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[12:59:46] <packbart> scanmem. an interesting tool I didn't know about. used it to cheat in FTL and add fuel, ammo and resources
[13:00:02] <packbart> I don't like FTL, yet. just too random a chance
[13:06:56] <darsie> Althego: Not ideally engineered. I guessed the dv might be enough, but I wasn't sure, and that's what made me curious, if it really was enough. The landing wasn't perfect, so with more ideal attempts there would be more left.
[13:07:46] <Althego> ftl. its biggest probelm is you cant go back
[13:07:48] <darsie> I lost about 5 km in the descent.
[13:07:51] <Althego> because of the fleet
[13:07:56] <Althego> i would liek to explore everyting
[13:08:19] <darsie> ftl?
[13:08:26] <Althego> the game
[13:08:30] <Althego> from few years ago
[13:08:35] <darsie> ah
[13:08:36] <Althego> now known as ftl advanced edition
[13:08:40] <packbart> (old review: https://www.youtube.com/watch?v=d7DT1Z5523s )
[13:08:53] <Althego> i simply cheated by bacluping the save file :)
[13:09:15] <packbart> yeah, a "quicksave" option would be nice :)
[13:17:54] <Althego> hehe i remember playing it in geilenkirchen, right next to the machines that workedthe simulator
[13:18:39] <Althego> i was also in geilenkirchen when curiosity landed
[13:19:01] <Althego> i remembered it next day around noon, wait, wasnt that just now?
[14:13:23] <FLHerne> I used to want FTL quicksave, but now I think that would spoil it
[14:14:49] <FLHerne> "you get one chance" makes everything a tradeoff along the probablilty curve
[14:16:50] <FLHerne> Generally, you can minimize the chance of things going catastrophically wrong, but only by sacrificing some power in the expected case
[14:17:39] <FLHerne> With quicksave, the glass-cannon "win or die" ideas would just be "win or quickload", which would be no fun
[14:20:38] <FLHerne> Similarly, you have to balance conserving resources long-term with the immediate risks of not using/buying something
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[18:34:50] <Althego> https://www.youtube.com/watch?v=sZlzYzyREAI
[18:34:50] <kmath> YouTube - Crew Dragon Animation
[18:57:02] <Mat2ch> I'm going to be very angry if KSP2 doesn't look this good. :D
[18:57:27] <Althego> hehe
[18:57:32] <Althego> that is a diffrent trailer
[18:57:59] <Althego> although both are going to happen around the same time
[19:03:29] <JVFoxy> when things converge....
[19:06:14] <JVFoxy> Ever get that feeling, about to get into doing a mission you sent a little time developing, only to end up pulled away from PC for several days just as you were about to launch it?
[19:12:49] <Mat2ch> nope
[19:13:14] <Mat2ch> I usually start to design huge missions and then set them aside, because they become too much to think about...
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[19:16:49] <JVFoxy> sometimes I get a bit anxious...
[19:16:56] <JVFoxy> I never got around to doing that mun rescue one last year
[19:17:49] <JVFoxy> Granted, I did put it on pause till I had a better recording setup for it... but then just never got around. (then with youtube making changes to things just recentl)
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