[05:41:49] #KSPOfficial: mode change '+o purpletarget|ktns' by ChanServ!ChanServ@services.esper.net [07:29:23] scott should talk about this https://www.facebook.com/mars.viking.gcms/ [09:43:42] for people who missed, https://www.youtube.com/watch?v=KEoqv0PAAT8 [09:43:42] YouTube - What would it Look like with all the planets between the earth and the moon? [09:51:47] I feel like they could have at least attempted a more realistic approach with that :P [10:00:39] more realistic: most worlds tear apart inside roche limit [10:01:24] all planets together might manage to fuse and turn into red dwarf sun [10:02:20] probably not enough mass. jupiter would eat everything [10:02:29] and still remain jupiter [10:02:40] isnt there tiny range called "hot jovian"? [10:03:18] usually called hot jupiters. gas giant orbiting very close to their sun [10:03:42] no, other kind, just not quite enough to go full on sun but fusing a bit [10:03:52] that is the brown dwarf [10:04:00] but those are way bigger [10:04:22] surpised nephine and saturn added in still isnt enough [10:05:08] saturn is less than 100 earth masses, jupiter is more than 300 [10:05:20] and the ice giants are not too big [10:05:45] brown dwarf basically how many earths? [10:05:56] i doubt there is a fine limit [10:06:17] the fact is, all the other planets combined wouldnt increase the mass of jupiter with more than 50% [10:06:26] just need rough minium to get picture for compare [10:06:47] so not really a significant increase for a jump in properties [10:07:36] there are gas giants way biggerthan jupiter [10:07:49] from wiki (brown dwarf): having a mass between approximately 13 to 75–80 times that of Jupiter [11:06:33] funnily enough, if you add another jupiter to jupiter, it doesn't actually get bigger (by volume) [11:07:07] it just gets denser [11:08:21] and all the planets combined get maybe 1% the mass of the sun [11:09:44] eddi one of interesting issac youtube show he menions if we use starlifting to remove helium, sun would last much longer [11:09:47] wonder if we will do it [11:10:50] i don't think that is within our engineering reach any time soon :p [11:16:38] can't we just find a new sun by that time? ;) [11:19:14] .oO( https://www.youtube.com/watch?v=BNTbsFgbzqs ) [11:19:18] why, if a newspaper titles "No. No. No. No. No. No. No. No." i have the words "Galileo Figaro" popping in my head? [11:19:44] Obviously we should split the sun into 3-12 fully convective red dwarfs [11:31:12] packbart: sure but then if we keep buch of suns alive for much much longer, it ensures our civilizion lasts way past "lumious" era [11:48:52] then use black holes for energy source [11:48:59] those last for really long time [12:22:21] Hello [12:22:58] Whats your favorite mod? [12:23:17] nevermind [12:23:25] lol [12:29:49] yes, that's how this works [12:43:10] adasfshdfhs [13:00:42] aoeuaoeuaoeiu [13:31:04] on my favorite mods https://i.imgur.com/gEzKcZl.jpg [13:34:22] where is that craft file https://i.imgur.com/uLxkx9e.jpg [14:52:28] ;wa 120kw at 1000m [14:52:30] Fluburtur: 120 Kennedy Wilson->closing price->Wednesday, January 1, 1000 AD (extrapolated Gregorian calendar) to Wednesday, December 31, 1000 AD (extrapolated Gregorian calendar) meter: (insufficient data -- this crap is too long. [14:52:37] no [14:52:55] ;wa radiatoed power of 120kilowatts at 1000 meters [14:52:59] Fluburtur: Wolfram couldn't understand your gibberish [14:53:12] ;wa radiated power of 120kilowatts at 1000 meters [14:53:18] Fluburtur: Wolfram couldn't understand your gibberish [14:57:44] probably 120kW! [14:58:45] some peoples on my discord server want to power something useful from ambiant EM radiation [14:59:49] how much you can pick up depends on more than distance [14:59:51] maybe from some old style am-dsb radio [14:59:57] like... surface area or antenna size [15:00:23] I just told the guy that radio communication isnt energy but data transfer and he says I need to learn about radio [15:02:24] Fluburtur: How do you think wireless charging works? [15:02:31] Radio is a type of EM [15:02:48] is only works at very close range however [15:03:13] yes but you think it's charging a device purely with bytes? [15:03:56] no, however getting power from a random radio station dozen of kilometers away is another matter [15:04:32] Does sunlight count ad ambient? [15:04:43] hehe [15:04:48] yes, use solar cells [15:05:19] Fluburtur: Sure, but EM literally is energy, you're saying it's not at all, at least that was the implication I got from your line :P [15:05:27] How effective it is at a distance is irrelevant to what it is :P [15:05:55] yeah but the guy is looking to get a few watts of power out of thin air basically [15:06:59] At what distance? A few watts isn't that hard at close distance, most of the wireless chargers these days are around 10w I believe [15:09:58] dude said a few miles [15:11:06] whelp [15:12:44] (eg: 1 watt at 3 km is 90 kW at 10 m) [15:14:35] then there is absorbtion of the power by the environment [15:16:02] few hundred kws might happen [15:16:21] so it is possible you can get 1, maybe even 2 watts [15:19:43] it seems there are still megawatt power transmitter towers still in operation in europe [15:25:43] hehe and electron is still waiting for launch [15:28:26] https://www.youtube.com/watch?v=NR5vczw5jZ0 [15:28:26] YouTube - FIRING UP THE TURBOJET! [15:50:58] https://cdn.discordapp.com/attachments/405528003997859842/560853301374091299/DSC_0972.JPG [16:51:50] Anyone happen to have a copy of the last version of ETO? I had a HD failure and lost all my mod backups [16:53:04] ETO? [16:54:26] Extreme Texture Overhaul? (link removed on the forums for licensing issue. hrm) [16:55:12] shouldnt 1.7 be out now? [16:55:43] Licenseing issues? What did they do? [16:55:44] ¯\_(ツ)_/¯ [16:56:31] Yea I know it was removed. I had it before it was. Was using it up until a week ago when my pc decided to die. [16:56:55] Having a hard time living without my pretty pixels lol [16:57:59] Mat2ch: unclear, but something involving other mods, and the author hasn't done anything to fix it in quite a few months [16:58:12] what is a life without pixels? [16:58:21] analog [16:58:22] I guess time to poke at Scatterer, or something? [16:58:24] bleh [16:58:58] there's quantized spacetime, that's basically the same as pixels, right? [16:59:13] is it quantized? [16:59:39] it was, last time i looked it up... [16:59:55] it might very well not be [17:05:21] sort of, but there's no need for a regular grid [17:08:09] Sons and daughters of Kerbin: We go to the Mun and do other things not because they are hard but because we can quick load! [17:08:52] yeah easy then [17:09:13] hehe [17:10:13] I'm sure Gus Kerbin and the gang won't mind if I over pressurize their space capsule to 10 atmospheres at launch with 100% nitrogen [17:10:29] That way there can't be any fire . . . Why are they suffocating? [17:11:04] Mat2ch issue solved, I dont have to make reward tiers on patreon [17:13:28] did you get the 2nd video outM [17:13:34] not yet [17:14:22] Hurray, Space Habs is back up! https://spacehabs.com/ [17:16:03] Festivus in Space https://spacehabs.com/wp-content/uploads/2019/03/Kalpana-winter-BV-cam-80Wf.jpg [17:16:19] hehe [17:16:27] how did they get the snow? [17:16:41] Pls. [17:16:42] sprayed from the central acis? [17:17:42] Althego: I recall reading about larger settlements being large enough to facilitate clouds and precipitation. In this case, I'm assuming snow making machines ala indoor ski slopes. [17:17:53] https://github.com/marsviking/GCMS-decoding-effort [17:18:13] because apparently nobody knows anymore how that data was stored [17:18:26] Like the Ski Dubai https://i.ytimg.com/vi/xIX9ju_ZbAY/maxresdefault.jpg [17:18:53] Althego: On tapes? [17:19:30] supposedly the data is off the tapes now, but the format is unknown [17:19:39] Action: Scolar_Visari ponders if Space Sheep are twice as stupid as normal sheep https://spacehabs.com/wp-content/uploads/2017/11/Long-Livestalk-cam-44-Aa.jpg [17:21:06] a guy i know partially decoded it https://github.com/pjuhasz/GCMS-decoding-effort [17:23:29] Action: Scolar_Visari ponders if all the contractors are now dead. [17:27:11] even the voyagers are kept going only by people in their 70s [17:28:01] No doubt operated by punch cards and electro-mechanical bombs. [17:53:03] have i told this joke already? what kind of does the programmer have? git pull terrier [17:53:20] *kind of dog [17:53:49] heh left out the critical part [18:11:04] https://cdn.discordapp.com/attachments/548167406674116609/560888548602150933/FB_IMG_1552388465391.jpg [18:39:16] Fluburtur: huh? Did you assume you had to or did you decide against patreon? [18:39:32] Althego: Eddi|zuHause: And we're seeing in pixels. Does that count? [18:40:00] Mat2ch nah patreon iwll implement different types of systems for different creators [18:40:23] and one is for smaller creators so no tiers, just one donation thing [18:42:27] and given im too lazy to create tiers and stuff that goes with it then it will be easier [18:42:34] just have goals and stuff like that [19:15:17] hey...what does "Mm" mean when abbreviating distances from km? [19:15:33] mega meters [19:16:34] Fluburtur thanks. so, 1Mm = 1,000,000 meters? [19:20:21] so... https://wiki.kerbalspaceprogram.com/wiki/Science [19:20:21] if a MegaMeter is 1 million meters, then according to that: the high/low space border for Kerbol is 1000Mm. One thousand million meters...so 1B meters? [19:20:45] by that naming gigameters [19:21:33] yes to everything in the past 2 lines [19:26:42] Althego so 1000Mm = 1Gm ? [19:26:49] yes [19:26:52] thanks. [19:31:43] sorry for all the semantic questions, I'm reading KSP articles and reddit posts and seeing terms I'm not familiar with. What is a 'perieve' and 'apoeve'....is that just different terms for Pe and Ap? [19:32:06] or are they indeed 'the Pe and Ap, above Eve' [19:32:16] closest and farthest points in orbit around eve [19:33:31] peri and apo are prefixes, the apsis ending is the generic ending, but may be replaced by specific, like perigeum for earth, or apolune for the moon. ok, ksp does not have the earth and the moon, but still have other bodies [19:35:05] perfect, thank you. [19:35:17] so the suffix can give it body specific context [19:41:17] yep [19:45:11] I'm creating a table of all the celestial bodies in KSP, that defines the orbital parameters described here: https://pastebin.com/jxXKGRpP [19:45:11] for bodies that have an atmosphere, I plan to define Pe = atmosphere + 1000m [19:45:38] what's a good formula to define Pe for bodies that do not have an atmosphere? [19:46:03] Depends on your mission goals. [19:46:59] I'd say that generally lower orbits require less ΔV, but there are complications [19:47:21] mssion goals would be to achieve an orbit so that the periapsis to the lowest point that will not impact the surface (see pastebinny bit above for explanation) [19:48:49] looking for a formula like 'radius * .1' or something (that would yield 20km Pe for the mun, which seems a little high to me?) [19:52:09] or maybe just a static value above the surface, like 10km? [19:53:42] Depending on the terrain, it could be something like 1-20 km. [20:06:32] how do you grow an audience on youtube [20:06:46] beside posting interesting stuff on a semi regular basis [20:12:15] Fluburtur: well, post stuff! [20:12:18] Where's part 2? :D [20:12:33] And maybe read some comments [20:12:54] there is like 3 comments on the first video [20:12:59] not too much, but be interested in your viewers and they'll recommend you to others [20:13:15] and I still need confirmation of my guest [20:13:27] I need to bother my friend more for that [20:14:36] No, put him in part 3. [20:14:51] Content on regular basis is more important [20:14:56] can't, will be out of place [20:15:15] can you find another way to make it fit? [20:15:52] not really [20:16:06] I could release episode 3 before episode 2 [20:16:24] since episode 3 has nothing to do with the wings [20:24:32] If you don't show any finished wings, just the work on the main body for part 3, then you've got your new part 2. :D [21:32:57] #KSPOfficial: mode change '+o UmbralRaptop' by ChanServ!ChanServ@services.esper.net [21:48:40] https://youtu.be/5iV_hB08Uns [21:48:40] YouTube - Handle Robot Reimagined for Logistics [21:53:20] How can I find asteroids in RSS? [21:53:41] some peoples are like "robots will replace jobs" but I hear no one complaning that no one is lighting up the city lights every evening [21:54:16] are there any common abbrevations or notation symbols for semi-major and major axis? [22:00:34] SMA [22:00:47] MA = mean anomaly [22:15:39] c418 makes such good music [22:35:23] I have put together a table, intended to provide the orbital parameters for every body in the game. The orbit will cause the craft to be at various times both high and low over every biome on the body, eventually gathering all science that can be gathered from orbit. It's my first work of this type, so hoping those more experienced will check my [22:35:23] math/thinking before I post it to the wiki? https://goo.gl/AKbrdf [22:50:39] regarding the statement "Both the periapsis and apoapsis should be exactly at the body equator", is there a way in the game w/o mods to determine when you are over the equator...or do you just have to eyeball it? [22:51:38] I don't think so in stock KSP [22:55:18] cool. eyball it is! [22:55:20] thx [23:38:56] ezee: There's a science item that displays lon/lat. [23:39:17] orly? [23:39:23] Kerbnet does, too. [23:39:43] yeah, the biome resource scanner or so. [23:41:21] ezee: https://wiki.kerbalspaceprogram.com/wiki/Surface_Scanning_Module [23:41:34] The Surface Scanning Module is the only device that will give you a continuous readout of your current biome, and your latitude and longitude. [23:50:01] cool...ill check that out. [23:50:31] I am using scansat (for the first time, now) and not having much luck. I _think_ it doesn't like that I put it inside a materials bay.