[00:14:30] <Rokker> Zarthus: do you guys think you got the spammers handled
[00:15:05] <Zarthus> "handled".
[00:15:25] <Zarthus> it's up to channels to set preventative measures if they are being hit
[00:15:50] <Zarthus> we can currently only mitigate it after the crime, which doesn't really solve anything
[00:15:59] <Zarthus> because they have like a bazillion different hosts.
[00:16:02] <Rokker> hmmm
[00:16:28] <Rokker> Zarthus: have you guys tried telling them that this isnt freenode yet?
[00:16:40] <Zarthus> they do it on every network
[00:17:04] <Zarthus> freenode, esper, they'd send an IM to the Smart Fridge in your apartment if they could
[00:17:56] <Rokker> that would be entertaining rbh
[00:18:01] <Rokker> tbh
[00:24:18] <mischief> grrr
[00:24:22] <mischief> i'm in polar orbit
[00:24:27] <mischief> why doesn't this mission complete :(
[00:25:11] <mischief> what is 'reasonable deviation'
[00:26:56] <UmbralRaptop> Unsure. But as a silly check, it's possible to be going the 'wrong way'
[00:27:06] <mischief> i just realized that
[00:27:08] <mischief> that is dumb
[00:27:15] <mischief> how would i know for sure
[00:28:35] Action: UmbralRaptop would need to double check the UI on how it shows inclination. 
[00:29:19] <Supernovy> I believe it swirls around the orbit in the direction you're meant to go. Whether the angle is 90 or 270 would depend on where the reference point is.
[00:30:02] <UmbralRaptop> the bright to faded transition? 
[00:30:30] Action: mischief curses under his breath
[00:30:35] <mischief> there is in fact a swirly.
[00:30:53] Action: mischief reverts flight
[00:31:08] <Supernovy> I don't know how to describe it except as a swirly.
[00:31:13] <UmbralRaptop> That this happens moderately often suggests that the UI needs some work. 
[00:31:55] <Supernovy> bright-to-faded is only on the craft's orbit I think
[01:00:21] <Draconiator>  https://www.urbandictionary.com/define.php?term=swirly
[01:08:02] <Tank2333> that doesnt sounds fun
[01:11:13] <Tank2333> can one suddenly get too old for first person shooter games?
[01:13:13] <UmbralRaptop> Possibly 
[01:23:31] <Draconiator> I like OLD first person shooters so :P
[01:26:44] <UmbralRaptop> old like gears of war, or old like marathon? 
[01:26:49] <UmbralRaptop> <_<
[01:28:26] <Supercheese> Halo original probably
[01:28:30] <JVFoxy> doom ;P
[01:28:35] <Supercheese> oh sheesh
[01:28:38] <Supercheese> that's not old
[01:28:40] <Supercheese> that's Paleolithic
[01:28:58] <Supercheese> primordial
[01:29:51] <JVFoxy> you said old.. but now /how/ old
[01:30:10] <JVFoxy> nintendo duke nukem was actually pretty fun...
[01:30:15] <JVFoxy> multiplayer
[01:31:28] <UmbralRaptop> Duke Nukem 3D is way worse than you remember. Probably all of the Build engine games, really. =\
[01:34:43] <JVFoxy> there is always golden eye for n64.... could be worse
[01:37:50] <Tank2333> well its just that tried Fortnite (because i have a 13 year old nephew) and ragequited and i tried to pick up Fallout 4 again  but i ragequited that too... 
[01:38:40] <Draconiator> Wolfenstein 3D old
[01:38:44] <UmbralRaptop> Hrm
[01:38:54] <JVFoxy> heh ROTT
[01:39:00] <Tank2333> i didnt played fallout in like 1 1/2 years or so, i guess i need a few hours to even get used to the terrible UI
[01:39:17] <UmbralRaptop> Most recent FPS by release date I played was Ziggurat. 
[01:39:28] <Tank2333> never heard of it
[01:39:29] <JVFoxy> friend lent me Halo 4...
[01:39:46] <UmbralRaptop> Tank2333: Anyway, try out an old ID game and see how it feels? 
[01:40:01] <JVFoxy> then complained, said I was the only person he knew of that had a 360 but no gold membership.. its not even my box. Friend from ireland couldn't take it back home with him. :\
[01:40:36] <UmbralRaptop> ow
[01:40:50] <Tank2333> well i played Farcry 1 a bit lately and serious sam 3 or so with my friends and that went okay :)
[01:42:34] <Tank2333> i always felt the Xbox online membershipt thing was a ripoff, but sony does that now too? that you have to pay to play online?
[01:43:32] <JVFoxy> you see the live action Uncharted fan clip Nathan Fillion did?
[01:43:57] <JVFoxy> Halo 4.. you have to have online gold membership in order to play Spartan Ops.. it seems
[01:44:11] <Tank2333> also i feel like i cant be bothered to learn all these meta game mechanics in these new age PvP shooters 
[01:44:11] <oren> Augh. Again, my ballistic missile landed in the wrong biome
[01:49:00] <oren> https://imgur.com/a/jDIK3h1 MAYBE THIS TIME??!?
[01:51:01] <oren> it's really hard to aim thisbecause I forgot to add trajectories mod
[01:53:23] <oren> UUU YES this is the badlands
[01:53:25] <Tank2333> is that with real sized planets?
[01:53:38] <oren> no, it's just kerbin
[01:54:10] <Tank2333> why bother with ballistic? for fun?
[01:54:36] <oren> because I dont wanna fly a plane for that long
[01:56:04] <JVFoxy> hmm... to pole and back, 1 hour 20 minutes twin juno power...
[01:56:43] <JVFoxy> I think I got it down with a trio of the first tier fan jets.. wheezlies I think they were?
[01:57:04] <JVFoxy> ... down to 40 minutes.. I could go faster but, then you just burning fuel for little tain
[01:57:05] <JVFoxy> gain
[01:57:44] <UmbralRaptop> physwarp? 
[01:58:03] <oren> I already hit the poles with these missiles. those are easy because there
[01:58:16] <oren> 's no adjeustment due to kerbin spin
[01:58:30] <JVFoxy> well... north and south, then there are the caps and tundra
[01:59:24] <JVFoxy> tundra is just one bio... think it was caps or the other than that is another bio.. then you have north and south.. think its the ice itself over water
[02:00:23] <oren> the main problem my current launch stack has is that I don't have a probe body with SAS yes
[02:00:26] <oren> yet
[02:01:06] <JVFoxy> staypuntnick.. or however it's spelled?
[02:01:38] <oren> yeah
[02:02:06] <JVFoxy> I find that one is mostly good for sounding rockets or ground vehicles...
[02:02:39] <oren> I've been using it for my first set of satellites
[02:03:20] <JVFoxy> its ok.. long as you don't mind constantly fine tuning the flight
[02:04:00] <oren> And also, knowing my rocket can fly without SAS means I can put bill or bob on top of it NP
[02:04:01] <JVFoxy> no reaction wheels unless you add them... sort of why I think they good for ground based stuff
[02:06:44] <oren> yeah, the bavaria-1 stack has all gimbaling engines to avoid that
[02:07:36] <JVFoxy> I usually use the swivel for a lot of my stuff...
[02:07:43] <JVFoxy> other than second stage
[02:34:28] <Tank2333> bavaria-1?
[02:34:45] <UmbralRaptop> bavari~1
[02:35:04] <Tank2333> what is that?
[02:40:40] <Tank2333> Ok im trying out the new Rimworld version, wish me luck ^^
[02:42:22] <MoscowMeow> good luck
[02:42:44] <umaxtu> is 1.0 out?
[02:44:37] <oren> Tank2333: it's the name I use for one of my launchers
[02:45:06] <Tank2333> no but the unstable puplic test,
[02:45:22] <umaxtu> ah ok
[02:45:28] <Tank2333> i think he released it a month ago or so
[02:45:47] <Tank2333> the list of changes is like 4 pages long
[02:47:52] <oren> https://imgur.com/MBWweLXhttps://imgur.com/MBWweLXhttps://imgur.com/MBWweLXhttps://imgur.com/MBWweLX ok trying to relearn how to fly vtols
[02:47:52] <kmath> https://i.imgur.com/MBWweLX.jpg
[02:54:57] <oren> how do I land
[03:00:51] <umaxtu> oren, hit the ground slowly
[03:14:34] <mischief> oren: carefully.
[03:27:12] <Draconiator> https://i.gyazo.com/95943ed2871380de4c535313724653d6.png - Yep, my download speed says we're still living in the future, lol
[03:28:32] <umaxtu> I top out at about a quarter of that
[03:28:54] <umaxtu> though, gigabit fiber is slowly working its way towards me
[03:32:19] <mischief> ok. plan is to get a probe around the mun and a lander on and off it at the same time.
[03:42:31] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net
[04:08:58] <GlassYuri> ...apparently you can bring back a deleted twitter account including all past tweets and followers
[04:16:43] <UmbralRaptop> Deleted, or something else? (suspended, deactivated, etc) 
[04:28:02] <mischief> that's odd
[04:28:15] <mischief> i could have swore i put a satellite around the mun and it's not there now..
[04:28:46] <JVFoxy> ... reverted?
[04:28:53] <mischief> nope.
[04:29:05] <mischief> i gotta redo the mission anyway since my mun lander crashed on reentry
[04:29:15] <mischief> but the satellite i sent on the same trip should have lived
[04:29:17] <mischief> pretty odd
[04:29:29] <GlassYuri> UmbralRaptop, well the account disappeared two months ago and came back today, and when I went to follow it again I noticed that I was already following
[04:30:32] <GlassYuri> I didn't even know that it was possible to deactivate an account
[04:31:25] <JVFoxy> if the satellite was place on same mission as lander, and you reverted because lander crashed, it pulls everything back to before the start of o the mission
[04:31:51] <JVFoxy> if you go back to something already in flight, it doesn't let you revert...
[04:37:09] <JVFoxy> ok.. that is sad... tutorial video I streamed earlier, the recording only ended up saving the first 2 minutes then cuts out
[04:42:44] <UmbralRaptop> ow
[04:45:37] <JVFoxy> suppose I could just redo it if was really up to it..
[05:00:07] <Althego> hah! i am back
[05:01:15] <Althego> an other epic flat earth vs globe earth showdown on the nonsequitur show
[05:02:11] <mischief> fuel cells any good?
[05:02:35] <mischief> trying to figure out what to unlock in career tree.
[05:02:45] <Althego> you can run the mining equipment on them while the fuel is mined for them by them
[05:02:54] <mischief> have most of the 90 science nodes, have 161 science
[05:03:14] <mischief> another trip to the mun could fetch me a lot, lost a good 150+ since i crashed the last trip.
[05:18:56] <mischief> not clear how i'd effectively use the mobile processing lab.
[05:24:11] <JVFoxy> it has a few uses... might want to read up on it first
[05:25:38] <mischief> i'm trying to figure out why i would want it instead of simply returning the science
[05:25:45] <mischief> don't i lose science if i transmit?
[05:26:37] <Althego> in some cases
[05:26:46] <Althego> crew report and eva report is transmittable
[05:27:00] <Althego> and there are many of such on the mun, one for each biome and flying over them
[05:27:13] <JVFoxy> you loose some points when transmitting..
[05:27:22] <Althego> i think maybe temperature and pressure is transmittabkle too
[05:27:39] <JVFoxy> processing lab allows you to clean experiments and reuse them.. level up crew without having to return them to ksc
[05:27:39] <Althego> you have to check i dont remember
[05:27:57] <JVFoxy> ya... but you loose a bit. once transmitted you can reuse
[05:28:08] <mischief> so.. why should i transmit/MPL instead of return?
[05:28:10] <JVFoxy> goo and sci jr.. one use
[05:28:14] <Althego> not on everything
[05:28:28] <Althego> yes goo and the bay are among the best and they are big and cant transmit
[05:28:39] <Althego> also probes cant reset them which is a problem
[05:28:46] <Althego> they can take surface sampleeither
[05:29:26] <mischief> so i have a mun lander with science jr / goo and room for a scientist
[05:29:30] <mischief> why bother with MPL
[05:30:43] <JVFoxy> you can transmit things.. long as you have antenna.. just loose a bit, depending on things. crew reports though don't loose on transmit
[05:34:34] <Althego> actually if you revisit anyway you can transmit it, since even recovering is not 100% for the first measurement
[05:37:24] <JVFoxy> don't you loose a portion forever if you transmit? can just make up the loss with processing stuff in the lab, then transmitting?
[05:37:37] <mischief> thats the question
[05:37:43] <mischief> does the MPL lose science if it transmits
[05:38:16] <JVFoxy> https://wiki.kerbalspaceprogram.com/wiki/Mobile_Processing_Lab_MPL-LG-2
[05:47:56] <oren> In the first episode of Interstellar Quest, scott manley puts a Mk1 capsule on top of a hammer SRB and gets to around 190 km of altitude.
[05:48:12] <oren> I tried that just now and only got 131 km
[05:48:33] <oren> https://imgur.com/a/hfA8GNL
[05:49:05] <oren> was the hammer more powerful back then, or is this entirely due to atmosphere being thicker back then?
[05:50:25] <Supercheese> Man, Near Future mods are so cool
[05:50:38] <Supercheese> I've had them installed for a long time and they still keep on amazing me
[05:50:49] <Supercheese> so many awesome parts
[05:51:01] <oren> Supercheese: I like the monoprop ion engines
[05:51:15] <Supercheese> actually aren't those from a different mod?
[05:51:18] <Supercheese> Near Future has Xenon/Argon
[05:51:20] <Supercheese> and Lithium
[05:51:31] <oren> Hmmmm
[05:51:43] <Supercheese> the Resistojet monoprop thrusters are very cool yes
[05:51:44] <oren> I guess they are
[05:51:46] <Supercheese> but they are from RLA
[05:51:48] <Althego> i dont even knoe an ion engine that is not monoprop
[05:52:27] <oren> Anyway, scott manley also says the Hammer has "25 tons of force"
[05:53:02] <oren> in modern ksp, the Hammer has 200 KN
[05:53:31] <oren> oh imperial tons
[05:53:54] <oren> in imperial tons that would be 22.5 tons
[05:54:21] <Althego> anything imperial is stupid :)
[05:54:28] <Althego> except the imperial courier :)
[05:54:53] <oren> Althego: I'm doing ksp historical research
[05:55:18] <oren> investigating the cause of the death of joeger kerman
[05:56:05] <Althego> one of the worst deaths was of valentina, who died tragicly on final approach because of the radiation emitted by the launchpad destroyed all wings on the aircraft
[05:57:14] <Althego> it was a famous historical bug
[05:57:21] <Althego> you couldnt do anything against it
[05:57:28] <Althego> either it happened or not
[06:11:34] <mischief> i think if i have a kerbal on my combined lander+probe, the game disqualifies me from the probe mission around mun
[06:24:50] <GlassYuri> https://twitter.com/yangxunjie/status/1021975672959393792
[06:24:51] <kmath> <yangxunjie> ÙþÉý—*DqV https://t.co/9Goom0b4lS
[06:29:40] <mischief> https://i.imgur.com/GP5pCRB.jpg
[06:29:43] <mischief> am i doing it right
[06:29:50] <Althego> hehe herding cats
[06:31:20] <GlassYuri> proof that macbooks support windows https://twitter.com/fredwu345/status/1016490021207982080
[06:31:20] <kmath> <fredwu345> žŒÁMacBook ïåŒh/Windows https://t.co/HIinadwg61
[06:32:21] <JVFoxy> mischief umm.. yikes?
[06:33:33] <mischief> you don't like my ship?
[06:33:53] <JVFoxy> more I'd worry about how much it would wobble on the way up
[06:34:46] <mischief> only tilts over if i move during ascent :)
[06:34:56] <mischief> once i get up to where the boosters are done, i can tilt over
[06:36:19] <mischief> i might add another big tank of gas though
[06:36:22] <mischief> little sparse
[06:38:59] <mischief> omg
[06:39:01] <mischief> no pilot
[06:39:03] <mischief> m(
[06:39:12] <mischief> i can't revert because i quicksaved xD
[06:39:54] <JVFoxy> oh.. thats a thing now?
[06:40:01] <JVFoxy> I usually didn't save...
[06:40:07] <JVFoxy> maybe just save before launch?
[06:40:24] <mischief> i lost control
[06:40:39] <mischief> i thought it was a bug or something.. so i did a quicksave/load thinking it might fix it
[06:40:55] <mischief> but nope, i accidentally launched with no pilot, and only my probe was controlling it
[06:41:00] <mischief> lost network access mid flight
[06:41:22] <JVFoxy> oh .. ya usually it warns if you no control.. but not if probe and no other pilots if ships meant to seperate
[06:42:53] <Althego> yes, save before launch
[06:43:18] <Althego> in the long run it doesnt help much because when you have 20 missions in parallel, then you can reload from far back
[06:43:20] <JVFoxy> or don't and just don't save the whole time..
[06:43:31] <JVFoxy> though I find it odd it messes with the save point if you quick save. :\
[06:43:56] <Althego> it saves on scene change anyway
[06:44:07] <Althego> so even if you have a bug you can probably recover
[06:45:05] <JVFoxy> I know if you launch from the pad/runway, you can switch between crafts long as they in 2km reach all you want, can still revert
[06:49:15] <oren> mischief: this sort of problem is a good use for space stations with spare kerbals on them
[06:52:03] <GlassYuri> https://twitter.com/Alby/status/966083953584234496
[06:52:04] <kmath> <Alby> um no https://t.co/JdzQEYmlLg
[06:52:26] <oren> lol ground
[07:06:48] <JVFoxy> well.. considering.. in the electrical business, ground.. earth.. layman terms, it could be easily confused
[07:07:41] <GlassYuri> is the term 'earth' for gnd not used in english?
[07:08:32] <JVFoxy> depends on the application... earth for electrical as in housing. sure
[07:08:37] <GlassYuri> in german it's earth, in japanese, idk because nobody cares about electrical safety
[07:08:42] <JVFoxy> in electronics.. usually they use ground instead...
[07:08:45] <JVFoxy> or 0v
[07:09:57] <JVFoxy> when dealing with outlets in a house... you are normally suppose to have a six foot or longer metal stake into the ground, that is your ground/earth for things power related
[09:03:03] <mischief> i like how *only* my engine blew up on my lander
[09:03:08] <mischief> even with legs down...
[09:03:10] <mischief> hit too hard
[09:11:32] <JVFoxy> mm.. ya have to take care accont for spring in legs when landing
[09:28:29] <mischief> 5th time is the charm?
[09:32:13] <Rolf> mischief: try this, I landed my landed SLIGHTLY hard enough for engine to fall off to roll off to side
[09:32:22] <Rolf> stranding 2 kerbals in mun
[09:32:24] <Rolf> *at
[09:32:44] <mischief> i've done that like twice now D:
[09:32:58] <mischief> previous try, i landed on side.
[09:33:02] <mischief> couldnt recover, blew up
[09:33:47] <Rolf> doh
[09:34:21] <mischief> this time i will do it
[09:34:26] <mischief> i remembered my parachute
[09:34:32] <mischief> i remembered a pilot
[09:34:36] <mischief> i will slow down this time
[09:34:40] <mischief> i won't land on the side
[09:34:42] <mischief> >:(
[09:34:45] <Rolf> :)
[09:35:05] <mischief> and i won't fly the wrong direction!
[09:35:37] <Rolf> lol once did that. wasted some fuel, I could orbit at kerbin but coulnt deorbit, had to come out and literally push ship.
[09:35:49] <Rolf> it was just enough for it to dip into air and evenually land
[09:37:50] <Rolf> 72k lowest to 65k lol
[09:38:24] <mischief> ouch
[09:41:42] <mischief> hooray
[09:41:43] <mischief> i landed
[09:41:46] <mischief> on flat ground too!
[09:53:28] <kubi> hi there
[10:12:34] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net
[10:18:49] <Rolf> mischief: nice!
[10:19:13] <Rolf> minmus was fun for me, my lander kept walking down hill slowly while I set out sample and flag and pictures
[10:19:32] <Rolf> it was starting to get in danger zone when got in it and flew up
[10:19:49] <mischief> danger zone?
[10:19:52] <mischief> o.O
[10:19:57] <mischief> i am flying around minimus now :)
[10:20:14] <mischief> my mun lander ship has enough oomph to get to minimus too.
[10:20:20] <mischief> not going to try landing yet, just fly around
[10:22:31] <Rolf> danger zone is where it would stop walking and start falling
[10:22:58] <mischief> ooh
[10:23:27] <Rolf> it was so hard to land
[10:23:46] <Rolf> because tiniest fire  it flies off and takes bit to return
[10:23:53] <Rolf> I had bit overpowerful lander
[10:24:59] <mischief> ah
[10:25:07] <mischief> need a bigger ship
[10:25:10] <mischief>  / smaller engine :)
[10:25:53] <Rolf> it was pretty large lander, I designed it for mun not minmus
[10:26:10] <mischief> ok, returning from minimus
[10:26:12] <Rolf> but it turned into double mission when I realized my pusher ship was at 90% fuel left
[10:26:16] <mischief> this will be.. warm
[10:26:40] <Rolf> man love double launch system, pusher ship is amazing
[10:26:50] <mischief> whats that
[10:27:13] <Rolf> oh its simply rocket with nuclear engine
[10:27:35] <Rolf> not much oomh but man does it have long range
[10:27:45] <Rolf> lander is launched seperated and docked
[10:27:51] <Rolf> seperately
[10:28:07] <mischief> oh yeah, i remember liking that engine when i used it long ago.
[10:28:18] <mischief> i started a new career mode recently so i don't have it yet
[10:28:23] <Rolf> pusher is very heavy as its supposed to orbit without using any of its fuel. (even larger rocket does it)
[10:28:40] <Rolf> and nuclear engine is heavy
[10:35:20] <mischief> wow so much science :v
[10:35:30] <Rolf> :)
[10:35:48] <Althego> classic kerbal
[10:37:45] <Rolf> its insanely challenging to make fuel station lol
[10:37:59] <Rolf> I managed 2 orange tanker full in orbit
[10:38:42] <mischief> only took me 20 days of ingame time to goto minimus lol
[10:38:58] <Rolf> and 100 real days? ;)
[10:39:01] <mischief> but hey, katbert kerman is a level 2 pilot now :-D
[10:39:19] <Althego> 20 days? not even hohmann takes that long
[10:39:32] <Rolf> I stopped playing before pilot levels was a thing
[10:39:33] <Althego> you can go down to a few days with a little bit of delta v
[10:39:54] <mischief> i went as straight as i could there and back
[10:40:01] <mischief> LOL WTF
[10:40:12] <mischief> there's a mission to make a space station around minimus
[10:40:17] <Althego> then it wasnt as straight as you thought
[10:40:20] <mischief> supporting *17* kerbals
[10:40:29] <Althego> and several tonnes of fuel
[10:40:34] <Althego> there is always lot of fuel in these
[10:40:41] <mischief> 7500 units of electric charge :)
[10:40:50] <Althego> 17 kerbals is not so hard, i get that many from contratcst
[10:40:56] <Althego> that is easier
[10:41:07] <mischief> i've not even made one space station
[10:41:39] <Althego> simple, have a spaceship that has antenna, power generation and docking port
[10:41:43] <Althego> that is a station to the game
[10:41:59] <Althego> you need 2 of these and the docking port is minial in mass, can slap in anywhere
[10:42:32] <mischief> :|
[10:43:38] <mischief> idk what to get with my science again
[10:44:25] <mischief> probably scanning tech, that would get me more science..
[10:44:37] <Althego> not in stock
[10:44:55] <Althego> the gravity things and the the atmo thing gives you lot more
[10:45:17] <Althego> seismic, gravioli, and dunno
[10:45:36] <mischief> Seismic Accelerometer?
[10:45:50] <Rolf> add pusher rocket witj plenty of fuel and bunch of "lander" with 17 kerbals
[10:45:50] <Rolf> done
[10:46:07] <Althego> but the gravioli is the best, it has separate measurement for every biome, above high, above low and on surface
[10:46:24] <Althego> and it doesnt need to be reset, so a tiny probe can take it and do polar measurements
[10:46:28] <Althego> for lots of science
[10:46:44] <Althego> push the science to a container
[10:46:49] <Althego> and take it home
[10:47:18] <mischief> thats a bit far up the tree yet
[10:47:28] <mischief> i only have 2 of the 160 science items
[10:47:33] <Rolf> im curious if you guys know theres possiblity of "space walking" when rocket is still going upwards?
[10:47:36] <Rolf> "windy"
[10:47:38] <Althego> still biome hopper on minmus withthe science you have
[10:47:43] <Althego> is several thousands of points
[10:47:49] <mischief> i could get seismic accelerator though
[10:47:52] <Rolf> I just turned off rocket come out, report come back in, finished launch
[10:47:59] <Althego> that only works on the surface though
[10:48:02] <Althego> and not even wate
[10:48:06] <Althego> still works for every biome
[10:48:14] <Althego> so it is a lot even on kerbin alone
[10:48:37] <Rolf> 3 posssibilities, still at pad, report, start launch, pause rocket while come out and report, come back in, when in space do it again
[10:48:40] <Rolf> more science!
[10:48:50] <Rolf> dunno if that was changed
[10:48:57] <mischief> hm
[10:49:04] <mischief> surface only?
[10:49:07] <mischief> sucks
[10:49:17] <Althego> space doesnt shake :)
[10:49:28] <mischief> wow really o.O
[10:50:17] <mischief> i'll get the electronics node so i have the communotron
[10:50:25] <mischief> need a new comms satellite :)
[10:50:44] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net
[10:53:13] <mischief> did they get rid of the grey can gas tanks
[10:56:20] <mischief> reskinned maybe
[11:58:19] <APlayer> https://i.imgur.com/zfPtL1n.jpg
[12:01:48] <Althego> lol
[13:11:34] <petti> genious
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[14:32:43] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net
[15:11:53] <Althego> heh no fair scott. why does he need to upload videos when i cant waycj them
[15:24:15] #KSPOfficial: mode change '+o Distractedman979' by ChanServ!ChanServ@services.esper.net
[15:42:17] #KSPOfficial: mode change '+o Dozeman979' by ChanServ!ChanServ@services.esper.net
[15:42:40] <JVFoxy> aw.. well short story: they think they found water under ground on mars, near one of the poles according to radar data some years back. Taken so long due to ... a few complications they ran into
[15:43:20] <JVFoxy> normally the probe averaged the readings, they've reprogrammed it to give raw data back on those areas.. only its not on every orbit
[15:43:29] <Althego> yes i watched it
[15:43:38] <Althego> but he upoloaded it 10 hours ago when i just arrived to work
[15:44:35] <JVFoxy> ah...
[15:45:33] <JVFoxy> I see some of his game play videos not showing up on subs...
[15:45:49] <JVFoxy> seen him do that on one of his previous plays of stellaris
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[19:11:57] <APlayer> Perfect. So, I have a test plane with missiles on it. Another test launch, one of many. Missile detaches, engine does not activate. I can't find the problem, so I try again. Nothing. Third try, the engine ignites (huh?), missile flies well for 2 or 3 seconds, and then, within a second, I first loose the rocket fins due to aero stresses, then the game hangs, and finally I see a frame of my missile at 0.5c and 
[19:11:58] <APlayer> 200 km out of the atmosphere
[19:12:42] <APlayer> I'd say relativistic missiles are definitely a tactical advantage
[19:20:52] <UmbralRaptop> o_O
[20:41:41] <UmbralRaptop> ;c 1666*4e3
[20:41:41] <kmath> UmbralRaptop: 6664000
[20:41:49] <UmbralRaptop> ;c 1666*4e3/1e6
[20:41:49] <kmath> UmbralRaptop: 6.664
[20:41:56] <UmbralRaptop> ;c 1666*5e3/1e6
[20:41:56] <kmath> UmbralRaptop: 8.33
[20:44:13] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net
[20:44:23] <UmbralRaptop> That 1666 is how many spam pages I deleted on the wiki today. 
[20:46:05] <Supercheese> oof
[20:46:46] <UmbralRaptop> Correction: 1872
[20:47:08] <UmbralRaptop> Looks like some deletions took a while to propagate. 
[20:49:00] <Supercheese> Oh hey 1.4.5 is out
[20:49:50] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net
[20:50:11] <Supercheese> https://forum.kerbalspaceprogram.com/index.php?/topic/177076-kerbal-space-program-145-and-making-history-14-is-coming/
[20:50:29] <UmbralRaptor> *sob* https://wiki.kerbalspaceprogram.com/index.php?title=Special:RecentChanges&limit=4000
[20:51:57] <UmbralRaptor> Only seeing 1.4.4 and making history 1.3 in my store account. 
[20:59:06] <Tank2333> Hi
[21:00:59] <Tank2333> hm how can i identify my nick before my irc client opens the starting channels? there is a "run command on connect" but it does that after the channels open, or maybe is the nickserv delay too long?
[21:01:24] <mr_flea> Tank2333: the best way is to use SASL, if your client supports it
[21:01:37] <mr_flea> There are directions for various clients here: https://freenode.net/kb/answer/sasl
[21:13:59] <Tank2333> hm
[21:21:14] <Tank2333> my client does support SASL and the wiki says i should change my login method, and on the wiki the server list looks like this https://dev.adiirc.com/attachments/download/787/filter.png
[21:21:33] <Tank2333> and my server list on the same version looks like this https://imgur.com/a/0CVx42W
[21:21:34] <kmath> https://i.imgur.com/Lti6fqc.png
[21:36:54] <Tank2333> looks like i had to enable the new servelist in options...now i have to redo my channels...
[21:43:28] <Tank2333> looks like it worked... but it did join ksp unreg too
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