[00:02:12] bah, they left [00:30:17] guys, i would really appreciate it if someone could point me to a mirror of the "Kerbal - A KSP Movie" video by Nassault. it was taken down by youtube recently, well, in February of this year. [00:30:54] wayback machine does not have a video archive unfortunately. i WAS able to salvage the Bob trailer by Nassault, which was also taken down. [00:32:21] i've downloaded the build fly dream trailer locally. god knows when google decides to pull the plug on quality content. cannot trust cloud providers. [00:34:16] this is the video i'm talking about. a picture that was taken inside the video: https://i.imgur.com/wMYQNbr.jpg [00:34:28] it was a pure work of art [00:34:56] and i am afraid it has been lost to internet history. i can only hope someone has a backup video somewhere [04:29:48] what do you know, a flying water tank [04:29:58] right on target [05:15:56] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [13:41:37] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [13:48:58] ok... seemed to have run into a weird bug in game [13:49:45] gone done doing a burn, now nothing works. I can't even 'esc', stuck in IVA mode, game says I can't eva because building wasn't purchased, yet I EVA'd last mission.. [13:50:16] I can't even debug mod, just keeps toggling flight dynamic arrows [13:50:47] ah. ok n/m.. I can get to debug mode.. but now says some instance error [13:52:29] ok weird... [13:52:50] some reason /all/ input locks was turned on [13:57:19] oh ugh... https://bugs.kerbalspaceprogram.com/issues/22023 [13:57:46] not sure if I touched 'advanced orbital'... I'll have to keep a watch out for next time. mood killed [14:54:48] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [15:11:07] hopper hopped nicely [15:11:38] I'm amazed it didn't RUD [15:11:49] it should have been [15:11:57] because now it will be a test stand [15:12:01] that is kind of sad [15:12:33] once flying, a peioneer of flying raptor engine, is just a simple test stand [15:13:15] Oh, the other raptor [15:13:28] one of the others [15:13:39] to me it is always call of the shadows :) [15:13:42] what I find odd is that it appears the mixture ratio changes at lower throttle [15:14:06] it became really yellow when it was just above the ground [15:14:16] thats what I'm referring to [15:14:17] i still dont get how [15:19:35] maybe elon or scott explains it in a few days [16:04:00] maybe something to do with temperature? [16:04:29] you burn more propellant in a given space.. [16:05:00] chemicals have a color when burnt, that shouldnt change [16:05:29] I think things get a little weird when you work with such high temps and pressures. [16:10:58] well, if you take a bunsen burner, it has two modes (open and closed) where it burns at different colours [16:11:18] it's still the same gas that's burning [16:30:17] and here is scott [16:30:32] with the best intro ever [16:30:52] would be better if it was a b-wing [16:35:07] and there it is, the explanation for the flame [16:35:23] i was also speculating about the dust [16:35:59] but there was not much dust around it [16:36:05] a bit farther, tyes [16:36:36] lol.. garbage can type thing [16:38:21] and i watched everyday astronaut's video already [16:42:16] huh.. [16:42:21] tank goes flying off [16:42:31] i havent noticed that previously [16:42:52] think it came loose when it slammed the ground? [17:17:02] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [17:29:19] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [17:30:02] (Because now there's version 1 and 2 in parallel) [17:33:46] but this is the one that failed [17:35:53] What failed? [17:36:09] the first test failed because there was no ignition [17:36:15] this is from that time [17:36:24] in the topic [17:39:57] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [17:40:56] Ah I see what you mean now. I had only changed the bit about KSP version [17:43:07] but you removed the version, how does that help [17:43:29] umaxtu, the mixture ratio likely changes to reduce exhaust temperature (at the cost of Isp/efficiency) to reduce burning of the bottom part of the starhopper as it approaches ground (and gets exposed to hot exhaust gas reflected from the ground) [17:44:16] Reducing exhaust temperature is in principle very easy, just shift mixture ratio away from optimal so the extra fuel (or oxidizer) take up the excess heat energy onto themselves [17:45:29] Althego, I couldn't think of a nice way of putting 1.7.whatever + 2 [17:46:13] A slight shift of mixture ratio can reduce temperature by 30% or more without too much penalty to the efficiency [17:46:16] however loosely this channel is affiliated with squad, and ksp 1. no such connection with ksp 2 [17:47:31] Arguably we no longer need the version info because it was mainly a way to deal with a common question about new releases back circa 2012-14 [17:47:37] Althego, it's the official KSP channel, all versions [17:48:10] Althego, run by the same people who run the forum [17:48:23] if you say so [17:48:53] That's why it has the word "official" in the topic [17:49:19] so ksp 2 has the same forum? [17:49:34] Yup [17:49:48] i wouldnt know, i never use forums [17:50:11] but then why did they change? the development team? [17:50:12] UmbralRaptop, did it work? [17:50:30] Althego, I was wondering the same thing [17:50:42] especially that it is unity too [17:52:34] I suppose they needed two teams anyway [17:52:54] KSP 1 continues development in parallel [17:52:59] but this can also mean some development on ksp 1 [17:53:05] even though mostly dlcs [17:53:58] Yeah. Who knows, maybe KSP 1 will offer things 2 won't for some time [17:54:21] KSP 2 seems to have an emphasis on "near future" tech [17:54:29] latest kerbal hats and other fashion! [17:54:44] maybe even sunglasses [17:55:07] Don't forget the Hamburger mod, with radial bacon [17:55:08] you can already change the space suit [17:56:26] https://forum.kerbalspaceprogram.com/index.php?/topic/85379-105-14-burger-mod-04-2016-04-25/ [17:56:39] NBones is da man! [17:57:20] wasnt it spraying ketchup with some appropiate noise? [17:57:54] yes, for scott it makes the noise in the video [17:59:05] Deddly: it was hit or miss [17:59:29] I can imagine [17:59:33] nobody reads the topic [18:00:01] users: cant read, cant click on anything [18:02:58] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [18:12:12] another thing i found because of flat earth https://www.youtube.com/watch?v=iFjHpJTZT0c [18:12:13] YouTube - Earth seen from MESSENGER [18:13:29] the first was the arago/poisson spot [18:16:46] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [18:25:40] Last message repeated 1 time(s). [18:25:40] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [18:34:14] Last message repeated 1 time(s). [18:34:14] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [19:09:10] Althego, I couldn't think of a nice way of putting 1.7.whatever + 2 <-- "[...] official channel | Current Version: 1.7 | KSP 2 announced | [...]" maybe? [19:22:46] what is the current version? [19:23:08] I do not want to start steam just to check [19:23:35] hehe [19:23:39] 1.7.3 [19:23:47] 1.8 is in development [19:24:06] cool [19:24:15] no need for steam then :) [19:30:07] Steam spins turbines. Turbines produce electricity. Moar steam! [20:04:26] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [20:40:39] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [21:21:21] UmbralRaptop: but I can start steam just once [21:22:07] hrm [21:22:15] Docker? [22:11:11] #KSPOfficial: mode change '+o UmbralRaptor' by ChanServ!ChanServ@services.esper.net [23:18:57] #KSPOfficial: mode change '+v phroa' by ChanServ!ChanServ@services.esper.net [23:28:01] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net