[00:28:28] #KSPOfficial: mode change '+vovv bathtub_shark UmbralRaptop RyanKnack nasonfish' by stormlight.esper.net [00:28:28] #KSPOfficial: mode change '+v Hikaru ' by stormlight.esper.net [00:28:29] #KSPOfficial: mode change '+ov purpletarget|ktns Ares ' by stormlight.esper.net [00:28:46] #KSPOfficial: mode change '+v erio ' by stormlight.esper.net [00:28:48] #KSPOfficial: mode change '+v mr_flea' by ChanServ!ChanServ@services.esper.net [00:29:07] Looks like we've rebooted from the natsplut. [00:31:11] ..... [00:31:19] ok... whats happened? [00:31:35] JVFoxy: there was a mass netsplit [00:31:37] a hub was rebooted and the ircd isn't configured to autostart [00:31:39] oh.. [00:31:44] and nobody routed around the missing hub [00:32:04] all I saw was one channel 4 people... [00:32:36] kept looking around for updates on what was going on... though espernet blew up, disappeared or hackers got in [00:32:51] yeah, when the leaf servers can't connect to their hub, each operates independently and doesn't show the users from the other servers [00:32:56] because no connection exists to the other servers [00:34:31] familiar with netsplits... [00:34:59] just a little disconcerting when everything but one channel and 4 users end up going poof [00:36:03] but anyways.. glad its all ok.. and hellos [01:54:43] hey you guys [01:54:45] anyone here? [01:56:00] No [01:56:11] oh thanks umbral [01:56:17] do you know how to replace the skybox in KSP? [01:56:25] I downloaded the Pood skybox mod but it's WAY too complicated [01:56:38] you have to download like 40 other things, plus Drop In Replacement Textures [01:56:42] which I can't figure out at all [01:56:51] isn't there an easy way to replace the ugly stock skybox? [01:57:18] Afraid I haven't done much with those, and would have to check the readme [01:57:52] don't worry about it too much. I'm not interested in having to learn how to code just to use a plugin [01:58:02] was wondering if there was any easy way to access and modify the texture file for the skybox [01:59:48] oh oh oh [01:59:51] I may have found a better one [01:59:53] let's see if this works [02:01:52] Yay? [02:16:40] Hey [02:17:12] yeH [02:22:18] [it was another spammer] [02:22:29] blarg [03:18:55] Sorry for all the name changes, I'm testing something in another channel [03:29:41] https://cdn.discordapp.com/attachments/251822595723362306/484828898044149760/Screenshot_2018-08-30-13-56-10.png Is this real or fake? [03:44:34] only need to lok at the bottom [03:44:36] its drawn [03:44:47] and the fact that its the space force lol [03:44:50] which doesnt exist [05:00:53] Neat, air leak on ISS. [05:04:34] I did not know the ISS ships up water and nitrogen and vents methane. [05:05:09] The water provides the oxygen and the hydrogen reacts with carbon dioxide to make methane and more oxygen. [05:54:17] I hope the methane vented is farts [06:01:11] I'll vent methane on you [06:01:49] Action: RyanKnack ignites mr_flea [08:23:47] wow [08:23:50] apparently the leak on the ISS [08:23:53] was caused by debris [08:24:07] possibly micrometeorite [08:24:14] i'd say debris is more likely [08:32:03] At the speeds of impact doesn't really matter what it is, micrometeorite, or debris [08:32:25] a fleck of paint can do a lot of damage [08:32:52] but I am amused that the solution is still one of the two engineers classics [08:32:59] aka, duct tape [08:36:21] That said, it's a good thing the leak is in what I assume is the orbital module of the soyuz. [08:36:35] Could be a lot worse if it was in the descent module [08:48:50] they were all asleep at the time? [08:56:18] Hey! [08:56:37] no [08:57:37] spammer [08:57:42] You guys need to +s [08:57:45] really [08:58:23] It does fix the problem. Till then. I'm out. Keep getting spammed. [09:22:12] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [09:53:33] Last message repeated 1 time(s). [09:53:33] That was a short nap [10:07:30] Today while trying to resolve a bug in my game that seemed to be related to a specific new mod, I came across a new term I'd never heard before. [10:07:49] See, when I tried to find the bug, it had apparently fixed itself, with no intervention from me [10:08:02] Turns out this is called a "Heisenbug" [10:08:12] I'd always called them transient bugs, but I like this term now [10:08:38] Huh, nice [10:09:09] Relating to Heisenberg's Uncertainty Principal, it means any bug that seemingly ceases to exist when one attempts to observe it [10:09:32] NightHawk043, yesterday we had a spambot that reported its own spam post. I think I'll call it the Heisenbot [10:09:46] ahah [10:10:55] Actually sounds like the most difficult kind of bug, to be honest [10:11:26] Negative quantum existence. It ceases to exist when observed [10:11:26] There are ways around it, but they're certainly a pain to try to isolate and fix [10:11:48] I don't think an "Angelbug" has the same ring though [10:12:13] Do photons cease to exist when observed? [10:12:27] darsie, no... [10:12:39] In some ways, yes Deddly [10:12:57] true. The survive scattering and reflection, e.g. with solar sails. [10:13:34] In that when you try to observe light acting as particles (eg photons), suddenly, it acts purely as a wave [10:15:17] See the double slit experiment as an example [10:21:38] This conversation reminds me of this https://www.youtube.com/watch?time_continue=197&v=-fSqFWcb4rE [10:21:39] YouTube - Laser pulse shooting through a bottle and visualized at a trillion frames per second [10:24:14] I dislike that kind of thing, because you're effectively visualising 750 or so different laser pulses [10:24:43] (approximately 25 seconds of final speed footage @ 30fps) [10:26:39] assuming one picture taken per pulse at increasing picosecond intervals [10:27:22] though it is impressive to be able to get that timing so exact, so I wonder if they do it a lot more than that number of times, then just pick the ones that happen to be closest to that [10:28:49] "We use an indirect 'stroboscopic' method that combines millions of repeated measurements by careful scanning in time and viewpoints." [10:29:08] I should have read the description haha [10:29:17] but my hypothesis was correct anyway [10:30:46] Well, to be fair, they never claimed to actually film at a trillion frames per second. The media did that [10:30:53] He explains it really well here https://www.youtube.com/watch?time_continue=166&v=EtsXgODHMWk [10:30:54] YouTube - Visualizing video at the speed of light  one trillion frames per second [10:31:19] Right in the begining he says it's a "virtual slow-motion camera" [10:31:57] Oh, you misunderstand me. I'm aware that he was completely upfront about it. It's also a very cool way of visualising something [10:33:53] My dislike is for the fact that the behaviour we see isn't of one pulse, but rather a large number, so we can't really judge about the scattering in the same way [10:35:23] I think that in order to see the scattering at all, the scattering will have to be identical for each exposure [10:35:52] There might be a few outliers but we don't see them in the results [10:36:46] But that's exactly my point. We're only able to see the select few results that show the beam scattering photons to the camera at the exact moment the shot is taken [10:37:08] i.e. we're seeing the outliers, rather than the bulk [10:38:13] I mean, by definition, when looking at the beam's path, we can only see that which is scattered [10:38:27] How's that? [10:38:54] Oh I think I see what you mean [10:38:59] well, the camera records photons that enter it when it's shutter is open [10:39:24] the bulk of the laser beam is sending photons tangential to the camera [10:39:35] we can only see the ones that get redirected towards the camera [10:40:30] True [10:40:42] Now, as the beams power increases, provided it is being fired through atmosphere, the probability of scattering rises [10:40:56] this is why there's problems with weaponised lasers by the way [10:41:08] exponential powerloss as the beam power increases [10:41:58] But yeah, they would have taken millions of shots, then selected the ones which had scattering at the appropriate place, to view the progress of the beam [10:42:10] And, of course, that's why we can see the beam of lasers in the visible spectrum. [10:42:33] well, no :/ [10:42:46] Scattering [10:42:59] you can see the beam of lasers in the visible spectrum, because the photons it's emitting are in the visible spectrum [10:43:12] doesn't matter how much an x-ray laser scatters, you will never see it with your eyes [10:43:18] They scatter from particles in the air [10:43:30] oh wait, ahah, i misunderstood you [10:43:31] yeah [10:43:44] A green laser in space is invisible [10:43:46] that's why you can see the beam of lasers that are in the visible spectrum [10:43:49] Exactly! [10:43:53] :) [10:44:34] incidentally, that's why we wouldn't be able to intercept laser communications between other ships or planets in space, unless they were aimed at us [10:44:37] Heisenphotons [10:44:43] because we can't see the beam unless we pass into it [10:45:16] Good point [10:45:36] we might be able to see it, if some scattering was forced [10:45:53] say a cloud of ice particles [10:46:04] sort of like a laser in a smokey room [10:46:30] but again, has to be inside the path of the beam [10:46:38] which is hard for us to personally do [10:46:45] Assuming you don't have some ridiculously-sensitive instrument that can detect the occasional photon that scatters from a hydrogen atom here and there [10:46:58] but if you did, how would that help [10:47:10] you'd have to distinguish it from the background particles that are Always flying around [10:47:17] Indeed [10:48:15] Maybe you could observe some scattering around the laser aperture itself, if it's in your field of view? [10:49:39] I think you'd probably have better luck looking at the receptor rather than the transmittor [10:50:02] a slight increase in the photons bouncing from the planet itself [10:50:23] after all, a particle beam of that strength would still have significant spread over multiple light-years [10:50:30] probably [10:50:44] I was thinking ship-to-ship communications. [10:51:21] hmm, again, possibly, if you knew where to look for the receiving ship [10:51:45] I mean, as an example though, look up the size of the beam of the best lasers we have by the time they reach the moon. [10:51:52] If you're communicating across light years of space, then yeah, the beam would be massive by the time it reaches its destination [10:52:13] yeah [10:52:23] Yup, most lasers will have a bean several km across by the time it reaches the moon [10:52:26] hmm, i think xkcd did something on lasers over large distances [10:52:28] beam [10:52:38] https://what-if.xkcd.com/13/ [10:52:39] muahah [10:52:52] I love that one [10:54:17] Also, I have that 1W laser he links to in the begining [10:56:09] You know what's funny though? Originally this started by me mentioning a new term for a transient programming bug. [10:57:36] Heisentopic [11:08:13] anyone else add roll-cages to their rovers? [11:08:14] https://i.imgur.com/zIz7cgf.jpg [11:10:09] really saves the solar panels, antennae etc when you invariably take a little tumble in low-g [11:10:59] Very nice [11:26:26] You know what's funny though? Originally this started by me mentioning a new term for a transient programming bug. <-- is it "new" if it started to exist only once you knew about it? [11:26:54] Very good point. That was an error on my part [11:26:58] because that word/usage is probably like 50 years old ;) [11:27:32] yeah, I should have said "mentioning a term I was previously unaware of" [11:28:17] How about a Higgs-Bugson. That must be a little newer? [11:29:15] a bug thats hypothetically predicted to exist based on other conditions, but is difficult to produce [11:29:50] there's also "Bohrbug" and "Schrödingbug" [11:30:15] although i forgot the exact definition for those [11:30:28] A Bohrbug is a nice bug to have [11:30:57] manifests reliably under well defined conditions [11:31:43] i have a higgs-bug in a program i wrote recently. i can prove its existence in a theoretical way, but i have not managed to trigger it [11:32:08] I believe a Schrödinbug (no second g) only manifests when someone debugging a section of code realises that the code should never have worked in the first place [11:32:56] ah yes, that sounds right (except the g part) [11:33:29] The real question is if it's a hard G or a soft one [11:34:02] which one, the definite one in bug? or the hypothetical one? [11:34:17] the definite is hard, the hypothetical would be soft [11:34:39] See the topic to get the joke [11:34:53] yeah whatever :P [11:36:56] anyway, for my higgs-bug: it's actually fairly simple. i have some value that i read ever 10ms or so, and sum up in a variable (64bit-double). the bug is if that runs for too long, the value might get so big that the numerical effect "value+new==value" may appear [11:38:11] when you say that the effect appears [11:38:53] do you mean that it displays the wrong value, throws an error, or actually modifies the variable into a string containing "value+new==value" [11:39:37] i put that in as an error condition [11:39:44] gotcha [11:40:02] as at that point the calculation becomes unreliable [11:40:58] so is it an actual variable overflow? or is it just stopping working once getting above a size that should theoretically still fit within the double? [11:41:38] it's not really an overflow [11:42:41] numerically, what happens is this: before adding two x.xxxx*2^y values, the two y-values need to be "normalized" to the same value [11:43:18] so if the difference between the exponents is too large, that "normalized" value might exceed the precision of the mantissa [11:43:44] x.xxxx*2^y [11:43:56] +0.000x*2^y [11:44:04] is the smallest one that still makes a difference [11:44:28] (i'm probably terrible at explaining this) [11:44:33] ah-hah [11:45:53] Nah I understand where you're coming from regarding the precision errors [11:47:07] essentially you're running into a floating point error problem [11:47:32] like how, for a computer, sometimes 4/2 actually equals 1.9999999999999998 [11:48:00] slightly different, but yes [11:48:03] however, to avoid the confusion, it then quietly rounds that to 2, where it "should" be [11:49:45] i should probably run a calculation to estimate how long the process must run to expose that bug [11:50:42] but i have not enough data on how the value i read every so often actually fluctuates. the more it does, the earlier it may appear [11:55:43] the secondary problem is, for some time before this error condition triggers, the calculation will accumulate a lot of rounding error [11:56:23] Ok, so are these examples specifically talking about cases where you're essentially adding a really large number to a really small number? [11:56:38] yes [11:57:05] i think that has a name, but my numerics lecture was a long time ago... [12:00:26] I should double check, which language are you coding in? [12:01:52] Also, additionally, why are you adding extremely small numbers to extremely large numbers, and why is it important to be precise about it [12:02:35] like, is it important to the mass of the earth, if you take a grain of sand from some other planet, and put it on earth, thus increasing earths mass by that grain of sand [12:03:06] i.e. does it really matter that this precision error is happening [12:05:08] If the precision really is that important, you could use a "long double" [12:05:17] but I'd suggest that perhaps it's not [12:06:48] if it's still important that you have the gradually increasing volume, then store the values temporarily in a second variable, until they reach a sufficient size to then add that to the larger value [12:07:02] sorry, replace "volume" with value [12:07:55] my meds have have run out for the day, so I'm getting distracted [12:12:33] anyway, for var1=x.xxxx*2^y1 and var2=x.xxxx*2^y2 if y1-y2>A (you figure out what order of magnitude causes the problem), then store var3=var3+var2 [12:14:38] once y3 (from var3=x.xxxx*2^y3) satisfies y1-y3<(A-safety), y1=y1+y3, y3=0. [12:14:52] something like that Eddi|zuHause [12:15:30] I'm assuming successive var2 values are never too different from one another, and it's only their difference from the running total [12:16:58] oh [12:17:00] also [12:17:20] not y1=y1+y3,y3=0. rather var1=var1+var3, var3=0 [12:17:24] my bad [12:18:50] I'd recommend that over using the long double, as the long double will still have the same problem, just Much further down the line. [12:30:14] if it's still important that you have the gradually increasing volume, then store the values temporarily in a second variable, until they reach a sufficient size to then add that to the larger value <-- i thought about that, but the calculation is a bit time critical, so further complicating it might not be acceptable [12:30:43] fair enough [12:31:04] I can only provide solutions for the problem as it's been explained [12:31:25] I'm out, dinner time. [13:08:36] machine cleaned [13:13:18] hehe... https://www.youtube.com/watch?v=n1QyYKRJG0M [13:13:19] YouTube - Flat Earther Comes Out With Their Most Outrageous Claim Ever! [13:13:34] actually about the shuttle [13:17:39] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [13:20:18] astonishing how little the old guy knows about the shuttle [13:26:43] Well, I'm glad at least there are no Australian Flat Earthers, because if there was, they would be one of the 25 million actors paid to fool the world Australia exists [13:27:00] hehe [13:29:34] I believe in the cat earth theory [14:13:20] #KSPOfficial: mode change '+v eriophora' by ChanServ!ChanServ@services.esper.net [14:26:03] https://motherboard.vice.com/en_us/article/a3qbgk/utah-annually-bombs-its-lakes-with-baby-fish-dropped-from-a-plane [14:26:43] reverse canadair better [14:26:47] throws gasoline [14:26:59] and uses water as fuel? [14:27:07] yeah [14:53:53] Hey Fluburtur, I finally started your challenge [14:54:03] the submarine one? [14:54:08] Yeah [14:54:13] nice [14:54:18] Boat category, though [14:54:29] how fast [14:54:46] Up to now has been designing and planning [14:55:21] With a full fuel load, and carrying a plane, it goes 25 m/s at full throttle [14:55:37] that is fast if it is not a hydrofoil [14:55:38] a bit slower than my sub then [14:55:49] didn't you have a big super fast one? [14:55:50] Sorry not full throttle [14:55:57] 1/3 throttle [14:56:01] but in ksp boats are just eat up fuel and slow, unless you make an electric paddlewheel thing [14:56:49] This is not a hydrofoil version. So yeah, 25 m/s at one THIRD throttle [14:57:32] Fluburtur I have a very fast one, yeah, but it wasn't designed for this challenge and it isn't finished [14:58:01] I'll post pictures soon [15:00:30] Fluburtur, I decided to go with Kerbnet waypoints to lay out the route. Will be interesting to see how far I get without refuelling :) [15:00:50] yeah [15:01:01] will you do air dropped refuel pods like I did [15:01:16] ah, support planes? [15:01:50] I'm hoping to do the entire trip without refuelling at all [15:02:06] that's like at least 10k kiloemeters [15:02:18] Yeah, I might not make it [15:02:43] I haven't done any proper calculations of distance [15:04:21] But I have done some tests and eyeballed it [15:06:33] Fluburtur: If I see that I'm not going to make it, I figured I can go just offshore of KSC on the way back, taking a detour from the southern ice shelf on the way to the eastern leg. Then I can send out a tanker and refuel there [15:07:04] Or send a tanker down to the ice shelf, of course [15:07:12] planes are faster [15:07:16] (probably makes more sense) [15:07:24] I designed a few heavy lifters made to drop fuel tanks [15:07:34] can you go around on water only and on ground only? [15:07:49] that ended up being some of my best cargo planes becayse they can carry 50t across the planet at 1200m/s [15:07:49] Yeah but what plane can refuel this amount of fuel. :) [15:08:28] This ship is... not on the small size, ya know [15:08:42] big plane then [15:08:45] or send a few [15:08:47] Refuelling from yhe air would be quite a project [15:09:01] Tanker would be a lot easier [15:09:25] yeah but much more time because driving the tanker will take forever [15:09:28] I can simply send a copy of this one but with a claw on the front [15:09:35] unless you have a lot of them everywhere [15:09:53] I did a tanker refueling once but I ceahted it to where I wanted to refuel [15:10:23] I anticipate only needing to refuel one single time, but hopefully not at all [15:10:37] land a tanker plane on it [15:10:47] then keep it or push it off the boat [15:10:56] Well it's not THAT big ;) [15:11:10] parachutes or vertical landing [15:11:26] Seriously though, to refuel this by plane... boggles the mind [15:11:49] The ship is made up almost entirely of fuel tanks [15:12:03] So you are suggesting making this fly [15:12:26] This is KSP, that could happen! [15:12:49] land a rocket on it to refuel [15:16:04] i think i clean up the video card fans too, because i forgot them [15:34:28] the fans were barely dusty. but there were 3, and in less than ideal positions [15:37:05] attractive topless middle aged black beauty http://www.warpology.com/x/computer.jpg [15:38:43] the order of adjectives are probably wrong [16:20:12] ;wa energy of 9kg at 385kph [16:20:13] Fluburtur: kinetic energy->, mass->9 kg (kilograms), velocity->385 km/h (kilometers per hour)kinetic energy->51.47 kJ (kilojoules), = 14.3 W h (watt hours), = 0.0143 kW h (kilowatt hours) [16:31:27] ehh [16:31:40] i want a micro atx machine [16:31:43] or even smaller [16:31:48] nuc? [16:31:49] pi? [16:31:58] nah [16:32:03] for ksp [16:32:04] ;wa energy of 9kg at 835kph [16:32:05] Fluburtur: kinetic energy->, mass->9 kg (kilograms), velocity->835 km/h (kilometers per hour)kinetic energy->242.1 kJ (kilojoules), = 67.25 W h (watt hours), = 0.06725 kW h (kilowatt hours) [16:32:31] i have an odroid hc1 for smart home control and file server purpose [16:32:50] but I hate my desktop computer [16:32:55] it is a huge brick [16:34:40] nothing in my home to be controlled [16:34:48] https://youtu.be/jGTmMgUW24U [16:34:48] YouTube - aurora 90 garden flying [16:35:21] battery low? but you have hud! [16:35:35] seems to be false some of the time [16:35:48] I'd only worry about the size of my computer if I lived in a studio aot, and even then would eliminate some furniture first [16:36:29] it is ugly [16:36:49] does not look good in the living room [16:37:14] it is bigger then the normal sized amplifier [16:37:21] much bigger [16:39:23] well hidden in the desk, barely visible [16:39:39] & do you have a VAX, or something? [16:39:43] hehe [16:39:47] hyuge [16:40:01] some of them are not that big [16:40:26] I think it is a full tower or something like that [16:43:08] 46x20x46cm [16:43:24] Then again, I chose a desk such that it at one time held 3 CRTs. >_> [16:43:50] hehe [16:43:52] :) [16:44:08] i could fit the 3 monitors on this desk, despite it being a lot wider than the one i used to have [16:44:13] *could not [16:44:34] the original started with a 14" crt :) [16:46:52] lol [16:47:07] desk with a uilt in ATX drawer [16:47:23] 15k SEK (1500 euro) [16:47:56] lol [16:48:17] so the desk is a computer housing too? [16:48:36] yes [16:49:04] https://www.prisjakt.nu/produkt.php?p=3316386 [16:50:56] there is a dk-04 version of this already [16:51:00] probably even more expensive [16:51:30] transparent. i dont want a transparent desk because of the mouse [16:51:56] unless in some years we transition from optical to tiny hair touch based mice [17:10:11] heh thought emporium didnt update on either of the antennas [17:21:43] my mouse's mouse wheel is malfunctioning [17:22:01] wat brand of mouse is good? [17:22:05] as usual [17:22:19] the middle click and the wheel can fail most easily [17:22:45] the wheel basically sometimes, at random, things it's going backward [17:23:04] i am using a bloody mouse (yes that is its brand) and somehow it didnt fail in those areas yet, unlike all its predecessors [17:23:31] I tried disassemblig it and cleaning all the parts with alcohol, did not change anything [17:34:57] https://twitter.com/jpags [17:35:08] whoops wrong window [17:35:23] not nsfw, just boring for people not from my city [17:38:01] keesmaat, an interesting name [17:38:10] because the double double vowels [17:43:27] Althego: She's dutch. I know because I saw her in person once and she was very tall [17:46:14] https://thenectarine.ca/wp-content/uploads/2018/08/Nectarine-News-24-min.png here's her next to 7 foot 2 Trudeau [17:47:30] er, 6 foot 2, trudeau isn't a basketball star lmao [18:19:14] it is not worth to start a unit war because of this, i will just leave those heights as unknown [18:22:34] hah, flat earthers made me learn something. the poisson spot. however i dont expect that during a solar eclipse [18:23:40] if only you understood french [18:23:54] luckily i dont :) [18:24:08] a french yourtuber that does astronomy teamed up with a few of his friends to make a crop circle and see how peoples react and do science from that [18:24:19] I explain it very badly but it's great [18:24:22] hehe [18:24:25] nice [18:24:35] it is a joke and science in one [18:38:10] I managed to slice a plastic bottle in half with my sword [18:38:20] could only slice carboard ones like htat before [18:38:50] good to know this thing is sharp enough, however I don't have much range with it [18:42:48] I mean... i'd be kinda worried if you had a sword that could hit people at 50 meters. [18:43:20] yeah but I expect at least 80cm [18:43:27] I guess I angle it back too much [18:44:07] also [18:44:11] I need a new lens [18:44:14] or rather i want [18:44:25] m42 mount, as short focal as possible [18:44:29] 10mm or under [18:44:33] and one above 300 [18:45:55] I already have a 30mm, 50mm and 135mm but I need shorter ones for wide shots [18:49:30] I see a lot of 28mm ones but that's not wide angle [19:01:01] The Poisson spot sounds like a great place to catch fish! [19:01:23] probability distributions, cringe [19:43:16] https://newatlas.com/orion-final-construction/56105/ [20:17:26] hmm devnote, 16 minutes ago [20:20:49] i like these new parts https://gfycat.com/FarflungDelightfulFlickertailsquirrel [20:21:36] although the new mk1 cabin is a bit annoying with the surface stripes [20:21:43] or grooves or whatever they are [20:23:16] finally, kerbals can occupy a command seat on start [20:23:22] oh good [20:23:26] was about time [20:35:11] Althego: The barebones one? [20:35:40] you mean the cabin? [20:35:49] no, the bicycle seat. [20:35:59] that. but only from 1.5 [20:36:21] this is the cabin https://gfycat.com/PerfumedDifferentGoldfinch [20:37:24] Are the grooves realistic? Doesn't seem aerodynamic. But the tip should stay back, anyways. [20:38:12] boy between now and January should be pretty interesting times in space. in fact I would say it started being interesting in august [20:39:08] i think it wants to be mercury [20:39:14] that looked like this [20:39:39] https://historicspacecraft.com/mercury.html [20:40:01] darsie: grooves are realistic to Mercury, yes [20:41:48] and Gemini [20:42:17] why did they have these? [20:42:26] cooling? [20:42:43] Althego: improved skin strength [20:42:56] the prevent buckling while they heated up on reentry [20:43:07] to prevent* [20:46:28] Althego: you see corrugation as a solution the heat based warping a decent bit around that time period [20:46:52] for example in the A-12/YF-12/SR-71 family [20:48:25] although the SR-71 had them lengthwise to minimize drag effect https://usercontent.irccloud-cdn.com/file/fwsYKYGC/29433b30fb5343741db356a35b5447c0.jpg [20:48:45] yes that would make more sense [20:49:04] but also cahnges the direction in which it is stronger [20:50:21] Althego: well think about it with the capsule. they didnt want a highly aerodynamic vehicle and the skin/shingles on the Mercury and Gemini capsules werent meant to be structural [20:51:46] probably the drag losses were minimal during the ascent [20:54:59] Althego: during ascent it was minimal vs the drag from the rocket [20:55:42] and on descent, drag was helpful and even then it was negligible vs the blunt body shape [20:56:28] The part that really needs a revamp IMO is the landing gear [20:56:43] when will they fix the landing gear?!?!? [20:56:58] they already fixed it. twice :) [20:57:18] andi talk from experience that wheel physics is really nasty [20:57:29] it still doesn't work anything as well as it did in 1.0.5 [20:58:30] ever since 1.1 there's been ridiculous amounts of bouncing, there's a mod that has landign gear that work correctly [20:58:58] actually really bad bouncing started with 1.3, maybe it is a bit better with 1.4 [20:59:43] and in 1.4 I've had it literally jump into the air spontaneously from phantom forces [21:00:01] does the ladder kraken drive still work? [21:01:14] i have to sleep [21:03:38] #KSPOfficial: mode change '+o Deddly' by ChanServ!ChanServ@services.esper.net [22:09:50] I'm here [22:10:18] did you mean "i'm a spambot"? [22:16:19] the weirdest tiny things that happen to a pc to make you go 'what the' [22:17:28] i got 2 screens, taskbar is on the right screen, stuff on right minimizes 'down', or more accurately towards its icon on task bar [22:17:56] stuff on left scren minimize 'down left' as if heading away from task bar is somehow the right way :P [23:52:41] #KSPOfficial: mode change '+o Supernovy' by ChanServ!ChanServ@services.esper.net [23:52:52] Evening, Gentlemen.