[04:40:15] #KSPOfficial: mode change '+v Mod9000' by ChanServ!ChanServ@services.esper.net [09:27:15] Let me quickly park this here: https://www.youtube.com/watch?v=6zr0nfG3Xy4 [09:27:15] YouTube - GPS III Space Vehicle 03 Mission [13:56:57] I've had one of these flying over my house 4 times today https://en.wikipedia.org/wiki/Boeing_C-17_Globemaster_III [15:52:27] lol commercial space tourist with eva [15:52:36] not in ksp [15:53:31] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net [15:59:11] In mother Russia you get thrown out of space station if you pay for it! [15:59:29] hehe [16:54:51] Action: darsie offers space tourism with EVA. [16:56:24] Action: JVFoxy suddenly has dark thoughts but then tells self to shutup. ..< [17:01:06] indeed [17:01:52] given how manic kerbals are about spaceflight, borderline suicide maybe? [17:06:47] nah, they're just excited [17:09:02] ok.. maybe a bit OCD? [19:34:56] 20 minutes unti launch? [19:35:03] this is not the usual llaunchpad [19:35:22] Today in lunar far side radio proposals https://arxiv.org/abs/2003.06881 [19:37:47] anyone else use airplanes plus? [19:38:30] figured I'd mess around, try a little slow flying piston plane. this engine.. and with KSP's flight modeling, hard to get anything off the ground that goes less than 60ms [19:38:57] though I suspect power curve on this engine just... its nasty. [19:48:54] heh over 20 minutes already [19:49:55] or rather again [19:54:52] music on [19:55:10] amazin, this feature didnt work for months now, the streams never started on their own [19:58:20] i still canttake this space force seriously [20:15:55] Action: JVFoxy oh wells, made switch to little turboprop engines, plane ends up flying way better. [20:19:27] hehe pixelated [20:19:55] I still find the stock turboprops confusing to use [20:22:01] https://imgur.com/a/Jv3GXKQ [20:22:27] Bounder just made.. Airflow was bigger one I did with same engines, based on the Airstream aircraft [20:22:56] that looks nice [20:22:57] er.. airflow also did a while back.. [20:23:59] airplanes plus has these two bladed tiny piston engines, but between planes struggling to get up at slower than 50m/s and the power of that engine getting enemic once it goes past 50m/s... [20:24:45] is why I switched to turboprop. I did manage to get tiny censna type plane with the little engine, but only seats 2 [20:25:32] The prop sizes are annoying [20:25:40] JVFoxy, have you noticed the stock jet engines randomly losing intake air momentarily at regular cruising speeds? [20:26:13] umaxtu can't say I have... though have noticed SAS tends to twitch depending on some conditions [20:27:26] Was going to say, between Bounder and Airflow, I like the clean look of the second. Extra wing parts though on the other, at least it can cruise alright around 8km up [20:27:46] not really sure if its needed but eh.. [20:32:22] raptop how so? [20:40:10] JVFoxy: I mean, I've had gound contact problems while taxiing/needed to use the larger landing gear for light aircraft? [20:41:13] hehehe ufd tech vpn ad insert... calls vpn an internet condom [20:41:32] raptop you using the DLC stuff for doing props? [20:42:08] JVFoxy: yeah. Bought the game in like november 2011, so got all the DLC for $0 [20:43:32] got a pic of one of your designs? Kind of curious what these blades are like. I tend to base some of my stuff off real world designs. though I don't have the DLC yet, so not sure what the 'pain' is like [20:54:13] part of the problem is that I've barely played KSP lately, so eg: https://arxiv.org/abs/2003.06881 [20:54:16] er [20:54:40] actual link https://photos.app.goo.gl/5Bs2diRYCq7zSp9WA [20:55:36] I've done a bit with trying pseudocontrarotrating designs (either push-pull, or something like the P-38) to attempt to manague torque [20:56:49] torque modeling too huh? [20:57:50] yeah [20:57:56] IRL, when you have a single prop engine on the front of the plane, the design of the wings has it that one side pushes down harder just a tiny bit to counter act things. [20:58:00] Like the guides on the forums talk about managing torque [20:58:09] Huh, that's a good idea [20:59:01] there is also slipstream, which is countered at the tail with a little sideways tab, but I don't think KSP models that. Just if some engine is pushing on teh craft itself [20:59:42] Raptop maybe consider a trim tab on the wing? [21:00:30] doubt you'll get things perfect, might have to fiddle with it a lot. [21:02:42] if you using engines on the wings, a way to reverse one side so it counteracts torque? [21:04:10] I've seen trim tabs mentioned somewhere, but forget where. [21:04:34] And yeah, reversing one side does wonders (that was my p-38 reference, the props spin in opposite directions) [21:05:17] Tigercat I believe does it too [21:05:48] F7F-3N [21:08:40] oh wait.. quick search says it was planned but never done. Since making counter rotating engines for one specific aircraft wasn't worth it... hm [21:53:02] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [22:03:42] #KSPOfficial: mode change '+o raptop' by ChanServ!ChanServ@services.esper.net