[02:14:38] darsie: it sends data. that should be enough of a hint [02:15:14] ok [06:03:41] Silly question -- if the separator says "enable crossfeed", do I click the button to enable crossfeed or is it already enabled? [06:03:53] Another silly question -- does crossfeed include electricity as well as fuel? [06:05:15] click to enable and I don't think so [06:05:29] So if it *says* enable, it's disabled. [06:05:32] And vice versa [06:05:34] yeah [06:07:26] i think electricity is always drained from all of the parts and it does not follow crossfeed rules for fuel [06:57:09] Mathuin: enable/disable are verbs, thus the button is an action, enabled/disabled are adjectives thus the button indicates state [07:21:54] That does kinda make sense. [07:31:51] interesting, the x47a and x47b prototypes are sitting out in the open in google maps https://www.google.com/maps/@34.6404039,-118.0837159,36a,35y,40.88h,57.93t/data=!3m1!1e3 [07:56:02] Very pretty craft. [10:03:14] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [10:26:06] I just saw a sign that said "earthquake! put out the fire!" [10:26:29] I don't even have a fireplace in my house anymore [10:27:02] We use electrons now. It's the better fire. [10:28:19] do you have devices that register earthquakes and cut the main breaker? [10:28:27] the only best fire is the glow of atoms [10:28:36] fusion fire! [10:30:27] Mat2ch: those are called 'collapsing utility poles' [10:31:38] Action: Mat2ch gives Glass|phone a fav [10:32:09] lol [10:33:09] back to work. My articles don't write themselves :| [10:41:11] they should then [10:43:37] Nah, I don't like AI written articles [10:43:43] I prefer human ones [11:47:06] according to twitter I speak eight languages [11:47:13] not bad [11:47:45] he speaks all of them - and none [11:50:22] ...apparently german carmakers conducted human experiements with exhaust gases [11:50:41] can't outrun your past I guess [11:53:47] maybe it's an hydrogen motor [11:54:43] lol [11:56:19] also twitter has a list of my interests [11:56:44] and the only way I can explain that is that it ignores all japanese and chinese language tweets in my timeline [11:56:59] which would be somewhat below 102% of all [11:58:31] a fifth of them seem to come from following elon musk [11:59:34] another fifth is just "gaming" repeated over and over [11:59:35] GlassYuri: please, no, not you, too. This is not funny [11:59:50] what is not funny? [12:00:05] gas chambers are not funny. Never. [12:00:27] and those experiments were done for a totally different reason [12:01:17] what is funny is that nobody took a step back and questioned if they should actually do that [12:01:18] and the test persons were doing this voluntary [12:01:57] GlassYuri: it was a test for work security and the exposure used was below the legal limits [12:01:59] and yeah the reason was to show that their cars are not helpful when they are rigged to pass the test [12:02:12] s/helpful/harmful [12:02:31] Mat2ch, okay, I did not know that [12:02:40] but the monkey test was some rigged BS [12:02:47] yeah, I know. emotions > facts and such things [12:03:02] The media is so broken those days [12:03:05] Mat2ch, it was literally not reported in the articles I consulted [12:03:47] so I guess all that china madness in my timeline is "language learning" and "adventure travel" [12:04:37] GlassYuri: all forgiven [12:04:39] somehow there are no trains in there, not even "transportation" [12:05:04] but making jokes about Germans and gas chambers, haw haw, funny newspapers and everything. [12:05:30] There's nothing funny about Nazi Germany. I know that people make jokes about things they can't grasp/understand [12:05:39] but a good newspaper would never do it. [12:05:52] They would report the truth, as hard as it may be. [12:06:32] everything is funny about nazi germany, in a way, if you consider that humour is a natural coping mechanism [12:07:02] coping mechanism for life in general i'd say [12:09:22] OK people, as has been stated, that's no laughing matter, and it's definitely not an appropriate thing to joke about in this community, please. [12:33:09] https://cdn.discordapp.com/attachments/292820311760699392/407513218265776128/DSC_8322.JPG [12:40:44] Fluburtur, whatever it is, I need one [12:41:08] google that model then [12:43:47] Action: Mat2ch looks at Fluburtur [12:43:59] You set the language to French? :D [12:44:11] it was already set [12:45:38] Autoset. Very french. Anuller, ok, I understand that, but what is Moyenne? [12:47:44] #KSPOfficial: mode change '+o Judge_Dedd' by ChanServ!ChanServ@services.esper.net [12:52:38] moyenne is average [13:30:36] ah [13:31:21] #KSPOfficial: mode change '+o Dman979' by ChanServ!ChanServ@services.esper.net [13:47:04] Hi, so I just deleted and re-downloaded my stock game. I'm thinking about either starting a career game in normal, or a science game in moderate, difficulty and reverting less frequently. [13:47:40] Hi Pakaran [13:47:57] Sounds like fun :) [13:48:02] Then just play it out. Stock is fun, and I'll go with a few realism mods like FAR later on. [13:48:08] can I charge my pjone from my oscilloscope? [13:48:16] would make it the most expensive charger I have [13:49:00] I don't usually use stock craft for rockets. However, for planes (even for things like a pair comm dishes a third of the way around Kerbin)... [13:49:54] I don't usually try designing, because I have no clue where to put how much wing to get something that can even launch from a runway without small booster silliness, much less maintain level flight long enough to worry about fuel. [13:50:10] Pakaran, so you land the plane with some antennae on the ground and leave it there? [13:50:21] that was my idea. [13:50:26] Sounds like a good idea [13:50:42] Pakaran, but then don't forget to turn off the ground stations [13:54:57] Stock has multiple ground stations? [13:55:22] if you leave the default options on [13:55:28] Thanks. [13:55:30] but you can turn them off [13:55:39] and you can also set up apparent curvature of kerbin [13:55:42] I think moderate difficulty science game is reasonable for what I want to do. [13:55:45] for comm network [13:55:54] so even the multiple stations may be blocked out [13:56:08] I don't have to worry about mishaps resulting in crew loss, and can wait out respawns by hiring someone else. [13:56:39] But do need to set up some kind of com network. [14:10:10] Getting satellites in precise orbits sounds even more finicky than designing planes that fly :/ [14:10:27] I suppose that's just because, in stock especially, I'm used to rockets. [14:11:28] Pakaran, you mean for contracts? [14:11:42] To act as commnet relays. [14:12:00] Oh, well I suppose that needs to be more precise, yeah [14:12:07] Contracts are fun in stock, but if I'm pushing to moderate difficulty, I'd worry about crew getting expensive. [14:12:26] Crew is free is you do rescue missions [14:12:30] if* [14:12:59] Especially on, you know, Mun landing attempt 8, less top heavy this time. [14:14:09] Ooh, and any craft that can land on Mun can, with a probe core and ideally electrical system, do rescue missions via EVA over in LKO? [14:14:46] I would be surprised if it couldn't [14:15:05] Fluburtur, have you build one of these yet? http://www.instructables.com/id/KerbalController-a-Custom-Control-Panel-for-Rocket/?utm_source=newsletter&utm_medium=email [14:15:27] no but I did plan to [14:15:37] in fact I could probably make one right now [14:16:08] anyways, I have to go meet with peoples soon so I will look into that later [14:16:12] I'll start the game now :) [14:32:29] https://imgur.com/a/m0eEz Just need to save and go accept contract. No fancy thrust limiting for the first launch, Jeb will be just fine. It is slightly scary that this craft also costs 1297 of my 15k starting funds, 8.6%, but it's fully recoverable and I'm not going to be landing it under power on any ships. [14:32:29] https://i.imgur.com/3D6NGX0.jpg [14:34:45] yeah, contracts pay for it easily. [14:35:44] aaand a goo for the pad, another for flight. [14:44:29] Thrust limiting would have been ideal. This is basically exactly a stock craft https://wiki.kerbalspaceprogram.com/wiki/Jumping_Flea , but it peaked around 8 g. I'm glad Jeb was ok. [14:44:47] Got 100k funds. I'll worry less about money now, there's always hand editing. [15:59:54] good morning [16:02:31] morning [16:08:23] I have a bit of a problem... https://forum.kerbalspaceprogram.com/index.php?/topic/170211-131-stockalike-station-parts-redux-january-28th/ [16:08:45] I now have to desorbit all my space station to replace them with more awesome [16:23:49] ve2dmn, or you could convert all your space stations into interplanetary large impact research studies [16:24:21] I'll have to do a crew rotation first [16:24:43] Looks like a really nice mod [16:24:51] Like knock Minmus into a lower orbit for convenient mining? [16:25:21] I was using the previous one (from the same author) for the big nodes [16:26:31] But now he re-wrote everything and the 2 mods are different beast now [16:26:34] Wow. [16:26:42] Is the pictured station inspired by 2001? [16:26:53] So I can have both at the same time, but the old one is unsupported now [16:27:01] Babylon 5 has a wide central cylinder, not a habitat ring, so not that. [16:27:05] aah [16:27:28] full IVA?! [16:27:30] that's insane [16:27:50] let's see. [16:28:27] All my space stations have parts from the old mod. [16:28:29] :/ [16:28:44] I should be able to get out of atmosphere this time. I'm definitely ahead of the money curve, just got launchpad level 2 as well. [16:29:07] Which also means I can burn science to get the big 1.25m fuel tanks if I really need part count later on... [16:29:13] Pakaran: want to be rolling in $? Get tourists! [16:29:18] sorry if I'm spamming, mostly thinking out loud at this point. [16:29:49] ve2dmn, :) you came in just after I mentioned, I nuked and reinstalled my stock game simply because it'd been awhile. [16:30:19] and folks talked me into going to moderate difficulty career mode, a bigger step up than I planned on. [16:31:06] Closest thing to a tourist unlocked is a radial decoupler that wants to be hauled into flight over Kerbin. [16:31:09] I do custom: Moderate + buying parts in the R&D [16:31:18] I'm very tempted to grant its wish. [16:31:37] You could also install Tourism plus [16:31:47] Let it and a few friends, and a few big boosters, haul a 2 or 3 stage liquid rocket into flight over kerbin. [16:31:54] Be hauled, oh, excuse me. [16:32:43] In all seriousness, the more I think about this, the more I think I might be able to get orbit, not just spaceflight, on my third launch. [16:33:38] and both of those 2 are world-first contracts, so I can actually take the haul... [16:33:46] Ok, it's a cheat, but it sounds fun. [16:35:17] https://imgur.com/a/qYsXW looking at those numbers, it would take a fairly steep high thrust trajectory, but with boosters... [16:35:17] Spaceflight is easy: 1 or 2 booster (depending on model), a capsule, 2 parachutes [16:35:17] https://i.imgur.com/WCEZWTD.png [16:36:22] this is easy, you can go sideways while you collect speed [16:36:23] I mean, even if I mess up that objective, Val can do the mission easily enough. [16:36:47] I use kOS for my launches [16:37:07] with my own crappy code [16:37:09] I was figuring on FAR sooner or later. [16:38:22] ok, right. [16:38:36] I'll get designing :) [16:40:23] I wouldn't consider doing several contracts in a mission a cheat, it's just good sense [16:40:27] heh new nvidia driver [16:50:23] https://imgur.com/a/SIpL4 [16:50:23] https://i.imgur.com/I5vRuJf.jpg [16:50:40] This is probably grossly too much booster. Tempted to thrust limit all the booster at, hmm, 40? [16:51:15] my concern isn't as much drag as dangerous heating on ascent. Though dangerous heating in stock takes a lot. [16:52:13] I'd be concerned about losing control of that [16:54:52] KSP really needs a Radio statio mod... [16:55:16] One that goes to statics if you lose the signal [16:56:18] well, the drag loss will be pretty high [16:56:28] With the same basic design, but another tank on the first stage and 2 boosters, either 3 or 4 fins crop into them. [16:56:55] ...with a Kerbalish D-Jay [16:57:11] I'd go with one less booster, but with nose cones... [16:57:53] there is chatterer [16:58:09] hmm... [16:58:12] Althego: i know, but I want music as background.... like https://www.youtube.com/watch?v=7xFhULStbkQ [16:58:12] YouTube - OC ReMix #2699: Final Fantasy VI 'The Impresario' [Medley] by Jake Kaufman & Tommy Pedrini [16:58:49] Nose cones aren't unlocked, and I don't mind the drag stabilization. I'm pretty sure I'll hit space, in any case, and that'll let me get a fair number of things unlocked without grinding. [16:59:30] hmm [16:59:49] I'll go do some science stuff artound the ksc area. [17:00:03] better when you have some wheels [17:00:09] yeah. [17:00:18] or https://www.youtube.com/watch?v=z-eIQMSOgWA [17:00:19] YouTube - OC ReMix #1904: Castlevania II 'The Accursed Seal' [Bloody Tears, Castle Walls] by Juan Medrano [17:00:19] because obviously rockets are simpler than wheels :) [17:00:25] I mean, I'm being silly because I'm ahead of the curve anyhow. [17:01:07] This craft is under 6k now, so I could afford 10 launches of it. The only issue is the radial decoupler is from the contract, but that wouldn't take much science either [17:02:07] Jeb is threatening to quit with the hopper thrust limited to 30% :'( [17:08:15] what, setting your solid thrust correctly will get you higher [17:08:48] it was a joke about the 8 g takeoff of my first launch [17:09:34] I did the thrust limit, but he didn't get to make an EVA at 150 m/s horizontal. [17:11:11] Radial decoupler and nose cone are in the same node. [17:11:29] who needs nose cone [17:15:56] Althego, lol [17:16:14] small parachute instead of small nose cone [17:16:18] Here you go. The Swivel will have to handle roll control after booster sep, but that's really not a lot to ask out of one of those. https://imgur.com/a/TRGFE [17:16:35] no pic [17:16:51] oh, sorry, I have a few things downloading. [17:17:04] try now [17:17:47] *YAW control [17:17:51] there is no try [17:18:07] where are you going with this [17:18:39] Getting into orbit without stopping at spaceflight. [17:18:43] usually i would have used the normal decoupler and put smaller solids on it [17:18:57] seems to be too much for that [17:19:02] And just max throttle or near off the pad? [17:19:19] i always have to hold myseld back to not get into orbit on the first flight [17:19:27] I do have the radial decoupler unlocked, so don't have that constraint. [17:19:59] the thing is I don't have the terrier, so I don't want to go 3 liquid fuel stages. [17:20:06] Which is honestly a lot to use to get to orbit in stock, anyhow [17:20:10] and RL calls, I'll be back. [17:30:27] ve2dmn a while back, I sort of wondered what it be like if you were on the ISS, tuning into radio broadcast stations on the surface. Then I worried that things would be so stupidly jumbled up [17:30:45] https://twitter.com/AMAZlNGNATURE/status/957661697115750400 [17:30:45] Rat taking a shower like human 🐁 https://t.co/HMK1vG23EH [17:38:57] Well, I'm going to go ahead and launch it. [17:39:14] I know I'll get at least one contract. [17:43:12] heh i have run out of contracts, no more action for 1 hour 15 minutes [17:43:22] when the next maneuver comes [17:43:57] Contract 1 is complete. Used rather too much thrust early on, and made it easily. https://imgur.com/a/aSuWI [17:43:57] https://i.imgur.com/KdbHmeB.png [17:44:02] maybe i could launch something with the polar resource radar thingie [17:44:08] I think that's largely why I'm not getting to orbit. [17:46:32] that is too flat [17:46:38] Moderate! is a better save name than I've ever used [17:49:29] Yeah. [17:50:01] I usually use 'Normal' or 'sandbox' or something [17:50:18] I think once I was creative and called it 'Munshot', but I can't prove it [17:50:19] Parachute is surviving, with a safety margin, after a ~ 1 kps coast through the upper stratosphere. [17:52:10] https://imgur.com/a/8GNTQ [17:52:10] https://i.imgur.com/6hsV4MN.png [17:54:08] Wait, looks like we WILL achieve unpowered to space. [17:54:43] does anyone know why the partially deployed high gain antenna on Galileo was useless? shouldn't it have a calculable beam pattern that is still better than an isotropic one? [17:57:17] so I'd say it's definitely an orbit-capable design. [18:01:36] High suborbital trajectory means a very rapid re-entry, but should be within the tolerances of the stock heat shield. [18:08:02] Sorry it's night, but that actually ended up being a successful mission. https://imgur.com/a/9oPwY [18:08:03] https://i.imgur.com/UcWVras.png [18:09:37] in this career game my first moon vehicle was called the advanced munshot, because the less advanced never actually flew [18:09:37] Ditched the drogue shoot, just to avoid motion sickness. [18:09:56] aah [18:18:17] I'm going for orbit in the same craft, nearly, just with more booster thrust and less first stage lower down. [18:21:48] just restarted my machine...KSP seems to perform the best right after a restart for some reason. [18:26:17] Worked well even with a very poor launch (205 km apo) https://imgur.com/a/EbtS4 [18:26:17] https://i.imgur.com/Vusny7c.png [18:26:56] Just need to circularize, and maybe take a risk and upgrade the astronaut complex so Jeb can EVA this time? Haven't even accepted "orbit kerbin" for an advance yet, #soyeah. [18:29:16] crazy would be to circularize, go back to peri, and aim for a flyby of mun or something. But I'm sure there's contracts I'd want before starting that mission. [18:29:30] https://i.gyazo.com/9d596289144a0bf7738eff4fc610216a.png - still one of my favorite ship designs in this save. [18:29:47] monoprop [18:29:48] also, nodes. [18:30:02] where we are going, we dont need any nodes [18:30:13] Althego, I have full monoprop and ablator. [18:30:18] i make a point of making my first mun missions without nodes [18:30:22] On top of that upper stage I screenshotted. [18:32:15] The suborbital trajectory is high, but also equatorial. [18:32:23] https://imgur.com/a/PO1ug [18:32:23] https://i.imgur.com/KsfXbVC.png [18:33:42] But Mun is quite a bit far ahead for a classic transfer burn at the most efficient new peri? [18:33:58] Honestly, there's no risk in trying for this -- he'll just go back to Kerbin. [18:34:03] But I am open to thoughts? [18:35:06] forgot this one re Mun position. https://imgur.com/a/naaoW [18:35:11] https://i.imgur.com/CfF1kZZ.png [18:37:35] I'm back [18:38:20] JCB: I think most games should have a radio station. Think Fallout 3, and Cities:Skylines. [18:39:39] we have a 207x85 km orbit (got lazy and didn't thrust limit etc). [18:40:26] somewhat under half fuel remaining in the stage. [18:42:10] Jeb wants to know about using a flyby of Mun for a gravity assist to land on Kerbol, as well? :P [18:42:40] 'Land' on Kerbol? [18:43:05] https://i.gyazo.com/f6e306a400d2139bc8a13d77a1cd3e11.png [18:44:38] You don't "Land" on Kerbol. You vaporise and become one with the star [18:47:47] ... it's a spoiler as to what happens when you reach the surface of Kerbol. [18:49:19] *Click on Kerbol* "I AM TETSUO KERMAN" [18:54:50] Anyhow, I know I'm being a little sloppy, but I'm having fun keeping up with these kind of stretch goals, and have yet to lose a Kerbal or revert a flight. [18:55:28] I have used a transfer stage not much bigger than that to go to Mun, decelerate, and ditch it immediately before landing for safety. [18:55:51] But it also had a terrier, and started nearly full. [18:57:41] For the record: First man in orbit about 56 game minutes from the beginning. [18:57:51] Probably more than that in the VAB. [18:59:31] With world-firsts contracts (like returning from orbit), I don't need to see the contract before launch, no? I know I don't need to *accept* it. [18:59:40] But I could accept it, and launch Val's training flight. [19:02:49] Re Val's training flight, can I take a financial loss if it's fun? https://imgur.com/a/Ajci3 , with parachute tests right above it. [19:02:49] https://i.imgur.com/4xhKfcR.png [19:03:08] *above/below [19:04:09] LOL. Test "flea" orbiting Kerbin. I wonder if you could use it as a heat shield? [19:06:32] once, yes. [19:07:54] I wonder, would really need docking parts but. [19:08:13] What about a flea-based stage that remains on a rescuee's pod to deorbit both? [19:08:53] fire flea, undock when it burns out, reenter. [19:10:06] you don't need to have fuel in it to test the engine. [19:10:38] v2demn GTA3 started the trend ... I think. Though, they also had websites online for real too. Chatter is nice, but does it take into account loosing LOS with ground stations or? [19:10:59] I didn't think of that. [19:11:11] the impulse to deorbit isn't a problem. [19:11:24] and from a fairly low orbit, you can burn retrograde from any point? [19:12:22] https://i.gyazo.com/261bb54f23a128ab0250b06cdb8fba21.png [19:12:23] need to make sure to have little if any tumble. [19:12:28] That's easy to fix, by abusing stock. [19:12:59] JCB, I seriously can't believe I'm considering that either. It was more of a joke. [19:13:02] Maybe in sandbox? [19:13:48] Draconiator, wow. What's the acceleration with that engine maxed on landing? It looks small. [19:14:19] JCB: GTA3 ? Simcopter had a radio station in 1996... [19:14:37] I didn't really get much into GTA.. friend just happened to have the game at the time [19:14:47] The only thing that GTA3 did differently was using licenced music [19:14:50] even for what looks like a tiny probe [19:16:20] I've seen tempting sales on GTA, but I don't think my laptop (1 gig video memory) could do it. [19:18:30] not really into action games either [19:19:07] Pakaran: I've spent the last week in Anno 2205 [19:19:33] nice. I like Stellaris. [19:19:42] And the weeks before that in kOS [19:20:12] one link is worth a page of explanation: steamcommunity.com/id/ve2dmn/ [19:21:28] Gnomoria looks great... if I can ask, was it abandoned? I've heard various things. [19:21:37] and I like "similiar" games... prison architect, rimworld.... [19:21:41] it's abandonned [19:21:44] minecraft [19:22:09] there's a few late-game bugs that are a problem [19:22:19] but the basis of Gnomoria still works fine [19:23:07] Some lone programmer is trying to make a clone of it: ingnomoria I think it's called [19:23:19] aah, thanks, I'll keep that in mind. [19:23:24] If I ever finish this KSP mission :) [19:23:38] I think I know how to do the transfer burn. [19:24:34] Also, Val's training flight, then probably rescues and Minmus? [19:25:02] I'm open to other ideas for fun stuff, beyond just what the missions suggest. [19:26:06] Land back on the polar regions of Kerbin? (For extra SCIENCE!) [19:26:26] ve2dmn factorio's got me, it's got me good. [19:26:30] Val can definitely do that. [19:26:42] madmerlynx: That's my next obession [19:26:53] Pakaran: also, I don't know about you, but I ususally install KEI [19:27:06] for delta-v and the like? [19:27:07] I've set up a MP server, but I'm not keeping it online 24h because I don't want to worry about offline biter invasions [19:27:23] Somehow, I thought that came from FAR? [19:27:45] https://forum.kerbalspaceprogram.com/index.php?/topic/143433-ksp-131-kei-kerbin-environmental-institute123-2017-10-11/ [19:28:06] ooh nice! [19:28:11] That would save so much time. [19:28:21] Especially in what are largely training flights (for myself, and Kerbals). [19:28:56] Hmm. Another thing I've wanted to do before, never got that far, but shouldn't be hard in principle: [19:29:21] Leave a scientist in orbit with a lab, just researching what other missions send to/from comnet. [19:29:48] madmerlynx: I'm currently obessed with finishing Anno 2205, even if the game is not THAT good (compared to the previous title) [19:29:50] Would need some 2.5m parts for a heavy lift rocket, but other than that...? [19:30:01] I've meant to get back to KSP missions... been sick on and off since start of the year which really killed things for me. :\ [19:30:19] After that it will be Civ 6 (because Humble Monthly) and Final Fantasy 12 ( because PC release) [19:30:30] whats a good craft sharing service? [19:30:49] JCB: KerbalX? [19:31:11] Uber [19:31:22] test swivel landed at kerbin, test mk16 shoot in flight over Kerbin. [19:31:34] And Val is going to the poles. Possibly after I arrange lunch. [19:31:37] ah.. X [19:31:44] Remember when uber was internet slang for something really super or good? Pepperidge Farm remembers. [19:31:55] realized I got a bunch of craft just off the side.. quite a few planes too. [19:32:15] designing planes will be a... process for me, heh. [19:32:22] even with stock aerodynamics. [19:32:50] Eh, I can design planes without thinking now. [19:33:11] without thinking? but how do you move your fingers? [19:33:28] Well you know what I mean. [19:33:29] Draconiator: seek nothingness of mind? [19:33:47] namaste [19:34:08] I MEANT that UI used to struggle with how the hell to get them to fly. [19:34:15] now I don't anymore [19:34:36] I've made a couple of airliners... one or two I really like, flies nice. Though... I dn't know if they worth sharing? [19:34:50] I'd be interested. [19:35:03] I mean, I still need to unlock the parts in this game, but yeah. [19:35:18] madmerlynx: Factorio worth the price? [19:35:32] airliners for tourists? [19:35:37] that's another "eventually". [19:36:10] yeah [19:36:33] it takes some getting used to at first, early game can really suck if you don't have a plan [19:36:38] but it's like crack [19:36:59] once you get going you just want to keep improving designs etc. [19:37:02] I just finished Mario+Rabbids too [19:37:14] yeah. third year on it and i can stop at any moment [19:37:50] I like Sandbox mode though...can never get into Career for some reason. [19:40:03] Being new, a lot of things that seem like grinding money are actually practice with gravity turns and such. [19:40:22] Which means less need to over-engineer the groundbreaking missions. [19:40:23] https://imgur.com/a/LxooR [19:40:56] I've done a couple of rovers but ... not sure how one could add them to other creations.. [19:41:23] I've yet to even figure out how to include them on a mun mission.. [19:41:31] JCB, correct me if I'm wrong, but the tail and the off-center wings provide drag stabilization keeping the engines from going into a climb? [19:41:45] More importantly, it looks amazing. [19:43:05] I've thought before about doing Apollo style with someone staying in orbit. [19:43:32] I never got into the improving designs bit in factorio, my factories just grow more weird and sprawling over time to churn out all the ammo and explosives I need to keep my borders clear and maybe keep some science production going more or less steadily [19:43:42] Its based off the RJ-85... https://www.skybrary.aero/images/RJ85.jpg [19:43:56] I just named it the KRJ-58 [19:44:13] Wow! [19:49:17] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [19:49:23] Hi! [19:50:04] good whatever-time-of-day [19:50:35] Good probably-opposite-of-evening-time-of-day! :D [19:50:45] (Referring to your time of day, that is) [19:50:57] it's 14:50 locally [19:51:06] 20:50 here [19:51:37] So, did I miss things? [19:52:02] Someone tried to land on Kerbol? [19:54:05] Actually? [19:54:26] APlayer: otherwise things are still the same. FH is still on the ground. [19:54:38] Can't wait for it to take off [19:55:41] I sure do hope it launches outside of my school time. I would even set an alarm if it launches in the middle of the night for me, though [19:55:58] ve2dmn, I joked about it. [19:56:19] It's not a burn the craft had sufficient delta-V to attempt. [19:56:32] Yeah, and then I made a reference to something and no one said anything [19:56:43] anyways... [19:56:53] so I'm installing a couple mods. [19:56:55] off-center wings? [19:57:11] compared with what looks like it should be the center of mass? [19:57:21] That's not what you usually see in a subsonic widebody? [19:57:34] (also including wwii bombers and the like) [19:57:45] APlayer: ha yes. New Stockalike Station expantion released [19:58:01] this is probably why I was messing up. planes are on the "for later" list. [19:58:06] https://forum.kerbalspaceprogram.com/index.php?/topic/170211-131-stockalike-station-parts-redux-january-28th/ [19:58:36] I wish all my essential mods were usable in 1.3.1, but alas, I am stuck with 1.3 for now, and thus no SSE for me :/ [19:59:09] I kind of want to do a stock-scale RSS game with a life support mod, and otherwise stock parts. [19:59:18] Maybe Near Future Tech and the like. [19:59:41] That is beautiful. [19:59:51] APlayer: and madmerlynx has been captured by Factorio, never to be seen again [20:00:06] wings are about where they should be.. at least I think. you don't want exactly at center of mass.. [20:00:19] well the biters aren't going to kill themselves [20:00:25] RIP madmerlynx [20:01:20] JCB, So a lawn dart or an arrow, they're at center of mass. [20:01:20] halcyon_b: sadly, it's a remake of another mod of the same author... I'll have to de-orbit all my stations before I can unistall the old mod [20:01:20] If you put a rocket engine on the back of either, you'd put it likewise, whether or not it was staying attached. [20:01:20] Can someone explain what I'm missing about how lift changes it? [20:01:50] I'm pretty close to getting the first jet node, if I wanted it. [20:02:14] sorry for my tone, btw :( [20:02:33] ve2dmn when you get into Factorio you're welcome to hop on my MP server, right now just 3 of us on it [20:02:34] I appreciate everyone trying to help. I'm a bit behind on sleep at the moment. [20:02:46] you basically want lift slightly behind mass... [20:03:51] well actually you want your aerodynamics overall behind mass... otherwise, the craft will want to flip around.. [20:03:57] Thanks. [20:04:36] And that's even more obviously true of a Concord or an F-16. [20:04:42] JCB: which is why I don't understand the use of Canards in KSP... [20:04:51] Maybe I should install FAR. I'm afraid I'd blow up my rockets if I tried, though. [20:05:16] it gets a little complicated when you account for engine placements.. but that is more an issue with experimentals than with most other craft [20:06:21] FAR makes it much easier to understand planes IMO [20:06:32] candards is just a different way of going about things. It can allow you to place an engine directly in the aft section.. [20:06:46] Like, if you make it shapes like a plane it will fly ok [20:06:51] FAR is on. [20:07:03] I used heat shield from, literally, launch 2. [20:07:39] shrug, I've been in aviation since I was a kid.. [20:08:50] Also, I don't think I'll ever understand the name 'canards' [20:09:23] I am still using 1.2.2 because I'm paranoid about upgrading things since the fiasco of 1.1.5->1.2 [20:09:23] ve2dmn: They have the elevator at the front. [20:09:51] The term canard arose from the appearance of the Santos-Dumont 14-bis of 1906, which was said to be reminiscent of a duck (canard in French) with its neck stretched out in flight. [20:10:02] What do I want besides FAR? I can't find KEI in CKAN, possibly because it's incompatible with CKAN, 1.3.1, or both? [20:10:28] darsie: I understand that bit, but it always brings the center of lift forawrd a lot [20:10:29] https://upload.wikimedia.org/wikipedia/commons/7/75/Santos_-_Nov12_1906_xcerpt.JPG [20:10:47] madmerlynx: yeah. I don't see a duck. that's kinda my point... [20:10:52] Honestly, an engine somewhere between the terrier and the 1st stage engines would be nice. [20:10:52] Pakaran: if you're using FAR you might also want proceduaral wings and a mod to give you propellers [20:10:56] look at that picture [20:11:38] I'm amazed they took a picture that well with 1906 technology though, I'm assuming the plane was in motion [20:12:04] wow, didn't realize planes were that big that early [20:12:24] Pakaran: planes were in WW1, remember? [20:12:27] Pakaran: there are various stockalike parts mods, one of them, I forget which one, gives me an angine that is halfway between terrier and swivel [20:12:43] thanks [20:12:46] true that [20:13:03] I use RLA stockalike [20:13:49] roger [20:14:47] Ah ya.. the ugly duck plane [20:15:08] that whole box thing up front actually pivoted up/down, sideways.. [20:15:15] procedural fairings also [20:15:29] http://www.planetary.org/blogs/guest-blogs/2018/0116-a-new-look-at-venus-with-akatsuki.html -- these are pretty! [20:18:51] ooooh [20:19:28] Pakaran: ok, the engine I was talking about is the Beagle from Ven [20:20:38] IIRC you can download just the new parts and not the whole ven's revamp [20:22:13] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [20:22:38] I just got ven's stock part revamp. I don't have to use it, and would just as soon not have to downgrade my stock install in mid game. [20:23:42] Don't have to use all the decoration capabilities, et cetera [20:25:15] TIL 1.0 and 1.2 (possibly others) have their own launch videos and cinematic trailers [20:25:22] LV-900 "Beagle": thrust 100 kN, 325 seconds [20:26:12] Sounds great for late ascent/circularization for crewed launches around the Kerbin system. [20:26:54] I am going to stick with the stock tech tree for this game. [20:27:15] Maybe next stockish game will be a tech tree mod and stock scale RSS. [20:28:10] At the moment, launch pad is the only structure upgraded. [20:31:38] I have a factorio save with everything but space science done, including automated uranium processing. [20:31:42] no atomic bombs [20:32:10] Pakaran: I was waiting for a sale to buy Factorio [20:32:26] I got it sort of early [20:32:32] But both Factorio and Rimworld have stayed the same price for years [20:32:46] I guess Factorio is close to feature complete. [20:33:06] I mean, they plan to support it, but I assume they'll be moving resources to other projects. [20:33:34] mods almost done installing [20:33:43] again, if I'm rambling, please do let me know. [20:33:58] I've yet to return from orbit, and I'm thinking out designs for minmus landers, heh. [20:34:02] I can't wait to go back home [20:34:21] ve2dmn: I have been playing a lot of Oxygen Not included [20:34:33] heh [20:34:43] I sort of got an air purification system working [20:34:48] not renewable farming, though. [20:35:07] basically, a sump for good water, and one for bad, going through potties and water purifiers. [20:35:43] extra good or bad, I either dug out drainage (did feel sorry for the crew), or placed bottle fillers/emptiers temporarily as needed. [20:35:50] sandstone's cheap, and copper's not that expensive either. [20:36:19] mind you, in maintaining parts of the oxygen area, popped eardrums were endemic. [20:36:23] oren: that's another drug I don't want to start [20:36:52] Pakaran: you can turn dirty water into clean water pretty easily by boiling it [20:37:05] I tried to dig down to oil once. [20:37:26] Was going to build a condenser above later, but that was before various thermal things were added. [20:38:09] another way is to use that purifier thing but then youre screwed if you run out of sand [20:38:19] So if you boil water, you get steam. [20:38:32] Don't dupes overheat pretty fast maintaining the shaft the steam rises through? [20:39:02] not if you make it out of abyssite [20:39:14] I mean, I guess sometime, I could set up a whole system where cold hydrogen or something meets the steam locally. [20:39:35] I just have it go into a natural ice biome [20:39:55] unlike some players I use the biomes in situ a lot [20:40:02] ve2dmn: making progress on my multiprobe flight, now just stuck on how to switch active vessel to the probe and back. [20:40:05] I know there's at least one part that now destroys thermal energy. [20:40:14] e.g. store food in the chlorine biome [20:40:17] (my probes need to make very small burns to circularize) [20:40:29] So I mean, you "could" make a closed cycle system sending liquid hydrogen, or even helium, around. [20:40:38] But it would take a lot of power? [20:40:38] Mathuin: I think the message Queue might be heplfull in this case [20:40:59] Pakaran: yeah, that's why I just use in situ [20:41:07] cool. [20:41:11] so to speak. [20:41:24] Passing the messages is easy. Having the probe burn when the mother ship is out of range is hard. [20:41:29] I try to learn one new system a game, or master one I've already learned. [20:41:41] been wondering.. who's made rovers for their missions... prefered method of getting them to other worlds? [20:41:46] I restart when it stops being fun, and starts being who dies next. [20:41:57] the only exception is the poison biome which can fairly easily be entirely terraformed [20:42:30] I just opened the swamp biome past the initial potty/hand sanitizer area. [20:42:38] but the chlorine and ice I leave in place [20:42:51] I had a primitive hospital, and tried to catch dupes with slimelung exposure, and give them safer jobs. [20:43:21] you can stop gases mixing by having the only access be by going underwater [20:43:46] But then don't they complain about being wet all the time? [20:43:50] Also, popped ears? [20:43:54] yeah but fuck em [20:44:12] just build another massage table. [20:44:16] :P [20:44:20] eh... [20:44:29] wet is fine so long as they don't stand in doorways letting chlorine into my hab [20:44:48] JCB: never managed to get a big enough rover somewhere :/ [20:45:16] JCB I have done rovers on a lot of planets [20:45:17] I guess another thing you "can" do is liquify chlorine, bottle it, and forget about it. [20:46:22] JCB: my prefered method is to integrate the lander into the rover. the rover has an engine on its rear, and twolanding legs forcing it to tip over on landing, onto its wheels [20:47:23] https://hastebin.twilley.org/zemolutodu -- the start script for the lifter. [20:47:58] JCB this method works well even under kOS control [20:47:59] https://hastebin.twilley.org/wagosudulo -- the boot script for the probes. [20:51:24] Pakaran: hmm, liquefying it could work. you sometimes see liquid chlorine in the ice biome [20:52:58] I have tried making rovers with engine on the bottom and not the rear, but it is too hard to balance [20:53:15] oren: skycrane? [20:53:47] Just.. made a couple of really small rovers. Been mulling over how to bring them to the surface.. but also how to do the build with the way ksp does things [20:53:56] My rovers have small engines beneath them to decelerate. Once I'm close to the ground and hovering, I tip a slight angle and blow a separator. But I haven't left Kerbin's SOI. [20:54:07] I haven't really messed around much with modules or sub assemblies [20:55:49] and lately I have been using fewer wheels to allow better energy efficiency. under kOS control you can go just as fast on three or two wheels as on four [20:55:51] JCB: if they are small enough, just put them in a container of some sort and land that [20:56:45] or one wheel and two skids [20:56:58] I hadn't cecked to see if it was small enough for the larger of the two service bays... [20:57:40] though I did managed to cram two full on working relay sats into one service bay.. [20:57:45] oren, chlorine, IRL, is funny. [20:58:13] JCB https://imgur.com/r/KerbalSpaceProgram/dK9kc [20:58:19] While you don't want to work in it on a daily basis, even if you hold your breath, it's also a weaker oxidizing agent than oxygen is. [20:58:53] It just happens that, by a quirk of quantum mechanics, oxygen doesn't interact rapidly with most organic molecules, or with steel and so forth. Look up singlet oxygen on Wikipedia [20:58:58] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [20:59:15] But basically, if you excite it just a bit to get around that quirk, it can kill cancer cells in a few seconds. [21:01:00] That's also why chlorine, more relevantly here, has a much higher boiling point than oxygen, CO2, or methane; it's bonded only loosely intramolecularly but with strong intermolecular Van der Wahls forces. [21:02:06] two of my latest wheeled creations, just screen shots I made back then: https://imgur.com/a/vOAV7 [21:02:16] The next logical step is a "challenge" on youtube to cure your athlete's foot by dipping them in liquid chlorine. [21:02:35] ooh nice [21:02:47] I figure a science car is a draft of a rover. [21:03:03] Both do benefit from wheels. [21:03:36] Pakaran: don't say things like that. Next thing we know, people online will recommend drinking pure liquid chlorine to get rid of cancer [21:03:45] Pakaran: hmm, yeah that wouldn't even be all that cold. it gets to -40 up at my grandparents' at least one day every year [21:04:31] And then it will become a meme to drink chlorine [21:04:34] you might get frostbite [21:04:59] You can handle dry ice with your bare hands if you do it very quickly. [21:05:31] liquid N2 is about as dangerous to mess with as boiling water. Liquid chlorine would be safer, except for the chemical properties. [21:05:36] you can also dip your hand into liquid nitrogen.. if you do it really really fast. :) [21:05:39] Good news is it isn't radioactive. [21:05:55] (Potassium, though...) [21:06:17] they use potassium in lethal injections. [21:06:23] sorta a reason they use.. or used ot use chlorine in pools [21:07:03] MIT had a tradition where the students would take metallic potassium [21:07:24] (chargable to their student accounts, where their parents might or might not notice) and drop it in the Charles river as part of a holiday. [21:08:02] I imagine a lot of fish didn't need soap. [21:08:51] Or alarm clocks. [21:09:53] JCB: they don't use chlorine in pools anymore? [21:10:13] oren, I want to say some use bromine, and "salt pools" use liquid salt... [21:10:29] basically generate chlorine in site, as needed [21:10:35] been a few years since I went to a pool but it definitely smelled like chlorine [21:10:47] which is healthier etc [21:11:28] oren other options started showing up some time ago. One being UV light treatment. [21:11:34] https://en.wikipedia.org/wiki/Salt_water_chlorination [21:12:06] ah, at the DNA resonant frequency like operating rooms? Or to make ozone? [21:13:19] excuse me, salt is added to the pool, and then free chlorine is generated electrochemically as needed to deal with pathogens, organic matter, etc [21:14:35] not in private pools... [21:14:55] well... not in my experience [21:15:03] trichlor is absolutely still a "standard" heh [21:15:03] Yeah, most private pools just buy chlorine like other chemicals. [21:15:11] And that includes, like, motels [21:16:08] The guy that does the yardwork may handle the pool as well [21:16:12] And I said this before, but I don't understand why people have heat pumps to cool down the house and a heater to heat up the pool outisde... [21:16:20] ...why not combine the 2? [21:16:48] And then you could disinfect the house by venting spare liquid chlorine? [21:17:48] Pakaran: isn't that what fumigation is? [21:17:51] If liquid chlorine is involved, you are doing Something Very Wrong" from a pool operator's perspective [21:17:53] well... the heat pump is trying to get rid of excess heat and then you have a completely different system to heat up the pool... [21:18:44] hmm, apparently chlorine isn't used for fumigation. [21:18:49] There's also the possibility of a fluorine-based pilot light for the furnace? [21:19:24] that's weird, I would have thought chlorine would eb extremely effective at killing pests [21:19:29] Similar to how we have fridge running inside the house, but it's below freezing outside. [21:20:00] oren: Chlorine also chlorinates other stuff and may be hard to get rid of. [21:20:45] Does it set fire, in a secured environment, to anything that 100% oxygen wouldn't? [21:20:51] It would bleach carpets etc. [21:21:12] chlorine gas dissolved in water was used by ignaz semmelweis to disinfect hands [21:21:27] Didn't Semmelweis use formaldehyde? [21:22:10] As a preservative, you can use several less toxic substances. [21:22:15] Like grain alcohol. [21:22:23] (Also runs rockets, and vehicles) [21:23:05] HCN was used to fumigate places. [21:23:16] Preserve food in Vodka? great idea! [21:23:22] Quite recently, in the case of ships. [21:23:47] ve2dmn: I'm preserving vitamin B12 in 70% ethanol. [21:24:24] Or maybe I just don't to drink various microbes after 6 months. [21:24:25] darsie: nope, it was bleach or chlorine solution [21:26:33] How would 70% ethanol/lox compare to hypergolic fuels? [21:26:39] I'm guessing not too badly. [21:27:01] bonus: probably less toxic [21:27:14] I'm trying to figure out what aerozine 50 is... [21:27:19] what about chlorind [21:27:26] chlorine powered rocket [21:27:27] Until the engine exploded. [21:28:00] seems to be mixed 50/50 with some other stuff, but I was wondering if it was toxic.. or just like some heavy based jet fuel.. [21:28:26] JCB: hydrazine is highly toxic [21:28:46] and it's light in the hypergolic world. [21:28:49] oren that I get.. but aerozine 50 isn't hydrazine [21:29:08] JCB: aerozine 50 is 50% hydazine, and 50% UDMH [21:29:15] oren: you're right. [21:29:28] that when its mized.. or premixed? [21:29:57] JCB: it looks like it is a premixed fuel [21:30:10] "By cutting straight hydrazine, hydrazine's inconveniently high freezing point of 2 C is lowered through freezing point depression. " [21:30:32] "Yea... so we just stuck straight zip fuel in your rover... just because." [21:30:40] Chlorine is a bad rocket oxidizer because it's heavier than oxygen for a lower valence. [21:31:00] now, ClF3 and FOOF [21:31:10] ... [21:31:19] ok so mixed.. but is it still considered highly toxic? [21:31:34] JCB: I would not doubt it [21:31:43] I'm going to guess 'yes' [21:31:49] wiki doesn't make mention... [21:32:14] though I know hydrazine is the sort of stuff they'd rather people in full suit/o2 system, mostly since it desicates flesh so badly [21:32:28] Well, there will always be incomplete combustion. so the results will be at least be marginally toxic. [21:33:10] the other issue with chlorine is the ignition hazard from static electicity [21:33:30] and, uhm, everything. Flour, drier lint...? [21:33:35] yeah but hydralchlor rockets would exhaust anhydrous hydrochloric acit [21:33:53] oh, I meant for fumigation [21:33:58] oh [21:34:15] geh.. trying to find toxicity papers on aerozine like trying to bleed a stone [21:34:30] I'm pretty sure you could ignite that atmosphere with a hand-cranked electrostatic generator. [21:34:52] (So appropriate to Oxygen Not Included!) [21:34:57] JCB: I'm guessing nobody ever tried to find out they just put on the hazmat suis [21:35:40] oren: either that, or the information is classified [21:35:48] #KSPOfficial: mode change '+o APlayer' by ChanServ!ChanServ@services.esper.net [21:36:18] the fuel you use in your car is also toxic... but it doesn't react as badly to skin... [21:36:36] That would make sense if someone thought they could deny an adversary information for which they could easily run the experiments. [21:36:46] (in the sense that cases of toxicity where in secret project... so they can't release the information because it would hint at other stuff) [21:36:49] Yes, it would have been useful in making missiles, but so was a lot of other stuff. [21:36:51] Oh, ok. [21:36:56] there is some stuff online but most of it seems to refer to paper references or books else where. [21:37:07] I was going to say, China or Pakistan could do the experiment. [21:37:12] In any university, probably. [21:37:37] hm... hdyrogen peroxide rocket :) [21:37:39] JCB, propane goes through skin. [21:37:56] pakaran in liquid or gas form? [21:38:07] I believe just liquid, it's light and nonpolar. [21:38:30] you usually get propane in liquid form due to being stored under pressure... you don't get the gas form unless you about to burn it [21:38:47] more commonly known as LPG.. [21:39:25] right, and if you have skin contact with it you've messed up in other ways. [21:40:34] propane is a curious beast [21:40:36] gas form, like many other things, it's very disbursed. [21:40:51] At normal temperatures, if you're getting oxygen, you're fine. [21:41:47] or did you mean something else? [21:42:49] There will be a bloodmoon, bluemoon, supermoon eclipse soon [21:43:19] Dang. And here I didn't start my RSS game yet. What if it hits us? [21:43:59] propane tends to be heavier than air... it doesn't exactly react with the body too well, but will take out the oxygen from teh air. [21:44:40] And of course it won't set off the body's CO2 sensors. [21:45:11] it takes away o2.. it doesn't give off c02 [21:45:22] https://img.purch.com/h/1400/aHR0cDovL3d3dy5zcGFjZS5jb20vaW1hZ2VzL2kvMDAwLzA3My8wNDcvb3JpZ2luYWwvTEUyMDE4SmFuMzFULmpwZz8xNTE0Njg3NDcz [21:46:43] JCB, so it's more dangerous than a methane leak (minus ignition source), but less so than CO, HCN, etc? [21:47:04] like everything... it depends [21:47:14] nod [21:47:15] best not to get a propane leak in teh basement.. [21:47:17] do not try at home. [21:47:21] use a neighbor's microwave. [21:47:36] Oh, wait, different topic. [21:47:38] thats why propane lockers have a vent hole on the bottom to the outside.. [21:48:28] What's the lowest and highest temperature you can store a propane tank? [21:48:50] like ethanol and high-pressure nitrogen, you should also use good judgement about your own exposure time.... [21:49:31] Not really any 'lowest'... [21:50:00] well... the metal will shrink up to a point [21:50:19] (For example, a working environment containing 5 atm ethanol should probably not be converted into an impromptu intercept craft) [21:50:24] metal shrink isn't too much a big concern... [21:50:51] might not want to store the tank anyplace too hot... they do have blow off valves to prevent over pressure but still. [21:51:06] Well, the properties change [21:51:16] Anecdotes involving improper storage of liquid nitrogen are sobering, seriously. [21:51:29] I mean, you wouldn't expect it to be used in a bomb any more than gold. But. [21:52:02] iron+water grenade... [21:52:21] don't underestimate the power of water turning to ice [21:52:33] hand warmer reaction? [21:52:55] Can do the same passing a moderately high current through steel wool. [21:53:41] one of the experiments they showed when I was a kid, they put water into an iron ball. Must have had an inch or two of thick iron walls. Then put an iron bolt camp on it. Set it down in a bed of liquid nitrogen. The water froze inside and shattered the ball [21:54:11] camp.. cap.. ugh... I swear.. [21:54:23] Pyrex is pretty vulnerable to thermal shock, but that's a different missue. [21:54:52] Pakaran: I've seen that first hand [21:55:04] ugh ... glass in general. [21:55:31] Took a lot of cleaning to get the thing off the wall of the oven [21:55:32] watch when you move a sheet of glass in bare hands while its been out in cool weather for a while.. [21:55:41] I was thinking about a strip with a high speed camera. [21:55:58] They heated the outside of a pyrex container with a torch, and dripped in ice water. [21:56:24] ouch :( [21:56:27] what happened? [21:56:31] Pakaran: I saw the reverse. My mom took something out of the freezer and put it in the oven [21:57:08] ouch. [21:57:12] close the thing up... and 20sec later hear a explosion in the oven [21:57:26] open up and everything is everywhere [21:58:16] no damage to the oven, but complete lost of the food [21:58:40] (I think it was Apple crisp) [21:58:58] don't forget the moron that decided to deice his windshield by pouring hot water on it [21:59:01] I dropped a full glass bowl taking it out of the freezer. [21:59:09] From about 50 cm at most. [22:00:01] btw, I was the one who understood what happened. My mom was like "I don't get it. I do this all the time...." [22:00:03] umaxtu, eep. I'm hesitant hearing about a lot of tricks, including rubbing alcohol, because they sound likely to be endothermic with ice and water. [22:01:13] ve2dmn: well if she did it all the time, perhaps the glass got microfractures every time until it finally broke [22:01:42] oren: probably [22:01:54] Like a phone screen, it just has to overcome the local pre-tensioning. [22:02:04] Being near a side, or the bottom of a container, makes that easier? [22:03:14] The issue with phase change is this. [22:03:38] Pakaran: oh god now I'm going to be paranoid about my phone screen exploding into painful shards [22:03:43] If you try to make water be a liquid at 500c, or nitrogen at 300, it will check your engineering work. It's better at it than you are, especially if you already made one engineering failure. [22:03:53] *300k [22:04:21] You did get a welding torch certified for 2500 atmospheres? [22:05:17] Seeing as how most stuff is only rated for our atmosphere... i think they are lying. [22:05:43] KrazyKrl, oh, I was talking about welding the vent of a nitrogen dewar to save time. [22:06:44] Pakaran: man things are so much simpler in dwarf asteroid [22:07:11] should look that one up. [22:07:39] oxygen not included is so much like a dsideways dwarf fortress [22:07:56] I use 3-wide shafts, ladder in the middle. [22:08:08] Once gasses reach a shaft, they tend to mix somewhat well [22:09:29] definitely playing ONI soon too. [22:09:39] yeah the idea that you can just wait for the carbon dioxide to settle to the bottom of your hab is kinda.... [22:09:58] would not work well in real life [22:11:09] yeah, it's not really an exploit of the tile physics as much as getting around negative effects there, though. [22:12:39] also, the asteroid apparently has a very high gravitational pull near the center. [22:12:52] really? [22:12:58] CO2 goes down, oxygen goes up. [22:13:05] Nobody has trouble walking, feet on the floor. [22:13:38] There must be a very dense core under the magma biome. [22:13:40] eyah it's more like you're in an asteroid that a kerbal landed on eve [22:13:49] Of course, Kerbin is 3 times the density of gold. [22:14:36] kerbin is empty, only a razor thin shell of a crust. All of its gravity is magic [22:16:38] Thus explaining the difficulty of developing things we take for granted, such as batteries and solar panels? [22:18:45] Hmm. Solar panels *are* earlier than I thought, though not at modern efficiency. http://www.whoinvented.org/who-invented-solar-panels/ [22:18:57] Hmm... speaking of strange phases. in space would you refine iron ore by sublimating it? [22:19:29] You could use a solar concentrator to do that cheaply. Then, what, a separation column? [22:20:38] Pakaran: yeah, and you would get gaseous iron and oxygen [22:21:43] There's structural applications, like a spine for a station, where you don't need the full strength of steel... [22:22:34] if you want a pure product, like gold on Earth, you do batch production from there? [22:23:09] https://youtu.be/19jv0HM92kw?t=303 [22:23:09] YouTube - Jerobeam Fenderson - Shrooms [22:23:11] getting steel significantly cheaper than gold is a win. [22:23:15] reason 1 to get an oscilloscope [22:23:50] would need pressure for that. [22:24:42] and a parts mod. [22:25:22] I'd assume inventory mods have iron... [22:27:31] alright, going to try for Mun flyby and Val's trip to the poles. [22:44:53] nearly out of fuel at a 2 megameter apo. Jeb won't be going to Mun today. But close! [22:45:08] 2.55 [22:51:15] preparing for deorbit burn, with high space science almost done. [22:51:16] https://imgur.com/a/fca6K [22:51:16] https://i.imgur.com/UrA0AAi.png [22:57:48] also, actual antenna before Mun. [22:58:50] also backwards. [22:58:57] but good for reentry. [23:04:08] Mystery goo looks amazing with these mods. [23:06:12] goo is also coming in pretty hot. 18 km peri. [23:10:30] Didn't actually heat up, with SAS on, it acted as a drag stabilizer. [23:13:03] Hey can someone help me? My game keeps crashing for no reason [23:28:03] not if you disconnect. [23:37:41] everyone knows that on IRC if you don't get a response within 60 seconds the channel is obviously dead and noone will help you [23:41:00] http://forum.flitetest.com/attachment.php?attachmentid=98307&d=1511148003&thumb=1 [23:54:19] Hmm, I guess the endgame source for oxygen is the steam geyser which you electrolyze