[00:07:46] The Hobbit trilogy soundtracks right before a Marvel movies marathon - too much nerd in one day? I think not. [00:08:35] isn't that basically just repurposed LotR music, because they didn't have enough time to compose for all the reshoots and triple run time? [00:10:40] ok, they had that funny dwarf song which should have been in a disney movie... but other than that, i remeber not a single scene where i went "hey that's great music" that wasn't accompanied by "wait, i know this already" [00:51:43] To be fair, the funny song was in the book [00:52:08] (assuming you meant the one I'm thinking of) [00:53:41] I really like the Lonely Mountain song, and that's not in LotR that I remember [00:53:42] https://www.youtube.com/watch?v=BEm0AjTbsac [00:53:43] YouTube - The Misty Mountains Cold - The Hobbit [00:58:44] Hey guys [00:59:59] did somebody watched the apollo 11 documentary type movie? [01:02:06] when they showed footage when they docked with the LEM it looked realy odd, no exhaust gas where visible and the movement was oddly riged and spongy sometimes [01:02:42] couldnt find a clip of it but i found this on youtube wich may be the scene im talking about https://youtu.be/TB4TenTk-Bc [01:02:42] YouTube - Apollo 11 - 16-mm magazine 1122-D [01:03:52] i found out that the LM used Aerozine-50 as RCS fuel, maybe there is no visible exhaust from that? [01:10:39] Movement looks right to me [01:12:06] Conservation of momentum (including angular) - each thrust changes the movement vector and/or rotation pretty much instantaneously, so it looks 'jerky' [01:12:22] (I can't see RCS exhaust either) [01:13:44] Hm, yes [01:13:59] 'Aerozine-50' is basically hydrazine monopropellant [01:14:23] And that decomposes to ammonia, hydrogen and nitrogen, all of which are colourless gases [01:14:35] So you wouldn't expect to see anything [01:16:46] hm [01:20:16] https://youtu.be/dz-BZQx1juA?t=8393 [01:20:50] with the crew dragon docking you can see the flashing from the RCS system wich uses also Hydrazin i think [01:26:44] I was going to say that's different, Draco is biprop hydrazine/NTO [01:26:48] i guess the jenky movement could be the Guidence computer not being perfect? [01:26:51] But I was wrong before, the LEM is the same [01:27:16] > Astronauts commented that after leaving the moon with most of their consumables gone, the LEM RCA became extremely touchy (since the ship had gotten much lighter). As a result, RCS plumes are mostly missing from the low frame rate DAC camera footage of the LEM maneuvering in space, because the thrusters were only firing for milliseconds at a time. [01:27:21] (from https://www.quora.com/Was-there-an-RCS-on-the-Apollo-Lunar-Module) [01:27:42] I don't know if that can be traced to a reliable source [01:28:22] (would expect so, but it's the internet...) [01:31:02] maybe the footage is sped up because of the the low fps, i played it back at 0.75 and it looks a bit more realistic to me [01:32:44] in the Apollo 11 movie i heard housten advising the crew to set the camera FPS to different settings throughout the mission, so im fine with that [01:34:23] form all the scenes those stuck out to me and it kinda looked like forged or refilmed with props and slipped into this movie [01:36:41] there where also a sequence of scenese where they smaller and smaller earth where they replaced the low quality film footage with a "photoshop" earth, wich i think was not a great choice [02:08:04] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [10:06:29] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [15:39:39] Last message repeated 1 time(s). [15:39:39] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [16:13:42] https://www.youtube.com/watch?v=4LdMhD3l4Ns [16:13:42] YouTube - Will We Colonize Our Solar System? with Dr. Robert Zubrin [16:27:30] 2+2+5 tourist contracts.. ugh. and I took them all. Mk3 command pod but not the matching fuel tanks.. hmm.. [16:28:39] Multiple destination tourist contracts are tedious. I don't usually take them. [16:28:44] new craft, Trinity, sorta looks like a motar missile [16:29:23] depends.. I probably didn't really have to but, was something to do while waiting for night time to roll by. [16:29:41] past game, 10 total, 8 wanted mun orbit. [16:30:16] O'Neill cylinder with massive rocks/mountains, waterfalls, a deer ... https://youtu.be/4LdMhD3l4Ns?t=90 [16:30:40] Ended up building a docking station, large cruiser ship. and a couple of surface to orbit craft [16:31:26] You could sort the tourists by destination, but that fails if they have multiple destitinations each. [16:32:17] Hi everybody ! [16:32:22] High [16:32:38] lo [16:32:55] best joke ! ;) [16:33:14] High over Mun [16:35:08] .. how high? [16:35:39] Is there a NullReferenceException doctor here ? =) [16:38:00] Ah.. a challenge I sense. Only, its still early in the morning, only just started on my coffee (and been up since 330am, 5 hours ago) [16:38:49] ChateauDav: game throwing around errors? [16:39:42] Sorry, I'm french it'es 5pm here ;) [16:39:48] So yes, and a lot ^^ [16:44:42] normal game or with mods? [16:47:53] mods [16:48:22] isnt there something in the log that hints which mod it is? [16:48:40] yes [16:48:51] remove mod, problem solved :) [16:49:09] ChateauDav do you know if your PC is 32 or 64 bit? [16:49:12] 64 [16:49:19] ok one down [16:51:11] This type of errors [16:51:12] https://paste.gg/p/anonymous/ce2cdddd2ab74a04beb7cf81e865b5b1 [16:51:30] with FAR, with USI-LS too [16:51:50] ugh so much log to go through... [16:52:17] I'm hoping, mods installed through CKAN? [16:53:46] ah... issues with reflection and contract configurer [16:55:33] yes all through CKAN [16:56:12] reflection and contract configurer ? :/ i'm waiting for your analysis, thanks ! =) [16:59:20] just something I caught in the log you posted on the forums.. didn't see any nullref come up other than the second link you gave [16:59:46] according to CKAN, says there's a conflict with the aerodynamic virtual modelling but no details [17:01:13] sadly I only used FAR once, in very early version KSP... [17:01:26] lots of nullref with usi ls too [17:01:37] t LifeSupport.LifeSupportPersistance.SetupSettings () [0x00000] in :0 [17:02:08] setupsettings, getsettings, updateGUIinfo and onGUi are null ref errors for USL_LS =( [17:02:10] this come up just after you installed the mods? Not running any games with the mod currently? [17:02:30] that's the 2 major mods thats are throwing nullrefs ^^ [17:03:05] i don't really know [17:03:26] i supposed these arror are here for a while [17:03:44] long as you don't have any saved games using it currently. I'd say pull the mods off, do a test run, see if any other issues come up. [17:05:03] I'm not in 1.7.9 myself, and I think it only just came out recently [17:05:23] Ok, i'll do that [17:07:10] beyond that, sorry [17:07:26] Thanks ! ;-) Have a good day [17:09:06] :( [17:09:28] 1.7.9? [17:09:32] is there an 1.7.9? [17:14:32] oh.. ugh, CKAN and my not being fully awake. [17:14:39] Latest is 1.7.3. 1.7.9 is a version check that some mods do [17:15:19] ya... I just saw 1.7.99, not realizing it was 'version up to' combatiblity thing [17:18:57] i've a copy of first early public release for ksp on file for the past few years. Wanna record my impression on it after so many years of current KSP... or something [17:20:50] 0.7.something I assume? [17:25:09] ya.. 0.7.3 [17:25:25] I've heard a few things about it.. [17:31:07] Just be aware that fuel flow doesn't exist, so you need 2 stages to get to orbit [17:34:02] I think no symmetry or mirroring, if there is even surface mounting. [17:34:23] by no fuel flow... as in, fuel only goes from one tank to engine, can't stack tanks? [17:36:26] correct [17:37:15] Surface mounting I think exists, but is turned off in the for the fuel tank's CFG file [17:44:00] https://techcrunch.com/2019/07/25/crowdfunded-spacecraft-lightsail-2-delivers-amazing-images-of-its-deployed-solar-sail/ [17:45:12] you put 1.7.99 if you say "i'm fairly confident that it won't break any time soon, and i can't be bothered to update whenever there's a new version" [17:46:55] so.. lots of engines with equal amounts of tanks... [18:04:34] The tricoupler helps, but IIRC it's not perfectly symmetrical [18:08:36] long as its not too far off... I already know the game at that point isn't exactly 'polished' [18:09:19] been dealing with pefeclty mirrored planes not holding level for a long time so... [18:10:39] hehe yes they alweays roll [18:10:59] and in my experience not even dihedral angle helps [18:13:17] setting things to rigid connections helps some.. [18:13:37] i usually autostrut the wings [18:14:13] originally I thought when you mirrored some parts with body lift, the lift itself didn't get mirrored properly [18:14:27] now that i was checking lift [18:14:39] actually sometimes the lift is reported negative [18:14:47] because the wing is upside down [18:14:58] but you cant see that when you put it on in the editor [18:15:47] actually, some cases, depending on what you do, like offsetting a mirrored part will cause it to go into radial orientation [18:16:44] more so when you revert flight back to VAB/SPH, and try offsetting a mirrored [18:19:25] I find it weird when you put a part on the surface with mirror, like the material science bay, it'll face out on one side, and in against the body on the other. [18:20:06] yes, really annoying [18:20:14] the only way around it to put it on without symmetry [18:20:23] ok now you finally have the remove symmetry option [18:24:14] I've yet to mess with that but know of it [18:24:44] it is essentially for dual props [18:25:16] or maybe not, because i can just put them on separately [18:25:18] sigh.. props. shame that isn't stock game [18:25:31] yes [18:26:20] I've learned a few work arounds.. though its not common for me to need them.. much [18:27:00] multiple radial parts, at least you can still put just put a part on one of the radial points [18:27:30] any case... I go poof for a bit. [19:02:51] scott [19:20:12] http://www.hayabusa2.jaxa.jp/en/topics/20190711e_PPTD_ImageBulletin/ [19:22:10] touch an asteroid [19:22:49] *boop* [20:08:15] asteroid petting zoo [22:15:33] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net