoxy> depends on the application... earth for electrical as in housing. sure [07:08:37] <GlassYuri> in german it's earth, in japanese, idk because nobody cares about electrical safety [07:08:42] <JVFoxy> in electronics.. usually they use ground instead... [07:08:45] <JVFoxy> or 0v [07:09:57] <JVFoxy> when dealing with outlets in a house... you are normally suppose to have a six foot or longer metal stake into the ground, that is your ground/earth for things power related [09:03:03] <mischief> i like how *only* my engine blew up on my lander [09:03:08] <mischief> even with legs down... [09:03:10] <mischief> hit too hard [09:11:32] <JVFoxy> mm.. ya have to take care accont for spring in legs when landing [09:28:29] <mischief> 5th time is the charm? [09:32:13] <Rolf> mischief: try this, I landed my landed SLIGHTLY hard enough for engine to fall off to roll off to side [09:32:22] <Rolf> stranding 2 kerbals in mun [09:32:24] <Rolf> *at [09:32:44] <mischief> i've done that like twice now D: [09:32:58] <mischief> previous try, i landed on side. [09:33:02] <mischief> couldnt recover, blew up [09:33:47] <Rolf> doh [09:34:21] <mischief> this time i will do it [09:34:26] <mischief> i remembered my parachute [09:34:32] <mischief> i remembered a pilot [09:34:36] <mischief> i will slow down this time [09:34:40] <mischief> i won't land on the side [09:34:42] <mischief> >:( [09:34:45] <Rolf> :) [09:35:05] <mischief> and i won't fly the wrong direction! [09:35:37] <Rolf> lol once did that. wasted some fuel, I could orbit at kerbin but coulnt deorbit, had to come out and literally push ship. [09:35:49] <Rolf> it was just enough for it to dip into air and evenually land [09:37:50] <Rolf> 72k lowest to 65k lol [09:38:24] <mischief> ouch [09:41:42] <mischief> hooray [09:41:43] <mischief> i landed [09:41:46] <mischief> on flat ground too! [09:53:28] <kubi> hi there [10:12:34] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [10:18:49] <Rolf> mischief: nice! [10:19:13] <Rolf> minmus was fun for me, my lander kept walking down hill slowly while I set out sample and flag and pictures [10:19:32] <Rolf> it was starting to get in danger zone when got in it and flew up [10:19:49] <mischief> danger zone? [10:19:52] <mischief> o.O [10:19:57] <mischief> i am flying around minimus now :) [10:20:14] <mischief> my mun lander ship has enough oomph to get to minimus too. [10:20:20] <mischief> not going to try landing yet, just fly around [10:22:31] <Rolf> danger zone is where it would stop walking and start falling [10:22:58] <mischief> ooh [10:23:27] <Rolf> it was so hard to land [10:23:46] <Rolf> because tiniest fire it flies off and takes bit to return [10:23:53] <Rolf> I had bit overpowerful lander [10:24:59] <mischief> ah [10:25:07] <mischief> need a bigger ship [10:25:10] <mischief> / smaller engine :) [10:25:53] <Rolf> it was pretty large lander, I designed it for mun not minmus [10:26:10] <mischief> ok, returning from minimus [10:26:12] <Rolf> but it turned into double mission when I realized my pusher ship was at 90% fuel left [10:26:16] <mischief> this will be.. warm [10:26:40] <Rolf> man love double launch system, pusher ship is amazing [10:26:50] <mischief> whats that [10:27:13] <Rolf> oh its simply rocket with nuclear engine [10:27:35] <Rolf> not much oomh but man does it have long range [10:27:45] <Rolf> lander is launched seperated and docked [10:27:51] <Rolf> seperately [10:28:07] <mischief> oh yeah, i remember liking that engine when i used it long ago. [10:28:18] <mischief> i started a new career mode recently so i don't have it yet [10:28:23] <Rolf> pusher is very heavy as its supposed to orbit without using any of its fuel. (even larger rocket does it) [10:28:40] <Rolf> and nuclear engine is heavy [10:35:20] <mischief> wow so much science :v [10:35:30] <Rolf> :) [10:35:48] <Althego> classic kerbal [10:37:45] <Rolf> its insanely challenging to make fuel station lol [10:37:59] <Rolf> I managed 2 orange tanker full in orbit [10:38:42] <mischief> only took me 20 days of ingame time to goto minimus lol [10:38:58] <Rolf> and 100 real days? ;) [10:39:01] <mischief> but hey, katbert kerman is a level 2 pilot now :-D [10:39:19] <Althego> 20 days? not even hohmann takes that long [10:39:32] <Rolf> I stopped playing before pilot levels was a thing [10:39:33] <Althego> you can go down to a few days with a little bit of delta v [10:39:54] <mischief> i went as straight as i could there and back [10:40:01] <mischief> LOL WTF [10:40:12] <mischief> there's a mission to make a space station around minimus [10:40:17] <Althego> then it wasnt as straight as you thought [10:40:20] <mischief> supporting *17* kerbals [10:40:29] <Althego> and several tonnes of fuel [10:40:34] <Althego> there is always lot of fuel in these [10:40:41] <mischief> 7500 units of electric charge :) [10:40:50] <Althego> 17 kerbals is not so hard, i get that many from contratcst [10:40:56] <Althego> that is easier [10:41:07] <mischief> i've not even made one space station [10:41:39] <Althego> simple, have a spaceship that has antenna, power generation and docking port [10:41:43] <Althego> that is a station to the game [10:41:59] <Althego> you need 2 of these and the docking port is minial in mass, can slap in anywhere [10:42:32] <mischief> :| [10:43:38] <mischief> idk what to get with my science again [10:44:25] <mischief> probably scanning tech, that would get me more science.. [10:44:37] <Althego> not in stock [10:44:55] <Althego> the gravity things and the the atmo thing gives you lot more [10:45:17] <Althego> seismic, gravioli, and dunno [10:45:36] <mischief> Seismic Accelerometer? [10:45:50] <Rolf> add pusher rocket witj plenty of fuel and bunch of "lander" with 17 kerbals [10:45:50] <Rolf> done [10:46:07] <Althego> but the gravioli is the best, it has separate measurement for every biome, above high, above low and on surface [10:46:24] <Althego> and it doesnt need to be reset, so a tiny probe can take it and do polar measurements [10:46:28] <Althego> for lots of science [10:46:44] <Althego> push the science to a container [10:46:49] <Althego> and take it home [10:47:18] <mischief> thats a bit far up the tree yet [10:47:28] <mischief> i only have 2 of the 160 science items [10:47:33] <Rolf> im curious if you guys know theres possiblity of "space walking" when rocket is still going upwards? [10:47:36] <Rolf> "windy" [10:47:38] <Althego> still biome hopper on minmus withthe science you have [10:47:43] <Althego> is several thousands of points [10:47:49] <mischief> i could get seismic accelerator though [10:47:52] <Rolf> I just turned off rocket come out, report come back in, finished launch [10:47:59] <Althego> that only works on the surface though [10:48:02] <Althego> and not even wate [10:48:06] <Althego> still works for every biome [10:48:14] <Althego> so it is a lot even on kerbin alone [10:48:37] <Rolf> 3 posssibilities, still at pad, report, start launch, pause rocket while come out and report, come back in, when in space do it again [10:48:40] <Rolf> more science! [10:48:50] <Rolf> dunno if that was changed [10:48:57] <mischief> hm [10:49:04] <mischief> surface only? [10:49:07] <mischief> sucks [10:49:17] <Althego> space doesnt shake :) [10:49:28] <mischief> wow really o.O [10:50:17] <mischief> i'll get the electronics node so i have the communotron [10:50:25] <mischief> need a new comms satellite :) [10:50:44] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [10:53:13] <mischief> did they get rid of the grey can gas tanks [10:56:20] <mischief> reskinned maybe [11:58:19] <APlayer> https://i.imgur.com/zfPtL1n.jpg [12:01:48] <Althego> lol [13:11:34] <petti> genious [14:20:29] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [14:32:43] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [15:11:53] <Althego> heh no fair scott. why does he need to upload videos when i cant waycj them [15:24:15] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [15:42:17] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net [15:42:40] <JVFoxy> aw.. well short story: they think they found water under ground on mars, near one of the poles according to radar data some years back. Taken so long due to ... a few complications they ran into [15:43:20] <JVFoxy> normally the probe averaged the readings, they've reprogrammed it to give raw data back on those areas.. only its not on every orbit [15:43:29] <Althego> yes i watched it [15:43:38] <Althego> but he upoloaded it 10 hours ago when i just arrived to work [15:44:35] <JVFoxy> ah... [15:45:33] <JVFoxy> I see some of his game play videos not showing up on subs... [15:45:49] <JVFoxy> seen him do that on one of his previous plays of stellaris [16:21:04] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [16:32:45] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net [18:26:03] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [19:11:57] <APlayer> Perfect. So, I have a test plane with missiles on it. Another test launch, one of many. Missile detaches, engine does not activate. I can't find the problem, so I try again. Nothing. Third try, the engine ignites (huh?), missile flies well for 2 or 3 seconds, and then, within a second, I first loose the rocket fins due to aero stresses, then the game hangs, and finally I see a frame of my missile at 0.5c and [19:11:58] <APlayer> 200 km out of the atmosphere [19:12:42] <APlayer> I'd say relativistic missiles are definitely a tactical advantage [19:20:52] <UmbralRaptop> o_O [20:41:41] <UmbralRaptop> ;c 1666*4e3 [20:41:41] <kmath> UmbralRaptop: 6664000 [20:41:49] <UmbralRaptop> ;c 1666*4e3/1e6 [20:41:49] <kmath> UmbralRaptop: 6.664 [20:41:56] <UmbralRaptop> ;c 1666*5e3/1e6 [20:41:56] <kmath> UmbralRaptop: 8.33 [20:44:13] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [20:44:23] <UmbralRaptop> That 1666 is how many spam pages I deleted on the wiki today. [20:46:05] <Supercheese> oof [20:46:46] <UmbralRaptop> Correction: 1872 [20:47:08] <UmbralRaptop> Looks like some deletions took a while to propagate. [20:49:00] <Supercheese> Oh hey 1.4.5 is out [20:49:50] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [20:50:11] <Supercheese> https://forum.kerbalspaceprogram.com/index.php?/topic/177076-kerbal-space-program-145-and-making-history-14-is-coming/ [20:50:29] <UmbralRaptor> *sob* https://wiki.kerbalspaceprogram.com/index.php?title=Special:RecentChanges&limit=4000 [20:51:57] <UmbralRaptor> Only seeing 1.4.4 and making history 1.3 in my store account. [20:59:06] <Tank2333> Hi [21:00:59] <Tank2333> hm how can i identify my nick before my irc client opens the starting channels? there is a "run command on connect" but it does that after the channels open, or maybe is the nickserv delay too long? [21:01:24] <mr_flea> Tank2333: the best way is to use SASL, if your client supports it [21:01:37] <mr_flea> There are directions for various clients here: https://freenode.net/kb/answer/sasl [21:13:59] <Tank2333> hm [21:21:14] <Tank2333> my client does support SASL and the wiki says i should change my login method, and on the wiki the server list looks like this https://dev.adiirc.com/attachments/download/787/filter.png [21:21:33] <Tank2333> and my server list on the same version looks like this https://imgur.com/a/0CVx42W [21:21:34] <kmath> https://i.imgur.com/Lti6fqc.png [21:36:54] <Tank2333> looks like i had to enable the new servelist in options...now i have to redo my channels... [21:43:28] <Tank2333> looks like it worked... but it did join ksp unreg too [22:54:46] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net